[HN Gopher] 1981 BASIC adventure game comes to a new platform, t...
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       1981 BASIC adventure game comes to a new platform, the TRS-80 MC-10
        
       Author : vontzy
       Score  : 18 points
       Date   : 2025-08-04 15:19 UTC (7 hours ago)
        
 (HTM) web link (www.arctic81.com)
 (TXT) w3m dump (www.arctic81.com)
        
       | simmons wrote:
       | Very cool! I had an MC-10 when I was a little kid. It was my
       | first computer, and I didn't know anyone else who had one. I
       | didn't have the book with this Arctic Adventure program, but I
       | had another book with an adventure game you could type in. [1] I
       | stayed up past my bedtime and spent significant time typing it
       | in. However, after typing in much of the program, I encountered
       | my very first "out of memory" error. I was astonished that 4KB of
       | RAM wouldn't be enough, and that I was going to need a better
       | computer!
       | 
       | I clearly had the wrong book for that computer. ;)
       | 
       | [1] https://www.retroprogrammez.fr/listings/aventure/cia/
        
       | TMWNN wrote:
       | As the article alludes, the MC-10 was intended to fight super-
       | cheap computers that many thought the industry was moving to,
       | specifically the ZX81 AKA Timex-Sinclair 1000.
       | 
       | Two things happened:
       | 
       | * Americans had more money to spend than Britons, and weren't
       | interested in TS1000 even with 2K of RAM compared to ZX81's 1K.
       | 
       | * Commodore. Specifically, Jack Tramiel so aggressively lowered
       | VIC-20's price--forcing others to follow--that by the time MC-10
       | hit the market, VIC-20 was already at $99. So was TI 99/4A,
       | preempting TI's own 99/2 import fighter.
       | 
       | Commodore even ended up preempting itself, with (after Tramiel's
       | departure) Commodore 16 ending up selling for more than VIC-20
       | with zero software.
        
         | timbit42 wrote:
         | Jack intended the Commodore 16 to sell for $49 and the Plus/4
         | for $79.
         | 
         | He wanted the Commodore 16 to replace the VIC-20 (both with
         | graphics and sound in one chip to reduce costs) with a faster
         | CPU, higher resolution graphics (could run PET/C64 40x25
         | educational apps), more color, and a better BASIC. He wanted
         | the Plus/4 for small business owners who couldn't afford an IBM
         | PC.
         | 
         | He left before the computers were completed and Commodore
         | Marketing decided to position the Plus/4 as an upgrade from the
         | Commodore 64 for $299. Due to being worse than the Commodore 64
         | and more expensive, it flopped in the market.
         | 
         | The Commodore 16 was $99 but the Commodore 64 was almost as
         | inexpensive by then and had 64K of RAM, sprites, and lots of
         | games. The VIC-20 would have been cancelled instead of letting
         | it compete with the Commodore 16 until January 1985.
         | 
         | If the computers had been priced as Jack intended, they would
         | have been more successful and the Commodore 16 might have even
         | outsold the VIC-20.
         | 
         | Also, the Plus/4 ROM apps were terrible because someone decided
         | to cut the ROM size, forcing the apps to but trimmed down and
         | making them next to useless. If that hadn't happened, they
         | would have been of more use to small businesses.
        
       | anthk wrote:
       | Adapt it to Inform6/ZMachine.
        
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       (page generated 2025-08-04 23:02 UTC)