[HN Gopher] CARA - High precision robot dog using rope
       ___________________________________________________________________
        
       CARA - High precision robot dog using rope
        
       https://www.youtube.com/watch?v=8s9TjRz01fo
        
       Author : hakonjdjohnsen
       Score  : 984 points
       Date   : 2025-07-23 17:38 UTC (1 days ago)
        
 (HTM) web link (www.aaedmusa.com)
 (TXT) w3m dump (www.aaedmusa.com)
        
       | hakonjdjohnsen wrote:
       | See also the youtube video about the project:
       | https://youtu.be/8s9TjRz01fo
        
         | PaulDavisThe1st wrote:
         | The linked page has that video embedded.
        
           | hakonjdjohnsen wrote:
           | Yeah good point!
           | 
           | When I came across this amazing project and wanted to share
           | it to HN, I was debating whether to post the youtube link or
           | the project page. I decided to post the project page and
           | mention the youtube link in the description for those who
           | prefer video, but somehow that description got posted as a
           | comment instead (not sure how that happened?). Anyway as you
           | said the video is embedded in the project page so it wasn't
           | really necessary
        
       | btbuildem wrote:
       | I've watched and re-watched Aaed's videos on the capstan drive,
       | it's great stuff. High speed, high torque, compliance,
       | effectively no backlash. It's fascinating to watch a legit
       | engineering mind at work.
        
         | DeepSeaTortoise wrote:
         | He's easily one of my favorite content creators. Ofc, there are
         | much better engineers, domain experts or more entertaining
         | people on youtube, but he strikes a very enjoyable balance.
         | 
         | I wanted to start writing a list of other tech related, pop-sci
         | and industrial-design Youtubers I kinda enjoy, but noticed just
         | how many channels I'm subscribed to... If there's any interest,
         | I'll drop it, just tell me. Meanwhile I have some filtering and
         | sorting to do.
        
           | noman-land wrote:
           | I am interested. I love these builder channels.
        
           | patatman wrote:
           | I'm interested as well! I never can get enough of these
           | builders and engineers.
        
             | DeepSeaTortoise wrote:
             | Hey, I'll reply later to noman-land's comment below, but
             | progress is kinda slow. It takes more time than expected to
             | categorize this many channels and I stopped yesterday after
             | having sorted a bit over 500 and have barely reached the
             | letter "H" (most not tech related ofc, so no worries about
             | getting a monstrous list).
             | 
             | I got a bit more time today, so maybe today evening (German
             | time), elsewise I'll have to skip Friday, so likely
             | Saturday afternoon.
        
         | Lerc wrote:
         | I recently found his videos also. It's one of those things that
         | gets my mind bubbling with ideas for things I want to make,
         | never enough time to do them all though (and this breadboard
         | beside me is asking for attention)
         | 
         | It does make me wonder about the algorithm, Quite a lot of
         | things I find on Youtube turn up on HN a week or two later. I'm
         | not sure if this is an indicator of the effectiveness or
         | failure of the algorithm. It is definitely succeeding in
         | finding videos popular with some people and showing it to more
         | who might share that interest. The question is, are the things
         | I (and consequently many others of similar interests) see the
         | best of all there is, or a subset of the excellent videos out
         | there that happen to get noticed.
         | 
         | I sometimes find channels that are years old with a goldmine of
         | good information. That suggests that there is more good stuff
         | out there than what I see. Were they just unlucky that I didn't
         | see them before? Am I lucky to be seeing them now? It also
         | might be that it is not luck but the algorithm has arbitrarily
         | decided that the video has some special factor that requires
         | promotion or that I have passed some arbitrary threshold of
         | perceived character development that makes me supposedly now
         | interested in such things.
        
           | godelski wrote:
           | > It does make me wonder about the algorithm
           | 
           | IIRC he uses a pretty simple algorithm. I remember him
           | discussing the gating mechanism and how he had it follow a
           | cycloid. I think there's a lot of opportunities for others to
           | optimize the algorithms and he is focused on the physical
           | engineering side. I'd love to see him collaborating with
           | someone who does more reinforcement leaning. I also think
           | it's very impressive what he achieves with such simplified
           | algorithms.
           | 
           | If I'm misremembering or missed something please correct me.
           | I'm out now but I'll try to find the video of him talking
           | about gating when I'm back if someone hasn't already linked
           | it.
           | 
           | Also, I love how YouTube has all these "small" creators doing
           | extremely impressive stuff. It's a real shame the algorithms
           | make discovery challenging. The beauty of something like
           | YouTube is not about just getting something to watch, it's by
           | being able to get access to any content. Search is always a
           | difficult problem to solve but I'm afraid it's currently over
           | optimizing for views rather than intent. Which, to be fair,
           | is much harder to measure. But I say over optimized because
           | frequently I can search the title with 90% accuracy and fail
           | to find the video. Something minor like missing an "s" or
           | something effectively non meaningful. It's extremely
           | frustrating...
        
             | 8note wrote:
             | the algorithm in question is youtube's for how its getting
             | to all the HN users at about the same time. i was also
             | suggested this same video a few days back
        
               | godelski wrote:
               | My post discussed two algorithms: the gating algo for
               | CARA[0] and the search algorithm for YouTube.
               | 
               | If I'm reading your comment accurately, you're mentioning
               | the discovery algorithm, which is neither of these. I
               | also got the video, but I was already subscribed (it was
               | suggested to me when it was released). Yes, the discovery
               | algorithm has some of these issues but I'm more
               | understanding of that because it's a much harder problem.
               | 
               | Both have self inflicted problems and I think they can be
               | more easily addressed:
               | 
               | Discovery over optimizes to recent views and can get
               | stuck in certain genres[1]. There is also a strong
               | preference to things average user enjoys which doesn't
               | work well for those of us who are only slightly less
               | schizophrenic than the algorithm itself. Too much
               | exploitation, not enough exploration (I wish this was a
               | setting I could adjust. My mood changes, how can I let
               | the algorithm know?)
               | 
               | Search has two critical self inflicted problems.
               | 
               | 1) after about 5 results it will suggest completely
               | unrelated videos (looks like it hands off to the
               | discovery feed). Sometimes I need page two... just
               | fucking show me more...
               | 
               | 2) the problem I mentioned previously, where it distrusts
               | you prioritizing popular videos over a trivial spelling
               | or grammatical error. Google search has this exact same
               | problem.
               | 
               | [0] my dumbass didn't check which video was linked. It's
               | this one where he discusses it. At 12:30 in the video
               | 
               | [1] this leads me to having tons of YouTube tabs open as
               | I'm unsure if a video I'm interested in but don't have
               | the current bandwidth for is never going to be shown to
               | me again
        
               | barbecue_sauce wrote:
               | The quote in your intial reply ("It does make me wonder
               | about the algorithm") was referring to the YouTube
               | algorithm.
        
               | godelski wrote:
               | The comment you responded to clarified that there are two
               | YouTube algorithms (in reality there are many, but was
               | distinguishing the categories). I was talking about
               | search while the response was talking about discovery
               | (like what you see when you open YouTube. The automatic
               | suggestions)
        
           | imtringued wrote:
           | I get absurdly niche videos with 33 views in my feed about
           | robotics but most of them have views in the low thousands.
           | The algorithm isn't holding you back.
        
             | mrheosuper wrote:
             | i noticed recently YT has been suggesting micro-small
             | channel(<1000 subscriber) to me, not sure if this is good
             | thing.
        
               | throwaway2037 wrote:
               | The real question: Are the recent recommendations better
               | than previously? Example: If the recommendation engine
               | (presumably driven by some kind of AI/LLM at this point)
               | better understands the content of videos, it can make
               | better recommendations. If anything, it seems logical
               | that smaller channels would begin to appear on your
               | YouTube feed, as long as the content is highly quality
               | and matches your interests.
        
               | mrheosuper wrote:
               | It's both good and bad: Sometime it suggest some small
               | channels about some niche topics that i found very
               | interesting.
               | 
               | But i don't like how aggressive it is with suggestion. If
               | i search some random topic, my newsfeed will be flooded
               | with all videos about that topic many days later. So
               | sometime i have to use different profile just to not
               | "contaminate" the algorithm.
        
         | adolph wrote:
         | I haven't watched the one about the dog, but the one with the
         | initial explication of capstan drives [0] was excellent. I've
         | been dreaming about it for the last year, especially since
         | about the same time another person started working with the da
         | Vinci robot actuators which use cables to generate find motion.
         | 
         | 0. High Precision Speed Reducer Using Rope:
         | https://www.youtube.com/watch?v=MwIBTbumd1Q
         | 
         | 1. Building a DIY Surgical Robot
         | https://www.youtube.com/watch?v=d_8rHKrwr-Q
        
           | ACCount36 wrote:
           | The "DIY Surgical Robot" vid is so good. And it's also posted
           | over a year ago with no follow-up. Damn.
        
         | Keyframe wrote:
         | "back in the day", we used capstans to drive film (movie) rolls
         | around the scanning aparatus. Both high speed and precise
         | without backlash. Great stuff. Somehow I always thought maybe
         | lack of high torque is the issue more people aren't using them
         | or wear and tear.. but, apparently not?
        
           | mlhpdx wrote:
           | Dynema makes a huge difference, a true game changer in many
           | ways. I came across it rigging sailboats where is started out
           | replacing ropes and now replaces steel cables as well.
           | Spectra is another brand with different, equally amazing
           | properties.
        
             | darksaints wrote:
             | Spectra and Dyneema are both UHMWPE. They're different
             | brand names (from Honeywell and DSM respectively) but
             | chemically and mechanically the same, possibly with some
             | small and insignificant differences due to manufacturing
             | processes.
        
               | mlhpdx wrote:
               | That's an answer straight from an LLM methinks and not
               | reflective of actual experience. Read up on real world
               | tests for the practical differences. They are very
               | similar but far from "the same".
        
             | Keyframe wrote:
             | Interesting you've mentioned sailboats. I've encountered
             | dyneema for the first time in spearfishing!
        
         | dyauspitr wrote:
         | How is there no backlash? I can't imagine a rope drive without
         | backlash.
        
           | Animats wrote:
           | Improved materials. Kevlar and Dyneema.[1] Dyneema is about
           | 15x stronger than steel per unit weight. Kevlar toothed belts
           | have been available for many years, and can be used for many
           | of the same applications as this capstan setup. Neither
           | material has much elasticity.
           | 
           | The advantage over gears is that overloads are distributed
           | over much more material. You don't snap gear teeth. This is
           | good for leg landing shocks.
           | 
           | [1] https://www.impact-fibers.com/info/unveiling-the-
           | strength-ke...
        
             | kragen wrote:
             | The relevant feature of Dyneema is specifically that its
             | Young's modulus is much higher than most other organic
             | fibers, about half that of steel, which is probably what
             | you mean by "neither material has much elasticity".
             | 
             | Steel cables would work just as well if weight isn't a
             | consideration, but I think Dyneema is likely to be more
             | resistant to abrasion. However, heat produced by any
             | significant dynamic friction will ruin it immediately, as I
             | found to my sorrow. Kevlar is much more heat-resistant, and
             | of course steel is more heat-resistant than Kevlar.
        
               | regularfry wrote:
               | Dyneema is much easier to work with, too.
               | 
               | I'm quite fond of bowstring as a material for this sort
               | of thing. It usually has other fibres mixed in with it so
               | it's a little more bouncy than raw dyneema but that's
               | minimised if you get thread that's intended for
               | crossbows. It's usually waxed so there's some friction to
               | it when you're manipulating it, and it's also easy to
               | source.
        
               | darksaints wrote:
               | He actually used steel cables for his initial prototypes,
               | but steel cables have a problem with rolling fatigue that
               | actually gets worse the larger the diameter...so if a
               | tiny steel cable is not strong enough, you might actually
               | have to change the gear dimensions (and therefore ratios)
               | in order to not fatigue them.
        
               | Animats wrote:
               | Right. Steel cables have to be oiled internally if flexed
               | frequently. This was a major cause of cable failure in
               | gym exercise machines for decades. Newer exercise
               | machines tend to use synthetic flat straps over pulleys.
        
           | scotty79 wrote:
           | It's very non-stretchy rope material. I imagine with enough
           | force you can bend it away from the set position a little bit
           | but it comes back when you remove the force. Nothing like
           | traditional backlash with gears where you can move it with
           | very little force between two adjacent gear teeth.
        
         | monuszero wrote:
         | So, Aaed was our intern last summer - and he's the real deal. I
         | got to work with him on some really cool bespoke robotic end-
         | effectors and the guy has great design instincts. Picked up
         | mechatronics skills like a sponge, grokked hamming codes in
         | like 30sec from a whiteboard doodle. Super hard worker too, he
         | would stay late in the electronics lab to work on the motor
         | design for what turned out to be CARA - we had fun testing the
         | backlash one evening and ever since I've been trying to
         | shoehorn one of those actuators into a project.
         | 
         | Potential and active founders here should consider reaching out
         | (i think a startup setting would suit him better than corporate
         | research), though he's obviously got his own stuff going on and
         | a degree to finish!
        
         | foobarian wrote:
         | These drives sound amazing, so why are they not used
         | everywhere? What are the disadvantages?
        
       | A4ET8a8uTh0_v2 wrote:
       | There is a weird mixture of hope and dread in me as I watch this.
       | I am ridiculously excited over a person like me being able to
       | mess around with something that, until recently, was gated
       | behind, well, a lot of hard problems to overcome ( I am only now
       | slowly getting through old Peter Scott's robotics to get some
       | perspective ). By comparison, it should be so much easier to
       | explore aspects of robotics that may go beyond strict math and
       | engineering.
        
         | bmau5 wrote:
         | Why dread?
        
           | kragen wrote:
           | Land mines have been killing people by surprise for decades.
           | Flying drones, some of them dropping land mines and others
           | lying in wait for incoming convoys, produced 70% of the
           | casualties on both sides in the Ukrainian invasion last year,
           | and a few weeks ago the Ukrainians shipped some drones to
           | near a Russian airport several thousand kilometers from
           | Ukraine to blow up a bunch of airplanes. This betokens a
           | future of borderless warfare in which probably most of your
           | family members will be killed over the next few decades, by
           | one or another type of semi-autonomous or fully autonomous
           | weapon.
           | 
           | CARA is a super cool project which is never going to kill
           | anybody, but it's another piece of evidence that the cost of
           | the technology for such weapons has decreased enormously.
           | 
           | That said, talking about the dread is going to get boring
           | fast, because nearly every story on the HN front page is
           | catapulting us toward that future.
        
             | A4ET8a8uTh0_v2 wrote:
             | Good point. If we do press panic button each time, the word
             | will lose its meaning. Naturally, it does not help that
             | this particular community did happen to catapult us towards
             | the future a fair bit over the past years.
        
             | scotty79 wrote:
             | I'm more optimistic. I think filling battlefields with
             | autonomous weapons will make humans obsolete there and
             | reduce war causalities. Basically any attack on humans is
             | going to be a war crime and terrorism akin to attacks on
             | civilians russia is doing right now
        
               | lazide wrote:
               | That is a really weird take considering how hard Russia
               | (and Ukraine) work to continue to kill humans in the same
               | situation you are describing.
        
               | kragen wrote:
               | Who cares if it's weird? Why are you saying "weird" as if
               | that were a bad thing? It's just a derogatory synonym for
               | "unusual". A take would _have_ to be weird to be a
               | contribution to the conversation, because if it 's _not_
               | weird, it 's a widely held opinion we all already know,
               | and nobody gains anything by reading it.
               | 
               | What matters, given that it meets the minimal bar of
               | weirdness to be _potentially_ worthwhile, is whether it
               | 's _correct_. Which depends on what _future_ combatants
               | will do once weaponry actually _is_ autonomous, not what
               | Ukraine and Russia are doing with remotely-piloted FPV
               | drones.
        
               | numpad0 wrote:
               | I'd call it delusional than weird. US is clearly
               | controlling Ukrainian churn rate so that Russian military
               | and Ukraine as nation burn down at the same rate into
               | disappearance so that the postwar Ukraine can be rebuilt
               | with more Western leaning meatbags from surrounding
               | nations. And some of people here are framing exactly that
               | as utopian bloodless fights of machines. Calling it
               | _weird_ is itself almost weird.
        
               | scotty79 wrote:
               | I think we are in transition period and nations are just
               | learning that sending people to contact line is a
               | terrible idea. People never learned things like that very
               | fast. It often takes a generation.
        
               | kragen wrote:
               | Well, suppose you have two countries at war, say, Burnia
               | and Hevonia. They each produce a million autonomous
               | weapons.
               | 
               | Burnia sends their million autonomous weapons to kill the
               | million people they judge are most crucial to Hevonia's
               | war effort, prioritizing Hevonia's political leadership
               | and military officers.
               | 
               | Hevonia, meanwhile, sends their million autonomous
               | weapons to destroy Burnia's autonomous weapons, when they
               | can find them, but not to attack any humans.
               | 
               | Who wins the war?
               | 
               | I think Burnia does, because even if Hevonia's weapons
               | are 99% effective, Hevonia's government has still lost
               | its top ten thousand people, including all of their
               | military officers, while Burnia has only lost half a
               | billion dollars. That's going to make it impossible for
               | Hevonia to keep fighting. And I think 50% effective is
               | more likely.
        
               | scotty79 wrote:
               | It's the same question as when one opponent is ready to
               | nuke enemy cities while the other is not. In theory
               | everything turns out the same way you postulate. In
               | practice cost of winning the war in this manner might be
               | higher then the cost of losing localized, limited
               | conflict.
        
             | imtringued wrote:
             | > This betokens a future of borderless warfare in which
             | probably most of your family members will be killed over
             | the next few decades, by one or another type of semi-
             | autonomous or fully autonomous weapon.
             | 
             | You're talking about a whole bunch of targeted and
             | intentional attacks in a literal warzone, the most lawless
             | kind of place on the planet and you're complaining that
             | they are hitting their intended military targets?
             | 
             | Meanwhile Gaza is boring to you, because Israel uses
             | conventional bombs with humans in the loop, even though the
             | collateral damage matches your prediction today.
        
               | kragen wrote:
               | I'm not _complaining_ , exactly; I'd rather the
               | Ukrainians be blowing up Russian planes, which were
               | thousands of kilometers from the literal warzone, than
               | the Russians blowing up Ukrainian planes thousands of
               | kilometers away.
               | 
               | I'm saying that the events we're seeing in the Ukrainian
               | war _are convincing evidence that the nature of war has
               | changed_ , and the implications of that change for human
               | society are disquieting.
               | 
               | For two million years, people have often resolved
               | conflicts by warfare. But that warfare, though it has
               | never ended completely, has always been localized, which
               | meant that _most_ places _most_ of the time were
               | peaceful.
               | 
               | This is the foundation of the system of international
               | relations in which different states exercised monopolies
               | of legitimate violence over geographical territories: by
               | so doing, they could prevent warfare and provide
               | security. This system has existed to one extent or
               | another for thousands of years.
               | 
               | Warfare is no longer localized, so now the only place for
               | _anywhere_ to be peaceful will be for _everywhere_ to be
               | peaceful. It is no longer possible for states to provide
               | security to the people within their borders. Consequently
               | statehood itself has lost its meaning. The last time we
               | saw such a change in the nature of warfare was twelve
               | thousand years ago when the first states arose.
               | 
               | I have some corrections for you about other things that
               | you did not understand either about my comment or about
               | the wars we are commenting on.
               | 
               | It bears repeating that the planes blown up in Operation
               | Spiderweb were not in a literal warzone, nor anywhere
               | close to a literal warzone. Some of them were thousands
               | of kilometers from the literal warzone, in a part of
               | Russia that has China and Mongolia between it and
               | Ukraine.
               | 
               | The Ukrainians reportedly did have humans in the loop for
               | that attack in particular, and both the Ukrainians and
               | the Russians are mostly using FPV drones rather than
               | autonomous drones of any sort at this point, unless we
               | count landmines as "autonomous drones". In
               | https://www.youtube.com/watch?v=RmfNUM2CbbM Russian drone
               | developer Sergey Tovkach specifically says that Starlink
               | is the reason Ukrainian sea drones have established
               | control of the Black Sea -- Russia could build sea drones
               | but does not have an equivalent to Starlink, so evidently
               | both Ukraine and Russia are dependent on remote piloting
               | for their sea drones. He also says Starlink's latency is
               | too high for piloting quadcopters. (Evidently Operation
               | Spiderweb used the Russian cellphone network.)
               | 
               | The Israeli attacks are _also_ using precision-guided
               | weaponry and (in some sense) AI, not conventional bombs,
               | and they 're killing lots of innocent people, but you're
               | right that it's less worrisome to me, for three reasons:
               | 
               | - The total number of people they're killing is about an
               | order of magnitude smaller, about 80,000 so far (out of a
               | total of 2.1 million Gazans), versus roughly a million in
               | the invasion of Ukraine. Many more _civilians_ have been
               | killed in Gaza, but both Russia and Ukraine practice
               | conscription, so it 's not as if the soldiers being
               | killed are only or even mostly volunteers; they were
               | civilians until being, in many cases, conscripted.
               | 
               | - The weapons Israel are using are mostly very expensive,
               | which limits the number of people they can afford to kill
               | with them. By contrast, the drones being mass-produced in
               | both Ukraine and Russia cost only a few hundred dollars
               | each, and each country is expected to produce about 3
               | million of them this year.
               | 
               | - The people Israel are killing are almost entirely in
               | close geographical proximity to Israel. Gaza City is 80
               | km from Jerusalem. Beirut, the residence of many of the
               | Hizbullah personnel that Israel killed with explosive
               | charges in pagers (along with, in several cases, their
               | children), is 230 km from Jerusalem.
               | 
               | Therefore, while Israel's war is clearly causing terrible
               | suffering to millions of innocent people, and it could
               | easily spiral into a Third World War, it does not
               | represent the advent of a new, borderless mode of warfare
               | in which the cost of untraceably killing a precision-
               | targeted human anywhere in the world is similar to the
               | cost of a small air conditioner or 20 kg of beef.
               | 
               | The developments we are seeing of the mode of war in the
               | Ukrainian invasion _do_ represent such a transition, and
               | that is true regardless of how the conflict goes. But
               | mostly it is not the Ukrainians and Russians who are
               | responsible for the transition; it was an inevitable
               | result of developments in batteries, motors, power
               | electronics, and 3-D printing and (more broadly) digital
               | fabrication.
               | 
               | What will the new equilibrium look like, now that
               | statehood is effectively meaningless? Well, it might be
               | better or it might be worse, but not many people
               | currently alive will live long enough to find out.
        
         | numpad0 wrote:
         | Gated how? It's all on textbooks, industry standards, Internet,
         | everywhere. You could buy a KHR-3 without even driver's license
         | for $1.5k cash for past ~20 years. I guess CUDA was technically
         | gated behind "I swear I'm not a bad guy" button, but that was
         | it.
         | 
         | I'm surprised that Ukraine isn't DIYing full-on solid motor
         | cluster SAMs and armor piercing ATGMs. I thought those kinds of
         | devices were something just about any sufficiently developed
         | country can do in days to weeks should such national emergency
         | arises and all bets were off, except nations in peacetime has
         | moral obligations to do no evil.
        
       | fusionadvocate wrote:
       | Why spend so much effort to achieve an "exact" gear ratio? Having
       | more zeros does not equal to being more "precise".
       | 
       | Also, I wonder how resistant this mechanism is to wear and
       | fatigue.
        
         | skeeter2020 wrote:
         | >> Having more zeros does not equal to being more "precise"
         | 
         | Isn't having more decimal places the exact definition of
         | precision (vs accuracy)?
        
           | munchler wrote:
           | The point is that those decimal places don't have to be
           | zeros. 7.893 is just as precise as 8.001.
        
             | a3w wrote:
             | Yet for some reason unknown to me, people get annoyed when
             | you tell them ,,let us meet at 13:37. that is no more
             | accurate than let us meet at 14:00 hours"
        
               | VMG wrote:
               | 14:00 is a Schelling point
        
         | sabareesh wrote:
         | That was confusing part of this video . May be there are some
         | limitation on the tools he uses to tune
        
           | dvt wrote:
           | I don't think the _number_ of the gear ratio really matters,
           | what matters is that you know what it actually _is_ (since
           | every IK calc depends on said ratio); 8:1 is probably
           | arbitrary and /or looks nice & might simplify some stuff.
        
             | eichin wrote:
             | It might be a lot easier to _check_ the ratio  "by hand"
             | (by counting rotations etc) if it's numerically simple.
             | (IIRC in some earlier videos he noticed that the pulley
             | size ratio wasn't producing the expected movement ratio,
             | _because_ they were built as an obvious 8:1 or 10:1 or
             | something, and didn 't match - which led to him figuring
             | out the subtleties of the design - I can easily imagine
             | wanting to preserve that aspect just for debugging, at that
             | point, even if you _now_ have correct math.)
        
             | mlhpdx wrote:
             | From a coding point of view it's also nice if all the
             | drives are exactly the same, so each isn't compensated for
             | separately. But yeah, just a nicety.
        
         | michaelt wrote:
         | Well, it probably wasn't _that_ much effort. When you 're 3D
         | printing you're going to end up printing everything 2-3 times
         | _anyway_ , so why not dial in the ratio while you're at it?
         | 
         | And you can't really declare your design is "high precision"
         | and present yourself as someone others should take transmission
         | design advice from if you aimed for a gear ratio of 8 and
         | achieved "somewhere around 7.9 to 8.2"
        
           | LeifCarrotson wrote:
           | It probably doesn't matter so much whether it's 7.913 or
           | 8.186, but it would be important to know the exact value for
           | kinematics. One way to do that is to build an object very
           | accurately, the other is to build inaccurately and then
           | measure the result after the fact.
           | 
           | It's also interesting because competing actuators with
           | strain-wave, cycloidal, or planetary gearboxes will state
           | _exactly_ what the ratio is. The actual gear teeth may not be
           | spaced out perfectly around the circumference, but the number
           | of teeth is an integer with an infinite number of zeros.
        
             | tonyarkles wrote:
             | Yeah, I think one of the nice things about making it a
             | "clean" number (either an integer or a rational with a
             | small integer denominator) is that you can easily validate
             | it without needing high-precision measurement equipment:
             | put a mark on both gears (maybe even embedded in the 3D
             | print), line up the marks, rotate the large gear 1 full
             | rotation, and count the number of rotations the smaller
             | gear makes. Check to see if the marks line up perfectly
             | after those rotations.
        
               | nullc wrote:
               | His capstan reduction can't go all the way around even
               | once.
        
               | hinkley wrote:
               | It could though. I don't think the thought has occurred
               | to him yet. He could make the stack twice as high and go
               | around twice as far. If you moved the worm gear you could
               | go farther, but I don't know how he would do that with
               | his drive.
               | 
               | He could also go with narrower rope, and spread the load
               | over more windings, which would give him more throw.
        
               | mlhpdx wrote:
               | What are the loads on a drive in this use case? 35lbs
               | robot bouncing on one foot would be 350lbs-ish of dynamic
               | load? That can be handled with 2mm Dyneema.
        
           | ErigmolCt wrote:
           | Getting that ratio nailed down also makes future designs more
           | predictable I think
        
         | throwawayffffas wrote:
         | I think it's about kinematics, the more precise your gears the
         | better the model fits the real world.
         | 
         | That's why pro crews don't use gears and ropes. At high
         | impulses deformations and elasticity throw the kinematics off
         | what's actually happening. Modeling the deformations and the
         | elasticity is a computational no no. Instead what you see is
         | the motors right on the joints.
         | 
         | At least that was the case last time I had a look at robotics.
        
           | PaulDavisThe1st wrote:
           | more than 30 years ago I was writing code for a "robotic"
           | device that used motors, directly on the joints.
           | 
           | the motors were so sloppy the company wasted a ton of money
           | [0] having me write heuristics to tackle the errors they
           | accumulated over several hours.
           | 
           | one of his whole points is that by using dyneema (rope),
           | there's almost no elasticity at all in the capstans.
           | 
           | [0] relative to the cost of better motors
        
           | michaelt wrote:
           | _> That 's why pro crews don't use gears and ropes. [...]
           | Instead what you see is the motors right on the joints._
           | 
           | The answer here, as with so many things in robotics, is: It
           | Depends.
           | 
           | UR10e robot arm that can lift a 4kg object with a reach of 1m
           | and has sub-1mm repeatability? Strain wave gears in the base
           | and shoulder joints, 100:1 ratio.
           | 
           | MIT Mini Cheetah robot dog that can do backflips? 6:1
           | planetary gearbox.
           | 
           | Shadow Hand with 20 degrees of freedom? Tendon driven, with
           | the 20 motors in the forearm to keep the fingers slim.
           | 
           | Little dinky Huggingface SO-101? Servo motors, integrating
           | 1:345 gearing with a series of 6 tiny brass gears.
           | 
           | Mid-price CNC milling machine, if you call that a robot?
           | Really long ballscrews, driven by stepper motors.
        
             | Joel_Mckay wrote:
             | In general, for some platforms each gear mechanism adds
             | backlash precision loss, lower energy efficiency, and might
             | not be back driven.
             | 
             | >Mid-price CNC milling machine
             | 
             | A ball-screw is mostly decorative on small machines... =3
        
               | michaelt wrote:
               | On the other hand, a 100:1 gearbox gives you much-needed
               | torque if you're lifting a load at the end of a long arm,
               | it makes your encoder 100x more precise (in terms of
               | repeatability) and it makes your motor brake 100x
               | stronger.
               | 
               | Back-drivability is the enemy of precision, so many
               | robotic applications can do without it.
        
               | Joel_Mckay wrote:
               | Almost all modern servo driven units I've seen prefer to
               | allow some compliance in the end effector. The UR5 and
               | UR10 series for example can use force limiting control
               | loops, and are safer to use around people.
               | 
               | The old "fast, cheap, or good... choose any two joke is
               | mostly still true. =3
        
               | michaelt wrote:
               | The UR10 uses 100:1 strain wave gearing in the base and
               | shoulder joints.
               | 
               | You're right that it has a freedrive mode, and force
               | control modes. But it's a rigid, low-backlash robot with
               | the compliance achieved in software afterwards.
               | 
               | Expensive, naturally, but none of the problems that come
               | with things like series elastic actuators.
        
             | kragen wrote:
             | Surely you mean driven by closed-loop servos with encoders,
             | don't you? Jacques Mattheij wrote a long post about how he
             | ended up having to replace all the CNC machines he sold
             | that used stepper motors because he didn't know any better
             | at the time, and brushless motors are a lot faster and more
             | powerful as well as not losing steps.
        
               | michaelt wrote:
               | I guess "mid price" isn't the most helpful term when
               | machines vary from $100 to $100,000 huh?
               | 
               | I think the X-Carve 3-axis wood carver uses stepper
               | motors with _belts_ of all things. The Shapeoko Pro is
               | leadscrews and stepper motors. Wazers, I believe, are
               | belt-and-servo driven. And a lot of  'CNC conversion
               | kits' you can order online use stepper motors. Plus of
               | course laser cutters have really low torque requirements,
               | so they've got a lot of design freedom.
               | 
               | Arguably those are "cheap" rather than "mid price" it
               | just felt weird to declare a $4000 machine to be "cheap"
        
               | kragen wrote:
               | I think there are CNC machines that cost 100 times more
               | than US$100k.
        
               | regularfry wrote:
               | Some products should be compared on a log scale. CNC
               | machines are a very good example.
        
               | kragen wrote:
               | The middle of a log scale from US$100 to US$10M would be
               | US$30k.
        
               | WillAdams wrote:
               | Actually, it was the Shapeoko 1 which introduces the idea
               | of belts (MXL), then switching to Gates GT2 belts with
               | the SO2 (ob. discl., I got a free machine for doing the
               | instructions, see Github). Since it was opensource, the
               | X-Carve was forked from the SO2, though the X-Carve Pro
               | was a completely new design.
               | 
               | Note that belts were continued through the Shapeoko 3 (I
               | got a machine as a "thank you"), though the Z-axis got a
               | leadscrew in the Z-Plus upgrade, then the Pro (since, I
               | got a job with the company and got an XXL as part of my
               | employment), then the 4 (the original Pro is referred to
               | as a 4 Pro sometimes), and it is only with the 5 pro that
               | ball screws were switched to for all axes (and I now have
               | a 5 Pro).
               | 
               | For an example of what a belt-drive CNC can do see:
               | 
               | https://community.carbide3d.com/t/hardcore-aluminum-
               | milling-...
        
           | topspin wrote:
           | > At high impulses deformations and elasticity throw the
           | kinematics
           | 
           | Sure. Yet evolution has achieved astonishing kinematics with
           | all manner of deformation and elasticity inherent to the
           | materials, and also constantly changing physical properties,
           | using low resolution data. We cannot build permanently lash
           | free mechanical devices at reasonable cost and reasonable
           | size/weight. Eventually, the answer must be pervasive real-
           | time compensation throughout the kinematic model.
           | 
           | > Modeling the deformations and the elasticity is a
           | computational no no.
           | 
           | Why? Nervous systems do this. That's why you can change your
           | shoes and still walk upright.
        
           | BHSPitMonkey wrote:
           | In the video he mentions how the specific type of Dyneema
           | cord he's using is well-suited for the application (compared
           | to other kinds of rope/cord). It's particularly strong,
           | light, and inelastic; a lot of climbing equipment uses a
           | version of it for similar reasons.
        
           | mlhpdx wrote:
           | > Modeling the deformations and the elasticity is a
           | computational no no. Instead what you see is the motors right
           | on the joints.
           | 
           | That sounds like "It's not wrong, we just don't do it". There
           | are some amazing examples of imprecise drive systems
           | compensated for by excellent control systems all over the
           | world, for millions of years.
        
         | ErigmolCt wrote:
         | Even small deviations can compound over time in a real-time
         | system
        
         | jedimastert wrote:
         | > Also, I wonder how resistant this mechanism is to wear and
         | fatigue.
         | 
         | He actually discussed this in an earlier video for his initial
         | tests on the capstan drive. He ended up testing the rope he
         | used for around 358 hours (two weeks) on continuous use in the
         | drive itself with very low backlash
         | 
         | https://www.aaedmusa.com/projects/capstandrive
         | 
         | https://youtube.com/watch?v=MwIBTbumd1Q&t=10m
        
         | hinkley wrote:
         | Because when a real engineer puts 2 and 2 in and gets 3.8 out,
         | it _vexes_ them and they want to at least know _why_ they can't
         | get 4. He's trying to make a machine that does what he told it
         | to do, so that he understands what is actually happening.
        
       | AIorNot wrote:
       | Amazing presentation! - somebody hire this kid asap
       | 
       | https://www.aaedmusa.com/
        
         | abraae wrote:
         | I'm going to tell my 12 year old that when he leaves education
         | he wants something like this on his personal web site:
         | 
         | "CARA (Capstans Are Really Awesome) is my latest quadrupedal
         | robot, following ZEUS, ARES, and TOPS. Built over the course of
         | a year, CARA is easily my most dynamic and well-designed
         | quadruped yet."
        
         | andrewstuart wrote:
         | He might be perfectly happy doing projects and YouTube.
        
           | dvt wrote:
           | Likely makes more money, too!
        
             | geerlingguy wrote:
             | For many, no; taking on lots of sponsorships, you can make
             | a good amount of money (especially the ones where you agree
             | to do X posts across Y social media accounts for Z period
             | of time, essentially being fully sponsored across a large
             | swath of life).
             | 
             | But for a lot of tech/engineering channels, it'd be
             | immensely difficult to make the same salary as you could
             | working at a FAANG or the like. (I'm making about half what
             | I made when I had a W-2, but it's enough).
        
               | sitkack wrote:
               | You just need to start selling supplements, anti-aging
               | creams and time shares.
        
               | abtinf wrote:
               | Do fun projects of your choosing vs the grind of
               | corporate life.
               | 
               | The former has a rather large non-pecuniary component of
               | total compensation.
        
               | geerlingguy wrote:
               | Exactly; especially in terms of stress--which is a major
               | problem with my chronic illness, and both the main reason
               | I'm happy to be away from a W-2, but also the thing that
               | makes me most nervous as I'm dependent on marketplace
               | healthcare (which is quite expensive for much worse
               | benefits), and it's harder to get things like
               | life/disability insurance as an independent.
        
               | julienfr112 wrote:
               | Being a top YouTube producer is not without stress :
               | Reacting to the change in number of followers, responding
               | to comment that can be unpolite, managing sponsors...
        
               | MiguelHudnandez wrote:
               | Thank you for taking a pay cut to do what you do, I'm so
               | glad your channels exist. Also please remember to take
               | vacations! (trade shows don't count)
        
               | benhurmarcel wrote:
               | If you're not in software the salary you'd be making as
               | an employee would be much lower than what you refer to as
               | "FAANG" though
        
             | busymom0 wrote:
             | His current Patreon has 57 paid members. Unless he has
             | another revenue stream, I think he'd need more paid
             | members.
        
               | ekianjo wrote:
               | youtube ads and sponsorship are his additional revenue
               | streams
        
               | dismalpedigree wrote:
               | He is a senior mechanical engineering student at purdue.
               | I think the channel is something he is just getting
               | rolling in his spare time.
        
         | abtinf wrote:
         | That would be a terrible path for someone with this extreme
         | level of _demonstrated_ talent, motivation, and follow-through.
         | 
         | Much better for someone to fund a startup run by him.
        
           | salomonk_mur wrote:
           | Why would you put someone with clear talent at building stuff
           | in charge of running a startup? He'll get bogged down in
           | lawyers, day to day operations and growth strategies.
           | 
           | Hire him and put him in R&D in some robotics company.
        
             | wraptile wrote:
             | Yes but also the robotics industry notoriously has an
             | extremely low shipping rate. So choose your bog I guess?
        
               | hinkley wrote:
               | And some of them are military focused.
        
             | robotresearcher wrote:
             | Y'know, sometimes smart, dedicated, curious, self-directed
             | people are that way with a lot of things.
             | 
             | I was a professor for a long time. My observation was that
             | often a top researcher was also a top teacher and even a
             | top administrator. There are exceptions of course. But if
             | someone is smart and effective at using their attention,
             | those skills transfer to many things.
             | 
             | It's a pain in the ass when allocating university roles. I
             | want that person to do EVERYTHING 'cos they always deliver.
        
             | ppaattrriicckk wrote:
             | ... what tf?
             | 
             | On top of studying engineering at uni, his "side-gig" is
             | being creative, empathetic, and fantastic at communication
             | - and your prime recommendation is to "hire" him to be a
             | specialist hidden away in the back office? Which interwebz
             | forum are you on?
             | 
             | EDIT: My last question is clearly an echo-chamber
             | statement. But that doesn't subtract from the fact that,
             | yeah, should he found a business, yes, he'll deal with
             | certain "BS". That is the weight we'll all carry. But he's
             | quite likely capable of moving civilization forwards, so...
             | :shrug:
        
           | otikik wrote:
           | Eugh. No. Let him create stuff and let someone else take care
           | of the taxes and payroll and the sales and all that other
           | stuff.
        
         | lhmiles wrote:
         | Nobody hire him!
        
         | dev0p wrote:
         | Very impressive. Commenting to be able to find this later
         | because I need to keep tabs on this guy. The CD launcher is
         | incredibly cool.
        
       | TheBozzCL wrote:
       | Thanks for sharing this! What a treat of a video. It's a fun
       | project, and it's presented very well. This guy has a talent for
       | communication - the video was super clear and well explained. I
       | really admire that ability and I want to get better at it.
        
       | mikewarot wrote:
       | It's amazing what he's done in terms of the robotics, and the
       | presentation of it to the viewer. I'm amazed at the quality of
       | cinematography on the internet these days.
       | 
       | The implications of the tools we now make available for use in
       | our own personal workshops are still being discovered, and will
       | be for some time.
        
         | ErigmolCt wrote:
         | Feels like the golden age of DIY engineering
        
           | sneak wrote:
           | I agree 1000%, which is why I find the whole "the internet
           | sucks now" movement really disheartening. There are huge
           | upsides to a network this large.
        
             | zelphirkalt wrote:
             | DIY and "the Internet" (the web?) have fairly little
             | overlap, aside from learning resources existing. Those
             | learning resources could just as well exist, and probably
             | better or more, in a healthier web. I don't think
             | contrasting the 2 things is making much sense.
        
       | csours wrote:
       | Professor of Upstairs Neighboring.
       | https://youtu.be/8s9TjRz01fo?t=1128
        
       | micromacrofoot wrote:
       | I'm so excited for a smaller open source version of this, I'd
       | love to make one. What a great project.
        
       | andrewstuart wrote:
       | He's got the magic combination of tech skill plus ability to make
       | and edit entertaining videos.
        
       | heap_perms wrote:
       | Fascinating! I want to get into this type of stuff. But I have no
       | idea where to start, I just have just a CS degree and 3 years
       | experience as a developer.
        
         | taneq wrote:
         | Arduinos and hobby servos. No, neither of them are "industrial
         | grade" and yeah, you'll reach their limits pretty quickly, but
         | building a physical thing that does stuff is (in my experience)
         | a huge motivator.
         | 
         | Or if you're already all over the basics, figure out what kind
         | of stuff you want to build and then try and build it. :)
        
           | Paddywack wrote:
           | Can you recommend where to find beginners projects that "do
           | stuff".
        
             | Retr0id wrote:
             | Just like the article, there's a huge amount of hobbyist-
             | accessible projects on youtube, you can click around the
             | recommended videos.
        
             | sitkack wrote:
             | Grab a servo and start playing with it.
        
             | taneq wrote:
             | https://hackaday.com/ - cool projects and interesting stuff
             | https://news.sparkfun.com/tags/tutorial - tutorials on
             | embedded software, electronics, etc.
             | https://learn.adafruit.com/ - electronics tutorials
        
             | Mars008 wrote:
             | To begin with you can get a cheap robotic kit from Amazon,
             | there are many of them, and put it together. That's
             | probably the easiest and fastest way. From here you can
             | read more about servos and controllers, modify its
             | mechanics and software.
        
         | adolph wrote:
         | I recommend a Brachiograph build. It will introduce you to some
         | fundamentals of PWM and inverse kinematics. It is well
         | documented but not cookie-cutter. Using a Raspberry Pi will
         | give you more direct access to running the servos than the
         | microcontroller experience. All the parts are infinitely
         | reusable afterward if you don't want to keep it around.
         | 
         | https://www.youtube.com/watch?v=u4Jh1daCl60
         | 
         | https://www.brachiograph.art/
         | 
         | https://github.com/evildmp/BrachioGraph                 Sample
         | Supply List for $80 budget:       Pi Zero with header $20:
         | https://www.adafruit.com/product/6008       Power supply $9:
         | https://www.adafruit.com/product/1995       SD Card $10:
         | https://www.adafruit.com/product/1294       Three hobby servos
         | $18: https://www.adafruit.com/product/169       Breadboard
         | wires $5: https://www.adafruit.com/product/153       Breadboard
         | $5: https://www.adafruit.com/product/64        Glue, popsicle
         | sticks, pen and paper $10
        
         | ErigmolCt wrote:
         | A solid place to start is building something simple
        
       | ZeWaka wrote:
       | Just saw this at Open Sauce last weekend! Super cool project,
       | looking at all the gearing was fascinating.
        
       | s_dev wrote:
       | Cara is the Irish word for 'friend'. Not sure if thats what was
       | intended or is just a coincidence.
        
         | kragen wrote:
         | Also the Spanish words for "face" ( _no me gusta tu cara,
         | boludo_ ) and "expensive and female" ( _esa computadora es re
         | cara, boludo_ ). https://en.wiktionary.org/wiki/cara tells us
         | it also has meanings in Aragonese, Asturian, Catalan, Crimean
         | Tatar, French, Galician, Indonesian, Italian, Latvian, and
         | another couple dozen languages.
        
         | Keyframe wrote:
         | Male genital organ in few of the balkan languages (spelled with
         | K), pronounced the same. So, there's that too.
        
       | srameshc wrote:
       | I remember a post previously related to him here on HN but I am
       | surprised at how I forgot about him and how cool he is to build
       | all these incredible stuff and also teaches in his videos. I am
       | subscribing so that I never miss anything from him again.
        
       | aldousd666 wrote:
       | I watched this last week and my jaw was on the floor. He's both a
       | great technician, and he has the personality to make it
       | interesting. He walked through his testing strategy far enough
       | that you could understand his methodology and the thought process
       | behind it, but didn't belabor it by making us watch it all.
       | Banger!
        
       | mikestaas wrote:
       | > Programming takes the cake for what is both my most and least
       | favourite part of any build. Nothing quite makes you pull out
       | your hair and ask yourself, 'What the heck have I gotten into?'
       | Like spending weeks programming a robot that just won't work.
       | Eventually though, you fix that one line of code that makes all
       | the difference. And then it's smooth sailing. Well, kind of.
       | 
       | I feel this deeply, also this whole video is quality content.
        
       | yrcyrc wrote:
       | This is absolutely amazing, awe inspiring.
        
       | mnurzia wrote:
       | Wow! I actually met Aead last week while he was printing parts
       | for this project (we both work at the same place). Surreal to see
       | it at the top of HN.
        
       | sarthaksoni wrote:
       | This personal site makes me genuinely jealous--in the best
       | way.Really awesome side projects and great intro.
       | 
       | Time to raise my own bar.
        
       | fitsumbelay wrote:
       | this guy's work is pretty amazing I whole heartedly believe that
       | I'll own a gang of (armed) quadrapets for home/property/personal
       | protection within the next 10 years. I'm equally worried that
       | once these become commodities they might be worse than an
       | electric scooters have become to us bipeds on sidewalks but on
       | balance I can't wait
        
       | roschdal wrote:
       | I don't like these robot dogs.
        
       | cryptoegorophy wrote:
       | How do we make such robots intelligent? Like you only tell it to
       | learn to jump the rope and then it goes through trial and
       | error(s) to figure out a way to do it, and if it can't and needs
       | a physical upgrade then it tells you that? (Like a certain gear
       | ratio etc)
        
         | scotty79 wrote:
         | https://developer.nvidia.com/blog/introducing-isaac-gym-rl-f...
        
       | scotty79 wrote:
       | It might be fun to optimize the shape of the rolling contact
       | surface of the capstan drive away from cycloid to make it even
       | better suited for specific application, like a robot dog leg that
       | smoothly runs for miles.
        
       | joeevans1000 wrote:
       | I recently found these videos. Amazing guy, amazing skills, great
       | humor.
        
       | jankovicsandras wrote:
       | Very cool robot dog and interesting video! Can the dog climb
       | stairs? Isn't capstan drive temperature sensitive, e.g. the ropes
       | will be shorter in cold and longer in warm wheather?
        
       | pillars wrote:
       | Some resources related capstan drive:
       | https://www.osti.gov/servlets/purl/1340266
       | https://fab.cba.mit.edu/classes/865.21/topics/mechanical_des...
        
       | ErigmolCt wrote:
       | This is an absolute masterclass in DIY robotics. With a proper
       | battery and a tougher foot material, this thing could really
       | stomp.
        
         | amelius wrote:
         | Speaking about battery, how much current does it draw while at
         | rest?
        
       | froh42 wrote:
       | What a horrible video is this, with the robotic translated AI
       | voiceover?
       | 
       | Update: Ah, weird, if I watch the non-embedded one on youtube it
       | is the original in English with normal sound. It's the one
       | embedded on his web site which has AI translation to German.
        
         | indigo945 wrote:
         | That's not the video's fault, but YouTube's. YouTube has
         | started adding automatic AI voiceover translations to all
         | videos, unless the uploader explicitly disables them for each
         | single video. It's opt-out and the option is well-hidden, so
         | most uploaders will not disable it.
         | 
         | As an end user, there's nothing you can do to prevent from
         | seeing them. But you can change the audio track to the original
         | while the video is playing.
        
           | jedimastert wrote:
           | > YouTube has started adding automatic AI voiceover
           | translations to all videos, unless the uploader explicitly
           | disables them for each single video.
           | 
           | WHAT?!? It a time when there is a growing animus towards AI
           | generated content, for many content creators this would be
           | tantamount to slander
        
         | laughing_snyder wrote:
         | https://github.com/YouG-o/YouTube_No_Translation
        
       | amelius wrote:
       | It's just a gut feeling but I'd trust a feedback based backlash
       | elimination mechanism more than rope based, especially in the
       | long run and/or with a large deployed base.
        
         | heeton wrote:
         | But, why?
        
           | amelius wrote:
           | Like I said gut feeling. I suppose over time there may be
           | some play in the axles, for example. Something feedback could
           | compensate for but a rope could not.
           | 
           | Anyway good engineering requires extensive testing over many
           | hours of movements.
        
             | jedimastert wrote:
             | > Anyway good engineering requires extensive testing over
             | many hours of movements.
             | 
             | He actually discussed this in an earlier video for his
             | initial tests on the capstan drive. He ended up testing the
             | rope he used for around 358 hours (two weeks) on continuous
             | use in the drive itself with very low backlash
             | 
             | https://www.aaedmusa.com/projects/capstandrive
             | 
             | https://youtube.com/watch?v=MwIBTbumd1Q&t=10m
        
       | nickdothutton wrote:
       | Similar mechanism might be good for astronomical telescope
       | mounts. Gears are often a problem and nobody seems to have solved
       | it.
        
       | throwaway2037 wrote:
       | Another cool project from this person's blog: "Wrist Mounted CD
       | Launcher" -> https://www.aaedmusa.com/projects/wrist-mounted-cd-
       | launcher
       | 
       | It definitely gives off Elysium (film) vibes.
        
       | hypertexthero wrote:
       | Amazing work, beautifully presented.
       | 
       | Geordi LaForge reminds me of Aaed.
        
       | einrealist wrote:
       | What is the power consumption of these robots? I often wonder how
       | limited and viable autonomous robots really are. When I look at
       | Tesla's Optimus or Boston Dynamics' spectacular robots, how
       | quickly do they need to be recharged?
        
         | hinkley wrote:
         | My understanding is that those motors he uses are pretty
         | special. And I would expect "efficient" to be part of that
         | special. You're optimizing for torque and accuracy per unit of
         | mass and energy in this sort of space. I know he talked about
         | them in earlier videos but I no longer recall the details.
        
           | einrealist wrote:
           | Aside from the onboard computing required to power the AI
           | model controlling the robot, which also consumes energy, it
           | is important to be as efficient as possible. However, if an
           | Optimus is intended to replace human labour, such as lifting
           | objects and wander around with it, the energy efficiency of
           | the platform becomes negligible.
           | 
           | The platform in the video and the robot dogs from Boston
           | Dynamics are ideal for tasks where they are only limited by
           | their own weight and the amount of computing power required
           | to navigate, such as exploration.
           | 
           | I suppose that's why we mostly see autonomous delivery robots
           | on wheels.
           | 
           | Or maybe I am being too pessimistic about other platforms...
        
       | kokorikooo wrote:
       | The problem with gear is that they suffer from latency.
        
       | otikik wrote:
       | Nice to see a cuadruped robot that doesn't sound like a swarm of
       | angry bees.
        
       | tgtweak wrote:
       | I think he'll have success with youtube/vlogging more than
       | getting into the corporate world honestly - especially with some
       | healthy sponsorships and great projects like this.
        
       | FugeDaws wrote:
       | incredibly impressed everytime i watch one of his videos
        
       | syarb wrote:
       | This project is so cool! Congrats Aaed.
       | 
       | Breaking Taps on YouTube did a really awesome video on a somewhat
       | similar mechanism (I'm no mechanical engineer haha, it was new to
       | me!), rolling contact joints. I love the idea of using
       | string/ropes. Worth checking out as well if this kind of stuff
       | interests you! https://www.youtube.com/watch?v=TQiLLcumqDw
        
       | unicorn_chaser wrote:
       | New here and just stumbled upon this. Seen these "robodogs" live
       | in Vegas mining conference. The usage is picking up, their
       | functionality and range of movement is so much more advanced now,
       | and the list of actions they can complete much more complex.
       | Awesome stuff!
        
       | ezekiel68 wrote:
       | I had never seen a rope use a robot dog before so I clicked
       | immediately. It wasn't what I expected from the headline, but
       | very cool nonetheless.
        
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