[HN Gopher] GOG Has Had to Hire Private Investigators to Track D...
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       GOG Has Had to Hire Private Investigators to Track Down IP Rights
       Holders
        
       Author : haunter
       Score  : 131 points
       Date   : 2025-10-17 18:44 UTC (4 hours ago)
        
 (HTM) web link (www.thegamer.com)
 (TXT) w3m dump (www.thegamer.com)
        
       | rolph wrote:
       | kudos for the effort, really.
        
       | mr_sturd wrote:
       | I'm sure this was alluded to in NOCLIP's YouTube documentary on
       | GOG[0].
       | 
       | It was said then that half of the battle was tracking down rights
       | holders as IP had sometimes been absorbed through multiple
       | acquisitions by the time they came to restore some games.
       | 
       | [0] - https://www.youtube.com/watch?v=ffngZOB1U2A
        
       | bawolff wrote:
       | Maybe we should bring back copyright renewal. If you had to file
       | a renewal with the government every 20 years it would solve a lot
       | of the problems with abandonware.
        
         | t-writescode wrote:
         | Copyright was 20+20. MOST problems with it come from endless
         | extensions and no format shifting exemption.
         | 
         | Fix those and we'd be muuuuch better off.
        
           | jaggederest wrote:
           | You also have to charge a fee/pigouvian tax on the renewals.
           | When renewal is free, there's a substantial deadweight drag
           | on society as a result from everyone renewing by default.
        
             | bawolff wrote:
             | Even without a fee, requiring renewal at least means stuff
             | that people have totally forgotten about doesn't get
             | renewed, and stuff that does get renewed at least has a
             | recentish owner on record.
             | 
             | It would be a large improvement over the status quo of
             | having a term of 70 years after the death of the author.
        
       | branon wrote:
       | I like GOG a lot but it's wild to me that their GOG Galaxy client
       | doesn't work on Linux! A lot of gamers who care about
       | preservation and availability are spending money with Valve
       | because Steam's DRM is mostly inoffensive and the Linux support
       | is so good.
       | 
       | The addressable market segment of people who play PC games and
       | also care about DRM-free accessibility would be larger if GOG's
       | launcher ran on Linux and targeted Linux users. It seems like a
       | logical overlap to me.
       | 
       | Valve is eating GOG's lunch in this segment but it could easily
       | change. Sure it might be small but it's bigger than ever, still
       | growing, and seems to fit GOG's mission.
       | 
       | I would definitely start repurchasing my Steam games DRM-free on
       | GOG if only they provided a launcher with the tooling necessary
       | to download & run them on my system.
       | 
       | As things stand now, and for all the good GOG does... it's not
       | enough to be DRM-free but only distribute Windows installers.
       | You've just outsourced the DRM scheme to Microsoft. If the
       | software doesn't run on a DRM-free OS, the job is only halfway
       | done.
       | 
       | And in the meantime, GOG's product is tragically subject to
       | piracy, (I believe) partially enabled by their decision to _only_
       | package games for the OS upon which most piracy traditionally
       | takes place! :( I hope this could be offset by packaging for a
       | crowd with more ideological overlap.
        
         | mathieudombrock wrote:
         | It really does seem like the idea of DRM free games and Linux
         | goes hand in hand. I would be really interested to hear about
         | why they don't currently offer Linux support for their
         | launcher.
         | 
         | I'm in the same boat here. I would be more than willing to
         | rebuy some games on GOG if they supported Linux.
        
           | lawlessone wrote:
           | Does it work with wine/proton? anecdotal but even in
           | apps/games where they make a linux port the wine/proton
           | version sometimes works better.
        
             | 0cf8612b2e1e wrote:
             | I have Linux GOG games which refuse to run for one reason
             | or another. Some outdated library, compiler, whatever that
             | is not on a modern distribution.
             | 
             | If you want easiest future proofing, you have to use the
             | windows release.
        
           | tsimionescu wrote:
           | The idea of running old Windows games definitely doesn't go
           | hand in hand with Linux. And I think GoG simply has way more
           | Windows experience, lots of work to do, and little realistic
           | chance of tapping some huge market if they spent all the time
           | you need to support 2-3 major Linux distros - especially when
           | you need to offer things like Multi-player support as well on
           | those, plus maybe game recording and whatever else the
           | overlay offers (GoG Galaxy is not just a storefront).
        
         | shmerl wrote:
         | A bigger problem for me is not lack of Linux Galaxy client, but
         | that a bunch of developers only release Linux versions on Steam
         | (Larian with BG3 is a recent example).
         | 
         | But I agree in general. The issue is probably that GOG is a
         | smaller store than Steam and Linux segment for them in result
         | is also way smaller than for Steam, so they don't see it as a
         | priority.
         | 
         | Meanwhile you can use lgogdownloader.
         | 
         | It's sort of interesting that they support Linux as platform
         | for games sales to begin with. Besides them, Steam and itch.io
         | who even does?
        
           | haunter wrote:
           | >Linux versions on Steam (Larian with BG3 is a recent
           | example)
           | 
           | Not just on Steam but only for Steam Deck
           | 
           | But I think that's an understandable position. One single
           | distro with one single hardware (okay two because the LCD and
           | OLED versions has some differences).
           | 
           | Once you go down the "full Linux support" way it's a hellhole
           | of different distros, compositors, proprietary and open
           | source hardware drivers etc. This is where Flatpak, AppImage,
           | snap etc. could actually play a good part imo if done well
           | but I'm not sure I've seen any games released on Steam for
           | Linux in those formats (maybe Steam not even allow it)
           | 
           | Edit: you can download BG3 for any Linux distro not just the
           | Steam Deck
        
             | shmerl wrote:
             | Good chance that this version will run on most up to date
             | distros without much issue. So I don't see it as a reason
             | not to release it.
             | 
             |  _> proprietary and open source hardware drivers etc_
             | 
             | Somewhat of a problem, but not so much anymore, most Linux
             | gamers know to use AMD and Mesa. So I'd say their focus on
             | SteamOS is a good base of support.
        
           | ThatPlayer wrote:
           | Those are sometimes related. I know Tooth and Tail never
           | released on Linux on GoG because they use the stores
           | networking for multiplayer. So you can't do that on Linux
           | without Galaxy but can on Steam.
        
             | shmerl wrote:
             | Yeah, that's a good point.
        
           | cardanome wrote:
           | To be fair I could have sworn that BG3 had a Linux version.
           | 
           | Using heroic and wine is so seamless that I don't even
           | remember if I have been running a game natively or not. It
           | just works.
        
         | m463 wrote:
         | > Valve is eating GOG's lunch in this segment
         | 
         | I think you are comparing apples and organges
         | 
         | valve will give you a game license, gog will sell you a game.
         | 
         | you can download, install and play all gog games forever with
         | no drm.
         | 
         | (I use lgogdownloader and download all games to linux)
        
           | branon wrote:
           | Apples and oranges yes, but to most users (even Linux users)
           | there's only a very blurry line between these concepts. I
           | admit this is not ideal.
           | 
           | I believe choice of storefront is more a service and support
           | problem, and less about the product itself.
           | 
           | Game licensure and game ownership are equivalent products at
           | the end of the day in most instances. Rugs could be pulled,
           | yes, but thus far haven't been very often or to any
           | significant extent (that I know of).
           | 
           | Most paying customers are fine to run proprietary code,
           | accept DRM, or buy a license instead of owning a game. Even
           | Linux users will do this if the company (Valve) has a decent
           | track record at practicing "don't be evil" (they do).
           | 
           | As a Linux user, when you purchase a game from GOG (and I
           | concede that this is ideologically superior to a license from
           | Valve) you are on your own afterwards. Windows users can get
           | a bit of help from Galaxy and I think GOG even does tech
           | support now but this doesn't apply to our segment.
           | 
           | You must now divine a scheme whereby your game is made
           | runnable. Cue fighting with distro repositories and Wine
           | versions/prefixes/winetricks, or depending on a third party
           | launcher (Bottles/Lutris/Heroic/pick one), or adding the game
           | to the Steam client (that you probably have installed already
           | anyway) because Steam knows how to run things with Proton...
           | and then you must maintain this going forward.
           | 
           | This might not bother you or you may even find it therapeutic
           | (and I do, for certain games). But the majority of the
           | segment doesn't like it, and it won't scale as well as a
           | first-party solution, not even for an individual user.
           | 
           | My assertion is that exchanging game ownership for game
           | licensure currently looks like a pretty fair deal if I
           | receive first-party support for running the game on my OS.
           | But GOG could change that!
        
           | 2OEH8eoCRo0 wrote:
           | There is also minigalaxy
        
           | Retric wrote:
           | You have an executable with gog, but playing it forever
           | requires long term support.
           | 
           | I don't expect whatever windows may or may not be available
           | in 2060 to be able to support such a download from 2025 in a
           | playable fashion.
        
             | rendx wrote:
             | Any game ever can run very well on any modern hardware
             | using emulators or virtual machines.
        
               | cwillu wrote:
               | There was an awkward period of 3d accelerated games that
               | required 16-bit framebuffers; I've had no success getting
               | them to run in emulation
        
               | tsimionescu wrote:
               | That is quite false, especially if you mean "out of the
               | box". And it's likely a temporary situation - there's no
               | guarantee whatsoever that people will maintain x86 and
               | some specific Nvidia Pixel Shader emulation support 50
               | years from now.
        
               | mananaysiempre wrote:
               | nVidia has dropped 32-bit PhysX support in 50-series
               | cards, significantly impacting some older-but-not-old
               | games, and there's no real solution yet except to own an
               | older card.
        
               | keyringlight wrote:
               | This has already happened, PC Gaming Wiki has entries for
               | lots of games where support for various old methods of
               | doing things no longer work, on real hardware on windows,
               | and you need to use a variety of workarounds like
               | dgvoodoo or a fix by a random third party modder to get
               | the game to operate correctly. And that's before you
               | consider defunct copy protection or trying to add
               | improvements.
        
             | 3abiton wrote:
             | I think this is a moot argument, especially for x86 arch. I
             | can run nearly almost any game built for windows 98 - till
             | now, on linux.
        
         | apayan wrote:
         | I agree that GOG needs to port their client to Linux for all
         | the reasons you stated, but as a workaround you can use Lutris
         | which lets you log into your GOG account and download+install
         | games (Windows games too).
         | 
         | It's not as pain free as Steam, because you sometimes still
         | have to apply wine fixes, but it works well with the most
         | popular games.
        
           | haunter wrote:
           | Heroic is way easier to use imo, but both are good options
           | https://heroicgameslauncher.com/
        
             | cholantesh wrote:
             | My primary gripes with Lutris are:
             | 
             | 1. it doesn't (at least recently?) always do a great job of
             | handling multiple displays, either launching games on my
             | second monitor, which I orient vertically or getting
             | confused about which monitor to use and switching back and
             | forth until eventually the instance (but not the Lutris
             | client) crashes
             | 
             | 2. I find myself getting into launcher hell where I'll use
             | a different wine version for one game and when I switch to
             | a different game, it's using this new wine version and
             | stops working
             | 
             | Not sure if Heroic solves these issues but I would try it
             | again (didn't have any luck setting it up initially) if it
             | does
        
               | haunter wrote:
               | I can answer the first on at least:
               | 
               | If you are using KDE then there is a global Window rules
               | setting and Heroic actually obey those rules, so you can
               | force to launch a game always on X display, always
               | minimized etc.
               | 
               | https://docs.kde.org/stable5/en/kwin/kcontrol/windowspeci
               | fic... (not sure that's the most up to date manual)
        
             | apayan wrote:
             | I hadn't heard of Heroic before. I'll check it out. Thank
             | you.
        
         | JohnFen wrote:
         | I don't know about the overall market analysis so I'm not
         | commenting on that. But I do know that personally, GOG meets my
         | needs in spades and Valve doesn't, so I've spent a lot of money
         | at GOG and will for the foreseeable future. I am a Linux guy
         | and don't own any Windows machines. I couldn't care less about
         | the Galaxy client. To be honest, I'm not even sure what it does
         | -- I just know that I get along just fine without it.
         | 
         | For me, GOG is as close to perfect as I've found.
        
           | weaksauce wrote:
           | it's like the steam client but for gog + all the other
           | markets like epic/xbox apparently including messaging.
        
             | JohnFen wrote:
             | Yeah, I just looked it up. It doesn't look like it does
             | anything that I need, so I'm not troubled by the absence of
             | a Linux version.
        
             | unsnap_biceps wrote:
             | the unification of other game stores is just largely
             | broken. They haven't maintained their plugins for many
             | years and as the stores change, functionality breaks in
             | weird ways.
        
         | dandersch wrote:
         | Bad QA for actual Linux games was the main reason I stopped
         | buying on gog. Even when a game had a (gog exclusive) Linux
         | port using their weird "game inside a shell script"
         | approach[0], often times I would run into more problems than
         | just using wine/proton on the Windows build.
         | 
         | [0] apparently using this https://icculus.org/mojosetup/
        
           | throwaway48476 wrote:
           | Linux doesn't not prioritize backwards compatibility. It's
           | time to stop trying to make linux native gaming work without
           | a stable ABI.
        
             | dandersch wrote:
             | I agree. Game devs are better off targeting proton as a
             | platform, but Linux purists complain if there is no native
             | port and you don't get the brownie points for putting in
             | the effort.
        
               | tracker1 wrote:
               | I think there's plenty of brownie points to be had for
               | making sure a game runs well under Proton... There's very
               | little reason that GoG cannot do what Steam does with
               | Proton for Windows games.
        
             | oneshtein wrote:
             | Android is Linux. It has loads of users and loads of games.
        
               | tsimionescu wrote:
               | Don't conflate mobile free to play games (i.e. gambling
               | simulators with a thin veneer) with actual games. I
               | wouldn't be surprised if there were fewer actual games
               | playable on Android than the full catalog for Sony PSP.
               | Mobile free to play games are exclusively a way to prey
               | on people's addictions in the hopes of finding enough
               | "whales".
        
         | ntoskrnl_exe wrote:
         | I'm a Linux user who buys a lot of games on GOG and I've never
         | had a problem running them using Wine stable, with the only
         | exception being games that supposedly don't even work on Proton
         | yet.
         | 
         | Majority of the games there don't even come in a native Linux
         | form, and those that do can be a hit or miss when it comes to
         | compatibility - at least one game I tried needed a dependency
         | from a no longer available package. Alternatively a few titles
         | come shipped with some kind of wrapper that's really just an
         | outdated version of Wine surrounding a win32 EXE.
         | 
         | Also, isn't the point of buying something DRM free that you
         | don't have to use a client or any other online feature? The
         | offline installer has always been GOG's killer feature in my
         | book, that's how you make sure the game gets truly preserved.
        
         | m-p-3 wrote:
         | For now I rely on Heroic Launcher and it does a decent job for
         | my GOG games on Bazzite.
        
         | Avamander wrote:
         | How long has it been? Like a decade? That's when I bought my
         | last GOG game and decided to wait for a proper Linux client.
         | 
         | Having a nice way to view and manage a game library is
         | essential at this point. I don't want to do it manually.
        
           | noAnswer wrote:
           | I use https://lutris.net for this. One starter for all.
        
       | bragr wrote:
       | >Paczynski says they once hired a private investigator to find
       | someone living off the grid in the UK. He had unknowingly
       | inherited the rights to several games
       | 
       | My grandfather was a "landman" for oil companies tracking down
       | mineral rights and has all sorts of stories like this. It can all
       | get messy and weird fast.
       | 
       | Stuff like tracking down people you'd assume would be dead but
       | are in fact ancient and alive at 103 in a nursing home.
       | Convincing a bank that through a series of mergers and
       | acquisitions that they are the rightful owners of the mineral
       | rights to a piece of land foreclosed on in the great depression
       | by a bank that itself failed. Generations of poor people dying
       | without wills or settling probate. Inheritance battles spanning
       | generations until no one alive was around for the start. Step
       | mother that swooped in and married a man at the end of his life,
       | inherited everything, remarried, had kids and left everything to
       | them instead of the step kids.
        
         | nihilist_t21 wrote:
         | I work for an oil and gas brokerage company. What you say is
         | absolutely true (Especially your last sentence!). Some wild
         | stories. We've certainly dug up some family drama throughout
         | the whole process.
        
       | phendrenad2 wrote:
       | A weird quirk of the system. PIs are the only private-sector way
       | to get certain kinds of information about people, including
       | corporate entities.
        
       | jccalhoun wrote:
       | Link to the actual article instead of a page summarizing the
       | article: https://www.thegamebusiness.com/p/when-we-launched-
       | resident-...
        
       | namrog84 wrote:
       | I briefly worked at Microsoft xbox back compat where we made the
       | Xbox OG and Xbox 360 games work on Xbox one and newer generations
       | and I know the PMs spent considerable time and effort doing
       | similar things for the earlier Xbox games to be allowed for us to
       | have them work on newer Xbox generations. It's really surprising
       | that sometimes IP changes hands enough in some cases the owners
       | might not have even known they owned something. I think the legal
       | and permission always definitely one of the harder problems. I
       | know music in some games were also particularly challenging, a
       | few games had to have sound tracks removed or replaced.
        
       | ChuckMcM wrote:
       | Sigh, "bought" a copy of Dark Reign which I had a lot of fun with
       | back in the day, but is doesn't run. Click on 'Play' and it
       | briefly says "Syncing 0%" then the play gets shaded for 3 or 4
       | seconds and then lights up again like it has never been selected.
       | Not a lot of direction on the 'support' page about where to go
       | from there. So not a great initial experience.
        
         | wizzwizz4 wrote:
         | Monitoring system calls (on Windows, that's a type of DLL call)
         | is a good way to debug confusing processes that only last for a
         | few seconds. I _expect_ the launcher is launching some program,
         | which is saying  "I started successfully!" and then hitting an
         | error state before it draws a window, so the launcher concludes
         | you must've finished playing.
         | 
         | Sysinternals Process Monitor ("procmon") is your friend.
        
       | Animats wrote:
       | This is why copyrights should need registration and renewal. They
       | used to, and things dropped out of copyright when nobody paid for
       | the renewal.
       | 
       | There's a similar problem with mineral rights. US states register
       | land ownership, but not mineral right ownership is not as well
       | tracked. Litigation over abandoned mineral rights is not rare.
        
       | yardstick wrote:
       | Special shout out to the No One Lives Forever (NOLF) series of
       | Spy-parody FPS. Stuck in rights purgatory for 25 years now.
       | 
       | https://www.thegamer.com/no-one-lives-forever-the-operative-...
        
       | cynicalsecurity wrote:
       | I play on Linux only. It's a shame GOG doesn't support it.
        
       | emergie wrote:
       | Lame journalism. If they're struggling with spelling of basic
       | surnames like Paczynski, Brzeczyszczykiewicz or Gzegzolka then
       | what will they do if they come across harder ones like
       | Stolzpowylamywanyminogami or
       | Chrzaszczbrzmiwtrzciniewszczebrzeszynie.
        
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