[HN Gopher] Inter-Planetary Network Special Interest Group
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Inter-Planetary Network Special Interest Group
Author : OhMeadhbh
Score : 65 points
Date : 2025-07-24 20:19 UTC (2 hours ago)
(HTM) web link (www.ipnsig.org)
(TXT) w3m dump (www.ipnsig.org)
| OhMeadhbh wrote:
| With all the jibber-jabber about Starlink being down, I figured
| it was an appropriate time to remind people this exists. Vint
| Cerf, one of the founding wizzards of the internet, established
| the IPN SIG in 1998 to cuss and discuss issues related to IP
| protocols over high-latency, potentially high-loss links. Worth
| poking around if you've not seen it before, though I sort of wish
| there were more use cases regarding information security.
| jvanderbot wrote:
| I used to work with some of those board members at JPL!
|
| DTN is cool stuff. We had a few applications built up for
| distributed "delay aware" computing so that you could, at the
| network/application boundary, farm out jobs for e.g., an
| orbiting compute cluster coming over the horizon.
|
| Really fun times.
| dcminter wrote:
| Off topic, but...
|
| > to cuss and discuss
|
| ...is a turn of phrase that's new to me and I love it. Totally
| stealing that.
| LorenDB wrote:
| IMO the most likely solution to interplanetary networking is to
| throw tons of datacenter and compute that's anywhere more than a
| few light-seconds from the nearest existing datacenter, then use
| something along the lines of IPFS to perform data synchronization
| between planets.
| macintux wrote:
| How would that work to, say, Mars? Have satellites filling
| many, _many_ orbits between the two planets?
| cjtrowbridge wrote:
| We already have an interplanetary internet called the NASA
| Deep Space Network. Understanding it's limitations and
| challenges is a good way to start thinking about this.
| BizarroLand wrote:
| Nah, nothing that extreme. The broadcast range and bandwidth
| of even current technology in space could handle a huge
| amount of fairly rapid data transfer between the two planets.
|
| It would be more like a handful of satellites, some orbiting
| earth, some orbiting mars, and then a handful of relay
| satellites serving as intermediaries.
|
| Don't count on playing e-sports competitively, though.
|
| The lag under ideal conditions would be insane, about 2.5
| minutes each way (when the planets are "only" 40 million
| kilometers apart), but with repeaters and overhead probably
| closer to twice that.
| knome wrote:
| there's a lot of interesting problems just in the networking.
|
| if it took four years for a message to cross the void from
| where you are to the recipient, you certainly wouldn't want to
| wait a full eight years to see they didn't send a receipt
| message and only then retransmit.
|
| eight years is some awful latency.
|
| you'd probably want to send each message at something like a
| fibonacci over the months. so, gaps of (1, 1, 2, 3, 5, 8, etc)
| would mean sending the message on months (1, 2, 4, 7, 12, 20,
| 33, etc) until you got a confirmation message that they had
| received it. they would similarly want to send confirmations in
| the same sort of pattern until they stopped receiving copies of
| that message.
|
| spreading the resends out over time would ensure not all of
| your bandwidth was going to retransmissions. you'd want that
| higher number of initial transmissions in hopes that enough of
| the message makes it across the void that they would have
| started sending receipts reasonably close to the four years the
| initial message would take to get there.
|
| if you had the equivalent of a galactic fido-net system, it
| could be decades and lifetimes between messages sent to distant
| stars and messages sent back.
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(page generated 2025-07-24 23:00 UTC)