[HN Gopher] How was the Universal Pictures 1936 opening logo cre...
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       How was the Universal Pictures 1936 opening logo created?
        
       Author : azeemba
       Score  : 432 points
       Date   : 2025-07-31 11:19 UTC (11 hours ago)
        
 (HTM) web link (movies.stackexchange.com)
 (TXT) w3m dump (movies.stackexchange.com)
        
       | rwmj wrote:
       | Reminds me a bit of the BBC 1 ident from the 1960s-1980s, which
       | was a physical model that was broadcast live (not even recorded!)
       | 
       | https://en.wikipedia.org/wiki/Noddy_(camera)
       | 
       | It was replaced with a custom-built electronic system which was
       | itself pretty crazy. One of the COWs came up for sale a few years
       | back:
       | 
       | https://en.wikipedia.org/wiki/Computer_Originated_World
        
         | netsharc wrote:
         | Wow! There's a look of the Noddy at the end of this video:
         | https://youtu.be/agKiATDgdBs (as well as what the broadcasted
         | video looks like before it).
         | 
         | Funny how there are other frames like "Temporary Fault", that
         | the camera can point to to inform the audience if there's a
         | problem.
         | 
         | The Wikipedia page also mentions how they added "Colour" to
         | promote the fact that colour service is available, and how
         | people were choosing to remain in B&W because the licence fee
         | for colour TV is higher. Meanwhile in 2025 I'm still using
         | 1080p instead of 4K monitors because theye're good enough.
        
           | ghaff wrote:
           | I had to get a new TV and did upgrade to 4K because it seemed
           | to make sense. But hadn't had an urge to do so previously.
           | 
           | I do think a lot of people get obsessed with incremental
           | resolution/sound/network improvements that, in practice,
           | don't really affect the experience.
        
             | doubled112 wrote:
             | I went from a 32" 720p TV to a 43" 4K TV. I don't really
             | notice the difference for TV watching. I don't watch a lot
             | of TV anyway.
             | 
             | Now a 1080p monitor up to a 4K monitor? That was a huge
             | improvement to my experience. It's like having 4 1080p
             | monitors without a seam if you get one big enough.
        
               | hnlmorg wrote:
               | That's because a lot of broadcasters are either not
               | transmitting 4k or encoding their streams in such
               | horribly low bitrates that you might as well be watching
               | through glasses made from empty beer bottles.
        
               | doubled112 wrote:
               | Watching hockey this winter I noticed a big quality
               | difference between broadcasters. Nothing that would
               | really affect the experience though.
        
               | freeone3000 wrote:
               | Contrast Apple TV with YouTube; or Crunchyroll vs
               | Youtube. Then step it up to BD. There is _such_ a huge
               | difference between 4K "fast", 4K "main", and the 4K
               | "high" used on BDs.
        
           | adolph wrote:
           | Thank you for posting that video. The wikipedia description
           | doesn't quite capture the visual interestingness of the globe
           | with concave mirror.
        
         | stavros wrote:
         | How does this article not include a video or photo of what the
         | logo actually looked like?
        
           | masfuerte wrote:
           | It does, third picture on the right.
           | 
           | https://en.wikipedia.org/wiki/File:BBC_One_colour_1969.jpg
        
       | HelloUsername wrote:
       | Link to the Twitter thread of 24-may-2020
       | 
       | https://threadreaderapp.com/thread/1264630771316404224.html
        
         | brcmthrowaway wrote:
         | Why was this on Twitter?
         | 
         | I don't get why nerds interested in a specific niche have to
         | post their otherwise excellent stuff there (for clout).
        
           | jeffhuys wrote:
           | Twitter is just another blogging platform, but with more than
           | half a billion users. So, why not?
        
             | voidUpdate wrote:
             | If you aren't signed in, you can't really do much
        
               | layer8 wrote:
               | FWIW, that wasn't yet the case in 2020.
        
           | opello wrote:
           | It's not like it was only on Twitter.
           | 
           | The thread there mentions a blog[1], that mentions a book,
           | which I was unable to find.
           | 
           | [1] https://brighams-
           | blog.blogspot.com/2015/06/17-june-2015.html
        
           | stronglikedan wrote:
           | Because a great many people do just that to great success on
           | that platform. Why wouldn't they want to reach the most
           | people possible, regardless of niche? Crazy how people would
           | cut off their nose just to spite their face.
        
           | dylan604 wrote:
           | > Why was this on Twitter?
           | 
           | Because that's where the eyeballs were. It's really not hard
           | once you get over your own hatred for something everyone else
           | enjoys. I don't use Twitt...er, X, but I understand why
           | others do. Your unwillingness to see the same point is just
           | going to continue to be a source of frustration for you.
        
             | bigbuppo wrote:
             | Specifically, it's where the technical-creative eyeballs
             | were, which is why twitter was such a weird and magical
             | place. That and the algorithm that amplified anger at
             | outrage, but mostly, well at least partly, it was the
             | people.
        
       | BobbyTables2 wrote:
       | Didn't realize plexiglass existed in the 1930s!
        
         | jccalhoun wrote:
         | Wikipedia says it was first marketed only 3 years earlier so it
         | was pretty new
         | https://en.wikipedia.org/wiki/Poly(methyl_methacrylate)
        
       | evaXhill wrote:
       | Considering the breakdown of all the elements that went into it
       | and the meticulous attention to detail, it's not surprising that
       | the creation of this logo took around half a year to complete.
       | Golitzen really embraced the Art Deco movement and was also a
       | storyboard artist for NANA in 1934, but its hard to find any
       | illustrations online, what i can find is a mention of his name in
       | a MOMA art/cinema expo from the late 70s
       | https://www.moma.org/documents/moma_press-release_327139.pdf
        
       | LargeWu wrote:
       | There used to be real craft, based on the physical world, in
       | creating that movie magic. It took a lot of knowledge about
       | different stuff - materials, photography - to create this.
        
         | pimlottc wrote:
         | And still today - most people probably don't realized that the
         | Windows 10 desktop background was made using practical effects:
         | 
         | https://gmunk.com/Windows-10-Desktop
        
           | mxfh wrote:
           | It's quite a hybrid would count this a in-camera, not pure
           | practical. not to this discount this but to encourage mixing
           | media. Lots of projection mapping going on which is pretty
           | much capturing a digital screen on other surfaces.
        
             | outworlder wrote:
             | What's the difference? The Universal logo discussed also
             | required compositing.
        
           | SoftTalker wrote:
           | Still my overall favorite Windows desktop background.
        
         | crazygringo wrote:
         | What do you mean, used to be? There still is, more than ever.
         | 
         | You might be surprised at just how many modern effects are
         | still practical, not digital.
        
           | LargeWu wrote:
           | Fair enough, "used to" is probably not the right qualifier.
           | Still, those guys back in the 30's had to be pretty inventive
           | to make some of the stuff they did with very limited
           | technology. Not to disparage people working with practical
           | effects today.
        
           | staticman2 wrote:
           | Here's an anecdote:
           | 
           | I've read that the original Fraggle Rock was the last major
           | puppet TV production that didn't use computers to supplement
           | the puppetry by hiding the strings.
           | 
           | I'm sure the newer Fraggle rock and other newer Muppet shows
           | have impressive puppetry but the viewer is further removed
           | from the actual craft since the image is computer enhanced.
        
             | mlyle wrote:
             | IMO the new Fraggle Rock is outstanding. Lots of practical
             | craft.
             | 
             | https://youtu.be/1dkNlkom7MU?si=y4Cm1T3SnXZTbMI-&t=196
             | 
             | Sure, now a lot is teleoperated with servomotors instead of
             | with linkages and string. (Letting the people underneath
             | the floor focus more on the hands and other things that the
             | servos don't run). But practical effects and puppetry have
             | always used new technology as it became available.
        
             | mock-possum wrote:
             | This may not be 'major TV' but - The Creatures Of Yes might
             | tickle your fancy, if you're into practical effects and
             | puppetry (and weird vibes)
             | 
             | https://youtube.com/@thecreaturesofyes
        
           | gspencley wrote:
           | There is also a misconception that digital vfx are
           | necessarily easier, faster and don't take as much skill etc.
           | 
           | My wife and I moonlight as performing magicians. We both love
           | horror movies and when I was a child in the 80s / early 90s I
           | wanted to do sfx makeup and practical fx for a living.
           | 
           | Around the late 90s / early 00s, the movie industry went
           | through this phase where digital vfx / cgi was extremely
           | trendy and hype-driven. Kind of like the LLM hype train in
           | tech today. Movie studios embraced digital vfx to the
           | exclusion of practical for a variety of reasons and with
           | mixed results as far as public reception went. Just like with
           | LLMs, there was this attitude amongst studios and fx shops
           | that digital was "the future." It was driven partly by cost
           | but also by the impression that you can do things digitally
           | that you can't do practically, or can't do as safely or for
           | the same budget.
           | 
           | So during this period we saw a hell of a lot more digital CGI
           | and a hell of a lot less practical.
           | 
           | The state of vfx has matured quite a bit since then, and
           | there has been a modern embrace of practical fx but not for
           | the reasons that people think.
           | 
           | The idea that practical is better than digital is horse shit.
           | But so is the idea that digital is better than practical.
           | Just like with anything, it depends entirely on what you are
           | trying to achieve.
           | 
           | Digital vfx artists are magicians. What they do is not easy.
           | Neither are practical fx artists. Both are highly skilled
           | crafts and disciplines and most movies today use hybrid
           | approaches because it's all about finding the right tool for
           | the job at hand.
           | 
           | What gives a lot of us vfx enthusiasts a laugh, is when
           | studios boast about doing everything practically because of
           | just how much of a bad image the general public has gotten
           | about digital fx.
           | 
           | First, they're almost always lying to you. They undoubtedly
           | do a lot with practical, but there is still a lot of digital
           | vfx going on. But they play fast and loose with what they
           | mean by "digital vfx." Is compositing the same thing as CGI?
           | Not in a strict sense, but it's still an example of a digital
           | effect unless you're filming on film and doing it the old
           | fashioned way.
           | 
           | People have it in their mind that digital is always going to
           | look artificial, and practical is going to "feel" real. Go
           | look at some budget practical fx from the 80s. Some of it is
           | brilliant and has aged well, while others looks absolutely
           | garbage. That's true for digital as well.
           | 
           | The techniques needed to mature, the computers needed to
           | mature and the industry needed to mature. Now a days most
           | people would be surprised how much is done with digital vfx
           | that they wouldn't have realized, because good CGI is
           | invisible CGI. You believe it and don't question it. And
           | amazing results are had when practical and digital are
           | combined. Which, if I can play loose with the term "digital"
           | has actually always been the case since Georges Melies, a
           | 19th century magician and early film and vfx pioneer, who
           | accomplished a lot of his sfx using a combination of "on
           | camera" practical methods and film compositing (what, pre-
           | CGI, people would call "camera tricks"). A lot of what is
           | done digitally today, takes tricks and concepts that were
           | done by hand with film and lets people do it faster and
           | easier with software.
        
         | Octo-Shark wrote:
         | There's a studio here in Brussels that is similar to the one I
         | work in. Very clever and genuinely nice guys I like to chat
         | with from time to time.
         | 
         | I was surprised how they did the Logo for Arte a few years ago.
         | https://youtu.be/gEWWo5VCQ6A
        
       | Findecanor wrote:
       | I think the reflection of the letters must also have been a
       | separate shot with no gap in-between the letters and the globe.
       | Otherwise you would have seen the backs of letters on the left
       | and right through the globe in the final sequence.
        
       | dylan604 wrote:
       | It strikes me as funny, because I've been around movie magic for
       | so long, that the wizbang grafix abilities of today have nearly
       | erased from memory the knowledge of practical FX. I do miss the
       | extra features of a nice DVD release with a bunch of BTS clips
       | that showed the various movie magic to make the final version.
       | I'm guessing studios enjoy not paying for all of that now that
       | everyone streams everything and has no time for ancillary
       | content.
       | 
       | The Columbia logo is another one that has been updated over the
       | years. I've seen writes up about refreshing it back when it was
       | an edit bay ruled by tape based playback. Each layer of clouds
       | was on a separate tape all played back in sync to generate the
       | final comp. Further back, it would have been separate film
       | strips.
        
         | mistercow wrote:
         | > I'm guessing studios enjoy not paying for all of that now
         | that everyone streams everything and has no time for ancillary
         | content.
         | 
         | Is it that, or is it just that they realized that that stuff is
         | easy material for promoting the film, so they just let various
         | media produce free content about it and put stuff on YouTube?
        
           | dylan604 wrote:
           | You're saying there's YouTube channels that produce making
           | of/BTS content as the same caliber we'd get as bonus
           | materials on shiny round discs? I just don't see a YouTuber
           | doing something for free over the course of principle
           | photography just on the hopes they'd get enough ad revenue
           | when they could be churning out other content on a more
           | frequent cycle.
        
       | AnotherGoodName wrote:
       | Doctor Who's original 1960's intro is in a similar vein of "wait
       | a minute, how'd they do that in that year?". This predated any
       | commercial synthesisers and was mind blowing for its time.
       | 
       | https://www.youtube.com/watch?v=75V4ClJZME4
       | 
       | https://www.effectrode.com/knowledge-base/making-of-the-doct...
        
         | zahlman wrote:
         | The theme is much more subtle and complex than my mental model.
         | 
         | I can recall in an electronics lab in university, we had just
         | built the first prototype of input and output stages for an
         | amplifier, and hooked it up to a function generator playing a
         | sine wave and probably a simple paper-cone speaker. The system
         | had fairly heavy hyperbolic distortion (as I expected from
         | following along with the textbook)... my lab partner (who up
         | until that point I'd thought of as not especially bright,
         | relative to the standards of the course) listened a bit,
         | grabbed the frequency knob, identified a few pitches, and then
         | started playing the main melody of the Doctor Who theme
         | entirely by ear. (And of course I provided a vocal bass line
         | accompaniment, almost instinctively.)
        
         | scottmcf wrote:
         | The BBC Radiophonic Workshop was just incredibly innovative. I
         | spent a long time learning about them and their techniques as a
         | music student.
        
       | SoftTalker wrote:
       | The original HBO "Feature Presentation" intro was shot with
       | minatures and similar sorts of effects, all before digital/CGI
       | existed or was feasible. There's a documentary about it on
       | YouTube
       | 
       | https://youtu.be/agS6ZXBrcng
        
       | serf wrote:
       | related aside : the 'This Island Earth' MST3K is a great episode,
       | which apparently features a part of the effect.
       | 
       | 'This Island Earth' is great all by itself if you're into campy
       | early-ish scifi.
        
         | evan_ wrote:
         | "This Island Earth" was featured on MST3K: The Movie!
         | 
         | When "Universal International" appears on screen, Mike Nelson
         | quips "Doesn't the fact that it's universal make it
         | international?"
        
       | CGMthrowaway wrote:
       | I love practical effects in cinema
        
       | roughly wrote:
       | Someone once described the secret to making magic as putting in
       | far more effort than any reasonable person would, such that no
       | reasonable person would think you'd done it the hard way.
        
         | genter wrote:
         | Penn & Teller, although someone else might've said that before
         | them.
        
           | MengerSponge wrote:
           | The Prestige says that (in as many words) in 2006. Someone
           | probably said it before then.
        
             | WarOnPrivacy wrote:
             | The Lawrence of Arabia line is from the 1962 film. Perhaps
             | there's an HN'r who knows an earlier variant.
             | 
             | https://old.reddit.com/r/movies/comments/1ja9kdy/why_is_the
             | _...
        
         | ploxiln wrote:
         | Teller, from Penn and Teller, I think
         | https://en.wikiquote.org/wiki/Penn_%26_Teller
        
           | ethbr1 wrote:
           | See #2 https://www.smithsonianmag.com/arts-culture/teller-
           | reveals-h...
        
         | yard2010 wrote:
         | I would cut my own finger if it's not from prestige.
         | 
         | :)
        
           | bigstrat2003 wrote:
           | That _theme_ certainly appears in The Prestige, but those
           | words don 't to the best of my recollection. I guess I'll
           | leave it to you whether that merits a finger cut.
        
         | wcarss wrote:
         | It's also (approximately) Lawrence of Arabia; at least the same
         | principle.
         | 
         | Lawrence puts out a match with his fingers as a showy trick.
         | Someone else tries it, and cries out that it hurts, then asks
         | what the trick is. He replies, "the _trick_, William Potter, is
         | not _minding_ that it hurts."
        
         | justbees wrote:
         | That reminds me of the Ricky Jay article in the New Yorker.
         | What an amazing guy!
         | https://www.newyorker.com/magazine/1993/04/05/ricky-jay-magi...
         | It so worth the read and there's no paywall.
        
       | slg wrote:
       | It is interesting to see a post like this at the top of HN
       | considering the vibe here lately.
       | 
       | The popularity of this post seems to show an innate understanding
       | of the value of investing a lot of thought and effort into
       | creating a piece of art. When you do that, the process of its
       | creation becomes part of the art. There is something incredibly
       | human about creating art like this. We have been doing it for
       | tens of thousands of years. "Wasting" time meticulously carving
       | things out of stone or mixing paint to use on our cave walls. It
       | is an inherently human thing to do.
       | 
       | And yet browsing HN most days gives the impression that many tech
       | folks see that truly as time wasted and instead just want to give
       | some black box a prompt and have "art" spit back out at them. I
       | just don't get it.
        
         | nancyminusone wrote:
         | Posts like this are the only reason I come here. I've never
         | been employed as a programmer or software engineer, have never
         | been to California and don't care much about startups.
         | 
         | The "other" category here is pretty wide though.
        
         | autoexec wrote:
         | > There is something incredibly human about creating art like
         | this.
         | 
         | There's also something a little sad in that it's just one more
         | artistic work created as an ad. Advertising has been one of the
         | few ways artists have been able to actually make money in this
         | world. So much of the artistic creativity and ingenuity of
         | humanity has been funneled into outputting lies, manipulation,
         | and corporate promotion. I have to wonder what artistic works
         | we'd be able to talk about if these artists were able to make a
         | living creating something other than marketing/propaganda.
         | 
         | I suspect that AI means fewer artists working on ads and it'll
         | probably be a while before companies get sick of just
         | regurgitating the history of artistic talent fed into their
         | models and start employing artists again to make something new.
        
           | slg wrote:
           | While I agree that it would be great if artists had more
           | freedom to create whatever they wanted, I think it is overly
           | cynical to dismiss commercial art as somehow lesser. I think
           | this specifically is a great example of that. It isn't really
           | an ad for anything else beyond other art. It doesn't need to
           | be as intricate, involved, and for a lack of a better word,
           | artistic as it is. The only reason it ended up that way is
           | because artists had personal pride in making it. This is true
           | for countless pieces of art. Nearly all the music or movies
           | people listen to and watch today are commercial art. That
           | doesn't make them any less noble than art created by someone
           | who has no financial incentive to create art.
        
       | linotype wrote:
       | Side note: highly recommend MST3K The Movie, which features the
       | classic movie "This Island Earth".
        
       | fortran77 wrote:
       | The stackexchange post is a copy of the information in a blog
       | which is a copy of the information the this X thread:
       | https://x.com/That_Chair_Guy/status/1264632757856198658
        
       | WrongOnInternet wrote:
       | Scott Manley made a video talking about what would happen if the
       | modern logo was real: https://youtu.be/cBxb6LRFG08
        
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