[HN Gopher] JermCAD: Browser-Based CAD Software
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       JermCAD: Browser-Based CAD Software
        
       Author : azhenley
       Score  : 55 points
       Date   : 2025-11-07 04:38 UTC (18 hours ago)
        
 (HTM) web link (github.com)
 (TXT) w3m dump (github.com)
        
       | pkphilip wrote:
       | This is really cool! All the best with this
        
         | jdndbxbcb wrote:
         | Is it though? Looks and feels like AI slop on openscad
        
           | utopiah wrote:
           | Indeed, and what worries me is that it might pull resources
           | away from OpenSCAD or similar projects for something that, I
           | imagine, won't be maintained.
        
             | jalk wrote:
             | What resources will it pull away if it's unmaintained?
        
               | utopiah wrote:
               | Contributors to alternatives.
        
           | jermaustin1 wrote:
           | AI Slop, yes. OpenSCAD, no. You can read the package file and
           | see the dependencies. It is based on three.js and a couple of
           | boolean-related plugins, and then the LLM wrote a text-based
           | STL export function.
        
       | utopiah wrote:
       | How does it compare to OpenSCAD, bitbybit, JSCAD, FreeCad,
       | CadQuery, Curv, implicitCad, libfive, RepCAD, etc?
       | 
       | I mean it's nice that it exists, I guess, but there are already
       | quite a few project (my list here isn't exhaustive) that seem (on
       | the surface at least) equivalent beside the input format (YAML,
       | but maybe some support that, I don't know).
       | 
       | So I don't want to imply that this has been vibe coded just to
       | avoid searching what already exist, why they exist, why they
       | don't support one specific feature... but still now that we are
       | in this situation, namely 1 more item on the least, how can we
       | compare it with the rest in order to know which one to use for
       | our own needs?
        
         | WillAdams wrote:
         | To add to that, I would like to note:
         | 
         | https://pythonscad.org/
         | 
         | (which to be fair, is getting integrated into OpenSCAD
         | Dev/Nightly)
         | 
         | which was a sea change for me in terms of both my usage, and my
         | learning as a programmer, making my own project far more
         | capable --- working on one last re-write (making use of skin()
         | for straight-line moves), and it should be ready for general
         | usage.
        
       | lloydatkinson wrote:
       | > Important Note: This project is almost entirely vibe-coded and
       | likely contains loads of bugs. Use at your own risk!
       | 
       | There was a time people took pride in writing high quality
       | software.
        
         | adastra22 wrote:
         | On the other hand, this is an example of a new category of
         | tools: things made by individuals scratching an itch, that
         | wouldn't have been made otherwise because the barrier to entry
         | was too high.
         | 
         | There will always be a need for high quality human-reviewed
         | software, but I think we should celebrate this too.
        
           | Mountain_Skies wrote:
           | Scratching an itch with a rusty nail risks tetanus.
        
             | isolatedsystem wrote:
             | You'd be surprised. I have to run RHEL at work, with Gnome.
             | No Albert, no Wofi, no Rofi. Fuck all in the repositories.
             | For months I missed typing Alt + Space, typing filename,
             | hitting enter and having it open.
             | 
             | One evening with Claude. Done. Obviously it's not perfect,
             | but man what an amazing thing to be able to do. I'm not
             | even a software developer. LLMs are the new Excel.
        
           | foobarian wrote:
           | This category of projects reminds me of how the aliens in
           | Niven's "Mote in God's Eye" used to work, making instant
           | bespoke things as they went along.
        
         | swiftcoder wrote:
         | > There was a time people took pride in writing high quality
         | software.
         | 
         | And other people have always churned out low-quality software
         | that solves a problem they have in a specific way. This is just
         | sort of accelerating
        
         | Mtinie wrote:
         | From my viewpoint you are conflating software quality with
         | ambition. All software develops iteratively. Tools now
         | celebrated for quality and consistency (commercial and OSS
         | alike) shipped from states where they were neither. Jerm-CAD
         | existing gives it a shot at improvement. The alternative is it
         | doesn't exist.
        
         | muldvarp wrote:
         | Was there? Software has always been a "speed of delivery over
         | correctness" discipline. LLMs will just crank that up to 11.
        
       | mrbn100ful wrote:
       | Instead of spending half a day learning CAD basic, let's rebuild
       | the worst version full of bug! Yays!
       | 
       | Also, there is an easy to learn basic cad. It's called Tinkercad.
        
         | WillAdams wrote:
         | TinkerCAD only works for folks who are willing to get in bed w/
         | AutoDesk and use a closed source project. See instead:
         | 
         | https://cadoodlecad.com/
         | 
         | though I just use BlockSCAD:
         | 
         | https://www.blockscad3d.com/editor/
        
       | bschwindHN wrote:
       | > YAML-powered, vibe-coded
       | 
       | Ah, bye!
        
         | renegat0x0 wrote:
         | - user reports a bug
         | 
         | - dev asks vibes for help
         | 
         | - llm rewrites half of the files
         | 
         | - it does seem to fix the bug
         | 
         | - 50 more bugs enter the chat
        
         | seemaze wrote:
         | I know, YAML has that effect on me too!
        
       | singularity2001 wrote:
       | If it is browser based where's the browser link?? I wish there
       | was a downvote button for submissions.
        
         | forgotpwd16 wrote:
         | Browser-based doesn't mean, neither even implies, they're
         | hosting a public instance.
        
       | jermaustin1 wrote:
       | I'm the author, so I will address everyone's comments in here:
       | 
       | > Why
       | 
       | To scratch an itch. I wouldn't have ever made this if /I/ had to
       | make it. I wanted a way to express the primitive solids in a way
       | that my autistic brain understands (through rigid object
       | definitions in code). I have another neurodivergent trait called
       | aphantasia which doesn't let me easily (at all really) conjure
       | images in my mind, everything is described as text in my head...
       | literally like reading a book, bringing up an "image" takes me
       | multiple seconds while I read through all my brain comments about
       | an image, especially if I'm supposed to focus on one feature. So
       | I had an LLM build a tool for me (why it is called JermCAD and
       | not something more professional sounding) that works how my brain
       | does.
       | 
       | > How does it compare
       | 
       | 100% doesn't. All of those tools are light years more advanced,
       | and while I did try to use a CadQuery JS port, and another
       | threejs CAD plugin, I couldn't get them to work, and I'm not a
       | fan of python, so I stuck with what I knew font-end, web
       | development.
       | 
       | > AI Slop
       | 
       | Yes. But again, this is a personal project that scratched an itch
       | for me. It is a testament to how far you can get something in a
       | few hours with an LLM, that would have taken months or years, but
       | likely never would have happened, because who is going to invest
       | months into redefining CAD to work the way that their specific
       | neurodivergence works (Well maybe an autistic person hyperfixated
       | on it, or me when I was 25 years younger).
       | 
       | ---
       | 
       | This software as it is probably isn't useful to anyone except for
       | myself. I originally shared it a few days ago to start a
       | conversation, it got no traction. I am not saying that this or
       | any vibe-coded, AI slop should ever be production software, but
       | why not use it for a very specific implementation of something?
        
         | NortySpock wrote:
         | Neato! I might just self-host this at home and explore using it
         | for my 3d printing needs...
         | 
         | Declarative constructed solid geometry sounds like how OpenSCAD
         | works. I was curious if you took any inspiration from that
         | project, or if you had found it but didn't suit your needs for
         | some reason...
        
           | jermaustin1 wrote:
           | A friend of mine who ran a print farm actually told me about
           | OpenSCAD when I shared a screenshot of my first design (a
           | ball joint with armature). So I didn't take inspiration, but
           | I plan on learning it just to figure out how they handle
           | things like fillets. Because currently my fillets are blowing
           | up. I contemplated just faking the fillets using an extrusion
           | with a cylinder cut out of it, but if I can define edges in
           | code and fillet them that would be better.
        
             | jacquesm wrote:
             | > So I didn't take inspiration, but I plan on learning it
             | just to figure out how they handle things like fillets.
             | Because currently my fillets are blowing up.
             | 
             | They don't. So save yourself that trouble. You design the
             | fillets right into the extrusions doing them after the fact
             | is prohibitively expensive.
        
             | RobotToaster wrote:
             | >fillets
             | 
             | They have to be done manually, usually using the Minkowski
             | feature iirc.
             | 
             | There's another similar tool called implicitcad that
             | handles them better (it's also the only useful piece of
             | software written in Haskell I've ever encountered)
             | https://implicitcad.org/
        
               | zem wrote:
               | > it's also the only useful piece of software written in
               | Haskell I've ever encountered
               | 
               | pandoc and xmonad are super useful
        
             | Thews wrote:
             | There's actually openjscad and some available jscad-utils
             | that can handle fillets
        
         | noveltyaccount wrote:
         | Fun project, it's okay to do things like this just because it's
         | fun for you and you want to explore what's possible. Don't
         | listen to the haters :)
        
         | jlarocco wrote:
         | You might get less pushback if you called it a 3D modeler and
         | not CAD software.
         | 
         | It looks like an okay CSG modeler, but it's missing a thousand
         | features that it would need to be CAD software. There's no PMI,
         | no views, no simulation, no unit handling, no material
         | properties (like material, density, etc.), no product
         | structure, no measurement and dimensioning, ...
        
           | seemaze wrote:
           | CAD (computer aided design) is a rather broad term used
           | across many industries. There are many established CAD
           | programs which do not offer PMI, simulation, or material
           | properties. I do concur that views, dims, and units are table
           | stakes.
        
           | nickthegreek wrote:
           | tinkercad has 5% of that. it is still a cad program.
        
       | kouunji wrote:
       | Very predictable amount of snark being aimed at this, but to me
       | it's incredible that something of this complexity is even
       | possible with a few hours of effort. It is irrelevant in this
       | moment whether this has bugs or is useful to others; what it
       | signals is pretty significant. In a year this kind of effort will
       | be able to yield something even better.
        
       | maxglute wrote:
       | tfw faster to build cad than learn cad. great job, isn't this how
       | earliest incarnation of cad use to work, i think they had stylus,
       | human interface support fair early, but before that one would
       | expect just imputing coordinates in punched tape or something
       | equally tedious but obvious to some brains.
        
         | jermaustin1 wrote:
         | My dad was a CAD engineer from the early 80s until he was laid
         | off in 08, before that he was a drafter on pen and paper. He
         | was the first one in his company to be given a computer for
         | CAD, and he said this was basically what he would do.
         | 
         | "action shape center_x center_y width height"
         | 
         | But he said that everything was "conjoined" by default.
         | 
         | He could be wrong (it was 45 years ago, and he's in his 70s
         | now), but he would type: a {return} c {return} 0 {return} 0
         | {return} 1 {return} 1 {return}
         | 
         | That would add a cube. All the commands/params could be
         | shorthand or long hand, but he was a two finger typist, so
         | there is no way he'd have typed out an entire word that spanned
         | multiple sides of the keyboard like "cube".
         | 
         | You could subtract a sphere with "s {return} s" and I'm
         | assuming you could intersect with "i" or similar, but he
         | doesn't remember ever doing that.
        
           | WillAdams wrote:
           | For a current example of a tool which works along those lines
           | see the venerable BRL-CAD:
           | 
           | https://brlcad.org/
        
       | forgotpwd16 wrote:
       | >code-based CAD solution
       | 
       | Worth mentioning OpenSCAD & ImplicitCAD. There's also Antimony
       | which has a graph-based modeling approach.
        
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       (page generated 2025-11-07 23:02 UTC)