[HN Gopher] Roger Dean - His legendary artwork in gaming history...
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Roger Dean - His legendary artwork in gaming history (Psygnosis)
Author : thelok
Score : 66 points
Date : 2025-10-13 14:29 UTC (8 hours ago)
(HTM) web link (spillhistorie.no)
(TXT) w3m dump (spillhistorie.no)
| johnea wrote:
| I loved this Sci Fi artwork ever since high school in the '70s.
|
| I didn't know it from video games, but from the albums by the
| band Yes.
|
| Especially Yes - Relayer. Spectacular futuristic images.
|
| This inspired me to purchase the book, Views. This really
| expanded my understanding of his work. I especially loved his
| concepts of organic living spaces.
|
| I had always wondered what happened to him, and I guess the
| answer is that he started working on video game art.
|
| I've never seen any of that, but I wonder how well animation
| serves his orginal art. Especially in low resolution early games.
| scns wrote:
| Got in contact with his art through Yes too. Fragile, Close To
| The Edge and Relayer. Their best albums IMHO.
|
| https://www.youtube.com/playlist?list=PL6ogdCG3tAWiL8m1GcsVL...
|
| https://www.youtube.com/playlist?list=OLAK5uy_ktk8PtkXO8Gdsh...
|
| https://www.youtube.com/playlist?list=OLAK5uy_mB2Z4c14a1jFhh...
|
| [edit] Roundabout has an absurdly high number of views, totally
| deserved though
| blueberry_47 wrote:
| YEARS ago some of his paintings were on display somewhere in San
| Francisco -- Red Dragon and Blue Desert (ABWH) and maybe Relayer.
| So great to see up close and in person.
| andrewgleave wrote:
| For any stamp collectors here, the Isle of Man Post Office [1]
| has just issued an official set of 6 Roger Dean and Rick Wakeman
| stamps [2]:
|
| [1] https://iomstamps.com/collections/wakeman [2]
| https://www.bbc.co.uk/news/articles/clyqe679gqno
| teddyh wrote:
| I always thought that the cover image for Terrorpods was stupid -
| it's _obvious_ that the image was made as an illustration of one
| of the final scenes of _The War of the Worlds_ , and that someone
| just saw the image and made a game based on the image in order to
| have a cool image on the packaging; i.e. blatant shovelware
| tactics. (The game bears no similarity to _The War of the
| Worlds_.)
| gizajob wrote:
| I totally get what you're saying. That whole 8-but era leaned
| on such fantastical and detailed box art to kind of fill in the
| mental blanks between the world you were in and the handful of
| boxy pixels that actually represented the characters and
| sprites.
| ChrisMarshallNY wrote:
| I've always loved Dean. He was one of my biggest inspirations, in
| my own artwork[0].
|
| I remember playing a game called _ZPC_ , for Mac, that was
| illustrated by Brute![1] (A few old thrashers may remember his
| work).
|
| It's not unusual for artists that are successful in one area, to
| try expanding to others.
|
| [0] https://news.ycombinator.com/item?id=40917886
|
| [1] https://en.wikipedia.org/wiki/Aidan_Hughes
| alexjplant wrote:
| > I remember playing a game called ZPC, for Mac, that was
| illustrated by Brute![1] (A few old thrashers may remember his
| work).
|
| I'd love for Aleph One (the OSS Marathon engine implementation)
| to support ZPC so that I can give it a try. By all accounts it
| was a bit of a letdown but it seems like a real visual trip
| based on the playthroughs I've seen on YouTube.
| ChrisMarshallNY wrote:
| I enjoyed it.
|
| The game was mediocre, but it was very ... _Brute!_ ...
| hagbard_c wrote:
| A yes, Dean. I got to know his work through the Yes album covers
| he made, bought a book with his artwork and proceeded to copy the
| 'fallen planet shard sticking up through the clouds' on a large
| wall in my student room back in the 90's. I quite like the
| result, made with normal house paints, I do have a photo of it
| somewhere I think - back then making photos was a bit of a
| luxury, especially for a poor student. I wonder what the next
| person to occupy that room - above an old horse butcher's shop
| turned health-food place - did, probably painted or papered it
| over.
| nickdothutton wrote:
| Went to visit their offices once in the early 90s, felt like I
| was somehow visiting the future. We still haven't got there yet.
| Lerc wrote:
| I never even thought about the possibility that the t-shirt
| inside the box might not be my size. I was probably in my late
| teens, just left home at the time, such considerations were life-
| knowledge yet to be learned.
|
| The T-Shirt was just the right size. I suspect the standard
| deviation for late-80's early-90's teen geek body type was
| smaller than one might expect today.
| xbar wrote:
| I still want to play the games whose graphics are as lovely as
| what is shown in Roger Dean's box art.
| milchek wrote:
| Wow, didn't realise he created band artwork and the Tetris logo
| as well! I remember seeing a lot of his artwork back in the C64
| days as a kid and that style always struck me - this was of
| course the era where the cover artwork was far superior to the
| game graphics. I think Psygnosis did some PC and PS1 games later
| as well? My memory is a bit hazier there.
| spankibalt wrote:
| > I think Psygnosis did some PC and PS1 games later as well?
|
| Famous for the _Wipeout_ and _Colony Wars_ series. And of
| course _G-Police_. Which should 've been a movie but was two
| games.
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