[HN Gopher] Show HN: 0xDEAD//TYPE - A fast-paced typing shooter ...
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Show HN: 0xDEAD//TYPE - A fast-paced typing shooter with retro
vibes
Author : theden
Score : 109 points
Date : 2025-07-13 02:52 UTC (4 days ago)
(HTM) web link (0xdeadtype.theden.sh)
(TXT) w3m dump (0xdeadtype.theden.sh)
| dorianmariecom wrote:
| i you smash your keyboard it works too
| spicybright wrote:
| I like it but smashing the keyboard to win is a massive issue.
| ethan_smith wrote:
| A simple fix would be to only destroy blocks when typing the
| exact letter shown on them, with penalties for incorrect
| keystrokes.
| MontyCarloHall wrote:
| Passing each column should count for 10 points, and your score
| should be dinged -1 point for each keypress. Pressing a key
| that's not on the screen should be a -5 point penalty. Game over
| if you drop below 0 points. That would solve the button mashing
| easy win problem.
|
| Also, perhaps my skills are lacking, but the game essentially
| becomes impossible after the columns become 6 blocks wide -- the
| fraction of open (i.e. fully breakable) rows becomes small enough
| that open rows between adjacent columns are often further apart
| vertically than the ship can travel, given its speed and the
| game's horizontal scroll rate. I like the sibling commenter's
| suggestion of pseudorandomly carving navigable paths between
| columns, as opposed to the current method of having a uniform 80%
| probability that an individual tile is breakable.
| abrookewood wrote:
| Yep, you can just spam press the keyboard
| Zenst wrote:
| I found myself picking a row and focusing on the letters, though
| one stand out. Would have preferred it to be vertical scrolling
| down over left to right. Maybe add options to pick the scrolling,
| or is that an aspect of later levels?
| iamwil wrote:
| switching between moving up and down and typing is a weird
| modality. I almost would have liked to hit `esc` and `i` (a la
| vim) to change modalities.
| type_enthusiast wrote:
| Realizing here that my typing skills are extremely limited by
| muscle-memory to things that I actually am likely to type.
|
| It certainly makes a game like this more difficult, but I wonder
| if it's really a bad thing?
| LearnYouALisp wrote:
| A lot going on for honest players. (And then you use your typing
| fingers to move, that stops everything.) Perhaps some
| fauxlgorithmically-generated 'word paths' with noise around them
| (or without) would be nice. (e.g. what's that thing, the Markov-
| chain kind)
| strictnein wrote:
| Reminds me of some of the old typing games on the C64, like Kids
| on Keys [0]. A lot of other people have made the same suggestions
| I would have made (penalize players smashing keys, etc). Good
| start!
|
| [0] https://en.wikipedia.org/wiki/Kids_on_Keys
| lysium wrote:
| That's a fun game! I found out I have muscle memory for j/k
| meaning up/down, instead of w/s.
| Liftyee wrote:
| Vim keybinds? Sadly never invested enough energy to get used to
| those.
| mnaimd wrote:
| It's not really that hard.
|
| You can just download Vim plugin on the code editor you're
| already using and play with it 10 minutes a day. It would
| work like MAGIC.
| yash1hi wrote:
| Ok apart from everyone saying "I can just smash letters" bro this
| game is FUN
| camtarn wrote:
| Typing to destroy blocks is pretty satisfying, but I really
| disliked the W/S to move.
| the__alchemist wrote:
| E/D would be better for homerow-rest.
| jtokoph wrote:
| That's what I kept hitting based on normal W/S in gaming hand
| position (home-row offset by one)
| Muvasa wrote:
| I tried playing it but vi keybindings have poisoned my brain.
| Kept trying to press j/k instead w/s
| BiraIgnacio wrote:
| oh super cool, and creative (IMO). Love it, thanks!
| to11mtm wrote:
| Wow this is very awesome. Love it. My only wish is that I could
| do arrow keys or anything other than normal character keys for
| the up/down, it's a weird barrier to put in my brain.
|
| OTOH maybe that's the point... still amazing!
| glgrau wrote:
| this is fun!
| mylesp wrote:
| Weird, this seems to be getting keyboard input from somewhere
| else. My split keyboard using ZMK I use for everything else
| (including writing this comment) does not work, but my old crappy
| standard one does. Is there some reason that it uses some other
| type of keyboard input that excludes certain keyboards?
| mnaimd wrote:
| Very Great it was super fun, but can you please make a j/k mode
| for vim? I guess a lot of people including me have that kind of
| muscle memory.
|
| Also I had some problem distinguishing V and U, I don't if it is
| my problem or not but I'd recommend changing the font a bit.
| hamdouni wrote:
| Juste trying it without success until I remembered I'm using
| vimium :-D
| korrectional wrote:
| This stuff is great. I liked the unbreakable too; they make you
| work harder.
| __s wrote:
| doesn't register me pressing space since my board is QMK with
| dual tap binding there. pressing space on laptop's keyboard works
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(page generated 2025-07-17 23:02 UTC)