[HN Gopher] Sora Update #1
       ___________________________________________________________________
        
       Sora Update #1
        
       Author : davidbarker
       Score  : 122 points
       Date   : 2025-10-04 00:39 UTC (22 hours ago)
        
 (HTM) web link (blog.samaltman.com)
 (TXT) w3m dump (blog.samaltman.com)
        
       | minimaxir wrote:
       | Yeah, Nintendo called, and faster than expected.
       | 
       | > People are generating much more than we expected per user, and
       | a lot of videos are being generated for very small audiences.
       | 
       | What did OpenAI expect, really? They imposed no meaningful
       | generation limits and and "very small audiences" is literally the
       | point of an invite-only program.
        
         | Jordan-117 wrote:
         | Current limit seems to be 100 per rolling 24 hour period, so
         | not unlimited but definitely huge given the compute costs.
        
           | minimaxir wrote:
           | Setting the limit that high for a soft launch is bizarre. I
           | got access to Sora and got the gist of it with like 10
           | generations.
        
         | techblueberry wrote:
         | I don't understand, what do they mean very small audiences, am
         | I not supposed to make video for myself?
        
           | minimaxir wrote:
           | OpenAI likely intended users to post every video they make to
           | the public feed instead of just using the app as a free video
           | generator. (i.e. Midjourney)
           | 
           | Of course, another reason that people don't publish their
           | generated videos is because they are bad. I may or may not be
           | speaking from experience.
        
             | dgs_sgd wrote:
             | Can confirm.. I got access to the app yesterday and I have
             | used it exclusively for making drafts and sending them to
             | my friends without posting.
        
               | mrcwinn wrote:
               | 100%. I'm not comfortable sharing likeness of myself
               | publicly. I send goofy stuff to friends. That was day 1,
               | at least.
               | 
               | Day 2+ I haven't used the app again.
        
           | notatoad wrote:
           | my read: they made the app look like tiktok, and were
           | expecting people to make tiktok style viral videos. instead,
           | what people are making is cameo-style personalized messages
           | for their friends, starring mario.
        
         | CPLX wrote:
         | Indeed. If you read between the lines that's clearly it.
         | 
         | And on that note can I add how much I truly despise sentences
         | like this:
         | 
         | > We are hearing from a lot of rightsholders who are very
         | excited for this new kind of "interactive fan fiction" and
         | think this new kind of engagement will accrue a lot of value to
         | them, but want the ability to specify how their characters can
         | be used (including not at all).
         | 
         | To me this sentence sums up a certain kind of passive
         | aggressive California, Silicon Valley, sociopathic way of
         | communicating with people that just makes my skin crawl. It's
         | sort of a conceptual cousin to concepts like banning someone
         | from a service without even telling them or using words like
         | "sunset" instead of "cancel" and so on.
         | 
         | What that sentence actually fucking means is that a lot of
         | powerful people with valuable creative works contacted them
         | with lawyers telling them to knock this the fuck off. Which
         | they thought was appropriate to put in parentheses at the end
         | as if it wasn't the main point.
        
           | adriand wrote:
           | > To me this sentence sums up a certain kind of passive
           | aggressive California, Silicon Valley, sociopathic way of
           | communicating with people that just makes my skin crawl.
           | 
           | To me that's Sam Altman in a nutshell. I remember listening
           | to an extended interview with him and I felt creeped out by
           | the end of it. The film Mountainhead does a great job
           | capturing this.
        
           | lelandfe wrote:
           | Wow, I am sure excited for your new kind of interactive fan
           | fiction of my properties. It will accrue us a lot of value!
           | Anyway, please do not use our properties.
        
             | vntok wrote:
             | Nice but there's no need for the "please": it's not a
             | request, it's a demand from an official lawyer-penned,
             | strongly-worded, lawsuit actionable letter.
        
           | martin-t wrote:
           | It feels like big exploitative multimedia companies are the
           | main force fighting big exploitative ML companies over
           | copyright of art.
           | 
           | I wish big exploitative tech companies would fight them over
           | copyright of code but almost all big exploitative tech
           | companies are also big exploitative ML companies.
           | 
           | Oracle to the rescue? What a sick, sad world.
        
           | saxonww wrote:
           | I'm not really disagreeing with you, but I think it's more
           | about salesmanship than anything else. "We released v1 and
           | copyright holders immediately threatened to sue us, lol"
           | sounds like you didn't think ahead, and also paints copyright
           | holders in a negative light; copyright holders who you need
           | to not be enemies but who, if you're not making it up, are
           | already unhappy enough to want to sue you.
           | 
           | Sam's sentence tries to paint what happened in a positive
           | light, and imagines positive progress as both sides work
           | towards 'yes'.
           | 
           | So I agree that it would be nice if he were more direct, but
           | if he's even capable of that it would be 30 years from now
           | when someone's asking him to reminisce, not mid-hustle. And
           | I'd add that I think this is true of all business executives,
           | it's not necessarily a Silicon Valley thing. They seem to
           | frequently be mealy-mouthed. I think it goes with the
           | position.
        
           | signatoremo wrote:
           | You may not like their message, but the style can be found in
           | practically any public communication from any corporation.
           | Read a layoff announcement from Novo Nordisk as an example
           | [1]. No difference.
           | 
           | This is what I don't like about HN, manufactured outrage when
           | one dislikes the messenger. No substance whatsoever.
           | 
           | When users are given such a powerful tool like Sora, there
           | will naturally be conflicts. If one makes a video putting a
           | naked girl in a sacred Buddhist temple in Bangkok, how do you
           | think Thai people will react?
           | 
           | This is OpenAI attempting balancing acts between conflicting
           | interests, while trying to make money.
           | 
           | [1]-https://www.novonordisk.com/content/nncorp/global/en/news
           | -an...
        
             | id00 wrote:
             | I actually really like that comment. It's an example of
             | classic doublespeak and it's a shame that "Open"AI uses it
             | and we as society tolerate that (as well as other companies
             | of course)
        
             | redserk wrote:
             | If we're going on HN rants, this bizarre tendency of
             | reframing the blatantly obvious into something it isn't
             | doesn't help any argument.
             | 
             | The messenger isn't some random, disconnected third party
             | here.
        
             | toshinoriyagi wrote:
             | Yes, but one of the conflicting interests is illegal. We
             | all know these companies pirate a huge amount of
             | copyrighted data to train their LLMs and VLMs. Clear
             | copyright infringement, Anthropic just lost a few billion
             | dollars for this.
             | 
             | In addition, the training process attempts to reproduce the
             | copyrighted training data as perfectly as possible, with
             | the intent to rent the resulting model out for commercial
             | gain afterwards. Many argue that this is not fair use, but
             | another instance of copyright infringement.
             | 
             | And if the previous infractions weren't enough, OpenAI's
             | customers are now generating mass videos of copyrighted
             | characters.
             | 
             | So, while it may be common corporate speak, it is still
             | snake-tongued weasel-blather that downplays the illegality
             | of their actions.
        
           | rhetocj23 wrote:
           | Exactly. I really hope Altman gets whats coming for him.
        
         | minimaxir wrote:
         | Update after more testing: looks like every popular video game
         | prompt (even those not owned by Nintendo) triggers a Content
         | Warning, and prompting "Italian video game plumber" didn't work
         | either. Even indie games like Slay the Spire and Undertale got
         | rejected. The only one that didn't trigger a "similarity to
         | third party content" Content Violation was Cyberpunk 2077.
         | 
         | Even content like Spongebob and Rick and Morty is now being
         | rejected after having flooded the feeds.
        
           | mallowdram wrote:
           | I see a movie: The MoTrix, copyright blasting Soraddicts
           | invent a new prompting language (or discover the one Altman
           | seeded) as a way of evading Agents of the Entity, a (c)
           | deity/program. Once unleashed, the world descends into
           | HeroClix and ReadyPlayerOne slop simulation where original
           | becomes indistinguishable from stolen.
        
         | ojosilva wrote:
         | And I don't think you can revenue share these generations with
         | rights owners just like that. What rights owner will let their
         | "product" be depicted in any imaginable situation by any prompt
         | by anyone in the planet? Words are powerful and images a 1000
         | words worth, videos are a millionth fold... I've seen a quick
         | Sora video from OpenAI themselves I believe of the real life
         | Mario Bros Princess, a rather voluptuous one, playing herself
         | on a console and the image stuck. And it's not just misuse,
         | distortion or appropriation but also association: imagine a
         | series of very viral videos of Pikachu drinking Coke or a fan
         | series of Goku with friends at KFC... it could condition, or
         | steal, future marketing deals for the rights holders.
         | 
         | This is a non-starter, unless you own a "license to AI" from
         | the rights owner directly, such as an ad agency that uses Sora
         | to generate an ad it was hired to do.
        
       | geraldalewis wrote:
       | > rightsholders
        
         | roxolotl wrote:
         | It's telling to how society values copyright of different media
         | that 4 years into people yelling about these being copyright
         | violation machines the first time there's been an emergency
         | copyright update has been with video.
        
           | musicale wrote:
           | "Hi, as the company that bragged about how we had ripped off
           | Studio Ghibli, and encouraged you to make as many still
           | frames as possible, we would now like to say that you are
           | making too many fake Disney films and we want you to stop."
        
             | timschmidt wrote:
             | Cue an open weights model from Qwen or DeepSeek with none
             | of these limitations.
        
               | ineedasername wrote:
               | These attempted limitations tend to be very brittle when
               | the material isn't excised from the training data, even
               | more so when it's visual rather than just text. It
               | becomes very much like that board game Taboo where the
               | goal is to get people to guess a word without saying a
               | few other highly related words or synonyms.
               | 
               | For example, I had no problem getting the desired results
               | when I promoted Sora for "A street level view of that
               | magical castle in a Florida amusement area, crowds of
               | people walking and a monorail going by on tracks
               | overhead."
               | 
               | Hint: it wasn't Universal Studios, and unless you know
               | the place by blind sight you'd think it had been the
               | mouse's own place.
               | 
               | On pure image generation, I forget which model, one
               | derived from stable diffusion though, there was clearly a
               | trained unweighting of Mickey Mouse such that you
               | couldn't get him to appear by name, but go at it a little
               | sideways? Even just "Minnie Mouse and her partner"? Poof-
               | guardrails down. If you have a solid intuition of the
               | term "dog whistling" and how it's done, it all becomes
               | trivial.
        
               | timschmidt wrote:
               | Absolutely. Though the smarter these things get, and the
               | more layers of additional LLMs on top playing copyright
               | police that there are, I do expect it to get more
               | challenging.
               | 
               | My comment was intended more to point out that copyright
               | cartels are a competitive liability for AI corps based in
               | "the west". Groups who can train models on all available
               | culture without limitation will produce more capable
               | models with less friction for generating content that
               | people want.
               | 
               | People have strong opinions about whether or not this is
               | morally defensible. I'm not commenting on that either
               | way. Just pointing out the reality of it.
        
               | TeMPOraL wrote:
               | It's a matter of time. I imagine they'll get more effect
               | suppressing activations of specific concepts within the
               | LLM, possibly in real time. I.e. instead of filtering
               | prompt for "Mickie Mouse" analogies, or unlearning the
               | concept, or even checking the output before passing it to
               | user, they could monitor the network for specific
               | activation patterns and clamp them during inference.
        
           | ronsor wrote:
           | The only thing we need is an emergency copyright deprecation.
        
             | martin-t wrote:
             | So people who spend time working on code or art should have
             | exactly zero protection against somebody else just taking
             | their work and using it to make money?
        
               | 1gn15 wrote:
               | Yes.
               | 
               | (The "takers" also do not have copyright protection.)
        
               | noduerme wrote:
               | Great, you've just removed any incentive for people to
               | make anything.
        
               | ares623 wrote:
               | It's ok I don't have any talent so that won't affect me
        
               | JimDabell wrote:
               | The vast amounts of permissively licensed works directly
               | contradicts you.
               | 
               | Even if you take away copyright, there are plenty of
               | incentives to create. Copyright is not the sole reason
               | people create.
        
               | noduerme wrote:
               | Vague. Are you talking about reasons to create like the
               | joy of creating? Your bio describes you as a 'tech
               | entrepreneur', not 'DIY tinkerer'. So I'll assume that
               | when you spend a great deal of time entrepreneuring
               | something, you do so with the hope of remuneration. Maybe
               | not by licensing the copyright, but in some form.
               | 
               | Permissive licenses are great in software, where SAAS is
               | an alternative route to getting paid. How does that work
               | if you're a musician, artist, writer, or filmmaker who
               | makes a living selling the rights to your creative
               | output? It doesn't.
        
               | JimDabell wrote:
               | > Vague. Are you talking about reasons to create like the
               | joy of creating?
               | 
               | That's one of them, but I really don't have to be
               | specific about the reasons. I just have to point out the
               | existence of permissively licensed works. You said:
               | 
               | > Great, you've just removed any incentive for people to
               | make anything.
               | 
               | This is very obviously untrue. Perhaps you meant to say
               | "...you've just removed _some_ incentives for people to
               | make _some_ things"?
        
               | martin-t wrote:
               | So basically the only winners should be:
               | 
               | - owners of large platforms who don't care what
               | "content"[0] is successful or if creators get rewarded,
               | as long as there is content to show between ads
               | 
               | - large corporations who can afford to protect their
               | content with DRM
               | 
               | Is that correct?
               | 
               | Do you expect it to play out differently? Game it out in
               | your head.
               | 
               | [0]: https://eev.ee/blog/2025/07/03/the-rise-of-
               | whatever/#:~:text...
        
               | reorder9695 wrote:
               | No, but the current system is totally idiotic. Why not
               | have a fixed timeframe i.e. 30-50 years to make money?
               | Life of the author + x years is stupid not only because
               | it's way too long, it keeps going until way after the
               | creator is no longer benefitting, and it can cause issues
               | with works where you don't know who the author is so you
               | can't cleanly say it's old enough not to have copyright.
               | 
               | I'm not sure for most (specifically smaller, who need the
               | most protection) creators this would actually change very
               | much. Media typically makes money in it's first few years
               | of life, not 70 years on.
        
               | mallowdram wrote:
               | The shareholder class would demand rapid fire
               | exploitation of (c) the moment it expired and the
               | resulting media would be a soup of mediocrity. The idea
               | is to recognize the highly creative have unique
               | imaginations that invent paradigms that propel culture.
               | Excluding that for 70+ years generates that. Had Lucas
               | gained the rights to Flash Gordon (DeLaurentiis beat him
               | to it) he'd never been forced to create the SW universe.
               | Think about constraints as the path to progress.
        
               | iterance wrote:
               | This does not demonstrate a sound understanding of how
               | the public domain works, why copyright lengths have been
               | extended so ferociously over the last century (it's
               | shareholders who want this), nor the impact it has both
               | on creative process and public conversation.
               | 
               | This is a highly complex question about how legal
               | systems, companies, and individual creatives come in
               | conflict, and cannot be summarized as a positive creative
               | constraint / means to celebrate their works.
        
               | mallowdram wrote:
               | I develop copyright material from the letter and the
               | images that I've both sold to studios and own myself.
               | Copyright lengths are there to prevent the shareholder
               | class from rapid exploitation. Once copyright declines to
               | years not decades, shareholders will demand that be
               | exploited rather than new ideas. The public conversation
               | is rather irrelevant as the layperson doesn't have a
               | window into the massive risk, long-term development
               | required to invent new things, that's how copyright is
               | not a referendum, it's a specialized discourse. Yes the
               | idea of long-term copyright developed under work-for-hire
               | or individual ownership can be easily summarized.
               | License, sample, or steal. Those are the windows.
        
               | martin-t wrote:
               | Then the solution is fixing the problem, not removing any
               | protections at all.
               | 
               | In fact, copyright should belong to the people who
               | actually create stuff, not those who pay them.
        
       | kg wrote:
       | The detail that rightsholders seem to be demanding a revenue
       | share is interesting. That sounds administratively and
       | technologically very complex to implement and probably also just
       | plain expensive to implement.
        
         | minimaxir wrote:
         | Sam says Sora 2 has to make money but there is no revenue model
         | that can feasibly offset a $4-5 compute cost per video.
        
           | nojs wrote:
           | Where did you get that figure from?
        
             | minimaxir wrote:
             | It's more a ballpark since exact numbers vary and OpenAI
             | could be employing shenanigans to cut costs, but in
             | comparison, Veo 3 which has similar quality 720p video
             | costs $0.40/second for the user, and Sora's videos are 10
             | seconds each. Although Veo 3 could cost more or less to
             | Google than what is charged to the user.
             | 
             | I suspect OpenAI's costs to be higher if anything since
             | Google's infra is more cost-efficient.
        
             | nvr219 wrote:
             | It was revealed to them in a dream.
        
           | dwohnitmok wrote:
           | With some back of the napkin math, I am pretty sure you're
           | off by at least two orders of magnitude, conceivably 4. I
           | think 2 cents per video is an upper limit.
           | 
           | https://news.ycombinator.com/item?id=45434298
           | 
           | Generally speaking, API costs that the consumer sees are
           | _way_ higher than compute costs that the provider pays.
           | 
           | EDIT: Upper limit on pure on-going compute cost. If you
           | factor in chip capital costs as another commentator on the
           | other thread pointed out, you might add another order of
           | magnitude.
        
             | rafram wrote:
             | You also aren't including amortized training costs, which
             | are immense (and likely ongoing as they continue to tweak
             | the model).
        
               | dwohnitmok wrote:
               | I suspect amortized training costs are only a relatively
               | small fraction of the amortized hardware costs (i.e.
               | counting amortized hardware costs already accounts for
               | the large fraction of the cost of training and pulling
               | out training as a completely separate category double
               | counts a lot of the cost).
        
         | martin-t wrote:
         | This is how all work should be rewarded.
         | 
         | Workers getting paid a flat rate while owners are raking in the
         | entire income generated by the work is how the rich get richer
         | faster than any working person can.
        
         | pxoe wrote:
         | This "but it's too hard to implement" excuse never made sense
         | to me. So it's doable to make a system like this, to have smart
         | people working on it, hire and poach other smart people, to
         | have payments systems, tracking systems, personal data
         | collection, request filtering and content awareness, all that
         | jazz, but somehow all of that grinds to a halt the moment a
         | question like this arises? and it's been a problem for years,
         | yet some of the smartest people are just unable to approach it,
         | let alone solve it? Does it not seem idiotic to see them serve
         | 'most advanced' products over and over, and then pretend like
         | this question is "too complex" for them to solve? Shouldn't
         | they be smart enough to rise up to that level of "complexity"
         | anyway?
         | 
         | Seems more like selective, intentional ignoring of the problem
         | to me. It's just because if they start to pay up, everyone will
         | want to get paid, and paying other people is something that
         | companies like this systematically try to avoid as much as
         | possible.
        
       | rr808 wrote:
       | That is my reminder to generate more AI slop to burn through all
       | that VC cash.
        
         | rhetocj23 wrote:
         | Someone I know uses chatgpt a lot. Not because they find it
         | incredibly valuable. But because they want to stick it to the
         | VC's funding OAI and increase their costs with no revenue.
         | 
         | So this is why you have to be careful about usage numbers. The
         | only true meaningful number is about those who are contributing
         | towards revenue. Without that OAI is just a giant money sink.
        
           | MountDoom wrote:
           | I suspect this has the opposite effect. More daily users ==
           | higher valuation, so more profit if the VCs decide to sell.
           | There's no pressure on OpenAI to become profitable yet.
        
       | jameslk wrote:
       | Viacom-suing-YouTube-after-it-used-all-its-IP-as-a-growth-hack
       | vibes
        
         | nextworddev wrote:
         | Lol blast from the past. Real Gs remember this.
        
       | piskov wrote:
       | Broke: cure cancer, new physics, agi, take your jobs, what have
       | you. Please give us a trillion.
       | 
       | Woke: AI slop tictoc to waste millions of human-hours.
        
         | eclipticplane wrote:
         | > AI slop tictoc to waste millions of human-hours.
         | 
         | Don't forget the power it consumes from an already overloaded
         | grid [while actively turning off new renewable power sources],
         | the fresh water data centers consume for cooling, and the noise
         | pollution forced on low-income residents.
        
           | amarcheschi wrote:
           | As a european, i don't know if it's more funny or sad that
           | american citizens close tho data centers are effectively
           | subsidizing ai for the rest of the world by paying more for
           | their electricity since the datacenters are mostly there
        
         | noduerme wrote:
         | You make a good point. They may well as admit at this point
         | that curing cancer, new physics, and AGI aren't going to happen
         | very soon.
         | 
         | What surprises me a bit is that they'd take this TikTok route,
         | rather than selling Sora as a very expensive storyboarding tool
         | to film/tv studios, producers, etc. Why package it as an app
         | for your neice to make viral videos that's bound to lose money
         | with every click? Just sell it for $50k/hr of video to someone
         | with deep pockets. Is it just a publicity stunt?
        
           | measurablefunc wrote:
           | The query data they are collecting can be used for ad
           | targeting. Remember, if you're not paying for it (and in many
           | cases even when you are paying for it) then the data
           | collected from your use of the application is going to be
           | used by someone to make money one way or another. Google made
           | billions from search queries & OpenAI has an even better
           | query/profiling perspective on its users b/c they are
           | providing all sorts of different modalities for interaction,
           | that data is extremely valuable, analogous to how Google
           | search queries (along w/ data from their other products) are
           | extremely valuable to corporate marketing departments that
           | are willing to pay a premium for access to Google's targeting
           | algorithms.
        
           | rsynnott wrote:
           | > What surprises me a bit is that they'd take this TikTok
           | route, rather than selling Sora as a very expensive
           | storyboarding tool to film/tv studios, producers, etc.
           | 
           | Because it's not good enough, I would assume. Hard to see it
           | actually being useful in this role.
        
         | rsynnott wrote:
         | Well, yeah, but that stuff was all bullshit, whereas the fake
         | tiktok kind of exists and might keep the all-important money
         | taps on for another six months or so.
        
         | amarcheschi wrote:
         | Almost as if the AGI talks were what a ceo would do to pump the
         | hype of its company as much as possible
        
       | tkamado wrote:
       | The OpenAI dream: replace your job with AI, replace your free
       | time with AI slop?
        
         | stogot wrote:
         | And replace rightsholders with "maybe we will try to revenue
         | share... maybe"
        
           | pants2 wrote:
           | They also said at one point they'll share their profits with
           | the world as UBI
        
       | CompoundEyes wrote:
       | I don't have access but it seems you can impose a friend into a
       | video? Are we not rightsholders to our own likeness? It seems
       | like a person should be able to block a video someone shares
       | without their consent or earn revenue then if their likeness is
       | used.
        
         | minimaxir wrote:
         | You have to explicitly opt into sharing your likeness with
         | permission controls.
         | 
         | > person should be able to block a video someone shares without
         | their consent
         | 
         | That is already implemented.
        
           | solid_fuel wrote:
           | > You have to explicitly opt into sharing your likeness with
           | permission controls.
           | 
           | Ok... how is that supposed to work? I don't have an OpenAI
           | account, there are no permission controls for me. Someone
           | else could easily upload a picture of me, no?
        
             | pants2 wrote:
             | No, you have to register yourself with a video where you're
             | required to say a unique code.
             | 
             | So unless you've posted a video of yourself online saying
             | every number from 1 to 99 they won't be able to copy your
             | likeness
        
               | noduerme wrote:
               | So only the heads of companies who lead shareholder
               | meetings are vulnerable to this exploit? Cool.
        
               | solid_fuel wrote:
               | That's more than I expected from them, genuinely. But it
               | still doesn't seem like a very solid solution. I wonder
               | how much variation in look and voice it accepts?
               | 
               | My partner likes to cosplay, and some of the costumes are
               | quite extensive. If they want to generate a video in a
               | specific outfit will they need to record a new source
               | video? The problem exists in the other direction, too. If
               | someone looks a lot like Harrison Ford, will they be able
               | to create videos with their own likeness?
               | 
               | I wonder how this extends to videos with multiple people,
               | as well. E.g. if both my friend and I want to be in a
               | video together.
        
               | WmWsjA6B29B4nfk wrote:
               | It's not like making a video of someone saying a number,
               | given a single photo and any voice sample is a very
               | difficult problem today. We can just fast-forward a few
               | weeks into a world where this ,,registration" is already
               | broken.
        
               | kouteiheika wrote:
               | This seems... pretty easy to get around? There are
               | already open weight models which can take any photo and
               | audio and make a video out of it with the character
               | speaking/singing/whatever, and it runs on normal consumer
               | hardware.
        
               | pants2 wrote:
               | So you wouldn't know what the three numbers are ahead of
               | time, you'd have to be using a real time face replacement
               | model (or I guess live-switching between pre-rendered
               | clips) and somehow convince the app that you're the
               | iPhone selfie cam.
               | 
               | But at that point you might as well just use WAN 2.2
               | Animate and forget about Sora.
        
       | crimsoneer wrote:
       | So that sounds like they "released" this fully aware it would
       | generate loads of hype, but never ever be legally feasible to
       | release at scale, so we can expect some heavily cut down version
       | to eventually become publicly released?
        
         | nmfisher wrote:
         | Feels very much like a knee-jerk response to Facebook releasing
         | their "Vibes" app the week before. It's basically the same
         | thing, OpenAI are probably willing to light a pile of money on
         | fire to take the wind out of their sails.
         | 
         | I also don't think the "Sam Altman" videos were
         | authentic/organic at all, smells much more like a coordinated
         | astroturfing campaign.
        
           | ares623 wrote:
           | Or to distract from the new routing and intent/context
           | detection thing they have going on.
        
       | g42gregory wrote:
       | It is already illegal to use images in somebody's likeness for
       | commercial purposes or purposes that harm their reputation, could
       | be confusing, etc... Basically the only times you could use these
       | images are for some parodies, for public figures, and fair use.
       | 
       | Now, the OpenAI will be lecturing their own users, while
       | expecting them to make them rich. I suspect, the users will find
       | it insulting.
       | 
       | Generation for personal use is not illegal, as far as I know.
        
         | camillomiller wrote:
         | Wait, are you telling me Sam Altman has no regard for the law
         | and thinks his own messianic endeavors are more important than
         | that? Shocker!
        
         | nickthegreek wrote:
         | you can use the images to harm someone's reputation legally as
         | long as you don't represent them as real.
        
       | _fs wrote:
       | is it still invite only? I tried downloading the app to give it a
       | whirl, but apparently you need a code to even open the app
        
       | mallowdram wrote:
       | It began as floor wax now it's a dessert topping.
        
       | solid_fuel wrote:
       | I don't understand some parts of this, the writing doesn't seem
       | to flow logically from one thought to another.
       | >  Second, we are going to have to somehow make money for video
       | generation. People are generating much more than we expected per
       | user, and a lot of videos are being generated for very small
       | audiences.          > We are going to try sharing some of this
       | revenue with rightsholders who want their characters generated by
       | users.          > The exact model will take some trial and error
       | to figure out, but we plan to start very soon. Our hope is that
       | the new kind of engagement is even more valuable than the revenue
       | share, but of course we we want both to be valuable.
       | 
       | The first part of this paragraph implies that the video
       | generation service is more expensive than they expected, because
       | users are generating more videos than they expected and sharing
       | them less. The next sentence then references sharing revenue with
       | "rightsholders"? What revenue? The first part makes it sound like
       | there's very little left over after paying for inference.
       | 
       | Secondly, to make a prediction about the future business model -
       | it sounds like large companies (disney, nintendo, etc) will be
       | able to enter revenue sharing agreements with OpenAI where users
       | pay extra to use specific brand characters in their generated
       | videos, and some of that licensing cost will be returned to the
       | "rightsholders". But I bet everyone else - you, me, small youtube
       | celebrities - will be left out in the cold with no controls over
       | their likeness. After all, it's not like they could possibly
       | identify every single living person and tie them to their
       | likeness.
        
         | cg505 wrote:
         | 1. They need to charge users for generation.
         | 
         | 2. They might get into trouble charging users to generate some
         | other entity's IP, so they may revenue-share with the IP owner.
         | 
         | They're probably still losing money even if they charge for
         | video generation, but recouping some of that cost, even if they
         | revshare, is better than nothing.
        
           | earthnail wrote:
           | You got the last paragraph wrong. They need to negotiate with
           | rights holders on the revenue split. They're hoping that the
           | virality aspect will be more important to rights holders than
           | money alone, but they will of course also give money to
           | rights holders.
           | 
           | Or, in other words: here's Sam Altman saying to Disney "you
           | should actually be grateful if people generate tons of videos
           | with Disney characters because it puts them front and center
           | again.", but then he acknowledges that OpenAI also benefits
           | from it and therefore should pay Disney something. But this
           | will be his argument when negotiating for a lower revenue
           | share, and if his theory holds, then brands that don't enter
           | into a revenue share with OpenAI because they don't like the
           | deal terms may lose out on even more money and attention that
           | they would get via Sora.
        
         | camillomiller wrote:
         | "Dear rights holders, we abused your content to train our
         | closed model, but rest assured we'll figure out a way to get
         | you pennies back if you don't get too mad at us"
        
         | 48terry wrote:
         | > the writing doesn't seem to flow logically from one thought
         | to another.
         | 
         | Neither has most of the stuff Sam has said since basically the
         | moment he started talking.
         | 
         | It is possible, perhaps, that he is actually a very stupid
         | person!
        
           | braebo wrote:
           | My read says intelligent sociopathic narcissist.
        
         | sebzim4500 wrote:
         | I don't get the confusion. He's saying that
         | 
         | (i) they will need to start charging money per generation (ii)
         | they will share some of this money with rightsholders
        
           | samastur wrote:
           | they will TRY to share this money ;)
        
             | cedilla wrote:
             | Yes - "with rightsholders who want their characters
             | generated by users. "
             | 
             | So it's not about reimbursing "rightsholders" they rip off.
             | It's about giving a pittance to those who allow them to
             | continue to do so.
             | 
             | Sorry, _trying to_ give a pittance to them.
        
           | basisword wrote:
           | They will share the money with the rights holders large
           | enough to sue them. Fuck the rest. Just as they've done with
           | training material for ChatGPT.
        
           | solid_fuel wrote:
           | It's confusing to me because charging money is implied - "we
           | are going to have to somehow make money" - but not actually
           | stated, and then it jumps past the revenue structure into
           | sharing money with "rightsholders".
           | 
           | It has left me wondering if, instead of just charging users,
           | they would start charging "rightsholders" for IP protection.
           | I could see a system where e.g. Disney pays OpenAI $1 million
           | up front to train in recognition of Mickey Mouse, and then
           | receives a revenue share back from users who generate videos
           | containing Mickey Mouse.
        
         | melvinmelih wrote:
         | > After all, it's not like they could possibly identify every
         | single living person and tie them to their likeness.
         | 
         | Wasn't he literally scanning eye balls a couple years ago?
        
           | nickthegreek wrote:
           | the scanning continues.
        
           | rglover wrote:
           | "Just look into the orb, bro."
        
         | raphman wrote:
         | "Sora Update #4: Through a partnership with Google, Meta and
         | Snap Inc., you will be able to generate tasteful photos of the
         | cute girl you saw on the bus. She will receive a compensation
         | of $0.007 once she signs our universal content creators'
         | agreement."
        
       | brandon272 wrote:
       | Obviously, OpenAI could have had copyright restrictions in place
       | from the get-go with this, but instead made an intentional
       | decision to allow people to generate everything ranging from
       | Spongebob videos to Michael Jackson videos to South Park videos.
       | 
       | Today, Sora users on reddit are pretty much beside themselves
       | because of newly enabled content restrictions. They are
       | (apparently) no longer able to generate these types of videos and
       | see no use for the service without that ability!
       | 
       | To me it raises two questions:
       | 
       | 1) Was the initial "free for all" a marketing ploy?
       | 
       | 2) Is it the case that people find these video generators a lot
       | less interesting when they have to come up with original ideas
       | for the videos and cannot use copyright characters, etc?
        
         | ronsor wrote:
         | These video generators are mostly useful for memes at this
         | point, and adding copyright shackles make it a lot less useful
         | for memeing.
        
       | hamhamed wrote:
       | At stay22 we've built a way to monetize travel videos
       | automatically with multi-modal LLM, starting with travel and soon
       | into retail. It's already live and testing with a few youtubers,
       | via rev share. It automatically detects destinations, activities,
       | hotels, implicitly throug the visuals or explcitily from the
       | vlogger's voice
       | 
       | Few live examples: https://www.youtube.com/watch?v=A3tObRu8EuM
       | https://www.youtube.com/watch?v=6v03mG1mMi0
       | 
       | That could be way at least for travel content if you work at
       | OpenAI and want to collab
        
       | HypomaniaMan wrote:
       | Just because something can be done doesn't mean it should be
        
         | measurablefunc wrote:
         | The logic is that if they don't do it then Meta or some other
         | company will & they have decided it's better that they do it
         | b/c they are the better, more righteous, & moral people. But
         | the main issue is I don't understand how they went from solving
         | general intelligence to becoming an ad sponsored synthetic
         | media company without anyone noticing.
        
           | camillomiller wrote:
           | Oh we all noticed, but this is a new level of entrepreneurial
           | narcissism and corporate gas lighting. Maybe one day Sam
           | Altman will generally be perceived as who he actually is
        
             | measurablefunc wrote:
             | He is the boy wonder genius who will usher an era of
             | infinite abundance but before he does that he has to take a
             | detour to generate a lot of synthetic media & siphon a lot
             | of user queries at every hour of every day so that
             | advertisers can better target consumers w/ their plastic
             | gadgets & snake oils. I'm sure they just need a few more
             | trillions in data center buildouts & then they can get
             | around to building the general purpose intelligence that
             | will deliver us to the fully automated luxurious communist
             | utopia.
        
       | cess11 wrote:
       | Is this a roundabout way to say that they've realised that people
       | are using their service to make porn of celebrities and fictional
       | characters in the entertainment industry, and aim to figure out a
       | way to keep making money from it without involving
       | "rightsholders" in scandals?
        
       | simianparrot wrote:
       | > In particular, we'd like to acknowledge the remarkable creative
       | output of Japan--we are struck by how deep the connection between
       | users and Japanese content is!
       | 
       | Translation from snake speech bs: We've been threatened by
       | Japanese artists via their lawyers that unless we remove the
       | "Ghibli" feature that earned us so much money, and others like
       | it, we're going to get absolutely destroyed in court.
        
         | qlm wrote:
         | > Japanese "content"
         | 
         | Sickening
        
           | simianparrot wrote:
           | No human writes like this. If he actually did it's worrying.
        
             | rossant wrote:
             | Would you mind explaining? As a non native English speaker
             | I may have missed some nuance.
        
               | danhau wrote:
               | The word content. Art would have been the appropriate
               | term.
        
               | sph wrote:
               | Wait until they coopt the word "art" to include AI-
               | generated slop. I dread the future discussion tarpits
               | about whether AI creations can be considered art.
        
               | krapp wrote:
               | My person in deity that future has been here for a while
               | now.
               | 
               | Not only do they consider it art, they call what you and
               | I consider art "humanslop" and consider it inferior to
               | AI.
        
               | idiotsecant wrote:
               | This sounds a lot like boomers complaining about kitty
               | litter instead of bathrooms in elementary school
               | 
               | It's easy to get too chronically online and focus on some
               | tiny weird thing you saw when in fact it's just a tiny
               | weird thing
        
               | _DeadFred_ wrote:
               | A piece of wood, a rock can be pretty/interesting to look
               | at. It is not art. AI slop might be pretty/interesting,
               | but it is not art.
        
               | mlrtime wrote:
               | Disagree, it is content. The Japanese anime (referenced)
               | is specifically made to be marketed and sold.
        
               | qlm wrote:
               | The involvement of money does not preclude a work from
               | being considered art. Your claim is cynical and
               | ahistorical.
        
               | nickthegreek wrote:
               | it also doesn't preclude it from being content.
        
               | estearum wrote:
               | I don't think any supposes it does. They're arguing that
               | the word choice implies something about the speaker's
               | value system and the place that art or human culture has
               | in it.
        
               | qlm wrote:
               | Well, yes, but I didn't really think that needed to be
               | said.
        
               | estearum wrote:
               | Almost every piece of art you've ever seen (by virtue of
               | you seeing it) was made to be marketed and sold.
               | 
               | Art is overwhelmingly not a charity project from artists
               | to the commons.
        
               | ricardobeat wrote:
               | Most independent artists will disagree with this
               | statement. They do it for passion, to communicate, to
               | tell stories, to fulfill their own urges. Some works
               | incidentally hit a sweet spot and become commercial
               | successes, but that's not their purpose. On the other
               | hand, the 'art' you see being marketed around you is made
               | specifically to be marketed and sold, with little
               | personal connection to the artist, and often against
               | their own preferences. That's "content".
        
               | richardfulop wrote:
               | Art is not an objective definition, it is the subjective
               | experience of the observer. Content is a format.
        
               | estearum wrote:
               | Is that what they tell you when you're standing in the
               | gallery with a checkbook? Or in the boardroom with a
               | signature?
               | 
               | No, you almost never see art that wasn't meant to be
               | sold. Public art pieces are commissioned (sold), art in
               | galleries were created by professional artists (even if
               | commercially _unsuccessful_ ) 99.99999% of the time.
               | 
               | Surely if this wasn't true, you could point to a few
               | specific examples of art -- or even broad categories of
               | art -- that weren't made to be sold and that you have
               | personally seen?
        
               | ricardobeat wrote:
               | I think you're just interpreting the meaning of "made to
               | be sold" very literally. Of course artists want to make a
               | living and have their art be appreciated, so they expect
               | pieces to be sold; but that is not the _main motivation_
               | behind making the art, where commercial  "art" -
               | advertising, mainstream cinema, pop music, most art
               | galleries, anime, 80% of what you see in arts and crafts
               | fairs, pieces in IKEA - is created with profit as the
               | main motive.
               | 
               | Going back to the origin of this, stating that Ghibli
               | style videos generated with SORA (which the OP initially
               | called "content") are equivalent to Studio Ghibli movies
               | because they are both "art made to be sold" would be
               | wild. A film like Spirited Away took over 1 million hours
               | of work, if making money was the main goal it would have
               | never happened.
        
               | estearum wrote:
               | > Of course artists want to make a living and have their
               | art be appreciated, so they expect pieces to be sold
               | 
               | "they want their to be appreciated, so they expect pieces
               | to be sold" is a clever trick but one is not related to
               | the other. One could want their art to be appreciated and
               | never sell it, but virtually no one would see this art
               | for a variety of reasons including the fact that
               | marketability increases visibility _and_ that there is
               | very, very little amateur art that is worth looking at,
               | much less _promoting_ to a larger audience.
               | 
               | It seems you agree that in fact art (that anyone sees) is
               | overwhelmingly made to be sold.
               | 
               | I didn't say anything about their "main motivation" and
               | neither you nor I (nor even the artist, frankly) could
               | say much about what someone's main motivation is.
               | 
               | What we can say is that nearly all of the art anyone sees
               | was in fact made to be sold, which is the specific claim
               | that I made.
        
               | Terretta wrote:
               | > _nearly all of the art anyone sees_
               | 
               | See comment above.
        
               | estearum wrote:
               | Yes you're just restating my thesis but with the air of
               | disputing it.
        
               | WhyOhWhyQ wrote:
               | Buddy your thesis is that art does not exist because of
               | capitalism. That is a ridiculous 'thesis'.
        
               | estearum wrote:
               | ... what? Not sure how you got that, but no, that's not
               | what I believe.
               | 
               | Here, I'll restate it:
               | 
               | > Almost every piece of art you've ever seen (by virtue
               | of you seeing it) was made to be marketed and sold.
               | 
               | > Art is overwhelmingly not a charity project from
               | artists to the commons.
        
               | Terretta wrote:
               | > _almost never see art that wasn't meant to be sold_
               | 
               | Because most art isn't in a gallery or store. You quite
               | literally aren't seeing it.
        
               | estearum wrote:
               | In other words:
               | 
               | > Almost every piece of art you've ever seen (by virtue
               | of you seeing it) was made to be marketed and sold.
        
               | Kiro wrote:
               | I presume "by virtue of you seeing it" includes other
               | conditions or I don't understand how you can claim such a
               | thing.
        
               | estearum wrote:
               | Where exactly have you seen art that wasn't made to be
               | sold? Be specific.
        
               | Kiro wrote:
               | Friends, family, coworkers, my own, random posts online,
               | everywhere.
        
               | Zacharias030 wrote:
               | some of it are cultural products too.
        
               | layer8 wrote:
               | The word "content" is often perceived as devaluing
               | creative work:
               | https://www.nytimes.com/2023/09/27/movies/emma-thompson-
               | writ...
               | 
               | Paradoxically, it signals indifference or disregard about
               | the actual contents of a work.
        
             | rhetocj23 wrote:
             | None of us should be surprised. This joker has zero respect
             | for the artistry of humans.
        
         | andrew_mason1 wrote:
         | hey don't forget about nintendo too
        
         | qoez wrote:
         | My hunch is that openai used ghibli as the example in their
         | earlier dall-e blog posts strategically _because_ anime was
         | earlier said by the PM not to be protected by copyright in
         | training. OpenAI is always sneakier than most people give them
         | credit for.
        
           | ethbr1 wrote:
           | > _OpenAI is always sneakier than most people give them
           | credit for._
           | 
           | There's usually more useful information in what Sam Altman
           | specifically doesn't say than what he does.
        
         | 47thpresident wrote:
         | I'm pretty sure this is in response to the flood of Sora anime
         | parodies that have flooded TikTok in the past 48 hours. Seems
         | like OpenAI is acknowledging some strongly worded letters from
         | anime rights holders rather than individual artists, or the
         | response wouldn't be this swift.
        
       | surrTurr wrote:
       | > launch new sora update
       | 
       | > enable generating ghibli content since users are ADDICTED to
       | that style
       | 
       | > willingly ignore the fact that the people who own this content
       | don't want this
       | 
       | > wait a few days
       | 
       | > "ooooh we're so sorry for letting these users generate
       | copyrighted content"
       | 
       | > disables it via some dumb ahh prompt detection algorithm
       | 
       | > dumb down the model and features even more
       | 
       | > add expensive pricing
       | 
       | > wait a few months
       | 
       | > launch new model without all of these restrictions again so
       | that the difference to the new model feels insane
        
         | slacktivism123 wrote:
         | >dumb ahh prompt detection algorithm
         | 
         | Don't worry, you can write "dumb ass" here without needing to
         | use algospeak. This isn't Instagram or TikTok and you won't be
         | unpersoned by a "trust and safety" team for doing so.
         | 
         | P.S. No need for a space after your meme arrows :-)
        
         | spongebobstoes wrote:
         | copyright is such a poorly designed tax on our society and
         | culture. innovations like Sora should be possible, but faces
         | huge headwinds because... Disney wants even more money?
         | 
         | the blind greed of copyright companies disgusts me
        
           | _DeadFred_ wrote:
           | Society has benefited hugely from copyright law. In fact, the
           | first copyright laws were created in response to desires to
           | have education material/a better educated society.
           | 
           | Saying 'disney/laws bad because I want billionaire
           | corporation to have access to something they know they don't
           | but built their business model around using anyway.' isn't
           | saying anything but 'I want what I want'.
           | 
           | If anything society should take this slow and do it right,
           | not throw out hundreds of years of
           | thinking/decisions/progress because 'disney' and 'cool new
           | tech'.
           | 
           | We should not bend/throw away laws because billion dollar
           | industry chose to build a new business model around ignoring
           | them. Down that path lies dystopia.
        
         | workfromspace wrote:
         | I'm new to Sora. Which step are we in at the moment?
        
       | aubanel wrote:
       | > "We are hearing from a lot of rightsholders who are very
       | excited for this new kind of "interactive fan fiction" and think
       | this new kind of engagement will accrue a lot of value to them,
       | but want the ability to specify how their characters can be used
       | (including not at all)"
       | 
       | Marvelous ability to convolute the simple message "rightholders
       | told us to fuck off"
        
       | zarzavat wrote:
       | Revenue sharing for AI generated videos of characters sounds
       | completely insane.
       | 
       | I can't tell if this is face saving or delusion.
        
         | sumedh wrote:
         | It sounds insane to you but sounds completely normal to me.
         | 
         | Why should AI generated videos not have revenue sharing.
         | 
         | In the end what matters is whether people enjoy the video, it
         | does not matter if its AI created or human created.
        
         | CaptainOfCoit wrote:
         | As someone who is concerned about how artists are supposed to
         | earn a living in a ecosystem where anyone can trivially copy
         | any style effortlessly, it does sound better than the status
         | quo?
         | 
         | The fact that LLMs are trained on humans data yet the same
         | humans receive no benefits from it (cannot even use the weights
         | for free, even if they unwillingly contributed to it existing),
         | kind of sucks.
         | 
         | What alternative is there? Let companies freely slurp up
         | people's work and give absolutely nothing back?
        
       | stared wrote:
       | It is sad (and predictable, PR- and legal-wise) that there was no
       | mention of the Ghibli Studio.
       | 
       | I would be actually moved if there was some genuine in the line
       | of "We are sorry - we wanted to make a PR stunt, but we went to
       | hard." and offered real $ for that. (Not that I believe it is
       | going to happen, as GenAI does not like this kind of precedence.)
        
       | rpgbr wrote:
       | >Second, we are going to have to somehow make money for video
       | generation. People are generating much more than we expected per
       | user, and a lot of videos are being generated for very small
       | audiences.
       | 
       | Once again, Scam Altman looking for excuses to raise more money.
       | What a joke...
        
       | tmaly wrote:
       | I just heard people were making full length South Part episodes
       | with Sora 2. But it seems now that this has been banned by
       | OpenAI.
        
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