[HN Gopher] JustSketchMe - Digital Posing Tool
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       JustSketchMe - Digital Posing Tool
        
       Author : surprisetalk
       Score  : 194 points
       Date   : 2025-10-10 13:53 UTC (6 days ago)
        
 (HTM) web link (justsketch.me)
 (TXT) w3m dump (justsketch.me)
        
       | rspoerri wrote:
       | dont i see it or is it missing inverse kinematics? from my
       | experience people will want this desperately.
        
         | HermanMartinus wrote:
         | It is a highly requested feature. I just seem to have painted
         | myself into a corner dev wise, and it's a pretty difficult
         | feature to _build_ without significant re-architecture. It 's
         | on my to-do list though.
        
       | Ecco wrote:
       | How is this any better than a Blender file with a rigged human
       | model?
        
         | yreg wrote:
         | Ease of use.
        
           | Ecco wrote:
           | Because of a lack of features? It doesn't even have IK so I
           | would argue Blender is in fact easier to use (as in, will get
           | you to the result faster even if you need a bit more time to
           | learn the interface).
        
             | syntaxterror wrote:
             | This has pre-built poses, props and a bunch of other easy
             | to use features. This is classic hacker-news 'Less
             | intuitive and more complicated X is better because I
             | already know how to use X'
        
             | yreg wrote:
             | I must have spent a hundred hours in Blender over the
             | years, and I'm still not competent enough to do even some
             | of the most basic things on my own when I pick it up.
             | 
             | Blender is an amazing project, but I would not suggest it
             | as an alternative to OP's tool if asked by someone who
             | practices drawing and has zero Blender experience or
             | interest.
        
         | HermanMartinus wrote:
         | Literally just ease of use. Blender you have to learn to use,
         | whereas JSM is built to be pick-up-and-go for even the least
         | tech-savvy users.
        
           | JKCalhoun wrote:
           | And feature-wise, that's all it needs.
        
         | wateralien wrote:
         | Try get a non technical artist to pick up Blender and work out
         | a rigged human model.
        
         | wiz21c wrote:
         | first question why: where do you get a rigged human models with
         | the same level of detail, for free ?
        
           | gh0stcat wrote:
           | haha this was mine as well, would love to see some
           | recommendations where people are getting some nice models to
           | draw from.
        
           | engeljohnb wrote:
           | I wanted to use blender for quick pose reference yesterday
           | and I was able to find several good ones and even one great
           | one within 5min. They're around.
        
       | Fokamul wrote:
       | Would be cool, if you could upload the scene into image gen.
       | model and it would create picture for you but with hard defined
       | objects from the scene.
       | 
       | You know, for us people who can't draw a ... nothing :)
       | 
       | (I still support creative people though)
        
         | HermanMartinus wrote:
         | It's entirely possible to export an image of the scene and
         | upload that to your genAI of choice.
        
           | heroprotagonist wrote:
           | Is there an OpenPose format json export option, for use with
           | ControlNet tools? Or is the only option as an image to image
           | reference?
        
       | HermanMartinus wrote:
       | Creator of JustSketchMe here! I was very surprised to see this on
       | HackerNews this morning. Very cool to see this doing the rounds 6
       | years into running this :)
        
         | huflungdung wrote:
         | Cute little app, very nice
        
         | wateralien wrote:
         | Very nice. Well done :) I could have used this a lot when I was
         | an Art Director in advertising sketching storyboards all day
         | long. I guess these days Art Directors are just asking AI to do
         | it?
        
       | gregsadetsky wrote:
       | Incredibly fun to play around with it, and really incredible
       | mobile web support..! Two finger dragging worked without
       | interfering with the browser's usual handling of it.
       | 
       | Super cool, congrats! I was just reminiscing about the old school
       | https://en.wikipedia.org/wiki/Poser_(software) software recently,
       | wondering if there were other contenders in the space.
       | 
       | Cheers
        
         | HermanMartinus wrote:
         | Thanks, it also runs well as a PWA. It's Threejs under the
         | hood, plus some rendering optimisation to ensure it performs
         | well in mobile browsers.
        
       | ChrisMarshallNY wrote:
       | Cool stuff, but I'll bet a lot of folks will use it to act out
       | their Id.
        
       | junon wrote:
       | Incredible mobile support. Very well done.
        
       | Hexigonz wrote:
       | As someone who is getting into character art again after a very
       | long time, this tool looks amazing. I've bookmarked it, and after
       | I use it for a few references, I'll likely end up getting pro.
        
       | neilellis wrote:
       | Be nice to have AI integration for natural language: (i.e. 'show
       | the character running and looking away from camera')
        
       | shortrounddev2 wrote:
       | For some reason reminds me of making stop motion animation with
       | Garry's mod
        
       | kkukshtel wrote:
       | There should be a HN name for posts like this - things that are
       | clearly influenced by what was popular yesterday. The creator of
       | this is the same person that wrote the blog post on being present
       | without phones that was top ranked yesterday. It's clear that
       | someone looked at that post, read about the creator, then posted
       | their other project here.
       | 
       | Not saying it's bad or anything, just funny to see the link-
       | browsing tendency of HN often manifest in such a direct way. It
       | happens more than you would think as well!
        
         | CaptainOfCoit wrote:
         | Happens all the time :)
         | 
         | I think it's exaggerated by the automatic upvoting when
         | submitting something that was recently submitted too. So as
         | people discover the same thing, they submit it to HN and each
         | submission upvotes the first submission.
         | 
         | We're all discovering the same things seemingly :)
        
       | ge96 wrote:
       | Tangent
       | 
       | There is a guy on YT/Japanese Cafe that has real robotic Chobits
       | they use wheels to move around but they have face
       | tracking/digital eyes that look at you and moving arms
       | 
       | https://www.youtube.com/watch?v=0LNthFGX4aM
        
       | qustrolabe wrote:
       | Inverse kinematics would be nice here, to just move hand in
       | certain position instead of editing several joints.
        
       | xnx wrote:
       | Cool. Might be able to get a quick approximate pose for manual
       | finetuning by integrating Mediapipe:
       | https://ai.google.dev/edge/mediapipe/solutions/vision/pose_l...
        
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       (page generated 2025-10-16 23:01 UTC)