[HN Gopher] Covers as a way of learning music and code
       ___________________________________________________________________
        
       Covers as a way of learning music and code
        
       Author : zdw
       Score  : 111 points
       Date   : 2025-07-21 15:20 UTC (3 days ago)
        
 (HTM) web link (ntietz.com)
 (TXT) w3m dump (ntietz.com)
        
       | RickJWagner wrote:
       | An interesting comparison.
       | 
       | Also in both cases people will be more than happy to tell you
       | your version sucks.
        
         | recursive wrote:
         | If no one is telling you you suck, you're not doing anything
         | interesting.
        
       | ozim wrote:
       | Worst people I think I met would criticize me for attempting to
       | copy stuff saying "oh you're just copying, stuff someone else
       | made" or "oh that's simple this sucks, this music is only loops
       | not real music".
       | 
       | I was a teenager trying stuff out I was trying to just show what
       | I am doing not sell them "a product".
       | 
       | If you are making a copy for yourself to try things out or learn
       | and then just to share because you think is cool -- do it copy
       | stuff and don't listen to negative folks.
       | 
       | Usually those folks would not even attempt doing anything and I
       | will skip all the bad words that I would like to tell them.
        
         | matula wrote:
         | The Beatles spent YEARS only playing other people's music.
         | Five/six hours a night performing covers. It seems self-evident
         | that gaining such an intimate understanding of chord structures
         | and melodies and harmonies from OTHERS helped them when they
         | eventually created their own songs.
         | 
         | I think the same ideas can be applied to any
         | hobby/job/industry. Picasso first learned how to paint a
         | realistic apple... Wozniak spent years making calculators ...
         | and I'm sure there are modern _plumbing_ techniques created by
         | someone who spent years learning the traditional techniques and
         | decided to try something better. (Are there any famous, non-
         | video game plumbers? There should be.)
         | 
         | Ignore the haters and copy other people's stuff.
        
           | sunrunner wrote:
           | And classical musicians _very literally_ make a living
           | 'covering' the work of other composers and likely get started
           | learning through 'copying'.
           | 
           | Any differences around 'Oh, but it's their job to play other
           | works' (ignoring that some trained classical musicians also
           | count themselves as composers) is ignoring the fact that
           | learning _anything_ is a process that involves mimicry.
        
         | RankingMember wrote:
         | It's unfortunate that the time we're most vulnerable to the
         | scars of unreasonable criticism is also the age we're most
         | likely to get it from our peers. Glad you kept going!
        
       | michaelterryio wrote:
       | Benjamin Franklin talks about this in his autobiography.
        
         | hamburga wrote:
         | Yup, though he was also intentional about not copying word-for-
         | word, but rather trying to predict the next token (or phrase).
         | 
         | https://muldoon.cloud/2025/05/17/frankin-llm.html
        
           | MomsAVoxell wrote:
           | This worked wonders for me as a kid, learning computer
           | programming. There was so much knowledge to be gained by
           | typing in 1000's of lines of other peoples code, published in
           | magazines.
           | 
           | I think I probably learned so much more in between the lines
           | during that period, than if I'd just read the user manuals.
           | 
           | And the same is true even today - spending a few hours code-
           | reading some wonderful open source project will enlighten you
           | immensely.
           | 
           | Code is a social construct - just like music. It prospers in
           | the space between minds, in my opinion.
        
         | hyper57 wrote:
         | Also Hunter S. Thompson:
         | 
         | > If you type out somebody's work, you learn a lot about it.
         | Amazingly it's like music. And from typing out parts of
         | Faulkner, Hemingway, Fitzgerald - these were writers that were
         | very big in my life and the lives of the people around me - so
         | yea I wanted to learn from the best I guess.
        
       | datameta wrote:
       | Even re-typing code verbatim will teach you much more than copy-
       | pasting.
        
         | jedimastert wrote:
         | When I was tutoring freshman computer science, I used to do
         | some live coding demos on their computer, but use swear words
         | for pretty much every variable and string. They saw the code,
         | they would have to attempt at least to understand the code, and
         | then they would have to destroy the code so they wouldn't
         | accidentally send the professor something laden with swear
         | words. Good times
        
         | svaha1728 wrote:
         | I grew up in the Amiga era when we would type code from
         | magazines to write games. I learned a ton debugging those
         | programs.
        
         | zer0tonin wrote:
         | There used to be a series of book called "Learn code the hard
         | way". It was basically exactly this, you would have a bunch of
         | code, and you were expected to retype it. The examples would
         | progressively increase in complexity.
         | 
         | It helped me learn C 10 years ago when I was a student. Sadly,
         | I doubt it's still relevant nowadays.
        
           | dingnuts wrote:
           | on the contrary it's probably more relevant than ever as LLMs
           | rot the brains of half your peers
        
         | layman51 wrote:
         | I was wondering about this because there is a part in the
         | blogpost that specifically says his developer friend would not
         | even do real-time copying from the other screen. Personally, I
         | think that makes more sense to try to learn because I think if
         | I am good enough at typing, I can get into a flow state where
         | I'm just typing code that I'm not really making much sense of.
         | There are moments where I realize that I don't understand what
         | I'm typing and that's when I have to decide to keep
         | transcribing or to slow down and read documentation.
         | 
         | It is also just a little bit tricky to do this if you are
         | working with an LLM that is able to add additional code or do
         | some other kind of refactoring.
        
         | sunrunner wrote:
         | I've always wondered how much is gained through the act of re-
         | typing (in a positive sense). For example, does the process
         | itself help embed the concepts?
         | 
         | I've always liked the idea that familiarity doesn't breed
         | repetition, rather repetition breeds familiarity (I think this
         | is a quote but can't find the source now) and it's always made
         | me wonder how much is gained from some of the repetitive parts
         | of re-typing, such as does this help embed concepts?
        
           | datameta wrote:
           | There was a study somewhere that proved handwritten notes
           | encoded into memory more effectively than typed notes, but
           | both were still vastly superior to just reading.
           | 
           | So I think it depends on how much the person is thinking
           | through what they are typing?
        
             | dhosek wrote:
             | In my creative writing practice, I retype a piece at least
             | once in the process of revision1 which forces me to
             | consider every word along the way. I've heard of people
             | doing this with other peoples' writing, something I've
             | never had the patience for, but I can imagine that again,
             | the process of getting words (or code) from the page
             | through the eyes-brain-fingers to the keyboard does require
             | some mental consideration of what you're doing.
             | 
             | [?]
             | 
             | 1. This has its roots in my high school writing practice
             | where I wrote using a manual typewriter (sitting on the
             | floor of my bedroom in my parents' basement) and the only
             | way to revise my copy was to retype a clean version of it.
        
         | dhosek wrote:
         | That was what we had to do back in the day: Most computer
         | magazines would have pages of code listings that you were
         | expected to type into your computer to get the software to
         | work. When _SoftTalk_ came out in the mid-80s, it was
         | revolutionary in that it only talked about software, it didn't
         | include program listings.
        
       | empressplay wrote:
       | Creative coding (still art and animations) combines these in a
       | way, often people see something they like that someone else has
       | done, and figure out how to recreate it in their language of
       | choice, then put their own spin on it. Concepts range in
       | technical complexity so it can be a great place to get started
       | coding, there's no giant expectation of making a game or app.
        
         | datameta wrote:
         | On Dwitter (JS codegolfing/demoscene site) the philosophy is to
         | make it as accessible as possible to remix someone's demo and
         | post it. Even if not directly editing, one could reverse
         | engineer the code to gain new understanding which can then be
         | incorporated into the next effort
        
       | y-curious wrote:
       | In the spirit of the article, I invoke a bastardized version of
       | Chesterton's Fence[1] when writing code. If something looks
       | overly complex (especially code written before the advent of AI
       | slop), I try and intuit why it was written this way before
       | changing it. 9/10 it's been for a good reason. I go ahead and add
       | a comment to the code if I don't change it.
       | 
       | 1: From Wikipedia, '"Chesterton's fence" is the principle that
       | reforms should not be made until the reasoning behind the
       | existing state of affairs is understood.' In my own words, you
       | don't rip out a seemingly-stupid thing without first figuring out
       | why it's there.
        
       | IAmGraydon wrote:
       | This seems to have been mostly lost as it isn't a popular
       | technique anymore, but copywork used to be commonly used in
       | learning how to write. Basically, learners copy out high-quality
       | material word-for-word. The goal isn't just rote repetition, but
       | to internalize structure, style, and rhythm, observe expert-level
       | decisions, and build muscle memory for good habits.
       | 
       | Yes, it works, and it's a great way to approach learning to code
       | as well.
        
         | card_zero wrote:
         | Drawing too. _...take pains and pleasure in constantly copying
         | the best things which you can find done by the hand of great
         | masters. [...] take care to select the best one [...] If you
         | follow the course of one man through constant practice, your
         | intelligence would have to be crude indeed for you not to get
         | some nourishment from it. Then you will find, if nature has
         | granted you any imagination at all, that you will eventually
         | acquire a style individual to yourself, and it cannot help
         | being good; because your hand and your mind, being always
         | accustomed to gather flowers, would ill know how to pluck
         | thorns._ --Cennino Cennini, about 1400.
        
         | analog31 wrote:
         | Musicians are still trained this way. The tunes in the Suzuki
         | violin books are the ultimate covers. You can go to a beginning
         | violin recital anywhere in the world and hear exactly the same
         | tunes.
         | 
         | Musicians still use transcriptions of past recordings for their
         | own performances.
         | 
         | Jazz musicians learn "standards." Even jazz improvisation,
         | which you'd think should be 100% original, is taught using
         | virtually the same short list of tunes, such as "Autumn
         | Leaves."
         | 
         | Many musicians don't bother with original material at all,
         | until they're absolutely sick of the standards.
        
       | apercu wrote:
       | I was hoping for more about music in the article. I have played
       | electric bass and guitar for a long time. It did't take long to
       | realize that you'll find a a few patterns:
       | 
       | - Players have tendencies that they repeat
       | 
       | - Genres have vernacular which you need to learn in order to
       | sound right
       | 
       | - Often original sounding bands and artists "found" their sound
       | by trying to emulate something else (another artist or band).
       | 
       | I don't read a lot of code these days, but I do remember some of
       | this from back in the day - we all have style tendencies (e.g.,
       | tabs, spaces or where we start parens, etc.).
        
         | dhosek wrote:
         | It always amuses me when you look at what some bands were
         | emulating and how far from it they ended up. A few notable
         | cases include Yes (Simon & Garfunkel), Genesis (The Bee Gees)
         | and Sheryl Crow (80s Genesis).
        
       | jarmitage wrote:
       | Why not both? I often write code covers of music
       | 
       | E.g. Aphex Twin - Avril 14:
       | https://www.youtube.com/watch?v=KdSiv7unrx8
        
         | wahnfrieden wrote:
         | try turning down the attack
        
         | RankingMember wrote:
         | nice job
        
         | stephenhumphrey wrote:
         | Your video is so pedagogically beautiful. The subtext of what
         | you're doing in those two minutes hints deeply at the cyclical,
         | iterative process practiced by most engineers and many other
         | creatives. Concise, illustrative, memorable. I'll be showing
         | this to students regularly. Well done.
        
       | modernerd wrote:
       | Artists call this practise "master studies", which is a nice term
       | for music, code and other disciplines too.
        
       | fellowniusmonk wrote:
       | This is why someone should start a karaoke standup company.
        
       | boterock wrote:
       | I think US culture overall frowns upon non-original works. From
       | school there's some push against working on something that is a
       | copy of someone else's work. In the meantime China has mastered
       | copying and made it a big part of their culture and economy.
       | 
       | Nowadays I'm learning game engine techniques by reading Godot
       | code and implementing the damn same thing in my engine... Also,
       | nowadays I like tracing pretty anime drawings... I enjoy it more
       | and end up with something I like better than if I were to draw
       | something original.
        
         | analog31 wrote:
         | It's a real two-edged sword. On the one hand we claim to value
         | originality. On the other, people will eschew originality if it
         | hasn't been validated by some kind of gatekeeper.
         | 
         | Conventional wisdom among musicians is that the _best_ way to
         | attract an audience and make money is to play covers or
         | familiar works. It 's hard to get an audience to show up for
         | "originals," whether it's in Classical or contemporary music.
         | 
         | It's hard to get people to visit a restaurant that's not part
         | of a chain.
         | 
         | Disclosure: Musician in an "originals" band. ;-)
        
       | CuriouslyC wrote:
       | Covering music can be fun but is a bad way to learn. You spend a
       | lot of time memorizing note sequences, a good amount of time
       | nailing the exact timing of lines to make them sound right and
       | usually some time working out the challenging technical aspects
       | of a song you're not at the level to play yet. The problem is the
       | memorization and song-specific timing practice have very low
       | carry over to general musical skill. If you're trying to get as
       | good at an instrument as possible, it's much faster to do a
       | combination of scale/chord/arpeggio and technical challenge
       | drills.
        
         | sunrunner wrote:
         | > You spend a lot of time memorizing note sequences, a good
         | amount of time nailing the exact timing of lines to make them
         | sound right and usually some time working out the challenging
         | technical aspects of a song you're not at the level to play
         | yet.
         | 
         | > it's much faster to do a combination of scale/chord/arpeggio
         | and technical challenge drills.
         | 
         | Classical musicians that wasted their time training on existing
         | note sequences learning pieces intentionally picked to be at
         | the edge of their current skill level are going to _hate_ when
         | they hear about this one weird trick ;)
        
           | CuriouslyC wrote:
           | I mean, if the entire piece is "exactly" at your skill
           | threshold across the board, that's great. But then you also
           | had a teacher that knew your skill threshold very well and
           | also had an exceptional repertoire to draw on to direct you
           | towards that piece that was just as your skill level. That's
           | not your average music teacher.
           | 
           | Looping arpeggios/chord tone sequences together at
           | progressively higher BPM, while sprinkling in stuff like
           | string skipping, dynamics control/accent patterning, etc lets
           | you stay close to your edge of ability and really focus on
           | specific techniques heavily. If you're trying to make it
           | sound good to a backing track at the same time, it also
           | develops improvisational abilities and musical originality in
           | a way that playing existing music won't.
        
             | sunrunner wrote:
             | I agree with all of that and was thinking that I hadn't
             | mentioned the role of etudes and exercises directed at
             | specific techniques or dexterity, though I guess I had
             | classical music in mind and wasn't thinking about genres or
             | instruments that perhaps favour improvisation over the
             | 'other side' of a highly refined performance of a well-
             | known piece (which still have the performer's own
             | personality in except in a way where the listener likely
             | already 'knows' the piece).
             | 
             | > That's not your average music teacher
             | 
             | Tangentially (or perhaps not as every other topic in 2025
             | is 'AI'), I was always facinated by the episodes of Star
             | Trek: TNG that showed the holodeck and crew members being
             | able to use that environment to essentially learn skills
             | from the greatest performers (or even a blend) in their
             | area.
        
         | Slow_Hand wrote:
         | It depends on your objective. The process you describe is
         | excellent for achieving technical mastery. Less so for
         | compositional mastery, but it can still be educational to see
         | written parts up close.
         | 
         | What it wont prepare you for at all is impovisational mastery
         | and just jamming over some chord changes.
         | 
         | Also, I don't know many musicians who would completely ignore
         | technical exercises like scales, chord voicings, and arpeggios.
         | 
         | So, it depends on what kind of musician you're trying to be.
        
       | ElijahLynn wrote:
       | This site can't provide a secure connection ntietz.com sent an
       | invalid response. ERR_SSL_PROTOCOL_ERROR
        
         | ElijahLynn wrote:
         | This turned out to be Comcast marking the site as malware. I
         | reported to the co-working space to get it unblocked.
        
       | tsumnia wrote:
       | If anyone is interested in some other ways non-traditional
       | learning anthologies have been applied to CS education, I will
       | shameless promote my paper [1] on typing exercises as an
       | interactive worked example. I'm drawing my influence from martial
       | arts, but the same "show-mimic-modify" mechanic is there in my
       | opinion. I even use music, dance, and cooking as additional
       | examples on where this type of learning is very prominent.
       | 
       | [1] https://dl.acm.org/doi/pdf/10.1145/3373165.3373177
        
         | aquariusDue wrote:
         | As an example of this in the wild a few years ago I attended an
         | online course teaching HTML, CSS and a sprinkle of JS where
         | most attendees had their first encounter with a source code
         | editor there. One person used to retype over and over work
         | they've already done in a previous session, sort of like karate
         | katas in a way. At the time it felt a bit silly to me but in
         | hindsight it totally made sense.
         | 
         | For something in a similar vein but more short form there's
         | HackerType:
         | 
         | https://www.hackertype.dev/
         | 
         | I'm really happy to see that there is something actually valid
         | to this repetitive practice!
        
       | bdcravens wrote:
       | I've been working on learning Fusion 360 for 3d modeling
       | recently. I made a little progress. Then I recently tried to
       | recreate a model I've already downloaded, because I needed to
       | make some changes to it. Recreating it 1:1 taught me more than
       | all of the learning I've done.
        
         | sunrunner wrote:
         | > Recreating it 1:1 taught me more than all of the learning
         | I've done.
         | 
         | Which nicely fits into the idea that repetition leads to
         | familiarity, and that the act of re-creating those examples is
         | a form of study and source of learning. I'm not sure what the
         | name for the 3D modelling equivalent of a musical etude is but
         | perhaps this seems like that.
         | 
         | Incidentally, I've also been trying to learn some amount of 3D
         | modelling (with Blender) and in some cases have got to, say,
         | half way through some structured courses before having to pause
         | for a bit. After finding some more time to get back to it it
         | seemed easier to just start over instead of pick up where I
         | left off, and not only did the process seem a bit easier the
         | second time around, being able to refresh and reinforce general
         | concepts and specific techniques felt very valuable.
         | 
         | Incidentally, Mike Acton's talk 'Solving the Right Problems for
         | Engine Programmers' [1] includes a part on deliberate practice
         | with small focused examples.
         | 
         | Wax on, wax off...
         | 
         | [1] https://www.youtube.com/watch?v=4B00hV3wmMY
        
       | Slow_Hand wrote:
       | As a record producer, some of the best practice you can do by
       | yourself is to recreate a record you like from scratch.
       | 
       | Remake it from the ground up: the drums, the instrument parts,
       | the mixing, the sonics, the loudness. Everything. Match
       | everything perfectly to the best of your abilities.
       | 
       | You will learn a tremendous amount as you listen deeper and
       | deeper into the record, as it will force you to ask questions
       | about intent and process and balance that a casual listen does
       | not challenge you on.
       | 
       | It's just like art students with an easel and paint in the museum
       | recreating an existing painting. You will experience every brush
       | stroke and interaction of color, and in doing so learn far more
       | about the masters then you ever could otherwise.
        
       | stillpointlab wrote:
       | Something you hear often in the jazz community, especially from
       | experienced pros is "everything you need to know about theory is
       | in the songs".
       | 
       | It is usually in response to newcomers thinking they need to
       | learn everything about every scale, every mode, every chord. They
       | ask questions like "what scale should I play over this chord" or
       | they get in really deep into some obscure theory thinking. I see
       | it all the time with posts, even here on HN, where someone says
       | "I figured out music!" and then you get some dry 1000 word essay
       | on harmonic overtone series, and the maths of intervallic
       | relationships.
       | 
       | But all of that intellectualization is replaceable and improved
       | upon by learning a massive number of _songs_. Not just chord
       | progressions, not just melodies in isolation, but beginning to
       | end tunes. I was watching a live stream by industry veteran Jimmy
       | Bruno and he was asked how many songs he knew and could play
       | mostly from memory and he pondered for a minute and said
       | "probably 2000".
        
         | ACCount36 wrote:
         | The same applies to learning languages.
         | 
         | You can learn a lot from textbooks... or you can use textbooks
         | to give you the absolute bare minimum, and then just use the
         | language itself repeatedly.
        
           | stillpointlab wrote:
           | I think the idea is very deep and applicable to many aspects
           | of life.
           | 
           | Learning grammar, vocabulary, semantics, etc. is definitely
           | valuable. But immersing yourself in a culture where the
           | language is spoken, listening how it is used in practice,
           | speaking it yourself with a native, that is a truly powerful
           | way to learn the language.
           | 
           | I'm not religious but I am reminded about a story where Jesus
           | was challenged about his disciples picking some wheat on the
           | Sabbath, breaking a law. The Pharisees demand an answer and
           | Jesus says that the Sabbath was made for man, not man for the
           | Sabbath. He was pointing out the inverted relationship and
           | the corruption that results.
           | 
           | The same can happen with music, programming, language
           | learning, etc.
           | 
           | Another analogy most people will recognize: the map vs. the
           | territory. Music theory is the map, the songs are the
           | territory. No matter how much you study the map you will
           | benefit tremendously from walking the territory.
        
         | wredcoll wrote:
         | This is an interesting thought. I've been learning how to paint
         | some things and there are a lot of youtube tutorials where
         | someone paints a thing and tells you how to do each step, but
         | my issue is always "what if I want to change something?".
         | 
         | I feel like if I don't know _why_ they chose to do a specific
         | thing, I won 't know how to properly alter it.
        
           | somethingsome wrote:
           | It's because you aim for a false objective!
           | 
           | There is no a 'proper' way to do it! It goes like this, you
           | change it, if it looks good, well, good job, if not, ask
           | yourself why, and try your best to take that into account
           | next time.
           | 
           | It's by doing millions of small mistakes that you improve.
           | The teacher teaches one way that is kinda easy to grasp, it's
           | not the only way and far from unique.
           | 
           | The further you go, the further you will see the same
           | mistakes, and you will start to think in terms of volumes,
           | shapes, shadows, perspective, even anatomy if you still
           | struggle on some human body parts
        
           | stillpointlab wrote:
           | This is a common feeling, and it is in some respect related
           | to western culture. We prize "knowledge" very highly because
           | it is demonstrably effective.
           | 
           | My comment isn't meant to devalue knowledge but to put it in
           | relation to "something else". That something else is the
           | thing you have knowledge about. The thing to appreciate is
           | that you can become an expert on knowledge itself, without
           | ever becoming expert in the thing the knowledge is about.
           | 
           | Consider some painting theory topics: color theory, contrast,
           | perspective, proportion, etc. Imagine someone who attains
           | expert level knowledge of any one (or combination) of these
           | subjects but they are still unable to draw a picture that is
           | a pleasing representation of their subject. You can easily
           | study all of these topics for a lifetime without every
           | picking up a pencil or a brush.
           | 
           | My other comment mentions the map vs. territory distinction.
           | So let's deeply consider this. You are in unfamiliar
           | territory and you feel lost. You think to yourself: "If I
           | only had a map then I wouldn't feel so lost". But does that
           | mean you should spend the rest of your life studying map
           | making? An alternative is to survey the territory with your
           | own eyes and learn to pick out the trails that many others
           | have cut into the wild. And then follow some of those trails.
           | You might end up at a dead end and have to turn back to a
           | previous fork in the road. You may find yourself scratched up
           | as you try to get through dense thickets, or bogged down up
           | to your shins in a swamp. Those are the kinds of experiences
           | that teach you the land in a way no map could ever. And they
           | are experiences you can't get by sitting in a tent studying a
           | map. If your goal is to find a _new_ trail through the
           | territory - no map will even show it. That will only come
           | from the hard won experience of trekking relentlessly through
           | the wild.
           | 
           | As the philosopher Mike Tyson once said: "Everyone has a plan
           | until they get punched in the face". It sucks getting punched
           | in the face by other people, by learning a new language,
           | learning to paint, learning music. Some people avoid it at
           | all costs, thinking that studying the theory is the same
           | thing.
           | 
           | Just remember that all of the scratches and bruises you are
           | getting as you fail at painting are scratches on your _ego_.
           | It can take it. You will get better, as long as you keep
           | trying it is inevitable you will learn. And it is very useful
           | to glance at a map now and again. Just don 't get too reliant
           | on it.
        
         | gooseyard wrote:
         | I've struggled to teach this to jazz students, I know when I
         | was a kid I read the same kind of advice in guitar magazines,
         | and while I don't think that the theory-first advocates are
         | malevolent, I think most of them were not serious jazz players
         | and were getting paid to deliver a monthly column.
         | 
         | The analogy I've tried to use in teaching is that learning to
         | play jazz is like being a comedian; when your skills are at
         | their peak you're going to be inventing jokes regularly, but in
         | the decades before you get there, you're going to be delivering
         | other people's jokes putting a little of your own spin on them.
         | The delivery matters a lot, and like good jazz playing it's
         | pretty much impossible to write a book called "How to be Funny"
         | that wouldn't just be an academic analysis rather than an
         | instructional guide.
         | 
         | I struggled with jazz for the reasons I've alluded to above,
         | and it wasn't until I started studying with a teacher who just
         | had me memorize hundreds of standards that I got my playing
         | together. We definitely talked about the technical bits of what
         | was happening in the tunes, but those were really just
         | interesting observations; repeatedly playing them in a group
         | setting after woodshedding them at home between lessons, then
         | taking a lot of solos was really what made it happen.
         | 
         | It really makes me happy to see up-and-coming killer players
         | like Patrick Bartley espousing this same approach. Yeah it
         | means you're going to spend thousands of hours memorizing
         | tunes, but if that's not fun then playing jazz isn't going to
         | be fun either.
        
       | dhosek wrote:
       | Another thing that comes to mind is reading _Finding a Likeness:
       | How I Got Somewhat Better at Art_ by Nicholson Baker
       | (http://www.amazon.com/exec/obidos/ASIN/1984881396/donhosek).
       | Baker talks about tracing other artists' work as part of his
       | practice and cites an art teacher who initially recommended this,
       | but then chose not to retract the advice when Baker wanted to
       | mention her by name in his book, but Baker himself found that
       | this practice of tracing did, in fact, help him become better at
       | drawing freehand.
        
         | klondike_klive wrote:
         | I'm a longtime fan of Nicholson Baker's work since I first read
         | The Mezzanine. His close attention to detail and his careful
         | choice of words really impressed me.
        
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