[HN Gopher] The Beauty of Programming
       ___________________________________________________________________
        
       The Beauty of Programming
        
       Author : andsoitis
       Score  : 40 points
       Date   : 2025-09-24 04:51 UTC (2 days ago)
        
 (HTM) web link (www.brynmawr.edu)
 (TXT) w3m dump (www.brynmawr.edu)
        
       | Animats wrote:
       | (2001)
       | 
       | It was more fun then.
        
       | colonCapitalDee wrote:
       | I like how Frederick Brooks put it:
       | 
       | """
       | 
       | Why is programming fun? What delights may its practitioner expect
       | as his reward?
       | 
       | First is the sheer joy of making things. As the child delights in
       | his mud pie, so the adult enjoys building things, especially
       | things of his own design. I think this delight must be an image
       | of God's delight in making things, a delight shown in the
       | distinctness and newness of each leaf and each snowflake.
       | 
       | Second is the pleasure of making things that are useful to other
       | people. Deep within, we want others to use our work and to find
       | it helpful. In this respect the programming system is not
       | essentially different from the child's first clay pencil holder
       | "for Daddy's office."
       | 
       | Third is the fascination of fashioning complex puzzle-like
       | objects of interlocking moving parts and watching them work in
       | subtle cycles, playing out the consequences of principles built
       | in from the beginning. The programmed computer has all the
       | fascination of the pinball machine or the jukebox mechanism,
       | carried to the ultimate.
       | 
       | Fourth is the joy of always learning, which springs from the
       | nonrepeating nature of the task. In one way or another the
       | problem is ever new, and its solver learns something: sometimes
       | practical, sometimes theoretical, and sometimes both.
       | 
       | Finally, there is the delight of working in such a tractable
       | medium. The programmer, like the poet, works only slightly
       | removed from pure thought-stuff. He builds his castles in the
       | air, from air, creating by the exertion of the imagination. Few
       | media of creation are so flexible, so easy to polish and rework,
       | so readily capable of realizing grand conceptual structures....
       | 
       | Yet the program construct, unlike the poet's words, is real in
       | the sense that it moves and works, producing visible outputs
       | separate from the construct itself. It prints results, draws
       | pictures, produces sounds, moves arms. The magic of myth and
       | legend has come true in our time. One types the correct
       | incantation on a keyboard, and a display screen comes to life,
       | showing things that never were nor could be.
       | 
       | Programming then is fun because it gratifies creative longings
       | built deep within us and delights sensibilities we have in common
       | with all men.
       | 
       | """
        
         | 9dev wrote:
         | That was delightful. Thanks for sharing.
        
       | ge96 wrote:
       | I miss getting lost in something, forcing yourself to stay up to
       | achieve the vision
        
       | jmclnx wrote:
       | From 2001
        
       | Krei-se wrote:
       | I liked my programming at work, but i love the programming i can
       | do now with 0 pressure and constraints. I can see every line and
       | working function mirrored in my real environment and not being
       | extracted by some outside owner.
       | 
       | Then there's the free choice of hardware and stack, you never
       | have to bend for some culture, styleguide or vendor lock-in.
       | Blobs? coreboot makes your hardware feel like a living thing.
       | 
       | Since then i stopped to think of programming as work and dreading
       | it. It's the complete platonic realm of ideas dancing in very
       | real electrons.
       | 
       | Thanks for the article, it's a great reminder about how lucky one
       | can consider himself and nice to see likewise minds.
       | 
       | Forge on!
        
       | skn3 wrote:
       | This is why you should program for fun instead of just for money.
       | Sure its fun creating some interface for an API. Sure its
       | interesting to figure out a problem some customer is having.
       | Sure, it can be rewarding to create a new system as part of your
       | companies product. But you know what is really fun? Creating
       | something from scratch. Sculpting it. Refactoring it. Trying
       | things. Cutting things. Learning things. Exploring new ideas. All
       | of the stuff that typically doesn't fit well when money is
       | involved.
       | 
       | If you really want to reconnect with the pure art of programming,
       | just start a hobby project. Burn that candle at both ends. Grind
       | through the self doubt. Grind through the challenge. Just keep
       | perusing that 1 idea. If you finish it, you created your own
       | little universe. If no-one sees it, who cares? Art is a form of
       | expression and so is programming.
        
       | jibal wrote:
       | > Mandelbrot just made up these arbitrary rules about this world
       | that doesn't exist, and that has no relevance to reality, but it
       | turned out they created fascinating patterns.
       | 
       | Er, no, that's not at all what happened. Mandelbrot was trying to
       | model real-world observations like the length of irregular
       | coastlines varying based on the scale of the measuring unit, and
       | the growth and decline of pond scum populations.
       | 
       | Also
       | 
       | > As any mathematician knows, you literally can have a set of
       | mathematical equations in which three plus three equals two.
       | 
       | is quite wrong unless you're simply redefining the strings
       | "three", "plus", "equals" and/or "two" to mean quite different
       | things.
       | 
       | > Remember the person in school who always got the right answer?
       | That person did it much more quickly that everybody else, and did
       | it because he or she didn't try to. That person didn't learn how
       | the problem was supposed to be done but, instead, just thought
       | about the problem the right way.
       | 
       | That is quite confused and conflates several different things.
       | 
       | > The story goes that the great German mathematician Carl
       | Friedrich Gauss was in school and his teacher was bored, so to
       | keep the students preoccupied he instructed them to add up all
       | the numbers between 1 and 100. The teacher expected the young
       | people to take all day doing that. But the budding mathematician
       | came back five minutes later with the correct answer: 5,050.
       | 
       | If this actually happened, I doubt that it took him as long as
       | five minutes. And how does that square with "did it because he or
       | she didn't try to" ... surely Gauss tried to find a simpler way
       | to calculate the sum. Also, Gauss had vastly more impressive
       | achievements than this, although I suppose it depends on how
       | young he was at the time.
       | 
       | > A great mathematician doesn't solve a problem the long and
       | boring way because he sees what the real pattern is behind the
       | question, and applies that pattern to find the answer in a much
       | better way.
       | 
       | Mediocre mathematicians do the same--I'm not even that, but I was
       | on my high school math team and was routinely tasked with finding
       | shortcuts to the answer. And great mathematicians spend their
       | time creating, not solving math problems (or calculating sums,
       | which can barely be called math).
       | 
       | But yes, programming is great fun and much of that comes from the
       | ability to make things happen in the real world--that's why I
       | switched from my plan to be a math professor to becoming a
       | programmer when I discovered programming while in high school
       | many decades ago. And now I'm retired and still program both for
       | the joy of it and the pragmatic results.
        
       ___________________________________________________________________
       (page generated 2025-09-26 23:00 UTC)