[HN Gopher] PixiEditor 2.0 - A FOSS universal 2D graphics editor
___________________________________________________________________
PixiEditor 2.0 - A FOSS universal 2D graphics editor
Author : ksymph
Score : 113 points
Date : 2025-07-31 15:21 UTC (2 days ago)
(HTM) web link (pixieditor.net)
(TXT) w3m dump (pixieditor.net)
| eternityforest wrote:
| Wow, if this is as good as it looks, I suspect I'll be using it
| quite a bit in the future, especially once it gets a brush
| engine!
| Buttons840 wrote:
| Yes, it looks really good. I wonder if it will unseat Aseprite?
| whizzter wrote:
| Not necessarily, ASE is has a smooth UI that people like and
| as long as you're fine within the constraints.
|
| This one is great since it allows for in-editor previewing of
| "weird" ideas, I know I've re-invented that UV-mapping
| workflow shown with the skeleton on the page once for a game-
| jam and wanted to use it but skipped it in the end since
| asset-creation was "annoying", having support in an editor to
| preview it easily can be a game-changer.
| Buttons840 wrote:
| You mean ASE is more focused? Both look quite smooth, but
| PixiEditor seems to have more features (which inevitably
| leads to less focus).
| andrekandre wrote:
| source if your interested:
|
| https://github.com/PixiEditor/PixiEditor
|
| * looks like its based on dotnet avalonia
| msephton wrote:
| As somebody who is currently making a native macOS-only 2D pixel
| editor...this has some cool stuff in it!
| cloogshicer wrote:
| FYI, this crashes the tab in the latest iOS 18.5 Safari and
| Chrome.
| tummler wrote:
| Perpetually reloads in Brave on iOS (never resolves).
| Uehreka wrote:
| > Procedural (VFX, effects, non-desctuctive editing)
|
| You had my attention, now you have my interest... or however that
| quote goes.
|
| Edit: Please please please add the `playsinline` attribute to
| your video elements. I'm on my phone, and every time I scroll a
| video explodes and takes over the whole screen.
| thegabriele wrote:
| Do we finally have a new Fireworks?
___________________________________________________________________
(page generated 2025-08-02 23:00 UTC)