[HN Gopher] rlsw - Raylib software OpenGL renderer in less than ...
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rlsw - Raylib software OpenGL renderer in less than 5k LOC
Author : fschuett
Score : 49 points
Date : 2025-10-21 21:00 UTC (1 hours ago)
(HTM) web link (github.com)
(TXT) w3m dump (github.com)
| nnevatie wrote:
| *OpenGL-style.
| Pannoniae wrote:
| Congrats for only reading the header ;) It's actually a pretty
| decent OpenGL 1.1 software implementation, obviously not
| complete and spec-correct though. It's more like those MiniGL
| drivers back in the day, implementing just enough of the spec
| so the game can run ;)
|
| In a similar way, this implements just enough so Raylib's
| OpenGL backend can run! It was done so you can use the library
| without external graphics dependencies if you really want to.
| ciroduran wrote:
| Raylib's author was very happy to announce that you can compile
| an entire raylib program with no dependencies other than, say,
| being a win32 app
| https://x.com/raysan5/status/1980322289527976202
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(page generated 2025-10-21 23:00 UTC)