[HN Gopher] Designing for the Eye: Optical corrections in archit...
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       Designing for the Eye: Optical corrections in architecture and
       typography
        
       Author : ArmageddonIt
       Score  : 207 points
       Date   : 2025-07-15 17:48 UTC (1 days ago)
        
 (HTM) web link (www.nubero.ch)
 (TXT) w3m dump (www.nubero.ch)
        
       | isodev wrote:
       | This was a fascinating read. Thanks for sharing!
        
       | 1970-01-01 wrote:
       | I disagree with respect to Microsoft. Steve hated everything that
       | worked but was ugly. Windows and Office had a brutalist beauty to
       | it that you could fully customize if you desired to do so. Today
       | with O365 and Azure it is a parody of its former design. Only
       | after its default UI changed from 'dentist office' to 'parade of
       | clowns with toasters' did everyone else decide they hated it.
       | 
       | https://en.wikipedia.org/wiki/Brutalist_architecture
        
         | layer8 wrote:
         | I would argue that the Windows 95-2000 era SOTA application
         | design, where Windows and Office arguably truly established
         | themselves (and became highly customizable), was less brutalist
         | than the preceding Windows 3.x design. Incidentally, the Steve
         | Jobs quote is from an interview in 1995, so preceding that era.
        
           | 1970-01-01 wrote:
           | Yes, WordPerfect and Lotus 123 were the top dogs until MS was
           | finally able to eat into their sales. Office wasn't the king
           | until '98 or even the 2000 version.
        
         | reconnecting wrote:
         | Borland's DOS IDEs represented what we might call brutalism in
         | interface design. Windows (after 2000) arbitrarily became more
         | like favelas with dozens of unnecessary panels in every
         | application, a great example of when features win over
         | rationality.
         | 
         | I just realized that I'm not sure if it's Borland or Norton who
         | brought the blue interface to DOS first. Does someone remember
         | who was first?
         | 
         | For some whom miss this deep blue and cyan.
         | https://play.tirreno.com/game
        
           | weinzierl wrote:
           | _" I just realized that I'm not sure if it's Borland or
           | Norton who brought the blue interface to DOS first."_
           | 
           | Not sure about the blue color specifically but almost all the
           | conventions came out of IBM's SAA and CUA initiatives. There
           | is still a lot to find about these conventions and for some
           | time in the early 90s every computer mag wrote about them.
           | When I searched for the original IBM sources a while ago I
           | could not find anything.
           | 
           | So, if anyone has a pointer to the original style guide I'd
           | be very grateful.
           | 
           |  _" Borland's DOS IDEs represented what we might call
           | brutalism in interface design."_
           | 
           | Hmm, I think they could be perceived as brutalist nowadays
           | because people are not aware of the technical restrictions
           | these applications had to work with, but at least Turbo
           | Pascal was a marvel of beauty at the time.
           | 
           |  _" Windows (after 2000) arbitrarily became more like favelas
           | with dozens of unnecessary panels in every application, a
           | great example of when features win over rationality."_
           | 
           | I'd call it a slum. The Favela is X11 - poor by definition,
           | yet charming in places, sometimes dangerous.
        
             | reconnecting wrote:
             | I was digging a little bit further.
             | 
             | Norton Commander released its blue interface in 1986 (1),
             | when Borland Pascal didn't have released something that had
             | similarities with Norton Commander one year later in 1987,
             | it was Borland Pascal 4.0 (2). And here is Pascal 3.0 for
             | comparison (3).
             | 
             | UPD:
             | 
             | But now I'm not sure that it was NC first. Here is
             | PathMinder (4) from 1984 and IBM FileCommand (5) 1983.
             | 
             | (1) https://winworldpc.com/res/img/screenshots/1x-6e0aba060
             | e5238...
             | 
             | (2) https://dosdays.co.uk/media/borland/Turbo%20Pascal/tp4_
             | compi...
             | 
             | (3) https://dosdays.co.uk/media/borland/Turbo%20Pascal/tp30
             | 2_edi...
             | 
             | (4) https://www.smoliva.blog/img/cc-pathminder.png
             | 
             | (5) https://winworldpc.com/res/img/screenshots/IBM%20FileCo
             | mmand...
        
         | XorNot wrote:
         | The Ribbon was an enormous backwards step.
        
       | soperj wrote:
       | Great article, too bad they had to include Steve Jobs.
       | 
       | "The only problem with Microsoft is they just have no taste. They
       | have absolutely no taste. And what that means is - I don't mean
       | that in a small way, I mean that in a big way - in the sense that
       | they don't think of original ideas, and they don't bring much
       | culture into their product. "
       | 
       | All those original ideas they lifted right from Xerox Parc.
       | 
       | Edit: Sorry, forgot we were talking about design ideas. All those
       | original ideas they lifted right from Braun.
        
         | wpm wrote:
         | Except the Alto looked and worked nothing like the Lisa OS nor
         | the Mac OS.
         | 
         | Its like saying Xerox just lifted it all from the Mother of All
         | Demos.
        
       | pcrh wrote:
       | Very interesting, thanks!
       | 
       | I am also curious about the relative popularity of typography on
       | HN... it seems to gain the interest of HN readers more than most
       | other forms of design or art....?
        
         | gorlilla wrote:
         | My humble guess is because typography is really just a (
         | _mostly_ non-political /religious) form of psychological and
         | philosophical debates.
         | 
         | Look at the discussion surrounding the typography on Pope
         | Francis' tombstone to see how the typography
         | conversation/debate easily transcended the religious background
         | it originated from, which seems atypical to me.
        
           | reconnecting wrote:
           | OK, can someone please explain to me how the 'arena' swimming
           | wear brand chose the kerning for their logo 50 years ago to
           | be the way it is now? This 're' combination is killing me
           | every time I see it.
        
         | cpa wrote:
         | I don't know why but nerds love typography. I sure do :)
         | 
         | Maybe something about the fact that it's familiar for people
         | working with computers. It's approachable (needs a keyboard and
         | some fonts), familiar (we spend our time typing and reading),
         | well defined (it's a succession of a finite number of shapes
         | that are also well defined, not as Freeform as a drawing).
        
           | dylan604 wrote:
           | There's still people that don't know the difference between
           | serif and sans-serif. That's shocking to me, yet just another
           | sign of how deep a rabbit hole I find myself with fonts. I've
           | done desktop layout and graphic design for print, video, web,
           | so working with fonts is without a doubt something I
           | absolutely hate. When it comes to computers the top two
           | things on my hate list is 1) printing, 2) fonts. PTSD from
           | the bad ol' days getting fonts and printers to install, then
           | getting the printer to actually work as expected. The amount
           | of time I've spent looking over fonts with clients and
           | listening to them discuss pros/cons. It all just sends
           | shivers up and down the spine.
        
             | reconnecting wrote:
             | Come on, I know some EU newspapers that put ads in print
             | with DPI below 300. No one care, not the publishers, not
             | even the advertisers who pay for that.
        
       | bitwize wrote:
       | I'm reminded of how the developers of LilyPond noticed that
       | because of the asymmetric appearance of musical notes, they
       | needed to be _spaced_ asymmetrically in order to convey the sense
       | of  "equal spacing" between them to the eye. LilyPond is full of
       | little beautification details like that to render scores that are
       | pleasing to the eye and read the way musicians expect.
        
         | williamdclt wrote:
         | Any link? Sounds interesting!
        
           | opello wrote:
           | I was curious and went looking and found these:
           | 
           | * https://lilypond.org/doc/v2.23/Documentation/essay/engravin
           | g...
           | 
           | * https://lilypond.org/doc/v2.25/Documentation/snippets/expre
           | s...
           | 
           | The documentation shows a number of configuration directives
           | to control the display and confer semantics generally with
           | the aim of improving readability.
        
       | Lu2025 wrote:
       | This made me thinking about broader optical corrections. I got an
       | iPhone 16, and the photos look overprocessed. There is a
       | cartoonish HD-like feel to them. I understand where developers
       | are coming from: our eyes have higher dynamic range than cameras
       | so HDR is closer to what we see but still... it doesn't sit right
       | with me. I still remember when my family switched from black and
       | white TV to a color one. It was an instant improvement and no
       | adjustment period was needed. But HDR as a default looks strange.
        
         | Obscurity4340 wrote:
         | The huge screens and insanely high resolution HD ends up
         | looking hyperreal. Not sure if anyone else has noticed the
         | same, but its mildly uncomfortable and makes me want to watch
         | less. Its sort of exhausting and overstimulatimg
        
         | pitkali wrote:
         | I have to wonder to what extent the strangeness is just
         | unfamiliarity.
        
           | saurik wrote:
           | I think that's why they explicitly added the story about the
           | color TV being an instant improvement.
           | 
           | FWIW, I've felt over the years that if you have to get used
           | to it, it probably wasn't that good to begin with: so so many
           | things that are totally different I've upgraded to and
           | thought "omg this is amazing! how did I ever live before?"
           | and, if I have to go back, it takes a long time to get used
           | to the bad thing again.
           | 
           | The one example I have off the top of my head: higher
           | resolution monitors. I was totally happy with my lower
           | resolution monitors; but, the second I tried a higher
           | resolution monitor, it _ruined me_ for lower resolution
           | monitors. I can totally get used to it again, but it takes a
           | long time, and I really don 't want to; upgrading, though, is
           | instantaneously better.
        
         | _aavaa_ wrote:
         | The problem is that there are two things going on.
         | 
         | 1. "HDR" is often referring to a tone mapping to convert the
         | 10-14 bits of dynamic range in a camera's raw file into the
         | 8bits that fit into a jpeg (and often the screen).
         | 
         | 2. HDR also refers to actually showing more than those 8bits of
         | information. Saving more than 8bits in the image and having a
         | screen that can show more than 8 bits of color.
         | 
         | #1 is real easy to make look unnatural, and most phones go over
         | the top with it. #2 is a straightforward improvement and
         | basically always makes the photo better.
        
       | anactofgod wrote:
       | "People seem to think that having the internet at their
       | fingertips means they no longer need to know anything themselves.
       | But in order to understand things, you need a lot of knowledge
       | readily available in your head. Only then can the mind make the
       | connections between the different points of data and come to new
       | insights. This cannot happen when that knowledge is external, in
       | a book or on some Wikipedia page that you have to look up first."
       | 
       | Or in an AI model.
        
       | zeckalpha wrote:
       | No mention of the Taj Mahal, which famously is not square so it
       | appears square.
        
       | necovek wrote:
       | I am surprised to read how modern architecture (or font design)
       | disregard optical balance, when this is so instrumental to
       | looking good: as in, I am not seeing it, but maybe I am looking
       | through rose-coloured glasses.
       | 
       | I don't think anyone would call me artistic, even if I dabbled in
       | typography (both of the book design and font design variety),
       | furniture and interior architecture (some exterior too): but I
       | keep needing to draw things starting with pure geometric shapes
       | and precise symmetry and then move them around to make it
       | appealing even to me.
       | 
       | For instance, other than the obvious curvature in pillars in
       | Parthenon, the _spacing_ between them is even more important:
       | notice how outward pillars have the next one closer to avoid the
       | vast emptiness outside unbalance them.
       | 
       | The same holds true for fonts, both kerning and character design,
       | but another thing not mentioned is how medium has influenced the
       | design (ink dispersion needs different "holes" in heavy weight
       | forms). The same holds for architecture and materials being used.
        
       | hoseja wrote:
       | "The most striking features of Gothic architecture are the
       | narrow, vertical proportions and the pointed arches. Gothic-era
       | writing mirrors these concepts."
       | 
       | They didn't have printing press or some conscious aesthetic
       | architecture-typecafe correspondence. That's just how the letters
       | evolve if you want to quickly and densely copy them with a quill.
       | It's like trying to draw meanings from connections between
       | cuneiform and ziggurats.
       | 
       | https://en.wikipedia.org/wiki/Blackletter
       | 
       | "Why do all of this? Because otherwise, the base of the building
       | would look like it was sagging, and the columns would look like
       | they were about to fall outwards."
       | 
       | Or, you know, it would ACTUALLY sag. The columns would ACTUALLY
       | fall outwards.
        
         | adrian_b wrote:
         | The constraints for writing with a quill on expensive parchment
         | were the same in Northern Europe and in Southern Europe.
         | 
         | Despite that, during the "Gothic" time, the Gothic writing
         | style preferred in Northern Europe (Textura quadrata, or
         | Textura sine pedibus for the most expensive manuscripts) was
         | clearly different from the Gothic writing style preferred in
         | Southern Europe (Rotunda), the Northern one replacing all
         | curved lines with broken segmented lines and having taller and
         | narrower letters, while the Southern one preserved some of the
         | curved lines and had wider less tall letters.
         | 
         | The same style differences could be seen in the architecture of
         | expensive buildings, like churches, so there is little doubt
         | that it was a difference in taste, not a difference caused by
         | material constraints. The material constraints only caused both
         | styles to use condensed bold letters, together with a lot of
         | abbreviations.
        
       | taneq wrote:
       | If anyone here's thinking about logo designs, can I offer some
       | related advice? Please make your logo fit more-or-less in a box,
       | with the center of gravity in the middle of that box. Keep text
       | nice and chunky so it can still be read even at low resolutions.
       | Don't put a massive block of colour on one side and tiny spidery
       | text on the other side because it makes your logo impossible to
       | lay out next to anything else without looking lopsided.
        
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       (page generated 2025-07-16 23:02 UTC)