[HN Gopher] rlsw - Raylib software OpenGL renderer in less than ...
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       rlsw - Raylib software OpenGL renderer in less than 5k LOC
        
       Author : fschuett
       Score  : 49 points
       Date   : 2025-10-21 21:00 UTC (1 hours ago)
        
 (HTM) web link (github.com)
 (TXT) w3m dump (github.com)
        
       | nnevatie wrote:
       | *OpenGL-style.
        
         | Pannoniae wrote:
         | Congrats for only reading the header ;) It's actually a pretty
         | decent OpenGL 1.1 software implementation, obviously not
         | complete and spec-correct though. It's more like those MiniGL
         | drivers back in the day, implementing just enough of the spec
         | so the game can run ;)
         | 
         | In a similar way, this implements just enough so Raylib's
         | OpenGL backend can run! It was done so you can use the library
         | without external graphics dependencies if you really want to.
        
       | ciroduran wrote:
       | Raylib's author was very happy to announce that you can compile
       | an entire raylib program with no dependencies other than, say,
       | being a win32 app
       | https://x.com/raysan5/status/1980322289527976202
        
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       (page generated 2025-10-21 23:00 UTC)