[HN Gopher] Pixar: The Early Days A never-before-seen 1996 inter...
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Pixar: The Early Days A never-before-seen 1996 interview
Author : sanj
Score : 37 points
Date : 2025-11-21 20:45 UTC (2 hours ago)
(HTM) web link (stevejobsarchive.com)
(TXT) w3m dump (stevejobsarchive.com)
| disillusioned wrote:
| Steve's comments around merging the culture of creatives and
| technologists, and how hard it is to attract and _retain_ the
| kind of world-changing talent that was necessary to invent a new
| category are interesting: "the very best creative people will
| only go to work at a few places, Disney, Pixar, Dreamworks,"...
| "in the same sense, the very best computer scientists and
| computer graphics people will only go work in a few places, and
| Pixar is one of those..." "I think Pixar is the only place in the
| world that can hire the best from both of these areas."
|
| It feels like there are some obvious parallels to what we're
| seeing in AI hiring, where you have a firm like Anthropic that
| openly acknowledges that they're not going to try to compete on
| comp but on culture, compared to Meta which is basically saying
| "we'll give you more money than god if you join our efforts to
| throw things at the wall and be part of this," and watching as
| people churn out even though the opportunity cost on the surface
| may be unfathomable.
|
| Put another way: Steve truly understood the virtue and value of
| that cultural component to not just attract but _retain_ that
| kind of world-class talent, and _that's_ what he attributes
| Pixar's success to. He goes on to talk about how getting those
| disparate talent worlds to stick together for a decade, and how
| valuable that is.
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