[HN Gopher] How to Turn Liquid Glass into a Solid Interface - Ti...
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       How to Turn Liquid Glass into a Solid Interface - TidBITS
        
       Author : tambourine_man
       Score  : 66 points
       Date   : 2025-10-14 19:27 UTC (3 hours ago)
        
 (HTM) web link (tidbits.com)
 (TXT) w3m dump (tidbits.com)
        
       | kleiba wrote:
       | Cool!
       | 
       | (get it?)
        
       | montroser wrote:
       | These settings are only half interesting. In iOS it's not bad,
       | but on desktop there's really no actually usable set of
       | configuration parameters that result in a sane experience across
       | the board.
       | 
       | It is amazing how much time and effort must have gone into
       | developing this liquid glass and rolling it out across products
       | and platforms, all for a worse outcome in the end.
        
         | CharlieDigital wrote:
         | I looked at those shots for macOS and I'm just baffled by how
         | they thought this was a good idea.
        
         | clickety_clack wrote:
         | The janky various-radius window borders on mac are crime
         | against design.
        
       | IlikeMadison wrote:
       | What a nightmare Apple UI/UX design has become. Are they hiring
       | real bad people now?
        
         | andrepd wrote:
         | Android design is similarly terrible. I'm not sure what's the
         | explanation for UI design being so fucked up across the board
         | for about 10 years now.
        
           | veb wrote:
           | I'm assuming it's because nobody can just leave something
           | alone. It's always gotta change, it's always gotta be made
           | "better". And it probably generates a lot of marketing, good
           | or bad.
        
             | pmontra wrote:
             | If they leave it alone on what else would they be working
             | on? Not on something in somebody's else department so it's
             | either being layed off or convince the board that each
             | year's iteration on the same things is the next
             | groundbreaking invention.
        
             | hagbard_c wrote:
             | You're describing the classical dichotomy between
             | progressives and conservatives, a dichotomy which extends
             | far beyond the political sphere to which is usually is
             | applied. Whether it is in the arts, in architecture, in
             | engineering, in design or in software development. UI
             | design in particular seems to attract the type of person
             | who is among the first to pull down Chesterton's fence [1]
             | with no though given about what might be lost by this
             | action.
             | 
             | [1] https://www.lesswrong.com/w/chesterton-s-fence
        
           | troupo wrote:
           | A lot of design in the early era of UIs (until sometime
           | mid-~90s~ _Edit:_ : mid-2000s) was based on _a lot_ of
           | research. From academic research to ergonomics to plain old
           | user research. They wouldn 't always get it right, but they
           | were _learning_.
           | 
           | Original Apple guidelines started with things like
           | "Simplified Jungian Perception" on page 18
           | https://archive.org/details/apple-hig
           | 
           | Microsoft collected and analyzed hundreds of thousands of
           | data points about their software. See "No Distaste for Paste"
           | https://web.archive.org/web/20080316101025/http://blogs.msdn.
           | ..
           | 
           | Now?
           | 
           | Modern designers wouldn't understand what a book is if one
           | hit them in the face. And their "research" is all vibes:
           | "Quantified factors" are "32% increase in subculture
           | perception", "a 34% boost in modernity" and "a 30% jump in
           | rebelliousness" https://design.google/library/expressive-
           | material-design-goo...
        
             | andrepd wrote:
             | More data points for my "everyone is 12 now" theory of the
             | world.
        
         | ChrisMarshallNY wrote:
         | _[EDIT] I removed an extremely sarcastic comment. It was quite
         | puerile._
         | 
         | I am a bit skeptical that they are "reaching for the best."
         | 
         | Once you start to hire and promote folks with a certain
         | "corporate culture," they start hiring and promoting folks that
         | fit that culture (and driving out ones that don't). I suspect
         | that the problems actually started years ago, and now, those
         | managers are hiring less-than-stellar SWEs, managers, and
         | designers.
         | 
         | The thing about the _really good_ people at Apple, is that they
         | don 't need to be subjected to an ugly corporate culture.
         | They'll take their toys and go home (or to other companies),
         | which is pretty much exactly what the less-than-stellar people
         | want. The dichotomy of hiring high-Quality talent, is that they
         | don't need to work for you, so you have to figure out ways to
         | keep them. Often, money isn't the biggest driver. The good ones
         | don't do it _[just]_ for the money, and they 'll always be able
         | to make plenty, so, as their manager, you need to figure out
         | what they _really_ want.
        
           | aylmao wrote:
           | I unironically think staying in Cupertino is hurting them.
        
         | willis936 wrote:
         | I'd be willing to bet it's more likely entrenched leadership
         | that needs to be replaced. All of the 10x engineers in the
         | world can't fix a bad vision forced on them.
        
       | magnuspaaske wrote:
       | There was also an article in Wired about this and I'll just say
       | this: the fact the most discussed thing about the new iOS version
       | is how to make their terrible new UI (that no one asked for) off
       | is telling something about the state of innovation at Apple. It's
       | annoying to see apps adapt to the new design, making a lot of the
       | navigation in the top and the bottom worse (and great to see a
       | couple of holdouts like Bluesky). A design philosophy where the
       | full width of the screen is used is pretty good, not sure we
       | needed Apple to prove it with a counter example.
       | 
       | Can't wait for them to release iOS 27 and announce they've made a
       | useable UI again. "Hey friends, those accessibility settings
       | you've used for a year? You don't need them anymore. Apple is
       | where innovation happens!!"
        
         | xattt wrote:
         | "We've heard a lot of feedback about the incredible design
         | changes we made in iOS 27. In order to meet the challenges set
         | out by our users, we invented a new type of glass that is both
         | transparent and opaque... at the same time! Physically
         | impossible, you say? Not at Apple."
        
         | itopaloglu83 wrote:
         | There are a lot of Apple employees here that are going to
         | downvote this but I cannot turn a blind eye to this
         | abomination.
         | 
         | I've been an early adapter since my first iPhone in 2009. But
         | the new UI is plain ugly, lacking general accessibility, and
         | full of bugs to the point that it's just user hostile at this
         | point.
         | 
         | They broke almost all of their design guidelines and make
         | everything useless bubbles, I just cannot believe that Apple
         | released this ugly thing to billions of devices.
        
           | busymom0 wrote:
           | A lot of these UI bugs are also of the kind where once I
           | notice them, I can no longer un-notice them. The border
           | around the Home Screen icons being one. When you swipe up
           | from bottom to go back to Home Screen, the app icon doesn't
           | initially have border while the animation is ongoing. Once
           | the animation finishes, the border suddenly shows up. Once I
           | noticed this, it's been annoying me everytime I swipe to go
           | back.
           | 
           | I thought the latest dev beta of iOS would fix this but it's
           | still here.
        
             | itopaloglu83 wrote:
             | Exactly. It's especially bothering because the previous
             | version had a lot of thought put into it, macOS
             | specifically would allow you to drag a file onto terminal
             | to get its path etc. such small but incredibly powerful
             | things all around. It's the thought behind the design and
             | its consistency that matters.
             | 
             | Instead now we have a phone operating system UI posing as
             | macOS. There's no proper text alignment, padding, or good
             | margins. It's just not elegant at all, it feels like a
             | knockoff.
             | 
             | The other day, the keyboard stopped showing up in Safari, I
             | was getting an empty keyboard tray when I click into a text
             | input. How in the frozen hell are they able to achieve this
             | level of incompetence. What's the goal of this, just
             | extract money from people and enshitify everything. I'm
             | just so tied of macOS at this point that I started enjoying
             | my work computer which is Windows 11.
        
         | rdtsc wrote:
         | > I'll just say this: the fact the most discussed thing about
         | the new iOS version is how to make their terrible new UI (that
         | no one asked for) off is telling something about the state of
         | innovation at Apple.
         | 
         | I observed that too. Polled a few people I know who upgraded
         | and they all have the same impression that they'd rather turn
         | it off. I shared the accessibility settings with some to help
         | them out. I haven't upgraded my main phone might have to wait a
         | while longer.
         | 
         | This has to be resume driven. I presume designers at Apple have
         | to end the year with a review to justify their salaries. "So
         | Bob, what would you say you do here?". The answer "Well not
         | much, we designed things nicely already, and now we're just
         | chilling, listening to podcasts and having 2 hour lunches" is
         | not going to fly. They want to say something like "That flashy
         | glass thing, we did that!". Except, in this case I wish they'd
         | all just be chilling and having 2 hour long lunches, instead of
         | messing with the interface since they apparently managed to
         | make things worse.
        
       | baq wrote:
       | Not upgrading to Tahoe for as long as possible.
        
       | johnjames87 wrote:
       | I don't mind the liquid glass
        
         | bn-l wrote:
         | On desktop? Doesn't it make it harder to see? I used a phone
         | with it recently and I wanted to turn it off immediately.
        
         | larusso wrote:
         | I also don't get the hate. I personally prefer the older one
         | but I also don't see the big issue.
         | 
         | I have more a problem with the menu structure then the glass
         | effect.
        
         | jeroenhd wrote:
         | I don't mind the liquid glass itself, but a lot of iOS and
         | macOS seems badly designed when liquid glass is applied. Bright
         | white default backgrounds with transparent panels on top
         | featuring white titels. Misaligned screens for some reason.
         | Unresponsive controls while they're animating. Safari
         | introducing weird viewport bugs because it tries to be fancy
         | with the address bar.
         | 
         | On iOS it feels unfinished, on macOS it feels unpolished. This
         | has the potential to be pretty, or at least usable if you don't
         | like the glass look, but someone needs to finish the process of
         | porting to liquid glass.
        
       | ThouYS wrote:
       | The borders from "increase contrast" look great! I think I'll
       | keep em
        
         | robin_reala wrote:
         | I only wish I could get them on iOS as well as macOS.
        
         | tambourine_man wrote:
         | That was available on previous versions as well. It gives the
         | OS a System 7 vibe.
        
       | OGEnthusiast wrote:
       | I personally wouldn't rely on the `defaults write -g
       | com.apple.SwiftUI.DisableSolarium -bool YES` preference working
       | for more than another OS release or two. Seems like a temporary
       | stopgap to give third-party developers time to upgrade their
       | apps, not a permanent way to disable Liquid Glass.
        
       | flohofwoe wrote:
       | Heh funny, I was wondering why after the Tahoe update I wasn't
       | noticing much of a difference and wondered why everybody was
       | complaining about the glass effects - turns out I had checked the
       | 'Accessibility => Display => Reduce Transparency' checkbox
       | already in some earlier update for reasons I forgot.
        
       | ChrisMarshallNY wrote:
       | If you develop apps, you can add this into your Info.plist
       | file[0]. It turns off LG. Apple says that it's "temporary," but I
       | think they'd be insane to start ignoring it.
       | 
       | [0]
       | https://developer.apple.com/documentation/BundleResources/In...
        
         | strongpigeon wrote:
         | My understanding is that this will be removed in iOS 27. Given
         | how Apple has behaved in the past, I wouldn't be surprised if
         | they really did it.
        
           | ChrisMarshallNY wrote:
           | Yeah, that would suck. The designer I'm working with, is
           | already projectile-vomiting over LG. I think he'd quit, if I
           | insisted that he help me to transition to it (we're a
           | volunteer team).
        
           | lawgimenez wrote:
           | My understanding Apple will remove it sometime next year
           | April.
        
             | ChrisMarshallNY wrote:
             | I'm hoping that some of the senior management will realize
             | what a clusterf**k this is, and let it stay (they still
             | support ObjC apps, and I will bet that lots of AAA apps
             | can't be easily converted to LG).
             | 
             | The thing that we have to keep in mind, is that some _very_
             | "strong-willed" folks have staked their egos on LG, and
             | will choose it as their hill to die on. We've seen that
             | happen in many other instances (not just at Apple).
        
       | ebbi wrote:
       | Is looking at notifications from the notification centre on
       | iPhone while it's halfway down a common use case?
       | 
       | I see many critics of Liquid Glass (for iPhone, anyway) use the
       | notification centre half down as an example of how bad Liquid
       | Glass is, but it's way more legible when it's completely down and
       | the background tints significantly.
        
       | IlikeKitties wrote:
       | > How to Turn Liquid Glass into a Solid Interface
       | 
       | > Looks Inside
       | 
       | > Long Article about how to turn of liquid glass
       | 
       | Well done Apple
        
       | t1234s wrote:
       | Liquid Glass on mac is sort of like Apple's windows XP
        
         | christophilus wrote:
         | I really liked Windows XP. Do you mean Vista?
        
         | ChrisMarshallNY wrote:
         | I feel as if Vista is the best comparison.
         | 
         | XP is sort of like Fisher-Price for Windows, but is usable.
         | Vista ... was something else.
        
         | oleganza wrote:
         | exactly my thought. I never made it to Vista. In 2007 I changed
         | WinXP (always used it with the classic grey theme) for OS X
         | Tiger on a MacBook and never went back to Windows since then.
         | 
         | I wonder where a decent alternative will be lurking in the next
         | few years? Apple is losing some grip, but all others are still
         | worse overall.
        
       | andy_xor_andrew wrote:
       | I truly, genuinely wanted to like Liquid Glass. I think the
       | default reaction to ANY change in UX, even changes that are
       | generally improvements, is: "I don't like this, it's different!"
       | 
       | I thought that'd be the case for ios 26. But after installing
       | it... yeesh. I can barely see anything. It's just awful.
        
         | busymom0 wrote:
         | Overall I don't mind Liquid Glass. I really just want to turn
         | off the borders around the Home Screen app icons. They look
         | okay for white background but very ugly with black or dark
         | background. It looks too chaotic.
        
       | jspash wrote:
       | What really annoys me is the variance in corner radius now.
       | Because some apps have released an upgrade and others haven't.
        
       | thehours wrote:
       | I have an iPhone SE 2nd Generation. After a recent repair I was
       | forced to upgrade to iOS 26.
       | 
       | My biggest gripe is the buggy keyboard. It shrinks a bit
       | horizontally every time I open it. When using a mobile browser (I
       | tested on a few), website footers and similar elements will get
       | stuck above where the top of the keyboard would normally be, as
       | if there was an invisible keyboard.
       | 
       | These tweaks to minimize the glass effect go a long way, such
       | that I'm not as put off by the overall design as I was in its
       | stock configuration.
        
       | kridsdale3 wrote:
       | FYI: The iOS 26.1 beta has an improved Accessibility setting: It
       | replaces Button Shapes with Add Borders, which gives everything a
       | really nice Classic Mac OS look with black lines around grey
       | containers. Helps a lot.
        
       | replete wrote:
       | Ventura got a security update last month. Sequoia will get
       | updates for at least another 3 years. These glaring issues will
       | get resolved eventually, even if it is the 'Frosted Glass'
       | update.
        
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       (page generated 2025-10-14 23:01 UTC)