[HN Gopher] Valve confirms credit card companies pressured it to...
       ___________________________________________________________________
        
       Valve confirms credit card companies pressured it to delist certain
       adult games
        
       Author : freedomben
       Score  : 86 points
       Date   : 2025-07-18 15:54 UTC (7 hours ago)
        
 (HTM) web link (www.pcgamer.com)
 (TXT) w3m dump (www.pcgamer.com)
        
       | timpera wrote:
       | Considering their volume, I find it hard to believe that Valve
       | couldn't find another, more lenient payment processor with
       | similar fees.
        
         | ranger_danger wrote:
         | My understanding is that it's not just the processor, but
         | Visa/Mastercard themselves have rules against certain types of
         | merchants/products... they really have a monopoly on credit
         | cards in general so you have to play by their rules.
        
           | jajuuka wrote:
           | Yep, they are a just a modern day mafia. "Would be a real
           | shame if you didn't take down these games. Then we couldn't
           | do business with you anymore."
        
           | Ancapistani wrote:
           | You're right, but it's slightly more complicated than that.
           | 
           | My understanding is that payment processors are obligated to
           | follow the policies of Visa/MasterCard, AmEx, and Discover,
           | but that those parties' policies don't _explicitly_ ban these
           | specific things for sale. Instead, they  "strongly encourage"
           | processors to ban them in their user agreements under the
           | implicit threat of their risk level being increased, which in
           | turn impacts the fees they pay to the credit card companies.
           | 
           | I've not been deep in this world since ~2014, but at that
           | time the only processor I could find that wasn't specific to
           | the porn industry, offered physical terminals, had reasonable
           | (if high) fees, and didn't ban legal transactions in their
           | user agreement was PAI ("Payment Alliance International"). A
           | quick look at their site today shows that they seem to have
           | been acquired by Brinks, so that may no longer be the case.
        
             | Mindwipe wrote:
             | MasterCard have a specific restricted list that bans an
             | awful lot of things in any adult context.
             | 
             | Some of how to interpret that is left up to the processor,
             | but it is broadly under MCs and to a lesser extent Visa's
             | control.
        
         | bobsmooth wrote:
         | There are no other payment processors.
        
           | slaw wrote:
           | There are national issuers like JCB or UnionPay.
        
           | vouaobrasil wrote:
           | In some countries there are other systems. It's high time the
           | modern world adopted something similar like Pix in Brazil.
        
           | raincole wrote:
           | There are no other payment processors that can replace
           | Visa/Mastercard*.
           | 
           | There are other payment processors in
           | India/Japan/China/Brazil/etc. But none of them is
           | internationally adopted like Visa/Mastercard.
        
         | astura wrote:
         | Adult content has a high chargeback rate and high fraud rates
         | so payment processing for adult content has higher fees.
        
           | giancarlostoro wrote:
           | Which makes less sense when you consider Steam will refund
           | you game if you dont want it.
        
             | david38 wrote:
             | I don't think you understand what's being said. He's not
             | talking about the ability to refund
        
               | jowea wrote:
               | But is there a good reason to do a chargeback if you can
               | easily refund it? Yes if someone stole the CC and used it
               | buy something on Steam, but is that the concern or that
               | someone buys something with a CC on their own account,
               | and then chargebacks instead of refunding?
        
           | Dylan16807 wrote:
           | People say that a lot but I haven't seen actual statistics,
           | and sites that have established low chargeback rates face the
           | same issues.
           | 
           | Also that's not a reason to ban certain genres/kinks, which
           | is what's happening here.
        
           | AIPedant wrote:
           | The fact that these were specifically incest games makes me
           | think a title was somehow involved in distributing CSAM,
           | which is often why Visa/MC crack down on porn websites.
           | 
           | But it is possible that Visa sensibly and correctly said
           | "anyone who makes or purchases such a game is a despicable
           | scumbag, and we shouldn't assume the financial risk of
           | dealing with them."
        
             | Dylan16807 wrote:
             | That's a pretty wild idea for what someone would be putting
             | on steam as a visual novel. And why would they need to be
             | pressured into removing horrible illegal content?
             | 
             | Or you think one person did that and it made the credit
             | cards decide any story with incest would be the same? That
             | would be ridiculous on their part.
        
           | neuroelectron wrote:
           | You need to be more specific. Conflating "adult content" with
           | porn is both problematic is masks the real issue. A large
           | majority of games Valve sells are adult content. But as you
           | can imagine grand theft auto is not causing a lot of
           | political backlash, despite the objectionable content.
        
         | gorwell wrote:
         | They could support a stablecoin like USDC and start pushing
         | people to that. No censorship and lower fees. Valve broke
         | ground with Steam, they could do it again.
        
           | edm0nd wrote:
           | nah. USDC funds can be frozen by Circle on demand/request.
        
             | drexlspivey wrote:
             | You wouldn't be buying or holding any USDC in your account.
             | It would be invisible to you
        
               | gs17 wrote:
               | Would you care to explain the process more? I'd be glad
               | to see a useful application of crypto.
        
               | wmf wrote:
               | The problem with that is that you usually end up using
               | traditional payment rails (e.g. a Visa debit card) to
               | "invisibly" buy the stablecoin and then you're subject to
               | their rules and fees again.
        
           | mvdtnz wrote:
           | God lord you people are still trying to make this happen.
           | Consumers don't want cryptocurrency. It has been irredemably
           | tainted by scammers, grifters, human traffickers, drug
           | dealers and despotic regimes.
        
             | gorwell wrote:
             | They also use dollars and credit cards and gift cards.
        
             | Ancapistani wrote:
             | Early crypto believer here. My first purchase of Bitcoin
             | was at $0.23. I've been through the ups and downs, used the
             | proceeds to buy physical assets over the years (land, and
             | one vehicle), and lost interest in the "community" shortly
             | after Ethereum gained initial popularity. I still hold some
             | crypto, mostly Bitcoin but also Ethereum, Monero, and a
             | handful of altcoins that don't amount to enough to bother
             | withdrawing.
             | 
             | My hot take take: Crypto still fills a valuable role, and
             | will still "take over" the global financial system both at
             | the individual and institutional level. Whether that's
             | Bitcoin, another coin, or something new created by the
             | institutions themselves is yet to be seen.
             | 
             | You're right that it's "tainted", of course. That's why I
             | think we're in a (hopefully) long slump in adoption. I
             | think that will rapidly change if and when the US Dollar
             | loses its place as the world's reserve currency.
             | 
             | At some point there will be a war or significant political
             | disruption. A large part of the world will want to divest
             | itself of dollars, and none of the state-backed
             | alternatives will be stable enough for their needs. That's
             | when we'll see a shift to crypto - first some international
             | institutions that do business across ideological borders,
             | then the rest of the internationals, then individuals.
             | 
             | Unless and until that happens, things will continue to
             | slowly grow. The boom/bust cycle will keep going, getting
             | longer and lower magnitude over time. There's still money
             | to be made in speculation, but that's not what interests me
             | :)
        
               | mvdtnz wrote:
               | > At some point there will be a war or significant
               | political disruption. A large part of the world will want
               | to divest itself of dollars, and none of the state-backed
               | alternatives will be stable enough for their needs.
               | That's when we'll see a shift to crypto - first some
               | international institutions that do business across
               | ideological borders, then the rest of the internationals,
               | then individuals.
               | 
               | Sorry how would crypto end up more stable than any
               | candidates for a reserve currency? The only thing even
               | remotely stable in the crypto world are stablecoins
               | which... are pegged to the dollar (the actual reserve
               | currency) which is already unstable in your scenario.
        
         | wmf wrote:
         | It complicates things to have some games that can be purchased
         | with credit cards and some games that can only be purchased
         | with crypto.
        
           | Hemospectrum wrote:
           | If they continued to carry _any_ of the games that were
           | singled out for removal by Visa and Mastercard, they would
           | not be able to accept credit card payments for _anything else
           | in their store_. This same drama has played out the same way
           | with countless other online services.
        
         | tencentshill wrote:
         | Controversial games being restricted to purchase only with
         | Steam Points. The credit card is only ever charged to buy
         | points, which can then be used to purchase items on the store.
         | Similar to fortnite.
        
       | ranger_danger wrote:
       | What can be done to loosen card companies' grip on this? It has
       | been a constant problem now for decades.
        
         | bobsmooth wrote:
         | Bitcoin was supposed to solve this.
        
           | gloryjulio wrote:
           | Exactly. It's really a tragedy that crypto becomes a
           | speculator's tool, and the real problem didn't even get
           | solved.
        
           | lawn wrote:
           | And you could indeed use Bitcoin on Steam for a while!
           | 
           | But then the blocks got full, fees and wait times
           | skyrocketed, and in response to the customer backlash Steam
           | removed Bitcoin.
           | 
           | Meanwhile Bitcoiners were (and still are) only focused on
           | number go up instead of other, more productive, use cases.
           | 
           | Such a waste.
        
         | Sohcahtoa82 wrote:
         | Likely nothing.
         | 
         | The simple fact is, Visa/MC don't want to deal with porn
         | because the number of chargebacks and fraud from porn purchases
         | is significant and a huge outlier compared to most other
         | charges. Their crusade against processing charges for adult
         | material isn't about purity, it's simply business.
        
           | blibble wrote:
           | I can't imagine people are risking their steam accounts to
           | ripoff a $5 adult game
        
           | mnmalst wrote:
           | Can you link a reliable source for this claim? I personally
           | couldn't find anything with substance.
        
           | mitthrowaway2 wrote:
           | I doubt it. If that were the case, I think they would only be
           | complaining to Valve about the number of chargebacks issued
           | from the Steam store. Not about genres-that-are-correlated-
           | with-chargebacks-in-other-contexts.
           | 
           | Given Valve's generous refund policies, and the fact that a
           | steam store purchase on your credit card statement looks
           | quite innocent, and that the credit card companies didn't
           | complain to Valve about chargebacks but about content, my
           | guess is there are hardly any chargebacks, and this is just
           | about moral purity.
        
             | gs17 wrote:
             | > Given Valve's generous refund policies,
             | 
             | Their generous refund policy, and more importantly their
             | very-non-generous chargeback policy. If you chargeback a
             | Steam purchase, your account is locked.
        
           | gs17 wrote:
           | I'm not sure I buy the chargeback angle. It's commonly
           | trotted out as a reason card companies would enforce
           | censorship, but it doesn't make sense with the actions they
           | take. Chargeback fees are paid by the merchant regardless of
           | the chargeback's success, and are supposed to cover the costs
           | of administering it (and then some). The very selective rules
           | applied here are pretty odd from that angle too, if adult
           | content chargebacks/fraud is the issue, then _all_ of it
           | should be the issue, not small niches.
           | 
           | Fraud is likely more realistic of an issue, but that's
           | probably an issue with games in general, not just adult
           | titles.
           | 
           | There are already high-risk merchant accounts with higher
           | fees and cash reserve requirements, but AFAIK companies like
           | Valve aren't being given any options other than comply or be
           | destroyed.
        
           | giraffe_lady wrote:
           | That's not true, anti-sex work and anti-porn activists have
           | specifically been pressuring payment processors to assume
           | these policies. The processors as the critical control point
           | of this whole thing was identified decades ago and
           | conservative christian think tanks have been pursuing this
           | path since then.
           | 
           | This is part of a long-term plan to de facto ban lgbtq
           | content without having to deal with first amendment
           | protections. First have the payment processors ban explicit
           | content, then have queer content categorized as explicit.
        
           | Symbiote wrote:
           | Visa charge a fee for processing chargebacks, and this will
           | be a tiny fraction of Steam sales. I doubt it's their
           | concern.
        
         | GuinansEyebrows wrote:
         | in a word, regulation.
        
         | niemandhier wrote:
         | Regulation and anti cartel laws.
         | 
         | Adult business is legitimate business in many parts of the
         | world and companies using their monopoly to suppress it should
         | be a case for an Investigation.
        
         | lotsofpulp wrote:
         | Use ACH/Zelle/Paypal/etc.
         | 
         | The permanent solution is a federal government operated
         | electronic money system operated as a utility with
         | constitutionally protected rights.
        
           | majorchord wrote:
           | Those solutions might work for _some_ people in _some_
           | countries, but I would argue that it 's not acceptable for
           | the vast majority of customers, and they would lose a very
           | significant portion of revenue.
        
           | gs17 wrote:
           | PayPal has also been involved in this.
        
         | jowea wrote:
         | Instant payment systems that go direct from bank to bank,
         | assuming the banks, the government or any other intermediaries
         | don't also decide to not allow it.
         | 
         | Or cryptocurrency, I guess.
        
         | Symbiote wrote:
         | Denmark has seen a trend where their national card network
         | (Dankort, operating at the equivalent level to Visa and
         | Mastercard) is seeing reduced usage.
         | 
         | They're aiming to reverse that trend.
         | 
         | https://cphpost.dk/2025-06-28/general/new-political-agreemen...
         | 
         | Not all European countries still have these independent
         | networks.
        
           | herbstein wrote:
           | Seeing reduced use partially because only a few banks support
           | using it in Apple Pay. And Google Pay can't support it at all
           | currently
        
       | blibble wrote:
       | if I was doing a couple of billion a year in transactions then
       | the payment processor would be told where to shove it
        
         | maplant wrote:
         | Okay, then you'd go from a billion a year to zero.
         | Congratulations.
        
         | david38 wrote:
         | You clearly think in small terms then. Trillion dollar fish eat
         | billion dollar fish
        
         | IshKebab wrote:
         | A couple of billion is an insignificant fraction of the
         | $10000bn MasterCard processes every year.
        
           | blibble wrote:
           | which is relevant how exactly?
           | 
           | merchants don't deal with mastercard, they deal with an
           | acquiring bank
           | 
           | of which there are hundreds
           | 
           | no doubt one of which will be happy to take the business
        
             | IshKebab wrote:
             | Mastercard appears to be involved in the pressuring. You
             | can't avoid them.
        
               | blibble wrote:
               | certainly not explicitly mentioned in the article
               | 
               | and I very doubt it's the case, the card networks simply
               | don't care, given you can buy adult entertainment from
               | millions of websites
               | 
               | the acquirer will care if it pushes up their chargeback
               | rate, but this is normally solved by the merchant by
               | paying a couple of bps more
               | 
               | it's a negotiating tactic, nothing more
        
               | majorchord wrote:
               | https://nationwidepaymentsystems.com/mastercards-policy-
               | on-a...
        
       | kevingadd wrote:
       | It's interesting that Valve sort of put themselves in this
       | situation by opting not to police their store anymore.
       | 
       | I'm personally a fan of fewer restrictions on content in video
       | games and fewer "gatekeepers" but it's kind of inevitable that
       | people would get upset when you chose to allow people to sell
       | games like "Sex With Hitler" and "Pimp Life: Sex Simulator".
       | Deciding to allow that content on your store and simultaneously
       | not going to bat for it is weird, it's like they decided to just
       | get the porn money while they could as a short-term boost to
       | revenue.
       | 
       | Itch.io still has fewer restrictions but I assume they'll
       | eventually have to clamp down too once payment processors cut
       | them off - they don't have the financial resources to fight it
       | like Valve or Epic do.
       | 
       | Interestingly Nintendo has as of late relaxed their restrictions
       | too, you can find porn-adjacent shovelware on the Switch eShop
       | despite their history of being very censorious. I wonder if
       | payment processors will successfully push them around too or if
       | Nintendo is too big to get pushed around.
        
         | Dylan16807 wrote:
         | > it's kind of inevitable that people would get upset when you
         | chose to allow people to sell games like "Sex With Hitler" and
         | "Pimp Life: Sex Simulator".
         | 
         | The problem isn't some people being upset, it's that a single
         | digit number of companies effectively control the ability for
         | anyone else in the world to do business with them. Those
         | companies get lobbied as much as politicians but with no
         | accountability and any overreach being far less visible. And no
         | freedom of speech rules.
        
         | nottorp wrote:
         | The question is: has "kill in the name of Hitler" also been
         | banned, or is that okay with Visa/MC?
        
         | raincole wrote:
         | Most Japanese adult game publishers had (some of) their games
         | rejected from Steam.
         | 
         | Steam does police their store. It's just that Visa/Mastercard
         | don't approve of how they police it.
        
         | 2OEH8eoCRo0 wrote:
         | What does "police" mean? They don't allow illegal content,
         | that's policing no? You want more policing like morality
         | police?
        
       | arprocter wrote:
       | https://en.wikipedia.org/wiki/Melinda_Tankard_Reist#Collecti...
        
         | raincole wrote:
         | > a "pro-life feminist"
         | 
         | What.
         | 
         | Seriously what? I thought pro-choice is a core tenet of
         | feminism?
        
           | Ancapistani wrote:
           | Why would it be?
           | 
           | I live in a red state in the South. I'd say about 2/3 of the
           | women I know well enough to be confident of their politics to
           | that degree of detail would describe themselves as both
           | feminists and anti-abortion/pro-life.
           | 
           | If you want to put a name to it, they're basically second-
           | wave feminists with a few third-wave beliefs tacked on.
           | 
           | The real lesson here is that politics are nuanced, and the US
           | party dichotomy doesn't come close to covering it.
           | 
           | I consider myself an AnCap (shocking given my username, I
           | know), but grew up here surrounded by Republicans. I fit in
           | well enough overall because this is where I developed my
           | "social mask" in the first place. I lived in a community with
           | nearly directly opposite politics (Charlottesville, VA) for a
           | few years and found that I fit in pretty well with that crowd
           | as well.
           | 
           | I share enough with both parties that I can have
           | conversations on things that I agree with them on and connect
           | to the point that they assume that I'm "one of them".
           | Invariably, once conversation turns to other topics I'm
           | accused of being a member of the other party. It's to the
           | point that it amuses me when it happens, and I frankly enjoy
           | being in a place where I can connect with most everyone and
           | serve as a sort of translator: I've spent enough time "in
           | enemy territory" from their perspectives that I can explain
           | the other side's position fairly and with empathy while
           | explicitly not holding that position. It makes for
           | stimulating conversation with little risk of offense.
        
             | pazimzadeh wrote:
             | Because "anti-abortion/pro-life" removes a right from
             | women. Trading the rights of a developed adult for the
             | rights of a hypothetical future person.
             | 
             | What does ancapistanism have to do with it? Is there a non-
             | religious reason to be against the right to choose abortion
             | up to 24 weeks of pregnancy?
        
               | dmix wrote:
               | Well social/religious conservatives often think the child
               | has rights even during pregnancy so it's not as simple as
               | the mothers rights.
               | 
               | The libertarian view tends to much more favour the
               | parents rights to make choices for their children if I
               | remember correctly.
        
       | speeder wrote:
       | For those thinking is only related to chargebacks and fraud, it
       | is not.
       | 
       | VISA and Mastercard have been banning a lot of content that is
       | not porn but has political values that are disapproved by certain
       | billionaires and investors. There is a bunch of links I wanted to
       | post about, such as US billionaires bragging he personally called
       | VISA CEO to ban content on PH or japanese politicians mad at the
       | censorship of japanese art with certain values because of these
       | companies. But I am on phone walking home so if anyone else has
       | such links please post.
        
         | raincole wrote:
         | Of course it's not. Steam already has a very generous refund
         | policy. It's hard to imaging the chargeback rate would be
         | _that_ high even for nsfw games when you can simply refund.
         | Refund takes about 3~4 clicks on steam website; Chargeback
         | takes a phone call with your bank and can get your steam
         | account locked.
         | 
         | And people who laundry money out stolen cards won't do that
         | with nsfw games. They'll do that with CSGO knifes.
        
         | Ancapistani wrote:
         | Yep.
         | 
         | They've colluded with the US federal government in the past on
         | those issues as well. "Operation Choke Point" was ostensibly
         | about fraud, but included transactions related to firearms in
         | its scope. As a result, several major banks and payment
         | processors dropped legitimate firearms dealers. For a while it
         | got to the point that I was helping a couple of local gun
         | stores contract with "high risk" payment processors that also
         | serve the porn industry and get set up.
         | 
         | To this day if you're on a gun forum and mention that you use
         | Bank of America, people will pile on to tell you horror stories
         | of both companies and individuals having their accounts closed
         | and funds held for weeks or months after completely legal
         | transactions. In one case in particular, they claimed it
         | happened after buying a backpack at a gun store.
         | 
         | Again, these are 100% legitimate and legal businesses.
         | Federally licensed (FFL) gun stores had trouble for years even
         | keeping a working business account. It was clearly not about
         | fraud, at least not in practice.
         | 
         | Politics completely aside, the financial landscape for gun
         | stores today looks a lot like the cannabis industry: a few
         | institutions are quietly known in those communities to allow
         | them to operate, but many choose to do business only in cash
         | and most prefer it if given the option. The porn industry is
         | similar from what I can see.
        
       | swiftcoder wrote:
       | I guess Gabe's commitment to freedom of speech on his platform
       | extended as far as nazis, but not as far as porn...
        
         | freedomben wrote:
         | well, something like this can't be fixed overnight. I think
         | Valve have more than earned a benefit of the doubt with this
         | kind of stuff. I don't know if they are thinking on ways around
         | this issue or not, but I would bet highly that they are.
         | Problem is the credit card companies have them (and everyone
         | else) by the balls because any attempt to continue hosting
         | those gmaes but accept alternative payments for them would be
         | retaliated against and MC et al might cut them off entirely,
         | which would be devastating. I'm not sure there is a good
         | solution to this that doesn't involve change of law/regulation
         | i.e. lobbying
        
       | neogodless wrote:
       | Simulated "immoral" activity could be considered a moral gray
       | area. If nothing else, morality is subjective.
       | 
       | So I think it's reasonable to argue for private, individual
       | consumption of morally subjective material (not least of which is
       | the logistical difficulty of preventing such things), as well as
       | the right to create and sell such things. (You or I might approve
       | of or oppose those things, but that's a different argument from
       | what I make below.)
       | 
       | Aside from that, I don't think Valve or a payment processor is
       | _obligated_ to be a neutral party. Whether it might come from
       | collective consumer backlash or whoever makes decisions for an
       | organization deciding what they will or will not allow to flow
       | through their system, I think they too should have the right to
       | allow or ban things. If publishers and consumers want their
       | morally gray content, so be it, but don 't feel entitled to have
       | Steam and VISA along for the ride if they don't want to be.
       | 
       | Hypothetically, Valve might prefer Steam be neutral, because
       | money. But then they have the option to fight their payment
       | processor or look for alternatives, rather than "forcing" their
       | payment processor to be a part of something that the payment
       | processor opposes.
       | 
       | TL;DR when a morally subjective issue involves a lot of parties,
       | every party should have the right to "opt out" if they are
       | morally opposed. (in my opinion)
        
         | knome wrote:
         | Payment processors banning companies from using them for
         | anything other than illegal use or fraud issues seems like
         | pretty egregious overreach to me.
         | 
         | They shouldn't be able to leverage their nigh monopoly on
         | modern payment processing to choose winners and losers in the
         | marketplace.
         | 
         | They are using pornography as a wedge issue to establish that
         | they get to dictate what companies are allowed to exist in the
         | modern distributed market.
         | 
         | It would be entirely reasonable to legally require them to act
         | blindly towards retailers, with restrictions needing to be
         | based on universally applied financial criteria.
         | 
         | Card payments have become inseparable from modern life.
         | 
         | Regulate them as a financial utility. The electric company or
         | water company can't refuse to hook up a business just because
         | the owner doesn't like that business.
        
       | throwaway071625 wrote:
       | The article calls out "certain adult games" which is vague. It is
       | interesting to note that most of the delisted games were themed
       | specifically around incest.
       | 
       | https://bsky.app/profile/steamdb.info/post/3lu32vdlsmg27
       | 
       | Wondering if this will be a slippery slope towards pulling more
       | anodyne stuff.
        
       | bji9jhff wrote:
       | It is sad that in 2025 this needs to be repeated: fiction is not
       | real.
       | 
       | This statement imply that:
       | 
       | * Simulated violence is not violence.
       | 
       | * Simulated sex is not sex.
       | 
       | * Simulated sorcery is not sorcery
        
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