[HN Gopher] Pushing the Boundaries of C64 Graphics with Nuflix
___________________________________________________________________
Pushing the Boundaries of C64 Graphics with Nuflix
Author : adunk
Score : 72 points
Date : 2025-10-01 18:30 UTC (4 hours ago)
(HTM) web link (cobbpg.github.io)
(TXT) w3m dump (cobbpg.github.io)
| evaneykelen wrote:
| A cruder version of this was created by the 1001 Crew already in
| 1986 by the name of ESCOS (Expanded Screen COnstruction Set).
| There's a video [1] and info page [2].
|
| It was able to import images from KoalaPad, convert, and render
| it fullscreen using sprites both inside and outside the C64's
| border.
|
| I will definitely take time to read the full article, it's super
| interesting at first glance.
|
| [1] https://youtu.be/_lsgp_SBEtA?si=gTGL9X7koaYflTRx
|
| [2] https://csdb.dk/release/?id=744
| billforsternz wrote:
| I love this. The passion. The perfectionism. The complete absence
| of any commercial considerations. Just pure hacker culture,
| presented and disected with uncompromising attention to detail.
|
| I also really appreciated the way this write up started with
| background information providing context for the uninitiated, and
| clearly laying out what the author set out to do and why. A
| crucial feature that's omitted far too often. Bravo.
| lstodd wrote:
| as someone who learned coding on a c64 back in 80s
|
| speechless. this is just great
| fentonc wrote:
| I love stuff like this! I have a Kaypro 2/84, which supports a
| display resolution of 160x100 with colors ranging from green, to
| 'less green' to black, and I went down a rabbit hole of trying to
| push the graphics: https://www.chrisfenton.com/exploring-kaypro-
| video-performan... - I was eventually able to get it do display
| (short!) 50 fps video clips.
___________________________________________________________________
(page generated 2025-10-01 23:01 UTC)