[HN Gopher] VST3 audio plugin format is now MIT
       ___________________________________________________________________
        
       VST3 audio plugin format is now MIT
        
       Author : rock_artist
       Score  : 615 points
       Date   : 2025-10-23 05:48 UTC (17 hours ago)
        
 (HTM) web link (forums.steinberg.net)
 (TXT) w3m dump (forums.steinberg.net)
        
       | codedokode wrote:
       | Before VST3 code was under GPL3 license and GPL2 software (like
       | LMMS) couldn't use it.
       | 
       | Also the license change could be caused by competition from CLAP
       | which is very openly licensed.
        
       | adzm wrote:
       | This simplifies a ton of things.
        
       | rewgs wrote:
       | Wow!! What a huge and wonderful change. Hats off, Steinberg.
        
       | p4bl0 wrote:
       | There is a lot of good news in open source audio these days. Also
       | see this video presenting the work done and planned for the
       | future version 4 of Audacity:
       | https://www.youtube.com/watch?v=QYM3TWf_G38
        
         | dtf wrote:
         | Funnily enough, that video talks about the pain of implementing
         | a VST3 host at around the 25 minute mark. "If you're planning
         | on doing it, set aside a lot of time."
        
           | sim7c00 wrote:
           | try implementing the same without VST3 technology.
           | 
           | If you're planning to do that. Set aside a lot of time.....
        
           | Zoadian wrote:
           | i have my own vst3 host. it's not really that difficult. the
           | real problem is that theres a lot of plugins that do some
           | random thing that wont work becasue it's not standard.
        
             | moritzruth wrote:
             | IIRC that's also what is said in the video.
        
         | junon wrote:
         | I just hope they don't try to sneak in Google Analytics again.
        
         | BolexNOLA wrote:
         | I'm keeping a very close eye on audacity 4 mostly to make sure
         | they don't try something again lol
        
       | crispinh wrote:
       | dupe: https://news.ycombinator.com/item?id=45665752
        
       | keyle wrote:
       | Congrats for making it but it feels like being pushed to do it
       | since CLAP was brought forward quite successfully [1]
       | 
       | [1] https://u-he.com/community/clap/
        
         | Polarity wrote:
         | clap is way better
        
           | codedokode wrote:
           | Clap doesn't allow describing plugin in a manifest (like VST3
           | and LV2 do). This allows to scan for plugins faster.
           | 
           | Also, CLAP uses 3 or 4 methods to represent MIDI data (MIDI1,
           | MIDI1 + MPE, MIDI2, CLAP events). This requires to write
           | several converters when implementing a host.
           | 
           | But, CLAP is much simpler and doesn't use COM-like system
           | (VST3 resembles a Windows COM library with endless interfaces
           | and GUIDs).
           | 
           | Also, VST3 interfaces in SDK are described as C++ classes
           | with virtual functions (example: [1]), and I wonder how do
           | they achieve portability, if the layout for such classes
           | (vtables) is not standardized and may differ across
           | compilers.
           | 
           | [1] https://github.com/steinbergmedia/vst3_pluginterfaces/blo
           | b/3...
        
             | Zoadian wrote:
             | they are com classes. the vtable layout for them is
             | specified.
        
               | debugnik wrote:
               | Not really, VST3's COM-like API just uses virtual
               | methods, they don't guarantee layout to the same degree
               | actual COM does with compiler support. They simply rely
               | on the platform ABI being standardized enough.
        
               | codedokode wrote:
               | I don't think GCC has a special case for handling COM
               | classes. However, I found that GCC uses "Itanium CXX ABI"
               | on Linux which specifies vtable layout which accidentally
               | might match the layout of COM classes. However, it is not
               | guaranteered (for example, by C++ standards) that other
               | compilers use the same layout.
        
               | duped wrote:
               | The ABI is stable everywhere VST3s are used. It has to be
               | or nothing would work.
        
               | codedokode wrote:
               | Everything would work except for VST3, if written
               | according to standards.
        
               | duped wrote:
               | The ABI isn't covered by C++ standards, it's target and
               | architecture dependent. For the purposes of this
               | discussion that ABI is stable for C++ vtables on the
               | targets and architectures that VST3 supports.
               | 
               | If a compiler and linker don't follow those ABIs then it
               | would also be close to useless for compiling or linking
               | against shared libraries. So in the wild, all useful
               | compilers do target the same ABIs.
               | 
               | gcc in mingw on windows is the odd duck, but most
               | production software does not support it anyway.
        
             | duped wrote:
             | >Also, CLAP uses 3 or 4 methods to represent MIDI data
             | (MIDI1, MIDI1 + MPE, MIDI2, CLAP events)
             | 
             | Contrast to VST3 which doesn't support MIDI at all, unless
             | you count cresting thousands of dummy parameters hardcoded
             | to MIDI controller numbers "support."
        
               | codedokode wrote:
               | VST3 uses proprietary events for things like note on/off
               | and note expressions. As for MIDI controllers, the host
               | is supposed to convert them to parameter changes.
               | 
               | This makes sense if you want to map a controller to a
               | plugin parameter in a DAW. However, if you want to write
               | a "MIDI effect", which transforms incoming MIDI data for
               | controllers, it would be difficult.
               | 
               | Also it is interesting that VST3 has an event for note
               | expression, and separate event for polyphonic pressure
               | although it can be considered a note expression.
        
               | duped wrote:
               | > As for MIDI controllers, the host is supposed to
               | convert them to parameter changes
               | 
               | And nearly everyone except Steinberg considers this to be
               | a mistake. MIDI messages (CCs, pitch bend, and so on) are
               | _not_ parameters.
        
             | wrl wrote:
             | > Clap doesn't allow describing plugin in a manifest (like
             | VST3 and LV2 do). This allows to scan for plugins faster.
             | 
             | VST3 only recently gained the `moduleinfo.json`
             | functionality and support is still materialising. Besides,
             | hosts generally do a much better job about only scanning
             | new plugins or ones that have changed, and hosts like
             | Bitwig even do the scanning in the background. The manifest
             | approach is cool, but in the end, plugin DLLs just
             | shouldn't be doing any heavy lifting until they actually
             | need to create an instance anyway.
             | 
             | > Also, CLAP uses 3 or 4 methods to represent MIDI data
             | (MIDI1, MIDI1 + MPE, MIDI2, CLAP events). This requires to
             | write several converters when implementing a host.
             | 
             | I've not done the host-side work, but the plugin-side work
             | isn't too difficult. It's the same data, just represented
             | differently. Disclaimer: I don't support MIDI2 yet, but I
             | support the other 3.
             | 
             | On the other side, VST3 has some very strange design
             | decisions that have led me to a lot of frustration.
             | 
             | Having separate parameter queues for sample-accurate
             | automation requires plugins to treat their parameters in a
             | very specific way (basically, you need audio-rate buffers
             | for your parameter values that are as long as the maximum
             | host block) in order to be written efficiently. Otherwise
             | plugins basically have to "flatten" those queues into a
             | single queue and handle them like MIDI events, or
             | alternately just not handle intra-block parameter values at
             | all. JUCE still doesn't handle these events at all, which
             | leads to situations where a VST2 build of a JUCE plugin
             | will actually handle automation _better_ than the VST3
             | build (assuming the host is splitting blocks for better
             | automation resolution, which all modern hosts do).
             | 
             | duped's comment about needing to create "dummy" parameters
             | which get mapped to MIDI CCs is spot-on as well. JUCE does
             | this. 2048 additional parameters (128 controllers * 16
             | channels) just to receive CCs. At least JUCE handles
             | _those_ parameters sample-accurately!
             | 
             | There's other issues too but I've lost track. At one point
             | I sent a PR to Steinberg fixing a bug where their VST3
             | validator (!!!) was performing invalid (according to their
             | own documentation) state transitions on plugins under test.
             | It took me weeks to get the VST3 implementation in my
             | plugin framework to a shippable state, and I _still_ find
             | more API and host bugs than I ever hit in VST2. VST3 is an
             | absolute sprawl of API  "design" and there are footguns in
             | more places than there should be.
             | 
             | On the contrary, CLAP support took me around 2 days, 3 if
             | we're being pedantic. The CLAP API isn't without its share
             | of warts, but it's succinct and well-documented. There's a
             | few little warts (the UI extension in particular should be
             | more clear about when and how a plugin is supposed to
             | actually open a window) but these are surmountable, and
             | anecdotally I have only had to report one (maybe two) host
             | bugs so far.
             | 
             | Again, disclaimer: I was involved in the early CLAP design
             | efforts (largely the parameter extension) and am therefore
             | biased, but if CLAP sucked I wouldn't shy away from saying
             | it.
        
               | duped wrote:
               | > 2048 additional parameters (128 controllers * 16
               | channels) just to receive CCs.
               | 
               | It's worth mentioning that it's 2 x 16 x 16,384 in MIDI
               | 2, + 128 x 16 MIDI1 because you gotta support both.
               | 
               | But to quote Steinberg devs, "plugins shouldn't handle
               | MIDI CC at all"
        
           | pjbk wrote:
           | You would have thought they learned from their mistakes
           | implementing VST2, but they doubled down going even further
           | basing VST3 on the Windows Component Object Model. I guess it
           | was a decision to avoid reinventing the wheel, but you can
           | quickly realize it is a very bad model for real time audio
           | plugins and audio host support. The API just exploded in
           | complexity, and testing was a nightmare. In contrast you can
           | tell the U-He developers have all the experience from the
           | trenches.
        
             | p0nce wrote:
             | > it is a very bad model for real time audio plugins and
             | audio host support
             | 
             | COM is just 3 predefined calls in the virtual table. CLAP
             | gives you a bunch of pointers to functions, which is
             | similar.
        
               | jsmith45 wrote:
               | > COM is just 3 predefined calls in the virtual table.
               | 
               | COM _can_ be as simple as that implementation side, at
               | least if your platforms vtable ABI matches COM 's
               | perfectly, but it also allows far more complicated
               | implementations where every implemented interface queried
               | will allocate a new distinct object, etc.
               | 
               | I.E. even if you know for sure that the object is
               | implemented in c++, and your platforms' vtable ABI
               | matches COM's perfectly, and you know exactly what
               | interfaces the object you have implements, you cannot
               | legally use dynamic_cast, as there is no requirement that
               | one class inherits from both interfaces. The conceptual
               | "COM object" could instead be implemented as one class
               | per interface, each likely containing a pointer to some
               | shared data class.
               | 
               | This is also why you need to do the ref counting with
               | respect to each distinct interface, since while it is
               | legal from an implementation side to just share one ref
               | count for it all, that is in no way required.
        
         | dsp_person wrote:
         | how has CLAP adoption been? do the popular plugins out there
         | generally provide a CLAP version nowadays?
        
           | rebolek wrote:
           | I see more and more brands not only adopting CLAP but also
           | offering Linux versions of their plugins. The adoption is
           | slow but that's expected with a relatively new format but it
           | certainly grows.
        
           | itsgabriel wrote:
           | There is a list of software with support here
           | https://clapdb.tech/
        
           | bandrami wrote:
           | All the commercial ones I've bought in the past year or so
           | do, and ever since I think JUCE 7 there have been good
           | libraries for open source projects that want to add the
           | format.
           | 
           | I think there's still a lot of bad feeling about the fact
           | that there are many VST2 plugins that are open source but
           | nonetheless illegal (or at least tortious) to build.
        
             | stuaxo wrote:
             | Hopefully this provides a path for those VST2 plugins.
        
               | codedokode wrote:
               | No. VST2 has nothing in common with VST3 despite similar
               | name.
        
               | conradfr wrote:
               | Why? In Juce isn't that a matter of choosing multiple
               | build target?
        
               | codedokode wrote:
               | If you have the source code and use JUCE then yes, you
               | can convert the plugin to VST3. But if you don't use a
               | framework then you need to port the code manually.
        
               | squeaky-clean wrote:
               | If you're using JUCE and not using any of the VST2
               | features removed in VST3.
        
               | bandrami wrote:
               | Notionally yes but the idea of keeping the DSP and the
               | container logic separate is relatively new and lots of
               | projects didn't do it.
               | 
               | (Actually the idea is very old and how most LADSPA
               | plugins were made but some time in the mid oughts
               | everybody forgot about it.)
        
         | stuaxo wrote:
         | Very useful for all the existing plugins though, especially if
         | any want to become open source.
        
         | alterom wrote:
         | Wow, didn't realize u-he grew so big. I remember them from
         | Zebra days.
        
           | yahoozoo wrote:
           | They make a lot of great virtual instruments nowadays. Diva
           | being a big one.
        
             | 1313ed01 wrote:
             | I like my old ACE, but people with better ears than me say
             | that the sound engine is not as good as some other U-He
             | synths but it was more in my price range and I wanted
             | something good enough but without DRM. U-He was (is?) one
             | of the few makers of audio software that did not rely on
             | some online registration or USB dongles (plus Linux support
             | as a bonus).
        
           | cbzbc wrote:
           | They aren't big - but they are bigger than when it was just
           | Urs and a couple of guys turning out plugins.
           | 
           | They becoming popular on the back of Diva, and Hans Zimmer
           | using Zebra (he's very fulsome in his praise whenever
           | mentioning u-he in interviews).
        
         | pier25 wrote:
         | Maybe Steinberg is getting ready to add CLAP to their software?
        
         | artdigital wrote:
         | I do a fair bit of music and have never seen a CLAP plugin in
         | the wild
        
           | Jorchime wrote:
           | I use FabFilter plugins all the time.
        
           | pdntspa wrote:
           | A lot of open-source plugins include CLAP builds.
           | 
           | u-he's stuff (Diva, Repro, Zebra) has CLAP builds.
           | 
           | As another comment mentioned, I guess FabFilter plugs support
           | CLAP now?
           | 
           | It is niche but I am watching it closely as I would love to
           | get off of Windows or MacOS and CLAP plugins often have linux
           | support.
           | 
           | https://cleveraudio.org/hosts-and-plug-ins/
        
           | botanrice wrote:
           | what kind of music? I'm looking to connect with other
           | musicians and just so happen to also be a techie on here :)
        
       | sagacity wrote:
       | That's very interesting news. Definitely brought on by CLAP as
       | others have mentioned, but it's interesting to see how this
       | evolves. VST is a pretty complicated standard to support whereas
       | CLAP is much simpler, although the former is much more widely
       | used.
        
         | coldtea wrote:
         | Like 1 in 200 plugins supports CLAP, where 100% support VST, so
         | if they can do it more easily and with less licensing burden,
         | and even have some community contribution, that would be big.
         | 
         | It will be a while, if ever, before most plugins get the CLAP
         | (pun intended).
        
           | mycall wrote:
           | CLAP might be similar to AU in plugin support which is pretty
           | common too.
        
             | coldtea wrote:
             | CLAP is nowhere near close to AU in adoption.
             | 
             | Almost all VST plugins have an AU version (like 80%-90% or
             | so, and 99% of the major ones).
             | 
             | Almost no VST plugins have a CLAP version (like 1%-5%, and
             | that's charitable).
        
               | mycall wrote:
               | I know it isn't nowhere near in adoption NOW. I meant it
               | shows there is room for another format and AU is a good
               | example of how another format can make inroads.
        
               | pottering wrote:
               | AU support grew because Logic Pro only loads AU, Logic
               | userbase is a attractive enough market for plugin devs.
               | 
               | On the other hand, there is not a single DAW that only
               | loads CLAP.
               | 
               | That's the same problem Steinberg faced with VST3 years
               | ago, every host/DAW/plugin supported VST2 (including
               | Cubase), there was no reason for devs to switch to VST3.
               | 
               | Steinberg forced the issue killing the VST2 licenses, any
               | new plugin and host had only access to the VST3 license,
               | even then devs resisted, only recently Steinberg
               | announced future Cubase/Nuendo versions won't support
               | VST2 anymore (plugin devs may hate Steinberg, but they
               | won't simply leave Cubase/Nuendo users without support,
               | they are not to blame for Steinberg's stupidity).
               | 
               | CLAP can't force the issue the same way Steinberg did
               | with VST3, there is no CLAP-only DAW either.
        
           | duped wrote:
           | Most plugins don't use these APIs directly, they rely on
           | wrappers like JUCE. Once JUCE supports CLAP the plugins will
           | follow. That should happen in the next year.
           | 
           | The bigger problem are hosts. While Apple and Avid will
           | probably never support CLAP, everyone but Ableton does. They
           | move slower than the rest of the industry (taking a decade or
           | so to implement VST3). Which is odd because CLAP is
           | significantly easier to use from both the host and plugin
           | side.
           | 
           | That said, you can wrap a clap plugin as a vst3 or AU today.
           | It's probably the lowest friction way to do it to be honest.
        
           | revision17 wrote:
           | Some cool ones do support CLAP, such as:                   -
           | Surge XT - open-source synthesizer with literally 10k presets
           | built in: https://surge-synthesizer.github.io/         -
           | TX16Wx - free for non-pro use soundfont sampler:
           | https://www.tx16wx.com/
           | 
           | While they may not do everything, to me as a novice, those
           | two do cover a lot of ground for free.
        
       | mastazi wrote:
       | I'm going to file this under "examples of Yamaha doing the right
       | thing" (Steinberg is owned by Yamaha)
       | 
       | previous examples:
       | 
       | * Yamaha saved Korg by buying it when it was in financial trouble
       | and giving it a cash injection, only to then sell it back to its
       | previous owners once they had enough cash[1].
       | 
       | * Yamaha in the 80's had acquired Sequential (for those not
       | familiar: Sequential Circuits is one of the most admired
       | synthesizer makers). Many years later, Sequential's founder Dave
       | Smith established a new company under a different name and in
       | 2015 Yamaha decided to return the rights to use the Sequential
       | brand to Smith, as a gesture of goodwill, on Sequential's 40th
       | anniversary (this was also thanks to Roland's founder Ikutaro
       | Kakehashi who convinced Yamaha that it would be the right thing
       | to do) [1][2][3]
       | 
       | [1] https://www.soundonsound.com/music-business/history-korg-
       | par...
       | 
       | [2] https://www.gearnews.com/american-giants-the-history-of-
       | sequ...
       | 
       | [3] https://ra.co/news/42428
        
         | pantulis wrote:
         | Great recap!
        
         | coldtea wrote:
         | customer: hello, I want to buy a piano please
         | 
         | yamaha: sure, here you go
         | 
         | customer: great, thanks! lol, I also need a motorcycle. Do you
         | know where I can buy a good one?
         | 
         | yamaha: you're not gonna believe this...
        
           | sparky_z wrote:
           | Completely separate companies, both called Yamaha. One was
           | spun off from the other, but I don't think there was ever a
           | time when the same company sold both. (Basically, the musical
           | instrument company was redirected to making war materiel
           | during WWII. After the war, they didn't want to just throw
           | away all of their new industrial capacity so they spun off a
           | company to make use of all their new equipment and expertise
           | and then went back to making instruments.)
        
             | tessierashpool9 wrote:
             | The OG Yamaha produced a motorcycle in 1954, the YA-1. That
             | success then led to the spin off.
             | 
             | (fun fact: the motorcycle Triumph and the undergarment
             | Triumph are two entirely different companies that just
             | happen to share the same name)
        
               | alterom wrote:
               | Triumph is also a garment brand? Never heard of it.
        
               | pegasus wrote:
               | I had no idea you've never heard of it. Thanks for
               | keeping us informed.
        
               | alterom wrote:
               | _> I had no idea you've never heard of it. Thanks for
               | keeping us informed._
               | 
               | I see.
               | 
               | In that case, you'll appreciate the fact that the _Three
               | Musketeers_ chocolate bar bears no relationship to
               | Alexander Dumas, the author of the famed book series
               | featuring D 'Artagnan and three musketeers.
               | 
               | You might also be interested to learn that Zenit launch
               | vehicles are not made by the organization that produces
               | Zenit optics and cameras.
               | 
               | Most crucially, _Lucky_ grocery store chain in California
               | turns out to be completely different from the Korean
               | _Lucky_ chemical products and electronics conglomerate
               | (known as  "Lucky GoldStar" after merging its chem and
               | electronics wings, and, currently, "LG").
               | 
               | The more you know!
        
               | smcnally wrote:
               | It's also a Wonder Dog, a Canadian power trio _not_
               | featuring Neal Peart, and a moment when we shouldn't
               | evacuate the Death Star.
        
               | thunky wrote:
               | > Wonder Dog
               | 
               | I think you meant Insult Comic Dog.
        
               | reactordev wrote:
               | I guess we were too good at Triumphing...
        
               | rzzzt wrote:
               | A motorcycle named Norton Commander also exists, and
               | Nokia* sold winter bicycle tires with studs on them so
               | they would grip better on ice and snow.
        
               | blacklion wrote:
               | Nokian studded tires for bicycles are (were?) the best!
               | Rode many-many kilometers at winter with them!
        
               | kilpikaarna wrote:
               | Not sure about the meaning of your asterisk, but the
               | Nokian Tyres corporation is not related to Nokia the
               | telecoms co, other than being founded in the same town.
               | 
               | Nokia did manufacture rubber boots though, before they
               | spun off the footwear division in 1990 and went all in on
               | electronics.
        
               | rzzzt wrote:
               | The company's history page says they were part of the
               | merger in 1967 that created "Big Nokia":
               | https://company.nokiantyres.com/about-
               | us/history/#:~:text=19...
               | 
               | This changed in 1988 with the formation of an LLC, in
               | 1995 they went public and in 2003 shares still held by
               | the parent company were sold off to Bridgestone.
        
             | Gormo wrote:
             | Although the Yamaha that makes music and audio products
             | _is_ the same Yamaha that makes golf clubs
             | (https://global.golf.yamaha.com/en/) and industrial
             | equipment (https://www.yamahafinetech.co.jp/en/).
        
             | reactordev wrote:
             | Same company
             | 
             | They may have "different legal entities" but it's the same.
             | 
             | https://en.wikipedia.org/wiki/Yamaha_Corporation
        
             | ants_everywhere wrote:
             | I didn't realize when I was a kid that the Yamaha music
             | company came first.
             | 
             | I remember being confused when looking at high end
             | saxophones that one was made by an old French company (that
             | made sense, France makes many fine luxury goods including
             | instruments) and the other was (in my mind) made by a
             | motorcycle company. How could a motorcycle company possibly
             | have compiled the expertise to make high end musical
             | instruments when most musical instrument companies were
             | chasing the low end of the market at the time?
             | 
             | But Yamaha music (1887) was started only 2 years after
             | Selmer (1885). They got their start making reed organs.
             | Reed organs (1) are technical, (2) make sound with reeds,
             | and (3) are luxury items. So their expertise in sax (a reed
             | instrument) and synthesizers (technical keyboard
             | instruments) makes a ton of sense.
        
               | duznad wrote:
               | Day Start proekror proom
        
           | cisophrene wrote:
           | I don't think Yamaha Motor is producing any large trucks.
           | They do a lot of things but mostly motorcycles, atv, boat
           | engine, even car engines but not the whole car.
           | 
           | Also, you should note that Yamaha Corporation, the musical
           | instrument maker and Yamaha Motor are now 2 distinct
           | independent companies, even if were originally part of the
           | same group.
        
             | coldtea wrote:
             | They are independent yes, but originally the motor company
             | was an affiliate spin-off. They do have an agreement and
             | share the same logo, and Yamaha Corporation has some shares
             | in the Motor one tho.
        
               | aatd86 wrote:
               | a former keiretsu?
        
               | actionfromafar wrote:
               | Former, current, _reformed_ keiretsu?
        
             | prmoustache wrote:
             | > but not the whole car
             | 
             | They actually made at least one model, of which only 3
             | prototypes were built before the project was cancelled due
             | to the economic situation at the time: the Yamaha OX99-11
             | supercar was using a detuned version of their formula one
             | v12 engine when they switched to v10. I guess they had
             | built to many of them?
        
           | somat wrote:
           | Apparently they also make network switches. I guess it is in
           | support of their computerized audio equipment. but I was a
           | bit surprised when they showed up in a search result.
           | 
           | https://usa.yamaha.com/products/proaudio/network_switches/in.
           | ..
           | 
           | They have the technical capability to design one, but on the
           | surface it is enough outside their core product line that I
           | wonder if it is a oem rebadge.
        
             | bobson381 wrote:
             | Huh, thanks for sharing. Funny to see the switches in the
             | same color scheme as some of their receivers.
        
             | bayindirh wrote:
             | They claim that they're developing routers since 1995 and
             | they're used widely in domestic Japan (SME and SOHO).
             | 
             | Looks like switches came in 2011 and there's some secret
             | sauce which makes them autoconfigure each-other to reduce
             | networking setup.
             | 
             | It might not be a standard OEM stuff.
             | 
             | Citing the page:
             | 
             | > Yamaha entered the router business in 1995, and has grown
             | to hold a significant share of Japan's small to medium
             | enterprise and SOHO network market. Yamaha gigabit L2
             | switches that could be linked to Yamaha routers/firewalls
             | were introduced in 2011, with features that significantly
             | reduced the network setup, maintenance, and management
             | workload.
        
             | conradfr wrote:
             | They make Dante licenced products.
        
           | jurip wrote:
           | I love Yamaha Motor using the tuning forks as their logo.
           | It's a proper beautiful old-timey logo (well, from 1967,
           | apparently, but anyway) and it's just so weird seeing them on
           | a motorcycle.
           | 
           | https://www.yamaha.com/en/about/history/logo/
        
             | Shadowmist wrote:
             | Just pretend it is the thing that hold the front wheel.
        
               | GuinansEyebrows wrote:
               | Coincidentally also called a fork/forks :)
        
           | ErroneousBosh wrote:
           | See also Hitachi ;-)
           | 
           | Customer: "So, I need some huge IGBTs for an electric train
           | motor, I need a 44-tonne excavator to lift the train, I need
           | a new stereo to listen to while I fix it, and I need an, uhm,
           | 'personal massager' to relax afterwards"
           | 
           | Sales guy: "Here's our catalogue, page 40, page 32, page 108,
           | and page 7. Let me know what colours you want."
        
           | drcongo wrote:
           | Wait till you find out about Mitsubishi.
        
             | temp0826 wrote:
             | I remember being bewildered their diversity as a teenager,
             | and then even more so when I found out that MUFG actually
             | backed my bank at the time.
        
           | HPsquared wrote:
           | "We build things that make noise."
        
         | bayindirh wrote:
         | Yamaha is an _old_ company found on very different ethos
         | compared to others. Their history is interesting, too:
         | https://www.youtube.com/watch?v=y6t5F3cb810
         | 
         | It's worth a watch.
         | 
         | On another note, it's very telling that companies that protect
         | their "hey! we do this interesting thing, gonna buy?" character
         | survives for much longer compared to companies which say "we
         | can earn a ton of money if we do this".
         | 
         | The companies in the second lot does a lot of harm to their
         | ecosystems to be able to continue existing.
        
           | singingfish wrote:
           | I've had some impressive customer service from Yamaha
           | concerning decades old saxophones that they have zero
           | prospect of generating revenue from in the future, for an
           | unrelated (musical) data point.
        
             | bayindirh wrote:
             | Japanese companies don't give you a good service because of
             | future revenue prospects.
             | 
             | They give a good service because they respect the thing
             | they built and the person who cares for it. They want their
             | products to live and bring joy to people who guards and
             | cares for them.
             | 
             | This is a completely different and much deeper philosophy.
             | 
             | This is not limited to Japanese companies though. A Lamy
             | representative told me that the factory in Germany restored
             | an out of production fountain pen to mint condition, _for
             | free_.
        
               | ErroneousBosh wrote:
               | Want a bit for your early 80s Mercedes? Your local dealer
               | probably has it, or knows where to get it.
               | 
               | Want a bit for your early 50s Mercedes? Your local dealer
               | knows a guy in Stuttgart who will send it over.
               | 
               | Want a bit for your early 30s Mercedes? Your local dealer
               | knows a guy in Stuttgart who knows a guy who will *just
               | go and make you one*, albeit it will be priced
               | accordingly.
        
               | Wistar wrote:
               | In the early 80s, a friend restored a 1936 Mercedes-Benz
               | 170V Saloon that he found in pieces in the attic of an
               | old downtown Seattle body shop. It took five pickup truck
               | loads to get the entire car to his shop and about three
               | years to completely restore it to original condition. He
               | had almost every part except for the steel wheel that was
               | for the spare tire, the instrument dial backgrounds, and
               | the rubber window surround moldings.
               | 
               | Despite combing the Earth for that fifth wheel for the
               | spare, he was never able to find one but, since the spare
               | tire was kept underneath a trimmed cover on the back of
               | the car, it wasn't missed. The instrument dials he faked
               | by carefully photographing, and printing on photographic
               | paper, a set of dial faces.
               | 
               | Those rubber window moldings?
               | 
               | He was able to have a well-connected German friend
               | contact Mercedes in Germany where they responded by
               | breaking out the original molds and producing two
               | complete sets for the car.
               | 
               | The year after the car was complete, it won a local
               | Mercedes-Benz of America concours show by 4/100ths of one
               | point over a Gullwing that had just gone through a
               | $200,000 restoration.
        
               | Projectiboga wrote:
               | I think both them and BMW have all the tools to make any
               | part they used on production models. Not sure exactly how
               | far back either catalog goes, but from what I've heard it
               | is total for even 60s & 70s and maybe 50s models. Of
               | course the way out of date stuff will cost but they could
               | make something for you if your really want it.
        
               | realityking wrote:
               | BMW's online catalogue indeed reaches back to the 60s:
               | https://www.bmwgroup-classic.com/en/services/spare-
               | parts/bmw...
        
               | ErroneousBosh wrote:
               | Dealing with BMW is hilarious because you will end up
               | speaking to some guy either looks about 14 or like God's
               | older brother, and he will say either "Ja so this part, I
               | will show you how you take the beer can and you cut a
               | piece like this, oder so, and it will fit over this and
               | it is ready, ja? Ausgezeichnett, ja?" or he will say "Ja
               | so this part, it is a special order from Munich and it
               | will be four thousand euros but we will have it tomorrow"
               | and the customer being German will just pay it and pick
               | the car up after work tomorrow, and that's it, end of the
               | story, done.
               | 
               | Or the customer will be Austrian and there is nothing for
               | it but assassinating archdukes and bloody warfare over a
               | 1.50EUR gasket.
        
               | jimnotgym wrote:
               | It is not true for all Japanese companies, unfortunately.
               | Some would sell their grandmother. Growth quarter after
               | quarter is what matters
        
         | sim7c00 wrote:
         | interesting stuff. I love Yamaha for audio stuff for sure,
         | didn't know they owned Steinberg though.
         | 
         | Their speakers i think are lovely examples of their engineering
         | quality. Great and honest sound, some of the best out there,
         | and they are not super over-priced. Also ,they are super
         | repairable. Had some really bad experiences with other brands
         | which were, more expensive for a more biassed sound, had 'black
         | gunk' over the PCBs as some kind of anti-repair mechanism.
         | (overheats the boards too! ew!) and other crappy issues.
         | 
         | Cool to hear there's such a story behind the quality. Makes
         | sense!
        
         | TazeTSchnitzel wrote:
         | Yamaha still document their products properly and provide very
         | long driver support. I currently have a Yamaha product with USB
         | from 1999 and there is still a maintained driver for it 26
         | years later, for Windows 11 and modern macOS versions.
        
           | oidar wrote:
           | I wouldn't depend on them to do this for all their products
           | esp software. I can think of two of the top of my head that
           | they dropped support.
        
             | keeganpoppen wrote:
             | i'll add a third anecdote i to the ether to say that i
             | steinburg ur mark ii from a million years ago still works
             | as well as it ever did, including regular driver updates.
             | in no means meant to discredit your experience, ymmv as
             | always.
        
         | tannhaeuser wrote:
         | Had no idea it was bought by Yamaha.
         | 
         | Still they're a separate legal entity and their HQ,
         | development, support, etc. are still located in Hamburg like
         | they used to be since the early-mid 1980s when they released
         | their MIDI sequencing software for Atari ST (Steinberg Twenty 4
         | I believe it was called?). I guess you could do worse than
         | being bought by Yamaha, but I think this decision isn't related
         | to it.
        
         | unleaded wrote:
         | Strangely enough Yamaha has never released a software version
         | of any of their synths. (there's S-YXG50 and the Montage one
         | but I wouldn't really count those)
        
         | giancarlostoro wrote:
         | What really kills me about companies and maybe Yamaha is a
         | little different, or rather drastically, is any time CEO's
         | shift, or original founding CEO is swapped, the company culture
         | changes too drastically. There's companies whose original
         | culture I admired, and then the CEO shifts and its just meh, or
         | worse.
        
         | iainctduncan wrote:
         | Another thing they do right is build cheap instruments that are
         | actually decent and have high build quality. It is quite
         | remarkable how high quality their "beginner" and "intermediate"
         | line saxophones are.
         | 
         | They are really well respected in professional music circles. I
         | don't like their tenor saxes, but man they made some great
         | altos and sopranos, including the mid tier ones.
        
       | unwind wrote:
       | As a complete audio outsider, my observations are:
       | 
       | 1. Great news! VSTs seem to fill an important role in the audio-
       | processing software world, and having them more open must be a
       | good thing.
       | 
       | 2. From the things they mention, the SDK seems _way larger_ than
       | I had imagined, but that is normal for (software) things, I
       | guess.  "This API also enables the scheduling of tasks on the
       | main thread from any other thread." was not easy to unpack nor
       | see the use of in what was (to me) an audio-generation-centered
       | API.
       | 
       | 3. The actual post seems to be somewhat mangled, I see both
       | proper inline links and what looks like naked Markdown links, and
       | also bolded words that also have double asterisks around them.
       | Much confusing.
        
         | swiftcoder wrote:
         | > the SDK seems way larger than I had imagined, but that is
         | normal for (software) things, I guess. "This API also enables
         | the scheduling of tasks on the main thread from any other
         | thread." was not easy to unpack nor see the use of in what was
         | (to me) an audio-generation-centered API
         | 
         | VST plugins almost all have a GUI, thus the VST SDK has to
         | support an entire cross-platform UI framework... This threading
         | functionality is mostly about shipping input events/rendering
         | updates back and forth to the main (UI) thread
        
           | codedokode wrote:
           | There is no single UI framework in VST. The plugin API only
           | has interfaces for creating/destroying/resizing a GUI window.
           | You are not required to use VSTGUI.
        
             | CapsAdmin wrote:
             | For context, the variation in UI between VSTs is pretty
             | large and tend to be very creative, much like UI in games.
        
             | junon wrote:
             | Correct, it just hands you native handles. What you do with
             | them is up to you.
             | 
             | JUCE is a popular UI framework (at least it was 10 years
             | ago). But I've seen people put electron apps somehow into a
             | VST.
        
               | pjmlp wrote:
               | Oh man, this is really starting to look like a plague.
               | 
               | And yet here we are discussing the value of using C++ vs
               | other languages for real time audio processing.
        
         | junon wrote:
         | Audio is often processed on a separate thread than the UI. If
         | memory serves (been a while) there's the UI portion and the
         | audio engine portion of most VSTs, which can be booted together
         | or independently. So threading is very important.
        
           | unwind wrote:
           | Yeah, I realized that once I finished writing my comment,
           | that it might be about communicating with the UI since UI
           | toolkits are usually not thread-safe enough. Thanks.
        
         | duped wrote:
         | Some background is needed for the thread API
         | 
         | The basic threading model for plugins is the "main" and "audio"
         | threads. The APIs specify which methods are allowed to be
         | called concurrently from which thread.
         | 
         | There is also a state machine for the audio processing bits
         | (for example you can guarantee that processing won't happen
         | until after the plugin as been "activated" and won't go from a
         | deactivated state to processing until a specific method is
         | called - I'm simplifying significantly for the VST3 state
         | machine).
         | 
         | The "main" thread is the literal main/UI thread of the
         | application typically, or a sandboxed plugin host running in a
         | separate process. You do your UI on this thread as well as
         | handle most host events.
         | 
         | Plugins often want to do things on background threads, like
         | stream audio from disk or do heavy work like preparing
         | visualization without blocking the main UI thread (which also
         | handles rendering and UI events - think like the JS event loop,
         | it's bad to block it).
         | 
         | The threading model and state machine make it difficult to know
         | where it's safe to spawn and join threads. You can do it in a
         | number of places but you also have to be careful about
         | lifetimes of those threads, most plugins do it as early as
         | possible and then shut them down as late as possible.
         | 
         | The host also has to do a lot of the stuff on background
         | threads and usually has its own thread pool. CLAP introduced an
         | extension to hook into the host's thread pool so plugins don't
         | have to spawn threads and no longer have to really care about
         | the lifetime. VST3 is copying that feature.
         | 
         | When you see annotations on methods in these APIs about "main"
         | vs "any" thread and "active" etc they're notes to developers on
         | where it is safe to call the methods and any synchronization
         | required (on both sides of the API).
         | 
         | If it sounds complicated that's because it is, but most of this
         | is accidental complexity created by VST3.
        
       | matkv wrote:
       | Having only used VSTs but never even looked into how they're
       | actually built - what does this now mean in simple terms? Did you
       | need a specific closed source framework to build them or
       | something like that? What has changed now?
        
         | cdavid wrote:
         | You had to accept some license terms before you could download
         | the VST SDK. When linux audio started to get "serious" 20 years
         | ago, it was a commonly discussed pain point.
         | 
         | Concretely, it made distributing OSS VST plugins a pain.
         | Especially for Linux which generally will want to build their
         | packages.
        
           | TonyTrapp wrote:
           | Note that his was the VST2 era. VST3 was commercial license
           | or GPL 3, which was an improvement, but only slightly,
           | because it excluded open-source software released under the
           | GPL 2, and also MIT/BSD/whatever-licensed software couldn't
           | use it (without effectively turning the whole software into
           | GPL-licensed software).
        
       | dramm wrote:
       | Well done Steinberg/Yamaha.
       | 
       | At the same time Steinberg also open sourced their ASIO audio
       | hardware interface standard but under GPL3. GPL2 here would have
       | made more sense to me to align with the Linux kernel GPL2 only
       | licensing. So why GPL3? Other commenters here have mentioned OBS,
       | and OBS is "GPLv2 or later" so sure that works for them. Not
       | being GPL 2 and missing on the Linux kernel just surprises me.
       | 
       | I have been using the nice cwASIO
       | (https://github.com/s13n/cwASIO) re-implementation of the ASIO
       | SDK, it's MIT licensed. https://github.com/s13n/cwASIO. It's nice
       | there just to see something more up to date than the ancient ASIO
       | SDK documentation. I would love to see the Steinberg ASIO SDK
       | updated and improved, if you are listening Steinberg folks:
       | nobody cares about the history of ASIO on Macs or Silicon
       | Graphics Workstations, just dive in and get deep into the weeds
       | of ASIO on Windows, and include lots more sample code, especially
       | covering the ASIO device enumeration mess on Windows.
        
       | odiroot wrote:
       | Most probably a response to CLAP gaining popularity. But they
       | buried a lede with Wayland support. This puts VST3 ahead of CLAP
       | in that regard.
        
       | pmkary wrote:
       | This is technical people at their finest! There couldn't be any
       | news more important than this--or more anticipated by the
       | community. For so many years people wished for this, and they
       | announce it this low-key in a forum! This is so awesome. Thanks
       | to Steinberg & YAMAHA, I guess so much good is to come out of it.
        
       | junon wrote:
       | Wow, after all these years. This is a very Good Thing. You could
       | get access to it before but you had to sign a very long agreement
       | and it was always a PITA.
       | 
       | Steinberg is only going to benefit from this, I think.
        
         | spacechild1 wrote:
         | > You could get access to it before but you had to sign a very
         | long agreement and it was always a PITA.
         | 
         | That was with VST2, which is/was a proprietory format. VST3 has
         | been dual licensed as GPLv3 + commercial for a long time now.
        
       | WhereIsTheTruth wrote:
       | Why are we still centralizing open source on Microsoft's GitHub?
       | Haven't we learned the risks of giving one corporation,
       | especially one with a such a shady history, exclusive control
       | over the world's open source activity?
        
         | dorkypunk wrote:
         | Because they don't have exclusive control, unlike social media
         | where you can't take your data and move it to another provider,
         | you can just take your repo to whichever provider or self-
         | hosted GitOps option you want.
        
           | phkahler wrote:
           | Not only _can you_ take it with you, every developer _already
           | has_ a local copy of the entire repository.
           | 
           | The real value IMHO of github is the issue tracker and the
           | visual diff/display of PR changes.
        
       | postit wrote:
       | The shift away from proprietary formats is long overdue.
       | 
       | As a composer and arranger working with different studios, I need
       | multiple DAWs installed for compatibility. Every time I open my
       | DAW or Gig Performer after a few days, it rescans all plugins.
       | With around 800 installed, that happens across AU, VST, and VST3.
       | 
       | I hope Apple and Avid are holding meetings after this decision to
       | help simplify the life of library/plugin makers. As an example
       | AAX requires a complete mess to compile and test their plugins,
       | and several AU plugins are just wrappers aroud VST that add
       | another layer.
       | 
       | I really hope the next five years bring real standardization and
       | smoother workflows.
        
         | sureglymop wrote:
         | It sucks to say but I completely stopped using DAWs and being
         | into music production a few years ago when I completely
         | switched to linux.
         | 
         | I have always felt the industry of digital audio processing and
         | software to be overcommercialized and ripe for something akin
         | to blender to change the game.
        
       | Lapsa wrote:
       | CLAP supports polyphonic modulation
        
       | brulard wrote:
       | No more takedown notices for including legacy VST SDK in your
       | github project? Wait, mine was 2.4, so I guess steinberg would
       | still chase me down if I hadn't complied already.
        
       | radarsat1 wrote:
       | Oh wow, finally! They should have done this 20 years ago but this
       | is awesome news.
        
       | lateralux wrote:
       | I'd really like to see more plugins available in the LV2 format
       | for my Ardour RT DAW. Also, a quick recommendation : LSP (Linux
       | Studio Plugins) an excellent collection of several open source
       | plugins supporting CLAP, AU, LV2, VST2, VST3, LADSPA, and a
       | standalone Jack versions https://lsp-plug.in/
        
       | 999900000999 wrote:
       | This is fantastic.
       | 
       | Audio programming is still low level and difficult, but I'm
       | looking forward towards vibe coding some experiments with this.
       | 
       | I like to work privately on my open source projects, and then
       | push it to a public repo after deleting my git history ( for the
       | public repo anyway).
        
         | botanrice wrote:
         | I've never dabbled in audio programming but am both a tech-
         | minded musician and developer. Care to share any starter links,
         | orgs, platforms, tools, or even your own work to point me in
         | the right direction? ( rly, feel free to plug your own work :D
         | )
        
       | oybng wrote:
       | The direct result of the newer, open CLAP format being
       | objectively better in every way. Steinberg has gone to great
       | lengths to force adoption of the trash that is VST3 and retain
       | it's stranglehold on the audio world, including but not limited
       | to, takedowns of distributors, takedowns of VST2.4 SDKs, constant
       | threats of legal action against independent VST2.4 developers
       | forcing them to remove purchases from customers, and funding
       | particular plugin frameworks & daw developers to slow CLAP
       | adoption.
        
       | AaronAPU wrote:
       | I still get customers requesting that I distribute VST(2) builds.
       | Some old DAWs and apps still can't load VST3. Thus far it hasn't
       | been possible due to licensing restrictions with commercial plug-
       | ins, imposed by Steinberg.
       | 
       | I wonder if that will change as well..
        
         | pottering wrote:
         | Nope, the wording in the SDK explicitly says, and I quote "VST
         | 2 API source code is NOT part of this VST 3 license!"
         | 
         | https://steinbergmedia.github.io/vst3_dev_portal/pages/VST+3...
         | 
         | https://steinbergmedia.github.io/vst3_dev_portal/pages/VST+3...
         | 
         | It is the same, there is only the pre-2018 licenses.
         | 
         | (But a few hosts that avoided VST3 due to licensing may
         | implement it now due to this change.)
        
       | squeaky-clean wrote:
       | Since I never agreed to the VST3 SDK terms, which required you to
       | give up your license to VST2, does this mean I can finally make
       | VST3 plugins without losing the ability to publish VST2?
        
         | Benanov wrote:
         | You'd have to use this version (not sure if they back-licensed
         | old versions) but MIT would mean you wouldn't have to agree to
         | that draconian licensing.
        
       | lolive wrote:
       | Can anyone fluent with all this tell me whether that will make
       | the usage of Arturia [zillion of] plugins trivial in Linux
       | distros?
        
       | hypertexthero wrote:
       | If someone at Yamaha is reading this, could you please release a
       | firmware update for the Yamaha Reface CP so that the toy piano
       | setting plays the hidden grand piano sound instead?
       | 
       | To get the hidden piano sound:
       | 
       | 1. Turn Reface CP off.
       | 
       | 2. Turn piano sound knob so it rests _in between_ any two
       | settings.
       | 
       | 3. Turn Reface CP on.
       | 
       | The Reface CP is one of my favorite small keys piano instruments,
       | and I got one specifically for the hidden piano sound, but it's
       | annoying to have to go through the above steps and I'm not
       | experienced enough to mod the circuitry.
        
       | waffletower wrote:
       | In principle this is a great thing -- but in reality this will
       | only continue to exacerbate the monoculture of 1970s era musical
       | metaphors in digital music production. The VST3 format is
       | confined, much like MIDI 1.0, to provide extremely opinionated
       | and limited instrument and sound processing designs. If
       | AudioUnits were suddenly MIT licensed I would react very
       | differently.
        
         | wrl wrote:
         | "opinionated and limited" in what way? I'm also curious to hear
         | how AU differs appreciably from VST3, mostly at a conceptual
         | level (as I'm already familiar with the low-level details of
         | both APIs).
        
           | botanrice wrote:
           | I am unfamiliar with the differences between these two at
           | all, as someone who uses audio plugins but does not develop
           | with them. What are the main differences and why is OP
           | claiming that there are far better methods of doing so?
        
             | Slow_Hand wrote:
             | Me three would like to know. I'm producer/mixer who favors
             | AU over VST3 plugins. Not for any opinionated reason.
             | Merely because my experience is that they're slightly less
             | error prone in my DAW.
        
       | spacechild1 wrote:
       | This is great news!
       | 
       | At the same time it's too little too late. I still won't forget
       | how they killed the VST2 SDK and came after people who hosted
       | copies. This was terrible for people who tried to build existing
       | open source VST2 plugins. It was even worse for people who wanted
       | to write a VST2 host, but couldn't get a license anymore. This
       | was at a time when VST3 support was far from universal and many
       | plugins didn't ship VST3 versions. (Not to mention all the
       | existing plugins that never will.)
       | 
       | I mean, these "SDKs" are just goddamn header files! *) They
       | shouldn't have been proprietory in the first place. Now, if they
       | also re-release the VST2 SDK under the MIT license and apologize
       | for their crass behavior, then I will actually give them credit.
       | 
       | /rant off
       | 
       | *) Yes, the VST3 SDK is huge, but the only things you _really_
       | need are the headers in
       | https://github.com/steinbergmedia/vst3_pluginterfaces/tree/m....
       | The VST2 SDK only consistet of two header files (aeffect.h and
       | aeffectx.h)
        
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