[HN Gopher] Liquid Glass Is Cracked, and Usability Suffers in iO...
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       Liquid Glass Is Cracked, and Usability Suffers in iOS 26
        
       Author : uxjw
       Score  : 233 points
       Date   : 2025-10-10 21:35 UTC (1 hours ago)
        
 (HTM) web link (www.nngroup.com)
 (TXT) w3m dump (www.nngroup.com)
        
       | colechristensen wrote:
       | In short: Dear Apple, please tone it down a few notches.
        
       | martini333 wrote:
       | Liquid ass.
        
         | swader999 wrote:
         | That's a different product:
         | https://en.wikipedia.org/wiki/Liquid_Ass
        
       | sergiomattei wrote:
       | To clarify, this isn't based on user research or survey results,
       | as other Nielsen Group writeups are.
       | 
       | It's a senior editor's _opinion_ on the UI of iOS 26.
        
       | mfro wrote:
       | Literally every change made in iOS 26 feels like a downgrade to
       | me. This is the first time I have ever considered downgrading
       | iOS.
        
         | noname120 wrote:
         | Is it even possible?
        
           | MBCook wrote:
           | Only for a very limited time after the release. And you can't
           | strictly "downgrade" it, you have to restore it from factory
           | with the older OS and then reload your back up.
        
             | flykespice wrote:
             | Then you would be forced to upgrade after factory reset
             | (basically digital sisyphus)?
        
               | whycome wrote:
               | Apple is pretty good in not forcing upgrades as far as I
               | remember. You can stay on an older OS until you
               | personally run into app compatibility issues
        
           | apazzolini wrote:
           | It was, but Apple is no longer signing the old releases.
           | (https://ipsw.me/iPhone14,4).
           | 
           | I downgraded about 10 minutes after trying iOS 26. Sorry to
           | all who missed the window.
        
         | MBCook wrote:
         | I think there are a few nice changes in 26, but they're small
         | things.
         | 
         | They are certainly overwhelmed by the problems caused by the
         | terrible visual design, which does not accomplish its stated
         | goals and usually is a very large setback compared to what we
         | had previously.
        
         | toomuchtodo wrote:
         | Agreed, it's pretty bad. It causes my 16 pro max to lag in some
         | apps, Siri is broken, etc. Very surprised this made it through
         | QA to GA.
        
         | 98codes wrote:
         | Settings -> Accessibility -> Display & Text Size -> enable
         | Reduce Transparency
         | 
         | That made a world of difference for me.
        
           | donmcronald wrote:
           | I did this on all my Apple devices about 60 seconds after the
           | update. I don't know how people can use things like iMessage
           | with the defaults.
        
           | curiousguy wrote:
           | I tried that, but this completely removes the transparency,
           | and some apps look even worse and harder to visualise as it's
           | not designed to not have the transparency on iOS 26.
           | 
           | This could be significant improvement if Apple let us choose
           | the transparency percentage.
        
         | geuis wrote:
         | I certainly won't be upgrading to this version. I already don't
         | really like the current version and see no reason to inflict a
         | Windows Vista-like experience on myself.
        
       | noname120 wrote:
       | Let's not forget how Liquid Glass made my Apple Watch Series 10
       | laggy and battery-hungry due to the expensive fluid simulations.
       | Reducing transparency in accessibility settings didn't help
       | unfortunately.
        
         | LeoPanthera wrote:
         | I have a Series 10 and I haven't experienced either of those
         | problems. Other than the PIN entry screen being very "glassy",
         | it's not actually that different. Perhaps you have some other
         | issue.
        
           | noname120 wrote:
           | From the home screen scroll down through the widgets with the
           | digital crown and you'll see what I mean.
        
             | LeoPanthera wrote:
             | No, I don't see a problem. Scrolls smoothly, no loading
             | delays. Perhaps it is a specific widget you have?
        
             | nozzlegear wrote:
             | I don't have a problem with this either, it's as smooth as
             | it was before the Liquid Glass update.
        
         | donmcronald wrote:
         | I don't like how everything seems to require extra clicks or
         | has extra animation now. For example, the workout selection has
         | a weird feeling like it's fluid and everything just kind of
         | scrolls along. Then when you stop on something long enough, the
         | rest of the UI elements like the start / play button show up.
         | 
         | Why do I need to watch a mini video to have UI controls appear?
         | It's incredibly annoying.
         | 
         | My Linux install feels so much faster than Windows or OSX and
         | the main reason is that it's not filled with a bunch of
         | useless, slow animation.
        
           | frizlab wrote:
           | Interestingly the animation when an app is opened has
           | actually been sped up in iOS 26!
           | 
           | On macOS you can speed up/disable the animations using some
           | hidden defaults (you can easily find that on the internet).
           | 
           | Personally I like the animations; I find them well-done on
           | macOS. They serve a purpose but are not "too much" either
           | IMHO.
        
         | lxgr wrote:
         | I doubt the bulk of battery life is lost in visual effects,
         | especially if turning them off apparently does not help.
         | 
         | I've subjectively had battery life regressions for most iOS
         | updates until the first minor version update or so, but that
         | might also just have correlated with extensive re-indexing of
         | Photos and things like that.
        
       | frenchie4111 wrote:
       | My (certainly biased, long term apple user) opinion is that
       | Liquid Glass is delightful. I upgraded as soon as I could, and
       | it's honestly a joy to use
        
       | evanjrowley wrote:
       | If it makes Apple users feel better about Liquid Glass, the
       | Material 3 Expressive in Android 16 is an overall worse experence
       | than what came before. Yes it looks better, but apps are much
       | laggier, at least on my Pixel 7 anyway. The venreble 120 Hz
       | refresh rate on Android doesn't help when scrolling HN is enough
       | for an FPS drop.
        
         | zt64 wrote:
         | Interesting, it seems just as smooth on my OnePlus 13. As an
         | app developer I don't see how the Material 3 Expressive UI
         | would cause reduced performance. My only guess is poor usage of
         | the API by developers.
        
         | jeroenhd wrote:
         | FWIW on my phone I don't have a problem with it at all,
         | probably because it doesn't run into the same performance
         | limitations.
         | 
         | I've always found Google's decision to include mid-tier SoCs
         | into their flagship phones risky as it makes performance
         | hitches for future updates much more obvious. If/when Google
         | copies Liquid Glass into the next version of Material Design,
         | I'm sure my phone will suffer from a performance hit too.
         | 
         | That said, scrolling HN still works fine on hardware from a
         | decade ago, so there's got to be more to this. I've personally
         | had custom ROMs experience random lags and slowdowns after
         | major upgrades (which is probably why many ROMs claim it
         | doesn't work and don't support it) and I wouldn't be surprised
         | if the Android upgrade hit a similar issue on your phone. As a
         | last resort before buying a new phone, doing a factory reset
         | may make the new OS more usable on your device. Not the right
         | solution (fixes from Google's side to prevent such issues would
         | be right solution), but it might work and it's cheaper than a
         | new phone.
        
       | cluckindan wrote:
       | Liquid Glass looks and feels like early 2000's WinAmp Skin
       | Generator skins.
        
         | thousand_nights wrote:
         | except it doesn't whip the llama's ass
        
           | mcphage wrote:
           | What does, these days?
        
             | crooked-v wrote:
             | https://webamp.org
        
       | binarynate wrote:
       | I haven't upgraded to iOS 26 because of Liquid Glass, mostly
       | because I've read that it causes performance degradation on older
       | devices (I use an iPhone 13 Mini because I have zero interest in
       | using a larger phone). So, it looks like I'll be using iOS 18 for
       | the foreseeable future.
        
         | Gigachad wrote:
         | It was running well on my 13 pro as in there was no lag on
         | anything, but I can't speak for battery life. It was bad before
         | and it was still bad after, but maybe it got worse?
        
         | captn3m0 wrote:
         | I made the mistake of upgrading (13 Mini) and it is very clear
         | that the new UI was not tested at all on smaller screens. The
         | rounded buttons take up so much extra margin that actual usable
         | space is greatly diminished.
        
           | thedougd wrote:
           | Replied at the same time as you. I agree. In Safari there's
           | ton of space on each side of the URL bubble yet I only get
           | about 7 chara visible.
        
           | rfmc wrote:
           | How's the battery on your 13 Mini? Mine is abhorrent compared
           | to a few weeks ago.
        
             | Reason077 wrote:
             | I have the standard iPhone 13 (not mini) and the battery
             | longevity is probably the best of any phone I've ever
             | owned. At over 3.5 years old it still reports 89% battery
             | health and lasts much longer than I need. Previous iPhones
             | I owned were all pretty much on their last legs by that
             | age.
             | 
             | I haven't upgraded it to iOS 26 / Liquid Glass, though, and
             | given what I'm seeing/hearing, I don't plan to.
        
               | MYEUHD wrote:
               | The question was how much the update to iOS 26 affected
               | battery life
        
               | tom_ wrote:
               | On the iPhone 13 Mini
        
             | jdsnape wrote:
             | I have a 12 mini and have also found that 26 has killed my
             | battery life.
             | 
             | I also agree that they didn't test it on smaller screens,
             | there are lots of cases where things don't quite fit right.
             | 
             | I've been wanting a better camera for a little while, I
             | guess it's time to adjust to something bigger :\
        
           | jijijijij wrote:
           | On the mini, some UI elements got half pushed into Narnia.
           | Apple, like, WTF?!
        
           | Zaheer wrote:
           | Same. Terrible mistake. My mini overheats like crazy now.
        
         | thedougd wrote:
         | I have an iPhone 13 and haven't noticed. Don't love it though.
         | 
         | The safari changes are the worst part.
        
         | rfmc wrote:
         | I regret upgrading my 13 Mini so much. Performance is terrible
         | and it's chugging power.
         | 
         | Yesterday, for the first time since I bought the phone, it died
         | on me before 18:00 with regular usage. I used to charge
         | everyday when I go to bed with around 15-25% left, now I can't
         | even finish the work day.
        
         | dangus wrote:
         | It has horrible battery life, even on a relatively new device.
         | Don't upgrade.
        
           | epistasis wrote:
           | This is the worst part of it.
           | 
           | I actually feel a warm computer now, something that I have
           | never experienced in five years of having this M1 MacBook.
           | 
           | This takes amazing hardware and degrades it to Windows laptop
           | slop.
           | 
           | In the Jobs days, at least one VP head would roll for this,
           | and Apple would be far better off for it. I don't think Tim
           | Cook is strong enough for that though.
        
         | jacobp100 wrote:
         | Upgraded my 12 mini. Performance is fine. Battery life is as it
         | always was
        
         | hamburglar wrote:
         | For what it's worth, I upgraded to 26 on a 3rd gen SE and perf
         | is totally fine. I do hate most of the UI changes though. I
         | really hope they do a dot release that lets me turn off the
         | "safari viewport is big but we draw crap on top of it" stuff. I
         | keep cursing at the title bar and url bar obscuring important
         | things.
        
         | npunt wrote:
         | iOS .0 releases tend to be this way, even on brand new devices.
         | I noticed some big perf improvements on the 26.0.1 release. If
         | I were you I'd wait til 26.1 or 26.2 and reassess then. It
         | still may not be optimal for a mini tho for non-perf reasons,
         | as iOS26 assumes a larger average device size.
        
         | jmull wrote:
         | I have a 12 mini and it works well.
         | 
         | IMO, this is 99% typical "not what I'm used to" internet rage.
         | Upgrade and enjoy.
        
       | symlinkk wrote:
       | Made my phone immediately much laggier (iPhone 13 Pro) which is
       | probably the intention
        
         | rfmc wrote:
         | 13 Mini here, and yesterday for the first time since I bought,
         | the battery died on me in the middle of the day, in the office,
         | with my regular usage (which is very low).
        
         | noname120 wrote:
         | It also made my iPhone 16 Pro Max a bit laggier, but the worst
         | offender is my Apple Watch Series 10 which has a big frame rate
         | drop every time there is a Liquid Glass animation. It feels
         | very sluggish now and the battery seems worse than before.
         | Everyone is impacted to different extents, I don't think it's
         | deliberately made to cripple older iPhones.
        
         | jacobp100 wrote:
         | Every update slows your phone down temporarily, because there's
         | background processing that goes on for a while after. That's
         | always been the case
        
           | symlinkk wrote:
           | I've had it for days and it's still slow
        
       | Computer0 wrote:
       | Sometimes it looks really cool and I find myself playing with the
       | UI just to see what happens, sometimes it looks so ugly and
       | terribly antithetical to the idea of a cohesive design that I
       | miss the previous design language significantly. The phone is a
       | tool I use.
        
         | al_borland wrote:
         | Remember that iOS 18 was over a decade of evolution on the
         | design changes in iOS 7, which also had a significant amount of
         | hate when it was released for being ugly, confusing, and hard
         | to read.
        
       | TheOtherHobbes wrote:
       | All of this is true. The first thing I did was turn down
       | transparency. But there's no way to tone down the new animations,
       | which make the UI feel twitchy and distracting.
       | 
       | And there are some stupidly obvious bugs - like the WEATHER
       | header in the weather app is black on a dark background.
       | 
       | And the way the buttons at the bottom of the page are tight up
       | against the content instead of being centred in the space under
       | it.
       | 
       | It reeks of design-for-resume-padding instead of design-for-user-
       | delight.
        
         | superb_dev wrote:
         | The amount of obvious visual flaws is crazy. On an iPhone, play
         | a video in Picture-in-Picture then hide it off the edge of the
         | screen. The corner radius of the arrow control and the video
         | underneath it are different so you can see the video poking
         | through
        
       | JanSt wrote:
       | They also managed to introduce regressions into WebKit so that
       | the visual and touch positions of fixed input elements diverge.
       | Really makes you question what's going on at Apple.
        
       | andrewmcwatters wrote:
       | As someone who pretty strictly adheres to Apple Human Interface
       | Guidelines, it's really off-putting to see them slip so badly
       | backwards on their own published work.
       | 
       | There are now portions of iOS that use either iOS 18's UIKit, or
       | iOS 26's Liquid Glass UI in apps.
       | 
       | It feels like Apple is having a Windows moment with their
       | operating systems for the jarring combination of old and new UI
       | designs sitting next to each other and it's gross. I hate it.
        
         | thewebguyd wrote:
         | Yeah it's so un-Apple like it's really jarring.
         | 
         | It feels like they pulled this out of their ass last minute
         | after the AI siri failures, they had to have something to put
         | out for 2025.
         | 
         | I actually don't mind it on iPhone outside of the bugs and
         | inconsitencies, but it's attrocious on macOS and the new iPad
         | windowing was obviously made with zero consideration for touch-
         | first users and was only made to cater to the whiners about
         | iPad needing to become more mac-like.
         | 
         | Just poorly though out all around.
        
       | medhir wrote:
       | Avoiding iOS 26 like the plague for exactly this reason. It feels
       | like Apple decided they need to leverage their GPU silicon for a
       | fancy GUI update without any concern for usability downgrades.
        
       | AstroBen wrote:
       | I might be the only one who actually really likes the Liquid
       | Glass?
       | 
       | Its made my 12 pro max noticeably laggier though, which I'm
       | definitely not a fan of..
        
         | Gigachad wrote:
         | I quite like it and I think iOS 26 largely works really well.
         | But MacOS 26 has been quite buggy for me, it seems to have
         | gotten better with the latest patch but I'm still seeing semi
         | regular issues.
        
         | lawgimenez wrote:
         | Been using Liquid Glass since the first developer beta release,
         | as an Apple dev I like it.
         | 
         | OP seems to even deliberately choose a stupid message
         | background just to prove his/her point. Of course, there's a
         | lot of backgrounds to choose from.
        
       | hsbauauvhabzb wrote:
       | Am I the only one who feels like this doesn't even look good,
       | even if it was a better user experience?
        
       | ge96 wrote:
       | Cracked as in good or bad
        
         | jychang wrote:
         | Yeah, that's the funny thing about this article title.
         | 
         | Apparently the author (and most commenters here!) do not
         | realize "cracked" is VERY popular gen z slang for being very
         | good at something.
         | 
         | https://www.urbandictionary.com/define.php?term=Cracked
        
         | ninetyninenine wrote:
         | Bad, like really bad. Example: "Liquid design is really bad
         | ass"
        
           | ge96 wrote:
           | That sounds good
        
       | roncesvalles wrote:
       | I already switched it off a few days ago.
       | 
       | Turning on "Reduce Transparency" and "Increase Contrast" under
       | Accessibility > Display makes the phone a pleasure to use.
        
         | skopje wrote:
         | I did the same on Tahoe and now the formerly glass buttons are
         | grey with a weird blue shadow in the upper left. One example:
         | the sound slider on the menu bar. With all the GFX turned on,
         | it is a transparent blob, with the reduced settings, it's just
         | a weird gray with a nonsensical shadow.
         | 
         | I'd really, really love to read internal presentations leading
         | up to this downgrade of a once proud UI (let's hear it for
         | System 7) to what is now effectively a collection childish
         | digital baubles.
        
       | dewey wrote:
       | I've read so much criticism and listened to so many Apple podcast
       | that I expected the worst. Then updated on day one and...it's
       | fine? I know that people just hate any change but this was
       | massively blown out of proportion.
        
         | Gigachad wrote:
         | It looks worse in screenshots than it does to use. I saw a few
         | images on reddit that looked quite bad, but then when I
         | actually used it I saw those screenshots were taken in the
         | middle of animations or transitions that last only a handful of
         | frames.
        
           | dewey wrote:
           | Indeed, it's telling that the first screenshot they are using
           | to illustrate the problem is a iMessage screenshot, with a
           | high contrast background image, only one message and images
           | in a similar color theme as the background image.
           | 
           | If you want high contrast in your messages app...don't use a
           | high contrast background image?
        
             | closetohome wrote:
             | That picture just feels like a case study in why Apple drug
             | their feet on features like that for so long. If you let
             | people set a background and change the font, you're going
             | to have unreadable purple comic sans over kittens within
             | minutes.
        
         | averageRoyalty wrote:
         | I agree. I don't like change and I'm usually the first to
         | criticise, but it's fine. Some of the animations feel nice, but
         | I'm yet to see anything that wows or upsets me.
        
       | porcoda wrote:
       | This update is one of the rare cases where I really dislike the
       | new version. I'm usually happy with Apple updates, even ones the
       | commentators dislike. This time I'm sorta agreeing with them: I
       | don't like the new iOS. Same with the Mac and iPad: other than
       | being glitchy, I just don't like the changes. It feels like my
       | screen real estate isn't as efficiently used, UI elements feel
       | jumbled and the transparency makes things harder to read. I'm
       | sure I'll get used to it over time but I'm not enjoying it so
       | far, even after going into the settings to try to adjust things I
       | don't care for. Not my favorite update cycle from Apple, and I'm
       | usually one of the overly positive folks on whatever Apple ships.
        
         | whycome wrote:
         | It's terrible from a UX standpoint. By definition, translucent
         | elements present more potential information to a user. It makes
         | it harder to parse certain screens. It's a nightmare if you
         | have subtle vision issues (where it's not bad enough you'd need
         | to enable accessibility options). You're not going to "get used
         | to it" -- you're really just adapting to a crippled interface.
         | 
         | I think it all stems from trying to unify the UX/UI across
         | devices, and to also pull the Vision VR device into that
         | iphone-iPad-MacBook-watch grouping. Handoff and other cross-
         | device interactions suffer when you have significantly
         | different UI elements or interactions.
        
           | jijijijij wrote:
           | Not even form over function, it's fucking ugly. How did this
           | get past the draft board?
        
           | Reason077 wrote:
           | The problem is designs and elements that were carefully
           | considered and crafted for Vision OS don't always translate
           | well when grated into iOS and macOS. What looks elegant and
           | modern in AR can look garish, distracting, and old-fashioned
           | on a more traditional interface.
        
         | nicce wrote:
         | You can finally see senders' and receivers' email address
         | properly in the mail app. Something positive!
        
         | donmcronald wrote:
         | On my Mac I almost laugh at how massive the borders are to
         | accommodate the freakishly large corner radius. The next
         | version might have round windows at this pace.
        
         | shermantanktop wrote:
         | Same. I'm just not someone with strong feelings about UX
         | consistency or appearance, and tend to focus on functionality.
         | 
         | But this...this feels like a symptom of something fundamental
         | inside Apple going wrong.
        
           | walkabout wrote:
           | The _only_ time before this I 've felt like Apple took a huge
           | UX or appearance dive on an OS upgrade was iOS6 -> iOS7.
           | People complain about almost every macOS upgrade, but the
           | closest they've come to bothering me is that I hated the new
           | tab styles in desktop Safari they introduced a while ago, but
           | that was configurable so I just set it back to normal and
           | that was that. I've disliked other things (the Touch Bar was
           | never anything but a way for me to accidentally open Music--I
           | basically had to disable it to make any of those MacBooks
           | usable) but never really been bothered by an OSX/macOS
           | update's appearance.
           | 
           | So, I didn't expect to mind this at all, despite lots of
           | people apparently hating it.
           | 
           | Then I upgraded. And yeah, it's remarkably shitty looking,
           | first time I've agreed with the "haters" for a macOS release.
           | It looks like an above-average GTK theme, which is to say,
           | awful. Plus they found a new and different way to make
           | Safari's tabs look like crap (and I'd swear tab manipulation
           | is super laggy now, where it wasn't before) and this time I
           | can't fix it with a settings toggle. Like, that element
           | specifically looks and feels like it's from a _below_ average
           | GTK theme.
        
         | llbbdd wrote:
         | I'd be ambivalent about it if it didn't ship broken. My Mac
         | updated the other day and I don't think I've seen the glass top
         | bar work correctly once. In fullscreen in particular it doesn't
         | work at all, the background that it's meant to be blurring gets
         | stuck and never changes, so it just looks like shit and is
         | nearly unreadable. I'm not on any beta track or anything so
         | this is what normal people get. I have no idea how they felt
         | good shipping it.
        
         | archagon wrote:
         | It looks pretty (sometimes) but I have not found a single
         | usability improvement stemming from the new paradigm.
        
         | operator-name wrote:
         | From reading this thread I'm glad I'm not alone. It seems their
         | "compact" mode has a bunch of invisible gestures that you're
         | just supposed to know about.
         | 
         | Luckily I've also discovered that you can revert back to
         | "bottom" tab mode in the settings, which brings back something
         | similar to the old UI.
        
       | ano-ther wrote:
       | Some of it (like hiding the Safari tab button in a menu) feels
       | like Windows-11-stupid.
       | 
       | Luckily, Apple is ok at supporting older phones, so I just have
       | to be careful to not accidentally upgrade my SE to iOS 26.
       | 
       | Makes me nostalgic for Apple's interface guidelines, which were
       | very well thought through, based on evidence, and with clear
       | principles.
       | https://vintageapple.org/inside_r/pdf/Human_Interface_Guidel...
        
         | argsnd wrote:
         | You can just set it to show the tab button
        
           | dangus wrote:
           | Why isn't the better option the default?
        
         | kevinsundar wrote:
         | You can actually swipe up from the search field at the bottom
         | and that will show all tabs. (If anyone is reading this from
         | apple, that animation should be sped up).
         | 
         | However, this doesn't work if you've scrolled down already and
         | the bar is minimized. It literally flashes as if to acknowledge
         | your swipe and does nothing.
         | 
         | Also if you miss by moving your thumb just slightly lower,
         | you'll close the app haha.
         | 
         | They thought about it a bit, but definitely not enough.
        
           | nomel wrote:
           | You can also swipe left and right to switch tabs, in any
           | state.
           | 
           | But, as you suggest, you have to tap the url to "bring it up"
           | so it can be safely dragged upward, which is annoying. If
           | they polish this a bit, I think it will be very nice.
        
             | jjfoooo4 wrote:
             | Just because it took me a second to figure out: swiping
             | left or right works when done _on the search bar_ , not
             | anywhere on the screen
        
               | hamburglar wrote:
               | Swiping left or right on the screen is the special
               | "please misinterpret my attempt to scroll as a 'forward'
               | or 'back' command, eliciting a curse" gesture. I have
               | searched for a way to disable this many times.
        
             | heywoods wrote:
             | So many changes over the years and some of them might
             | actually be decent but I wouldn't have known about this had
             | I not read this comment or accidentally triggered it in the
             | future. Has Apple experimented with "micro" tutorials that
             | can pop up if they detect the user is performing an action
             | in an inefficient/deprecated pattern? I.e. if in Safari I
             | navigate to all tabs by tapping at the bottom --> hamburger
             | icon --> all tabs a one time modal pops up showing the ux
             | pattern they recommend
        
               | Taek wrote:
               | I hate micro tutorials so much, I really don't like when
               | things have an invisible language that you have to just
               | know to be able to use them.
               | 
               | If you have to have an invisible language, put it in a
               | man page somewhere or something. I really don't like
               | having my train of thought interrupted by "HEY, learn
               | something new RIGHT NOW"
        
           | archagon wrote:
           | That swipe sucks because it's almost identical to the "swipe
           | up from bottom" home screen swipe. You have to be precise,
           | and the initial UI feedback looks very similar between the
           | two.
        
             | sorahn wrote:
             | I gave up on the swipe for the same reason, but if you
             | double tap the triple dot menu it hits the 'all tabs'
             | thing.
        
           | operator-name wrote:
           | As a long time Android user, I find these magical gestures
           | frustrating difficult to discover. How on earth is someone
           | supposed to guess such a gesture exists, and how am I
           | supposed to guess the rules for when certain gestures work
           | and certain gestures don't?
           | 
           | Even long time friends who are iOS fanatics, and who have
           | used iOS since the beginning are often surprised when I show
           | them a new gesture I've learnt. Am I missing something? I'm
           | really grateful to learn this now but I can't imagine the
           | "Apple way" is to stumble upon these by forum comments?
        
         | npunt wrote:
         | I initially balked at this change but realized they placed the
         | 'all tabs' button right where the ellipsis menu is, so you can
         | just double tap to get to your tabs. Takes the same amount of
         | time.
        
           | navindra wrote:
           | Pinch gesture works as well.
        
         | canpan wrote:
         | Safari and the lock screen clock were my biggest issues.
         | 
         | The lock screen clock went from "can read in a split second" to
         | "wait what number is this?".
         | 
         | Luckily there was a setting for that one.
        
         | random3 wrote:
         | Oh, so it's hidden? I gave up several times without realizing.
         | That _is_ incredibly stupid
        
         | infecto wrote:
         | I was thinking of changing my iOS browser because of the safari
         | tab change.
        
         | JALTU wrote:
         | Regrettably, humans come along and need to prove _themselves_ ,
         | so here we are. Being human: it's a feature, not a bug.
         | (shrugs)
        
         | wintermutestwin wrote:
         | >Fortunately, the software capability to handle different text
         | sizes can make it easier to support people with a vision
         | disability. You can design your software with a "zoom" feature
         | that increases the size of characters or graphics on the
         | screen.
         | 
         | If only the iPhone "menu bar" designers took that to heart. It
         | is insane that I have to put on glasses to read the time when
         | there is plenty of room to increase the damn font, but no
         | option to do so.
         | 
         | I am gonna be LMAO when all these youngster UI designers age up
         | to the point where they have to wear readers to use their crap
         | UI.
        
         | layer8 wrote:
         | > Luckily, Apple is ok at supporting older phones, so I just
         | have to be careful to not accidentally upgrade my SE to iOS 26.
         | 
         | You won't be receiving any updates for iOS 18 after December or
         | so, if your device supports iOS 26. Only the iPhone XR and XS
         | will be receiving further iOS 18 updates because they don't
         | support iOS 26. That has been Apple's policy for many years
         | now. Only devices that dropped out of major iOS updates receive
         | minor updates to older iOS versions.
        
       | nielsbot wrote:
       | Seems like I'm against the trend here in HN, but I personally
       | like it more the more I use it. (Admittedly I don't have any
       | accessibility issues which may come up for others)
       | 
       | Also, I appreciate the UX improvements (as opposed to the pretty
       | glass effect), such as the much improved menu system and the
       | generally (IMO) improved changes in layout in Calendar, Mail,
       | Safari, etc.
       | 
       | That said I do find it a bit more annoying to access different
       | tabs in Safari but maybe that's why I get for using Safari.
        
         | mrkstu wrote:
         | Turning on reduce transparency makes it perfectly usable,
         | generally.
         | 
         | Even with transparency on its gotten much better than the early
         | betas, which is good, since that is the happy code path and
         | gets more testing coverage.
        
           | themadturk wrote:
           | Came her to say this. There are things I still don't like
           | about it, but reducing transparency has helped a lot. The
           | rest I'm willing to live with (as if I had any choice...)
        
         | argsnd wrote:
         | If you head into Safari's settings you can reinstate the old
         | bottom bar (or the even older top and bottom bars)
        
           | operator-name wrote:
           | There's also a hell of a lot of gestures that I've just
           | learned of: https://www.cnet.com/tech/i-finally-got-used-to-
           | the-new-ios-...
        
         | exasperaited wrote:
         | > (Admittedly I don't have any accessibility issues which may
         | come up for others)
         | 
         | Yet.
         | 
         | This design is really punitive for older, tireder eyes and they
         | really need to learn not to do this. Because their audience
         | gets older all the time (as the population in all western
         | countries does).
         | 
         | Their design team is evidently skewed young again, and needs to
         | really learn about how ageing affects eyesight for absolutely
         | everyone. It is insane to put everyone over about 50 into an
         | accessibility category, but eyesight ageing is one of the
         | things that can't be held back.
        
         | jeroenhd wrote:
         | I like it too. However, I have noticed several screens that
         | clearly were never tested by any Apple testers. Not just the
         | liquid glass part, either; I've found entirely borked screens
         | inside of the iOS settings app.
         | 
         | When I tried to get Aero Glass into Linux themes, I found
         | plenty of existing transparency-oriented themes, but all of
         | them made Microsoft's decision to use frosted glass more
         | obvious. There's a balance between the shininess and opacity
         | that needs to be dialed down for the look to both look good and
         | be clear.
         | 
         | I think Apple went too far with making their theme look shiny.
         | I assume (hope) a 26.1 update coming out in a few months to
         | tweak the UI and fix a lot of the usability issues.
         | 
         | As for the weird design choices around Safari: I've always
         | found Safari's UI to be one of the most confusing parts of iOS.
         | It was never quite obvious to me what menu I would need to hit
         | to get to what feature. I think removing the tab button is a
         | step backwards for sure, but with my normal struggle to use it,
         | I've barely noticed it to be honest. I find the button as easy
         | to find as I do most Safari buttons, and that includes previous
         | versions.
         | 
         | macOS seems particularly bad for built-in software, though. It
         | seems like Apple changed the look of standard list
         | boxes/navigation panels/whatever they call the menu on the
         | left, and a lot of built-in macOS applications look terrible
         | when multiple of these panes are placed near each other.
        
         | quirino wrote:
         | I'm a fan of the eye-candy. Truly feels like a glimpse of the
         | future is terms of aesthetics. I just wish they hadn't thrown
         | UX principles away.
        
       | ninetyninenine wrote:
       | I disagree I love the glass.
       | 
       | The human eye was not designed to look at text or to look at text
       | on top of solid color static backgrounds which don't exist in
       | nature.
       | 
       | Our eye was designed to look at noise and filter moving noise. It
       | is better to have a background that distinguishes itself based
       | off of texture and movement rather than a sudden contrast of
       | divergent flat colors.
       | 
       | Yes flat design is logically more efficient I understand this but
       | human evolution has evolved our bodies to be narrow and efficient
       | within a niche. If we move outside of that niche things become
       | inefficient even detrimental.
       | 
       | Take for instance: eating. You're not designed to eat the most
       | calorie dense fatty foods even though high energy reserves seems
       | like a good thing. Your body ended up evolving towards a niche: a
       | narrow band of caloric intake.
       | 
       | It's the same thing with visual design. You go too extreme and
       | too efficient with flat colors and flat design you are creating
       | patterns your eye was not optimized for. Your eye was optimized
       | for noise inefficiency and to find patterns and glass emulates
       | this quite well.
       | 
       | To be honest I just made up all the shit I said above. I somewhat
       | believe it could be true but the ultimate reality is that it
       | doesn't matter that much. Your eye can handle flat design or
       | Liquid Glass without any extra stress. It's not really a big
       | difference. Your eye can handle it and if you can't you probably
       | shouldn't be driving and you should see an eye doctor. People are
       | complaining about this because it's different from what they are
       | used to not because there's an actual problem.
        
       | kace91 wrote:
       | iOS/macos 26 have me feeling isolated in a way I've never
       | experienced in tech.
       | 
       | Aesthetics aside (which I personally don't like, but I can accept
       | as subjective) I see extreme issues and regressions literally
       | everywhere, from not being able to read the notifications in a
       | half pulled curtain to memory leaks in half the native apps.
       | 
       | Yet no one is raising their voice in the tech world. No bloggers,
       | no YouTubers, nothing that feels proportionate to the screwup I'm
       | seeing. People was far more vocal about the lack of the new Siri.
        
       | infermore wrote:
       | whoever made opening a new tab in safari take three taps, the
       | last of which is in the bottom left of the screen instead of the
       | bottom right, has some explaining to do
        
         | sangeeth96 wrote:
         | In the default "compact" layout, I can open a new tab in two
         | taps by tapping the 3 dots, tap "New tab" from the menu.
         | 
         | One tap by holding the 3 dots and dragging finger to the "new
         | tab" item.
         | 
         | But I didn't like "compact" so switched to "bottom" layout for
         | Tabs from Settings > Apps > Safari.
        
       | bradgessler wrote:
       | There's a picture floating around out there of the Apple design
       | team putting actual physical pieces of glass over icons that they
       | printed out. What's funny (not really) is how much more readable
       | that paper would have been if they simply removed the glass.
        
       | doawoo wrote:
       | I've gotten used to it on iOS 26 at least, but, I have been using
       | the official macOS release on my work macbook and it's _horrid_.
       | I'm holding onto macOS 15 as long as I possibly can on my
       | personal machine.
        
       | dangus wrote:
       | It's also introduced a bunch of UI-related bugs, like how guided
       | access has become completely botched and destroyed to the point
       | of almost being non-functional.
        
       | prody wrote:
       | In summary, Apple messed up, they had nothing to present this
       | year, so they came up with a bad design and passed it off as
       | "revolutionary". This is the kind of thing a failing company
       | does. I'm sad, I'm an Apple fan, but they are pulling scams for
       | years instead of actual developments.
        
         | lxgr wrote:
         | This seems like a minority perspective, but while (or maybe
         | because) I was really prepared to hate Liquid Glass, I actually
         | quite like it, all in all.
         | 
         | I can't speak for people with visual impairments, but for me,
         | many of the effects actually work, and I appreciate the on
         | average larger hit targets.
         | 
         | Some things, like the little icons inline of some macOS menu
         | bar items, actually make it easier to quickly spot a given
         | option in a long list to me.
        
       | PaulHoule wrote:
       | What gets me about it is that it is just a lot of random
       | vandalism of the UI without really looking like anything. The
       | clock on my phone looks like it had anti-anti aliasing applied to
       | it. Most of the contrast got drained out of the settings button
       | but only the settings button. It doesn't look like they had a
       | vision for what it should look like but instead they just let
       | some random check some random stuff into their source control.
        
         | nixpulvis wrote:
         | I imagine it's a lot easier to show you're developing code by
         | redesigning things than it is to do the work to figure out
         | fixes to harder bugs with unclear tradeoffs or work to create
         | new directions for the company. New UI is just exciting enough
         | to fool some people into thinking it's still fresh.
        
       | pupppet wrote:
       | You can almost hear the meeting that spawned this. "We want the
       | interface to get out of the user's way!" macOS 26 is even worse.
       | Suddenly not feeling so smug when I see the Windows complaints.
        
         | patrickk wrote:
         | More like "how do we shovel the UX of a very niche, overpriced
         | product that barely anyone will use (Vision Pro) on _everyone_
         | that uses a recent-ish Apple product?"
        
       | JumpCrisscross wrote:
       | "in the Music app, the current song title ticks along like a
       | stock-market ticker"
       | 
       | This is how it worked on OG iTunes. (Did it also scroll on the
       | iPod?)
        
       | captn3m0 wrote:
       | Some of the Safari screenshots are making me wonder if fake
       | browser chrome attacks will become more prominent in iOS. The
       | chrome/content boundary has slipped away to almost nothing, and
       | it should be possible now to emulate the floating buttons on
       | Safari.
        
         | exasperaited wrote:
         | Indeed. Not good.
        
       | ForceBru wrote:
       | Wow, I'm NOT upgrading to iOS 26, this looks terrible. Moreover,
       | I see people complaining about poor performance and worsening
       | battery life.
        
         | themadturk wrote:
         | Certainly neither is true for everyone. I don't notice any
         | difference in my iPhone's life or performance.
        
       | id00 wrote:
       | All these threads about iOS 26 reminded me about something long
       | forgotten like... the release of iOS
       | 
       | I suggest to check the comments in this 12 years old thread [1],
       | replace version number 7 with 26 there and realise that some
       | things never change
       | 
       | [1] https://news.ycombinator.com/item?id=5856398
        
         | roxolotl wrote:
         | Yea I'm tempted to upgrade because I assume that people just
         | don't like change. But then seeing nn group doesn't like it
         | isn't a great sign. Definitively going to wait and see what
         | people say in a few months.
        
         | WorldPeas wrote:
         | Just because something happened once before doesn't mean that
         | it's good.
        
         | rurp wrote:
         | I'm not surprised since I think most UI overhauls replace one
         | system with another that is roughly equally good, except that
         | nobody is familiar with the new system so everyone burns a
         | bunch of time and attention learning the new one just to get
         | back to par. The new UI often isn't worse in any objective
         | sense, it's just not better and the whole exercise is a giant
         | waste of everyone's time.
         | 
         | Some subset of users like re-learning how to do the same basic
         | things in a new way, such as switching browser tabs, but most
         | people want to spend ~0 time on that stuff and get justified
         | annoyed when it's pushed on them.
         | 
         | Of course over time people will get used to the new design, but
         | even if the new one is materially worse what are people going
         | to do? It's not like Apple cares that much about random user
         | opinion and the joy of a monopoly or duopoly is that the
         | companies controlling one don't have all that much incentive to
         | keep people happy.
        
       | sehugg wrote:
       | My least favorite animation is in Mobile Safari, when you tap the
       | search bar and it expands and brings up the controls at the
       | bottom. There's a sort of shiny sweep transition from top to
       | bottom, but it's distracting and it's not obvious why it exists.
       | I assume it's to highlight the bottom control bar, but that's
       | just a guess.
       | 
       | I also notice that CarPlay has _more_ contrast now, and not much
       | Liquid Glass. Kinda telling.
        
       | bicx wrote:
       | 2025 feels like a cardinal year for top-down decisions we all
       | just have to endure for the present. The best we can do is bitch
       | loudly and often, and hope the people at the top still feel
       | threatened by consumers/constituents.
       | 
       | This Liquid Glass decision is particularly challenging for my
       | tiny startup. We have multiple platforms including iOS and
       | Android. I was hoping to share much of our design language across
       | iOS and Android, but now Apple has essentially decided that this
       | Liquid Glass will be mandatory after a year of support for
       | "compatibility mode" that disables it for your app.
       | 
       | We'll now have to spend expensive engineering time to cater to
       | Apple's design whims rather than actually working on PMF and
       | profitability.
        
       | windows_hater_7 wrote:
       | I think there were some nice improvements like changing the
       | cursor in iPadOS to be an arrow instead of a circle. I'm really
       | just shocked at the number of serious bugs in the updates. My
       | Apple Watch is sometimes 7 minutes faster than the actual time.
       | MacOS is the worst though. I don't remember the last time I
       | experienced a kernel panic, but today my Mac crashed because of a
       | DMA translation fault.
        
         | frizlab wrote:
         | Fun, I actually preferred the circle. I loved the shape
         | changing into the element it was hovering; I miss that a lot.
        
       | zobzu wrote:
       | liquid glass is dumb. i've no idea what's going on at apple, but
       | it makes zero sense.
        
       | lsch1033 wrote:
       | Sounds like it's the first time you know AAPL. You won't get
       | disappointed if lower your expectations of products from such a
       | company. I am using iPhone SE as a digital wallet / dumb phone,
       | the new UI doesn't make it worse because it's already buggy and
       | nonresponsive. Newer devices on your hands will perform as bad
       | after three years.
        
       | fkyoureadthedoc wrote:
       | I've been using it since the public beta dropped. I don't get
       | what all the fuss is about, it's fine. Some improvements, some
       | annoyances, but overall fine. I like the newer windowing stuff on
       | iPad.
        
       | deafpolygon wrote:
       | Honestly, this article is overblown. It works just fine for me
       | and I don't have any major issues.
        
       | dawnerd wrote:
       | There's some parts where I'm like that looks nice, but good grief
       | theirs so many bugs. I know they'll be fixed, but how was this
       | ever approved?
        
       | DonHopkins wrote:
       | Low contrast text over busy backgrounds, from the same asshole
       | coke head designers who brought you the mouse you can't use while
       | it's charging, because their whimsically creative design
       | portfolios are more important than your time and usability.
        
       | game_the0ry wrote:
       | I see like 3-5 UI bugs a day in iOS 26. Liquid ass, indeed. Some
       | apple product VP really wanted to be the next Steve Jobs, took 4
       | steps backwards instead.
        
       | nixpulvis wrote:
       | > Now, in iOS 26, search has migrated to the bottom of the screen
       | and is always visible.
       | 
       | Holy shit, why?!
       | 
       | Clicking the too of the screen always would bring you back to the
       | top and then search was right there! This is what we get when
       | people cater to the lowest denominator and try holding the hands
       | of people I don't want to be lumped in with.
        
       | Animats wrote:
       | Remember Aero, in Windows 7? Same translucency concept. Somewhat
       | similar animation. But without the small-screen reuse of space,
       | with text on top of buttons, buttons on top of text and text on
       | top of text.
       | 
       | This seems to be a spinoff of the tendency to put controls on top
       | of vertical video. Amusingly, just as design is focusing on
       | vertical layout, folding phones are coming in.
        
       | SomeHacker44 wrote:
       | I have reduced transparency turned on in iPadOS accessibility
       | forever. However there is so much gratuitous transparency now I
       | can barely use half the features. Why do I need to see behind
       | quick settings to adjust brightness? Or do anything? This new
       | update has made me miserable. It never even asked me if I wanted
       | to upgrade. Which I would never want anyway. I only use one,
       | exactly one app... Foreflight.
        
       | jansan wrote:
       | My wife, wo is just an average user, likes liquid glass a lot.
       | She said it just looks nice and she did not have any usability
       | issues. It seems us tech people are more critical towards the new
       | UI changes
        
       | paulbjensen wrote:
       | If they had just increased the blur and made it contrast more.
       | 
       | Also I now have this instinctive feeling that every time I
       | upgrade iOS on my devices, the battery is going to get hammered a
       | bit more.
       | 
       | I would love it if they did for iOS what they did for Mac OS Snow
       | Leopard - no new features, just performance improvements on the
       | existing software.
       | 
       | Of course it might cannibalise iOS device sales, but maybe (just
       | maybe), it would result in improved customer loyalty and
       | commitment to Apple - not just for their hardware but also their
       | software. A case of long-term gains over short-term targets.
        
       | frereubu wrote:
       | I don't have accessibility issues, but even so I've been a fan of
       | these settings for a few iOS versions now:
       | Settings > Accessibility > Display & Text Size > Reduce
       | Transparency       Settings > Accessibility > Display & Text Size
       | > Increase Contrast       Settings > Accessibility > Display &
       | Text Size > Differentiate Without Colour       Settings >
       | Accessibility > Motion > Reduce Motion       Settings >
       | Accessibility > Motion > Prefer Cross-Fade Transitions
       | 
       | To try and make my phone less interesting so I spend less time on
       | it, I also use Settings > Accessibility > Display & Text Size >
       | Colour Filters > Greyscale with Intensity turned up to max so
       | it's black and white. If you set Settings > Accessibility >
       | Accessibility Shortcut to Colour Filters you can toggle this with
       | a triple slick of the side button, in case you want to show
       | someone a photo or something.
        
         | layer8 wrote:
         | The trouble with Reduce Transparency on iOS 26 is that it also
         | reduces contrast (irrespective of Increase Contrast).
        
       | zakki wrote:
       | Hopefully Apple will change its decision on Liquid Glass not too
       | long like that butterfly keyboard.
        
       | drob518 wrote:
       | The article is pretty accurate. I've been using IOS 26 for a
       | couple weeks and there is very little to recommend it. Yea,
       | sometimes it looks cool, but many times it doesn't, and as the
       | article highlights, the usability seems to have gone backwards.
        
       | gpm wrote:
       | One thing I've never understood is why phone companies push these
       | UI updates to existing devices.
       | 
       | It seems like it
       | 
       | a) Annoys users when their devices change out from under them.
       | 
       | b) Reduces the incentive to buy the new thing with the new
       | fashionable update.
       | 
       | Anyone have any idea why the business case works out the way it
       | does?
        
       | wycy wrote:
       | Unpopular opinion apparently: I love it. I've been using it since
       | beta 1 and it's grown on me enormously. iOS 18 on my work iPhone
       | felt incredibly dated and I was relieved when we could finally
       | upgrade enterprise devices.
        
       | rayiner wrote:
       | I thought people were overreacting. But this is rancid. I have an
       | OCD reaction to rubber-banding in the UI (e.g. when a browser
       | content area can't keep up when resizing a simple page like HN).
       | This has been a smooth operation since OS X 10.3? Tahoe can't do
       | it on my Mac Mini M1!
        
       | glimshe wrote:
       | I disabled transparency because I find it objectively harder to
       | see the icons. This is a no brainer. What used to be a clear icon
       | is now mixed with pixels from the background, which are also
       | potentially changing due to animations. I really don't get it.
        
       | comrade1234 wrote:
       | So far the most I've seen is that it's a bit annoying and not set
       | up for working with fingers.
       | 
       | For example, I'm in safari and push the bookmark button and it
       | and the neighboring buttons light up. But my finger is blocking
       | the button I'm pressing so I don't know it's the brightest
       | button. Instead I see the neighboring buttons light up and my
       | brain thinks I'm pressing that.
       | 
       | It's been a few weeks now and you'd think I'd be over it by now
       | but I'm not. I press the screen, a button I don't want lights up,
       | oh no wrong button, oh wait never mind.
        
       | merelysounds wrote:
       | How much of this can be turned off or otherwise reduced?
       | 
       | And a follow up question: did anyone test whether reducing liquid
       | glass effects improves battery life?
        
       | operator-name wrote:
       | The article makes an interesting point about the search focus. I
       | wonder if there were plans for AI assisted search? That is a
       | direction that could explain why search became so prominent.
        
       | kwar13 wrote:
       | Feels like liquid glass is some weird preamble to augmented
       | reality so that you get used to the interface.
       | 
       | Thankfully most of the "liquid glassy" things can be undone in
       | the accessibility options on iOS.
        
       | npunt wrote:
       | TLDR not all perspectives have optimal legibility, but if it's
       | easy to change perspective to achieve optimal legibility, then it
       | might be a good tradeoff if you get other value in return. And
       | phones have gotten bigger, and this is a reset of default device
       | expectation.
       | 
       | --
       | 
       | As an app developer I (generally) like liquid glass, it injects
       | some much needed fun and freshness into our devices. It's still
       | rough around the edges and some of these points are very valid,
       | especially around not overdoing it to show off and some text-on-
       | text issues.
       | 
       | However I do think some of the issues raised are based on a
       | different goals around legibility.
       | 
       | I think NNgroup wants all interfaces to be optimally legible at
       | any given moment. I think Apple wants all interfaces to _have
       | access to legibility_ at any given moment, typically by moving
       | the screen a bit.
       | 
       | These are legitimate differences of opinion. A physical metaphor
       | might be that you have a paper with a glass paperweight atop it.
       | If one were to judge a photo of your perspective looking at it as
       | though it were a UI, they might comment that the paper is hard to
       | read in places because of the paperweight.
       | 
       | But in reality, it takes half a second to move that paperweight
       | aside to read the paper, and the paperweight serves another
       | valuable purpose keeping the paper from moving. This is akin to
       | other purposes UI elements serve. It's a balance and a tradeoff.
       | 
       | Just like Steve Jobs pointed out to Round Rects Are Everywhere!
       | [0], the physical world is _full_ of content that obscures other
       | content. What do we do? We turn our head a bit, or move a thing
       | aside. We don 't expect the physical world to have optimal
       | legibility at all possible perspectives. While we can (and
       | should) do better in the digital realm, there is a spectrum and
       | the optimal point may not be where NNgroup wants it, especially
       | as the capability of mobile devices reaches and exceeds that of
       | the physical realm.
       | 
       | To address another point this article makes about touch targets:
       | 
       | Prior iOS versions made decisions about spacing between icons
       | that were based on smaller devices (4.7-5.5", or 9.5-13 sq in).
       | iPhones are larger these days (6.1-6.9", or 14-18 sq in), so the
       | physical area of a touch target isn't actually that different, if
       | at all. A big UI refresh is the time to update these kinds of
       | assumptions.
       | 
       | [0] https://www.folklore.org/Round_Rects_Are_Everywhere.html
        
       | nisten wrote:
       | Looks like MacOS is finally having it's Windows Vista moment
       | 
       | Meanwhile linux people are removing buttons, window borders
       | entirely, sometimes removing colors too, it's glorious.
        
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