[HN Gopher] Most people who buy games on Steam never play them
       ___________________________________________________________________
        
       Most people who buy games on Steam never play them
        
       Author : 3Samourai
       Score  : 170 points
       Date   : 2025-07-13 17:47 UTC (5 hours ago)
        
 (HTM) web link (howtomarketagame.com)
 (TXT) w3m dump (howtomarketagame.com)
        
       | nemomarx wrote:
       | I use a tracker to try and fight this, showing how many games
       | I've started and also achievement progress in them in aggregate.
       | 
       | But I also buy a lot of books I intend to read later, so I almost
       | think it's inherent to digital copies? The less friction in
       | storing them the easier it is to buy aspirationally.
        
         | miffe wrote:
         | What tracker? I need something like this, I've around 1600
         | games on steam and need a way to keep track.
        
           | nemomarx wrote:
           | There are others but http://completionist.me/ works the best
           | for me. Shows the averages and also has things like "this
           | many games are under 5 percent completion" so I can go find
           | something I booted up once and forgot about.
           | 
           | I also use steams category system to then tag some of those
           | into a backlog category, although that doesn't help as much
        
         | masklinn wrote:
         | > But I also buy a lot of books I intend to read later, so I
         | almost think it's inherent to digital copies?
         | 
         | Nah, it also occurs plenty with physical copies. Look up
         | tsundoku.
        
       | parhamn wrote:
       | Umberto Eco's game library.
        
       | marcyb5st wrote:
       | Personally, I have a ton of unplayed games because of Humble
       | Bundle. Like I would buy the bundle for 1 game, and the other 9
       | came with it. For some of them I would redeem the coupon just in
       | case.
        
         | atrus wrote:
         | Yeah, that's probably my biggest culprit too. I'm guilty of
         | getting something and then not playing it, but I'd say over
         | half is due to humble bundles.
        
         | masklinn wrote:
         | That and sales, especially the old ones with dailies, you'd see
         | a game at 90% off and you'd go "uh that looks fine I can swing
         | $2 for it" but might never actually get around to playing it.
        
         | jonhohle wrote:
         | My Thursday morning habit is to download the free games from
         | Epic and Prime Gaming. I have hundreds of games I paid nothing
         | for and will probably never play, but every once in a while
         | I'll read about an older game, find I have it in my library
         | from one of these giveaways and can enjoy it. When I had PS+ or
         | GamePass I did the same thing. I've had less success with
         | Steam, but used to do the same thing with HB. I'm sure there
         | are many others doing the same thing which skews the results.
        
           | ASalazarMX wrote:
           | Even GoG gifts games from time to time. They're not usually
           | amazing, so I could understand people grabbing them but never
           | actually playing them.
        
           | ryoshu wrote:
           | Same. Epic has Civ VI Platinum Edition queued...
        
         | oefrha wrote:
         | Same. My library is probably >70% unplayed because of that, but
         | in terms of money spent I'd say the number becomes <10%. And in
         | general people are more likely to impulse buy on discount,
         | especially deep discount. So I won't count on making most of
         | the revenue from unplayed sales (plus the provided stat is
         | average 32.7% unplayed, median 51.7% unplayed, that's not
         | "most" anyway).
        
         | Lerc wrote:
         | I am in the same position, except I have had a humble bundle
         | subscription from the very beginning.
         | 
         | Of games I have specifically paid money for, I believe I have
         | played 100% of them.
         | 
         | It's probably the wrong interpretation to say a lot of people
         | are making the decision to buy an individual game and then not
         | playing it. Although I know people who do that, even with
         | physical boardgames, they usually have the intention to play
         | but life gets in the way.
         | 
         | That's a completely different scenario to myself where they
         | just accumulate without me noticing. A number of times I have
         | read a retrospective of a game and wondered if I owned a copy
         | already. I usually get around a 50% hit rate on those.
        
       | ardit33 wrote:
       | So true... out of the 5 games I have bought on steam, I have
       | played 2 (one fully), and installed and just played briefly 1,
       | and two other never even installed.
        
       | philipov wrote:
       | Surely they could have worded that better. What they mean to say
       | is that most games that get bought don't get played.
        
       | Yeul wrote:
       | Games are just like fashion!
        
       | 28304283409234 wrote:
       | Dito with books, side projects, courses on udemy, ...
       | 
       | It is not a game thing. It is a human thing.
        
         | conception wrote:
         | The urge to collect, it's not our best one.
        
         | yndoendo wrote:
         | Some cultures even have a word for it, like the Japanese;
         | Tsundoku [0]
         | 
         | Buying the tools are a step to step to fulfillment. It is
         | easier to buy the step to fulfillment then walk the path.
         | 
         | Then again, some books are one offs and only used for a small
         | portion, not full consumption.
         | 
         | [0] https://www.bbc.com/news/world-44981013
        
         | snarf21 wrote:
         | Yeah, the same is true for board games. The average number of
         | times a board game is played is < 1.
        
       | bhaney wrote:
       | Nearly all of my "unplayed" Steam games have been played plenty
       | by me, just not through Steam. Sometimes I think about how my
       | Steam account contributes to statistics that are used to drive
       | narratives like this where "not time-tracked by Steam" =
       | "unplayed game bought by an insane collector." But chances are
       | that narrative is overwhelmingly right most of the time, so
       | whatever.
        
         | throw101010 wrote:
         | Just to clarify, I have the same usage and it's because I
         | "pirate" games and only buy the ones that I play more than
         | once/couple hours.
         | 
         | I don't trust and nor like the refund policies/processes and
         | all kinds of fences they implement, and often even after I have
         | bought a game I will keep using the pirated version because it
         | is more convenient (offline play, no need to login and it's
         | already installed... when games are 100-150GB sometimes it's a
         | waste of time to reinstall using Steam). Do you have another
         | kind of usage that leads to these false positive?
        
           | bhaney wrote:
           | > Do you have another kind of usage that leads to these false
           | positive?
           | 
           | No, pretty much same usage. I buy games to support the devs
           | after I've already pirated the game and determined it's good,
           | then I go back to playing the pirated copy.
        
           | bee_rider wrote:
           | Steam's return policy is pretty generous. But I can see not
           | wanting to deal with it anyway.
        
           | latexr wrote:
           | > I don't trust and nor like the refund policies/processes
           | and all kinds of fences they implement
           | 
           | Steam is pretty reasonable. If you bought a game in the past
           | 14 days and played fewer than 2 hours, you can get a refund
           | for any reason. You need only go to your recent purchases,
           | "report a problem", and with a couple of clicks you're done.
           | 
           | If works incredibly well and with no hassle, I have done it a
           | number of times for games which ran like crap on my machine
           | or plain weren't fun.
           | 
           | I've heard GOG is even better with their returns, though I
           | have never tried it. And they sell games which are DRM-free,
           | so even better than a pirated version.
        
           | NoboruWataya wrote:
           | One admittedly rather niche example of buying games through
           | Steam only to play them* outside of Steam is where you
           | download data to use it in some open-source remake that
           | relies on the original assets. OpenMW/Morrowind is the main
           | one that comes to mind for me - I have sunk dozens if not
           | hundreds of hours into OpenMW but needed to download the
           | Morrowind assets from Steam to do so (after I lost my
           | original game CD). There are a few other examples of such
           | games out there, like CorsixTH/Theme Hospital (actually not
           | available on Steam I believe, but available from GOG so same
           | principle).
        
           | sfn42 wrote:
           | Steam's refund policy is awesome. You can play any game for
           | up to 2 hours and refund for no reason. When no man's sky
           | came out I bought it, played it for like 15 minutes, refunded
           | it. The next day I thought I'd give it another shot so I
           | bought it again, played for a little while and refunded
           | again.
           | 
           | I have refunded a bunch of games, never had any problem with
           | it. As long as you haven't played more than 2 hours they
           | refund no questions asked.
        
       | shmerl wrote:
       | I have a backlog of games, so lately I buy only if I plan to play
       | it. I don't use bundles - that's the source of most the unplayed
       | games.
        
         | bigstrat2003 wrote:
         | Yeah, I used to do bundles like the Humble Indie Bundle back in
         | the day, but most of those games just became unplayed entries
         | in my steam library. These days I'm a lot choosier about games
         | I buy - it has to be either a game I plan to play right away,
         | or a game I'm _certain_ I 'm going to play later and is on
         | sale. Otherwise, I have too many unplayed games to keep
         | dropping money on more.
        
       | whynotmaybe wrote:
       | https://www.guitarworld.com/features/gear-acquisition-syndro...
       | 
       | First from "guitar acquisition syndrome" can now become "game
       | acquisition syndrome"
        
         | 999900000999 wrote:
         | Very different.
         | 
         | With a physical item you can always sell it or give it away.
         | 
         | Instruments in particular can hold value extremely well.
         | 
         | Also, just having the guitar as a decoration can look nice.
         | 
         | There's a reason most guitar manufacturers put a lot of effort
         | into aesthetics.
        
         | mystifyingpoi wrote:
         | It is "gear acquisition syndrome". It refers to all guitar
         | related equipment, actually I'd say that it refers to pedals
         | much more than guitars.
        
           | tgv wrote:
           | Synthesizers (and related stuff, such as effects or virtual
           | instruments) qualify too. I don't know if there are other
           | instruments which trigger this behavior.
        
             | whynotmaybe wrote:
             | More than just instrument. GAS exists in Photography,
             | cycling, camping, DIY, automotive repair,...
             | 
             | It's linked to the dopamine anticipation loop that buying
             | an item feels like you're making progress.
        
       | mort96 wrote:
       | The title is a misreading of the data. It's not that "most
       | _people_ who buy games on Steam never play them ". It's that most
       | _games people buy_ remain unplayed. A tiny, tiny minority of
       | _people who buy games of Steam_ never play games they buy on
       | Steam.
       | 
       | EDIT: Apparently, this error was introduced by the HN submission!
       | The title of the article on the website is: "Most people who buy
       | your game won't play it". This matches the data presented by the
       | article.
        
         | deelowe wrote:
         | I don't know why but I find language like this incredibly
         | frustrating. Maybe it's because the media tends to do this sort
         | of thing all the time to fit statistics to their narrative.
        
           | AznHisoka wrote:
           | I think because the "true" statement is more awkward as a
           | headline, and requires more seconds to parse. Thus they need
           | to dumb it down.
           | 
           | The real headline would be "Most games people buy are never
           | played" or something. Which can mean a lot of things like do
           | people often buy games that nobody else has ever played?
        
             | mlyle wrote:
             | Welcome to syntactic ambiguity. But I think this was clear
             | enough to infer what it meant before the rephrase (aside
             | from some edge cases like how does this play with gifts and
             | family sharing).
        
           | izacus wrote:
           | The other thing is abuse of percentages. "Only 5% of US
           | population has ever finished a video game." (which is a
           | staggering 16 million people). This type of thing.
           | 
           | Instead of focusing on folks who actually do invest time into
           | your product, even if the % is low.
        
         | xandrius wrote:
         | I re-read your comment 5 times and I still don't see the
         | difference you're trying to highlight.
         | 
         | What I got is: people buy games and they don't play most of
         | them. Is it wrong?
        
           | idopmstuff wrote:
           | The title of the post indicates that most people who buy
           | games on Steam never play a single game that they have
           | purchased (vs. your correct understanding of the data, which
           | is that people buy games and play some but not all of them).
        
             | acdha wrote:
             | That's a pretty strict reading of "them", though. In non-
             | academic contexts, I think most English speakers would
             | understand it as the intended meaning rather than that
             | there are many people who have Steam but never play
             | anything.
        
           | LikesPwsh wrote:
           | % of people vs % of games.
           | 
           | A single person who "collects" games or buys them because it
           | seems like good value can have thousands of titles in their
           | steam library. Someone who actually plays all of them will
           | have a much smaller number.
        
             | HenryBemis wrote:
             | On a sad follow-up, (because it happened 'near me'), once
             | the 'collector' dies, his/her kids will never play those
             | games. Today's 15yo boys will never try to play Zaxxon,
             | Wizball, Saboteur 2. So someone who is 30+ buying (e.g.)
             | 100 games, should know that their kids will safely ignore
             | 99 of them. As game-tech progresses, I think that it's only
             | me (the dinosaur) or few of us that play on a PC and all
             | youngsters play on them fancy consoles. 'Any day now' games
             | will require a VR set (10-15 years?), so no more.
        
           | foota wrote:
           | I think they're saying it's top heavy. There are some people
           | (rich whales) that buy lots of games and don't play them,
           | while most people on steam are playing the (numerically
           | fewer) games that they buy.
        
             | izacus wrote:
             | Buying Humble Bundles doesn't really make a you a rich
             | whale though.
        
           | jakewins wrote:
           | I think they are saying: Imagine 100 games were sold on
           | steam, and 50 of them were unplayed.
           | 
           | If each game was bought by a different person, then both most
           | games bought and most people never play the games.
           | 
           | However, it's very likely a small minority of people take
           | advantage of the insane sales Steam has sometimes - like if
           | 50 people bought a game each and played it, and one person
           | bought 50 separate $1 arcade games and never touched them.
           | 
           | You get the same statistics in both cases of number of games
           | played, but it's two very different scenarios in terms of how
           | humans use steam.
           | 
           | For me I imagine it's a third case, that people like me often
           | take advantage of the $1 deals and never end up playing most
           | of those old or arcade titles?
        
         | Kinrany wrote:
         | Which can be perfectly rational even financially when discounts
         | are >50%.
        
         | cAtte_ wrote:
         | the original title is "Most people who buy your game won't play
         | it", which is actually equivalent to what you're saying (even
         | though it still says 'most people'!). HN mods edit titles to
         | avoid clickbait and the like, which can end up like this
        
           | mort96 wrote:
           | Oh you're right! The title of the article on the website
           | matches the data presented by the article. I didn't notice
           | that it was different.
           | 
           | Pretty bad of HN to edit a good title into a dishonest one
           | like this.
        
         | tylervigen wrote:
         | One stat in here supports a third, slightly different
         | statement. The median player has not played 51% of their games,
         | so: "most people who buy games on steam have not played most of
         | the games they own."
        
           | ASalazarMX wrote:
           | Correlates with my experience. Sometimes sales are so
           | attractive you buy several games for cheap, or even an entire
           | franchise, but playing them all can take enough time that
           | another sale comes again. Red Dead Redemption 2 has been
           | collecting digital dust in my library because I'm still
           | playing Fallout 76. I stopped buying more because it feels
           | wrong.
        
             | sfn42 wrote:
             | You should play RDR2, it's absolutely phenomenal. That and
             | Kingdom Come Deliverance 2 are the best role playing games
             | I've played in the past decade.
        
               | spydum wrote:
               | Full agreement. Rdr2, Witcher 3, and mass effect trilogy
               | for me.
        
             | mey wrote:
             | Ditto. I have several games in my backlog that I got on
             | deep discount, but need serious time commitment to play.
             | It's going to take me a little bit to play Witcher 3, Disco
             | Elysium, or the entire Mass Effect trilogy. Also there is a
             | certain time horizon on steam that play time wasn't
             | tracked. I am pretty sure I played Half Life 2, since
             | that's why I have a steam account in the first place.
             | 
             | Edit: You may not want to know if your steam account is old
             | enough to drink...
        
             | egypturnash wrote:
             | Bundles contribute a lot too. Hey you can get these three
             | games for dirt cheap because you own another game in this
             | bundle! One of them's interesting to you, maybe even
             | already on your wishlist, the others are not, and the
             | bundle is less than the full price of the one you think
             | might be neat. The others just sink to the bottom of your
             | collection, uninstalled, unplayed, unloved.
        
             | b3lvedere wrote:
             | I uses to collect almost everything, now having over 2000
             | games. Now i select them for Steam Deck playability. I
             | still hoard a lot, but i also try to at least start them
             | once and play a little before moving on to the next one :)
        
             | threetonesun wrote:
             | I have considerably less time than money, at least when it
             | comes to $5 games that take 50+ hours to beat.
             | 
             | (I'll get to you someday, Mass Effect)
        
             | magicalhippo wrote:
             | I've bought entire publisher catalogs on summer/winter
             | sales years ago. Tons of games, while I might primarily be
             | interested in a handful. It was just cheaper to buy the
             | whole catalog.
        
           | nightski wrote:
           | That's just because we aren't retired yet. :)
        
             | eddd-ddde wrote:
             | My steam library is just an extension of my retirement
             | portfolio. Diversification if you will.
        
           | mlyle wrote:
           | There are also weird effects with family sharing. I have
           | things in my account that my kids have played but that I
           | haven't.
        
         | HPsquared wrote:
         | Time is the biggest cost of gaming.
        
           | y1n0 wrote:
           | This it's true, and must weighed carefully.
           | 
           | I prefer casual games because of this.
        
           | HenryBemis wrote:
           | Yes. I get it that people also want to try and play various
           | games. I think that 'eventually' everyone has their go-to
           | game, just like everyone has their 'go-to' takeout/takeaway.
           | I want pizza or burger. I will try a different joint, but it
           | will be one or the other. The same for gaming. Defender of
           | the Crown, AoE II, Fortnite. I stopped buying games a long
           | time ago. I am sure that there are many great games.. but...
           | I like pizza, I like burger. You can tempt me with sushi once
           | per quarter, but DotC, AoE, FN.. and that's that. I got 'no
           | time' to learn/master a new game. Or rather I got time, but I
           | will not 'invest' it to start another open-world game that
           | will require 5 years!
        
         | bmacho wrote:
         | +1 complain for the editoralized title. It's so much worse than
         | the original.
        
         | oc1 wrote:
         | Am i the only one who couldn't care less about these semantics
         | and doesn't get what the heck you're even talking about?
        
         | y1n0 wrote:
         | I'm in this category. I have two tiers of games on my wishlist.
         | Those that if they are less than $20 I would buy and those that
         | if they are less than $3 I would buy.
         | 
         | It's not automatic, sometimes I just don't feel like buying a
         | game anymore even when it's on sale, and I'll drop them when if
         | they go on sale and I don't want them enough to pay.
         | 
         | But I do end up with a few games in my library I haven't played
         | yet.
        
         | brandall10 wrote:
         | The article glosses over what I'd have to believe is the
         | biggest reason - some games, in particular older AAA games, are
         | discounted so aggressively that it seems silly to not purchase.
         | Like 5-15% of the original retail price.
        
           | loloquwowndueo wrote:
           | It's never silly to not buy something you're not going to
           | use. Particularly once you realize there will be an identical
           | sale or discount in 6 months.
        
             | smt88 wrote:
             | It absolutely makes sense to buy things you may (emphasis
             | on _may_ ) never use, especially if it never "expires".
             | Insurance is a great example.
             | 
             | People are buying these games knowing they're adding to
             | their backlog and likely won't get through the whole thing,
             | but the price is so low that the _chance_ they 'll want to
             | play the game someday is enough.
             | 
             | I'm one of these (apparently rather typical) consumers and
             | will buy almost any modern-class AAA game if it's $5.
        
               | loloquwowndueo wrote:
               | Tell me you don't really know how insurance works without
               | telling me :)
               | 
               | You're not "buying it and then not using it".
        
             | brandall10 wrote:
             | My argument is the value quotient is so insane that the
             | primary friction to purchase is likely more down to the UX
             | of the storefront to complete the purchase, rather than the
             | purchase price itself.
             | 
             | So in that vein, it doesn't matter if there will be another
             | identical sale. The psychological things "in the way" to
             | complete a purchase are virtually non-existent if you had
             | even a minor passing interest in the title the first time
             | you see it at that fire sale price.
        
             | mattmanser wrote:
             | Think of it a different way, you like city builder games,
             | but you don't want to play one right now. You can buy 3
             | different city builder games for $10 during a sale. And
             | when you do fancy a city builder, pick the one that most
             | appeals in the moment.
             | 
             | By purchasing a bunch of different game cheaply, yoh have
             | the choice of what kind of story/mechanic to play when you
             | do want to play a new game.
             | 
             | You're speculating on your future desires, and you might as
             | well get a selection when it's cheap.
             | 
             | A game pass subscription sort of scratches the same itch,
             | but you don't own the games. So can't replay a few years
             | later if you aren't presently subscribed.
             | 
             | It's not about being stupid with your money, it's actually
             | a cheap way to give yourself choice in the future.
        
           | ww520 wrote:
           | Yes. I've loaded game buying whenever Epic has a free
           | promotion.
        
           | stogot wrote:
           | 5-15% is not aggressive. 50% is aggressive and that's when i
           | bought games on steam that i never played
        
             | madaxe_again wrote:
             | Of, not off. So 85-95% discount.
        
       | herval wrote:
       | The point is to collect games when they're at a discount, no? At
       | least that's the game I play! Got 100+ at this point
        
         | whstl wrote:
         | I just checked and I have 300+, yet from checking purchase
         | history I haven't really spent that much on Steam at all. Apart
         | from Cyberpunk I never paid much for anything.
         | 
         | As others have mentioned, for me it's also mostly Humble Bundle
         | promos, paying small amounts that were just donations. Maybe
         | once or twice there was a game I wanted.
         | 
         | I haven't opened it in 5 years though. I always toy with giving
         | it away or deleting it.
        
       | Sarkie wrote:
       | I'm buying games I will play when my kids leave home.
       | 
       | I'm buying games that I pirated as a kid.
        
         | Sunspark wrote:
         | The longer you wait the cheaper they will be because of the
         | age.
        
       | mariusor wrote:
       | I have a ton of games that I haven't played. Mostly it's due to
       | wanting to support the devs that pushed linux builds for their
       | games.
        
       | tomw1808 wrote:
       | Like courses on udemy. Most people buy a ton of courses probably
       | for the feeling of having bought a course. Which translates
       | apparently to already halfway there becoming that expert the
       | courses promises you to become. Or they build a catalog and sell
       | the account (on udemy).
        
       | whoisyc wrote:
       | I wish more game developers adopt the "no sales, period" policy
       | of Factorio.
       | 
       | Here's a relevant quote from the developer.
       | 
       | > Not having a sale ever is part of our philosophy. In short
       | term, they are good and bring extra money, but we are targeting
       | long term. I believe that searching for sales is wasted time, and
       | people should decide on the price and value, but putting option
       | of wasting time to search for deals or waiting seems like bad
       | part of the equation.
       | 
       | https://forums.factorio.com/viewtopic.php?p=159659#p159659
       | 
       | I get why people put games on sale. It gets you on a list on
       | steam and gets people to talk about you on Reddit and gets emails
       | sent to everyone who's wishlisted your game. It boosts your
       | profits and I get it.
       | 
       | But let's be honest, these techniques benefit the developer not
       | the player. The developer profits from the players FOMO when a
       | sale happens. The player thinks he has accumulated a glorious
       | Steam library when in reality he just wasted tons of money on
       | games he wouldn't even ever launch.
       | 
       | If any thing the domain of this website already tells you
       | everything you need to know. It's all about marketing, aka moving
       | money from your pocket into theirs with psychological maneuvers.
        
         | bombcar wrote:
         | The real reason cracktorio can do no sale is the same reason
         | Minecrack can be basically no sale (same price forever) - it's
         | an evergreen game people will always buy at a low roar.
         | 
         | Most games are like DVDs or books, they frontload 90% of their
         | total revenue in the first few months, and so sales are a way
         | to squeeze a bit more juice out later.
        
         | fileeditview wrote:
         | I don't know.. maybe if you cannot control your impulses..
         | 
         | For me Steam sales are great. I have things in the wish list
         | and when the sale is good I might buy it. I always check if
         | it's a good sale on SteamDB.
         | 
         | I usually play these games but most of the time not for long.
         | That's why I don't want to put in the full price.
        
           | garaetjjte wrote:
           | Stupid thing with sales is that "regular" price ends up being
           | overpriced.
        
         | tokai wrote:
         | Putting a product on sale is amoral because somebody might buy
         | something they don't need, is weirdest take I have seen in a
         | while. We're not all just whales, some people don't have that
         | much money. Plenty of teenagers, unemployed, etc. are able to
         | get some good experiences because of good sales.
        
           | qnleigh wrote:
           | I think the point is that, on the whole, sales manipulate
           | consumers into spending -more- money than they otherwise
           | would have. Of course this isn't true for every person all
           | the time, but on average I suspect it is; sales are common
           | partly because they actually lead to more revenue, despite
           | the discount.
        
             | crazygringo wrote:
             | That's not why sales lead to more revenue.
             | 
             | They do because people who can't afford full price will
             | wait to buy on sale. Whereas people who can afford full
             | price will often just buy it when they want it for instant
             | satisfaction.
             | 
             | So they get mostly full price from people who can pay full
             | price, and make it accessible to people who can't afford it
             | at full price.
        
         | levocardia wrote:
         | Seems like basic price discrimination. Occasional sales let you
         | capture some of the people for whom your game (or the _option_
         | to play your game, maybe never exercised...) is worth $10
         | instead of $20 (or whatever). I don 't really see who is harmed
         | here, other than players who say "well maybe the game will go
         | on sale..." -- but did they really value the game at its
         | sticker price to begin with?
        
           | dvdkon wrote:
           | Yes, and the devs' refusal to ever put the game on sale has
           | led to me still not buying Factorio, despite hearing how good
           | it is. I'm just not sure of the value when I buy most my
           | games at 10 EUR or (much) lower.
        
             | fasterik wrote:
             | Factorio has _deep_ gameplay. You can spend thousands of
             | hours on it and still have more to learn and experience.
             | 
             | If it's your kind of thing, spending $70 for the base game
             | plus the Space Age expansion is really good value; orders
             | of magnitude more than most games. But if you want
             | something that will give you a few hours of entertainment
             | and then move on from it, it's probably not for you.
             | 
             | There's a free demo which has more than enough gameplay for
             | players to decide whether they want to invest in the game.
        
           | SirHumphrey wrote:
           | For games like Factorio and Minecraft sales work a bit
           | differently. These games are evergreen and very easily and
           | commonly pirated, so people who are buying already have tens
           | or hundreds of hours in the game. The marketing and capturing
           | price sensitive markets through sales makes less sense - you
           | are only losing margin to people who would buy regardless.
        
           | izacus wrote:
           | > but did they really value the game at its sticker price to
           | begin with? reply
           | 
           | Factorio is a game that's sold at 35$ price point - half of
           | the usual new game price. Does that mean that the developer
           | doesn't value his game when it's so cheap?
           | 
           | What a silly notion.
        
             | raincole wrote:
             | I guess you're being rhetorical or sarcastic, but for
             | people who're not familiar with today's gaming market: $35
             | is a _very_ high price for 2D games like Factorio. Most 2D
             | games are $10~$20. If you take sales into account, it would
             | be much closer to $10 than to $20.
        
               | fasterik wrote:
               | Thinking about games along a single axis (2D vs. 3D) is a
               | weird way to measure value.
               | 
               | You need to compare Factorio with other
               | sandbox/simulation games with procedural generation, deep
               | systems, complex logistics, and large modding
               | communities. Examples that come to mind are Rimworld and
               | Dwarf Fortress, which have similar price tags.
        
         | ReaperCub wrote:
         | The reason factorio devs can take such a stance is that they
         | crowd financed the game over a decade ago when doing that was
         | viable, and since then the game has achieved cult status. Sure
         | the game was officially released in 2020, but it had been in
         | Early Access since 2016.
         | 
         | Ironically I bought it and never played it. I only bought it
         | because I played a clone of the game called "Dyson's Sphere"
         | made by a Chinese developer and wondered what the original game
         | was like.
         | 
         | > The developer profits from the players FOMO when a sale
         | happens.
         | 
         | No, That isn't it at all.
         | 
         | This is like super backwards. FOMO happens typically when a big
         | game is released. No months/years afterwards.
         | 
         |  _A lot of players are waiting for a game to be the right
         | price_. Triple-A titles are now PS60+. Doom the Dark Ages was
         | over PS70 at launch that is without the extra micro-transaction
         | nonsense. Some games (even indie games) come out at PS25-30. I
         | am a big Doom fan and play megawads such as Eviternity and I
         | said to myself  "No I am not paying that much" for the new Doom
         | game. I have plenty of disposable income.
         | 
         | If the game comes down to less than PS15 that is 3-4 overpriced
         | coffee / 3-4 pints of beer down the bar.
         | 
         | If you are patient you know that the game is going to go on
         | sale some time in the future so you wait until their is a sale.
         | Steam even have mid-week deals. I hear/see these conversations
         | all the time on Discord, in person, reddit etc.
         | 
         | > The player thinks he has accumulated a glorious Steam library
         | when in reality he just wasted tons of money on games he
         | wouldn't even ever launch.
         | 
         | I've never heard anyone flex their Steam Library. I don't think
         | anyone thinks of it this way. Achievements in a particular
         | game, sure.
        
           | Jare wrote:
           | > FOMO happens typically when a big game is released
           | 
           | FOMO around sales: I've bought a bunch of games when they
           | were on sale even though I was not going to play them right
           | away, simply because I didn't want to end up wanting to play
           | them later and have to buy them full(-ish) price. And then I
           | never played them anyway.
        
             | ReaperCub wrote:
             | I understood what they were saying, I don't think that is
             | _generally_ true due to how Steam tends to operate.
             | 
             | There isn't going to be much FOMO when people know that a
             | game is going to be on sale every other month. Maybe if you
             | are unfamiliar with Steam you might do that.
             | 
             | I've heard people say plenty of times "I might pick it up
             | when it is on sale _again_ ". That seems like the opposite
             | of FOMO.
        
         | Etheryte wrote:
         | This is like Michael Phelps giving swimming advice. Interesting
         | to listen to for sure, but not really applicable to the vast
         | majority of people.
        
           | Jare wrote:
           | It's not so simple. While it may not be causation ("they're
           | successful because they don't make sales" is likely not
           | true), the correlation can be almost as strong: the
           | philosophy / mindset that leads you to make that choice of
           | strategy is the same philosophy that also informed various
           | other decisions that led to you developing a successful game.
           | 
           | I think a good example of this was the Blizzard of old. They
           | "could afford" to only launch things that were near perfect
           | because they were successful, but they also were successful
           | because they never relented on their perfectionism.
           | 
           | So you shouldn't blindly imitate the choices of successful
           | people, but taking a few pages out of their core values and
           | driving pillars will likely help a lot.
        
         | raincole wrote:
         | > these techniques benefit the developer not the player
         | 
         | And when every dev is doing that it hardly benefits the devs
         | either.
        
         | dalmo3 wrote:
         | > these techniques benefit the developer not the player
         | 
         | Hard disagree. Buying games on sales is a magnificent way I can
         | expand my horizons and play random games I'd have never heard
         | of otherwise or would've never tried.
        
       | B1FF_PSUVM wrote:
       | > I too participate in video game tsundoku. SteamDB has a tool
       | that will show you how few games in your collection you have
       | actually played. Here is mine. 2/3rds of my games were never
       | played.
       | 
       | > To see your own stats go here: https://steamdb.info/calculator/
       | 
       | Ahah, piker ...
        
       | max_ wrote:
       | Most books I get, I don't read
        
         | deadbabe wrote:
         | It's still worth buying physical books that sound interesting
         | to you even if you don't read them, because then you can have
         | an impressive shelf of books in your home that you might read
         | someday, or someone else might want to read from.
         | 
         | With these steam games? No physical copy means you're just
         | throwing money away.
        
       | tbrownaw wrote:
       | My library has quite a few games I haven't played, but most are
       | from bundles that cost as much as or slightly less than the other
       | bundle parts I actually did want. A couple are from friends
       | posting keys from bundles, and then I got sidetracked by
       | something before seeing if whatever game was actually as
       | interesting as it sounded.
       | 
       | The only one I actually properly paid for and haven't played is
       | Elden Ring. Because I got sidetracked for too long between buying
       | it and finding out it wanted admin access (for some anti-cheat
       | rootkit) to play _at all_ rather than just to enable competitive
       | online things I wasn 't interested in. Which I didn't feel like
       | doing on a machine that also had non-game stuff on it.
        
         | Adverblessly wrote:
         | I don't know if it still requires elevated privileges because
         | I've played it on Linux, but if you used the Seamless Coop mod
         | it disables EAC and uses the Steam API for multiplayer, so
         | presumably won't require admin privileges. There's also er-
         | patcher which I use to "fix" the framerate and comes with an
         | option to disable EAC (and a few other nice features IMO).
        
       | oceansky wrote:
       | I buy a lot of games I pirated, so it looks like I never played
       | them.
        
       | pembrook wrote:
       | This is true for all products.
       | 
       | How much of your closet is filled with stuff you haven't worn in
       | at least a year.
       | 
       | How much of your freezer is full of stuff you'll never eat.
       | 
       | How many of the books on your bookshelf will you actually read
       | before you die?
        
         | bluescrn wrote:
         | Physical books (and games) sit there on a shelf and you're
         | occasionally remind you that you bought them and maybe should
         | read/play them.
         | 
         | Items in a digital library seem much easier to completely and
         | utterly forget about.
        
           | nlawalker wrote:
           | True, but on the flip side, items in a digital library
           | generally don't have to be paid for and put there until
           | you're about to use them for the first time, making it a
           | little stranger that they never even get booted up.
           | 
           | Everyone's different, but at least for me, I don't buy a game
           | with the hope I'll find time to play it sometime in the next
           | month, I buy it when I'm ready to start playing it, like
           | right now.
        
         | HPsquared wrote:
         | eBooks and audiobooks are even worse than paper books in that
         | regard. Environmentally much better though!
        
         | jmb99 wrote:
         | I find for physical objects, I'm much more likely to actually
         | use them. I have read 95+% of the physical books in my house,
         | wear 90+% of my clothes in any given year, 95+% of the food I
         | buy. Mainly because I'm physically limited to buying/owning a
         | certain number of things before I run out of space. With a
         | 150TB NAS and at least 4TB of local storage in each of my PCs
         | (and the fact you don't even need to download a game to buy
         | it), it's a lot easier to hoard digital items without using
         | them.
        
       | homarp wrote:
       | it's an antilibrary
       | https://www.themarginalian.org/2015/03/24/umberto-eco-antili...
       | 
       | I buy games I might play, my kids might play. And sometimes to
       | repay my younger self debt.
        
       | viccis wrote:
       | Man, those unopened hobby product photos just look like spending
       | addiction. I still remember someone on r/headphones who had like
       | 30 different AKG headphones.
        
       | ryangrange wrote:
       | I buy lots of potentially interesting games when they go on sale.
       | Especially single player (or at least with a single player
       | option) so I don't have to worry about servers sitting down for a
       | lack of players.
        
       | dathinab wrote:
       | I won't say it's not hording, but there are also some other
       | reasons you can't well untangle from hording:
       | 
       | - buying games you played pirated before (now that you can afford
       | them), but you already played them so no need to play again
       | 
       | - buying games you played at someone else place, lend to you etc.
       | Again you already played them but want to give back to the
       | authors.
       | 
       | - buying games you will play later, and once you play them you
       | have new games which you will played later -- leading to some
       | constant amount of unplayed games (and some you end up never
       | playing 'cause time)
       | 
       | - early access titles you already bought but will most likely
       | only play on release
       | 
       | - buying very story driven games (mainly short indi games) where
       | through watching someone else play you already now (and enjoyed)
       | all the story but want to give bac to the authors anyway
       | ("someone else" could be twitch, or you room mate, doesn't
       | matter)
       | 
       | I have a few of this cases in my Steam library.
       | 
       | E.g. Little Misfortune for the last case or Hades 2 for the early
       | access part or Dave the Diver for the I will definitely still
       | play it part (very soon TM, jokes aside probably starting
       | Wednesday).
       | 
       | Also one point I didn't include as it's kinda hording: Game
       | bundles where you want all games but one, think the last game is
       | still nice but anyway will never play it as there are too many
       | other even better games.
        
         | heelix wrote:
         | I've got games that I intend to play later, and they were cheap
         | enough that I don't think I'll save any more by waiting. I do
         | intend to play Mad Max at some point - $5 was too much for me
         | to add it to my library. $2.50? Fine... pulled the trigger with
         | 9 other items I plan to do. The thing with steam is once you
         | have them in your library, they remain. Some items are not sold
         | anymore, however.
         | 
         | Looking at my queue over 20 years... likely hording. Nuts. One
         | of the gotchas I bumped into was I really need a larger disk
         | for games. Some of the newer stuff takes an enormous amount of
         | space, which means it waits and waits.
        
         | yreg wrote:
         | - buying a bundle of 12 games to get the two games you actually
         | want to play
         | 
         | - donating to a charity event that gives you games
        
           | omnimus wrote:
           | bundles have to be the biggest reason. i have actually
           | spammed my steam account this way with big number of games
           | that i have no idea what they even are and often times are
           | just meh. you buy 10game bundle because its cheaper than 2 of
           | the games you want bought separately and now i have 8 new
           | unknown things on my account
        
         | szatkus wrote:
         | Also collections. I almost finished Tomb Raider II.
        
       | TheChaplain wrote:
       | I am somewhat guilty, but I bought a number of Humble Bundle's
       | (when it was the original one) and got a huge number of games I
       | am not interested in.
       | 
       | So I guess I fit in but still not?
        
       | D13Fd wrote:
       | I have a huge backlog of games I've bought on sale knowing I
       | would enjoy them, but never got around to playing them. It's well
       | over 50% of my game library.
       | 
       | The problem for me is that a good game that you really like can
       | easily eat multiple thousands of hours. It's just a time
       | consuming hobby. And it takes a lot of effort to get started on a
       | new game. I can't help but think "wouldn't I rather spend that
       | time improving my ranking in x or y game..."
        
         | luxuryballs wrote:
         | I think this is the real reason for the metric, browsing steams
         | sales and scooping deals for later, I wonder what the numbers
         | would be if they compared playtime with full price purchase or
         | purchase made not during major store-wide sales.
        
         | qnleigh wrote:
         | Literally thousands?? A 40-hour work week for a year is ~2000
         | hours. Out of curiosity, what's your rough 'playing schedule'?
        
       | idontwantthis wrote:
       | Do many more Americans than I realized pay for unlimited data
       | caps? I try to restrict myself to 1 download per month with a
       | family of 3 because we get pretty close to our TB cap each month
       | and I work from home.
        
         | CodesInChaos wrote:
         | People who buy a game and don't play it, usually don't download
         | it either. And many cheap games don't have huge downloads
         | either.
        
       | mhlakhani wrote:
       | This was me for a long time and it got even worse especially with
       | Humble Bundles -- I often ended up buying games on say PS5 though
       | I had them on steam.
       | 
       | Ended up building a side project for myself which would yell at
       | me for trying to buy something I already had.
       | 
       | But that's ok, sometimes the collection is half the fun
        
       | SubiculumCode wrote:
       | True for board games, ttrpg books and games, and a whole lot
       | more. We have an abundance of cool things, but not an abundance
       | of time and opportunities.
        
       | bhattisatish wrote:
       | Taking a segue, I am a 50+ man who hasn't played any games in my
       | working life. I did play Prince of Persia 2 but never crossed
       | level 1. Played Doom in the network mode with classmates. Now I
       | want to start exploring games. I am on Ubuntu with Intel
       | graphics. I am ready to invest in a joystick or gamepad.
       | 
       | What games do you guys recommend to me? Also any hardware
       | accessories, other than GPU's, that is?
       | 
       | I just tried Steam, and was completely overwhelmed by choice.
        
         | qudat wrote:
         | Hands down one of the best games I have ever played was
         | Subnautica and I highly recommend it without knowing your
         | preferences.
         | 
         | It's a deep sea exploration / builder with a story that gets
         | crazier and crazier.
         | 
         | It's also very approachable and mostly easy to play.
        
           | unsui wrote:
           | Subnautica in VR (with the Submersed VR mod) is easily the
           | most immersive environment I have ever encountered.
        
           | bhattisatish wrote:
           | Thanks. Looks interesting... Will definitely try this one
        
         | brianjlogan wrote:
         | I wouldn't buy a joystick if you're into Flight sims. I'd look
         | into a Hotas setup or a virtual reality setup where the whole
         | cockpit is simulated (VTOL VR).
         | 
         | I started out on Microsoft Flight Simulator back in 99-2000. I
         | feel like that was the peak joystick purchase era.
         | 
         | Get a monitor with a good refresh rate, get a good gaming
         | keyboard and mouse, potentially look into mechanical keyboards
         | if you watch some videos and find it interesting.
         | 
         | Watch some YouTube PC gaming channels.
         | 
         | Also there's SO many games you're right it is overwhelming.
         | 
         | You could easily go ten years back. And buy the top ten games
         | on some gaming site rank list.
         | 
         | Obligatory mentions: - Red Dead Redemption 2 - The Last of Us -
         | BioShock Infinite - The Witcher 3 - City Skylines (Sims City
         | like)
         | 
         | Really depends on what category of game you like. Highly highly
         | subjective thing these days.
         | 
         | You can almost make friends by aligning on the types of games
         | you like because it's a bit of a personality litmus test.
         | 
         | I'd imagine a lot of people in HackerNews play Factorio quite
         | seriously.
        
           | bhattisatish wrote:
           | Oh I have a good monitor, but I don't have an high end GPU. I
           | do have couple of mechanical keyboards, and split keyboard
           | which I use for my programming.
           | 
           | Any youtube channels you can recommend? Especially for older
           | people with RSI :-)
           | 
           | As for what genere I like, I am not sure. I am looking for
           | something that is immersive, where I can spend some long
           | hours during my downtime. But that does not require any
           | mouse. This is a deal breaker
           | 
           | I will try out some of your recos.
        
         | Levitating wrote:
         | It depends on what games you like.
         | 
         | One game that I recommend to anyone is Firewatch. It's a
         | beautiful, linear story game with easy to understand mechanics.
         | And it only lasts a few hours, so it's a small time investment.
         | 
         | I can also recommend Outer Wilds. It's a puzzle story game. It
         | gives you a lot of freedom, with the downside that it's
         | somewhat easier to get stuck. For this game you should buy a
         | gamepad.
         | 
         | If you like single player shooters, I recommend Half-Life 2.
         | 
         | Hope this helps!
         | 
         | PS. As for peripherals, a keyboard+mouse should be plenty. Some
         | vehicle driven games require a gamepad to play comfortably.
         | 
         | As for a GPU, the games I mentioned here will run on anything
         | semi-modern. No need to buy something brand new.
        
           | bhattisatish wrote:
           | Thanks for the reco.
           | 
           | Anything that requires mouse is out. I have a RSI on my
           | wrist, and anytime i use the scroll wheel it flares up.
           | 
           | I am ready to buy a gamepad. I guess I will need to explore
           | which one I should buy.
           | 
           | Outer wilds looks interesting. Something I will explore one
           | of these weekends.
        
             | renjimen wrote:
             | Outer Wilds is amazing if you like puzzles and/or sci fi.
        
         | seventhtiger wrote:
         | It's hard to recommend games when you don't have a baseline
         | taste. The past couple of years having a demo became very
         | common on Steam, so I suggest trying some demos.
         | 
         | You've played a 2D platformer and a multiplayer shooter, two
         | very popular genres with massive offerings. If you're
         | interested in more along the same lines, just off the top of my
         | head I'll say try Hollow Knight as a 2D platformer, and
         | Overwatch 2 as a multiplayer shooter (this one is free).
         | Overwatch 2 may be overwhelming for someone new to gaming.
         | 
         | There is a genre called cozy games for more relaxed
         | experiences, like Journey. There are also turn-based
         | roguelikes, and for those I would recommend Balatro.
         | 
         | I don't know about Ubuntu or Linux compatbility so look into
         | that, but I know Steam's OS and Proton have made massive
         | strides.
        
           | bhattisatish wrote:
           | Journey seems something I will like to try :-)
           | 
           | I wasn't aware of cozy games, but I guess that's what I am
           | looking for. Thanks for the keyword
        
         | uxcolumbo wrote:
         | You might want to try out the Steam Deck -
         | https://store.steampowered.com/steamdeck
         | 
         | You might like story driven games, like Read Dead Redemption 2,
         | Witcher 3, Mass Effect... all on sale on Steam currently.
         | 
         | You can also install emulators on the Steam Deck, so you can
         | play those games before you started your working life.
         | 
         | Otherwise look into how to install Valve's Proton on Ubuntu to
         | play the games available on Steam.
         | 
         | Alternatively get yourself a cheap PS4 pro on eBay, which
         | usually come with plenty of games bundled. Don't need the
         | latest and greatest console. PS4 still has a huge library of
         | games and you can get those cheap on eBay too.
        
           | bhattisatish wrote:
           | I installed Steam for Ubuntu after reading the parent article
           | :-) But I was completely overwhelmed by the choices, that's
           | why I asked for some reco.
        
         | namr2000 wrote:
         | There are still a HUGE number of games you can play with Intel
         | integrated graphics all of which are extremely good. Many of
         | the greatest games of all time are quite old or 2D which means
         | you don't need anything special to run them. At most I'd invest
         | in a controller (both Xbox & PS5 controllers are compatible)
         | but you don't even need that to play almost all games on Steam.
         | Some cheap but great games: Hollow Knight, Celeste, Hades,
         | Outer Wilds, Undertale, Rimworld.
        
           | bhattisatish wrote:
           | Thanks for the reco. Will explore couple of these titles.
        
         | petderek wrote:
         | Regarding gamepads: you can use the xbox/playstation ones with
         | your computer. Bluetooth is hit or miss for me (windows), but
         | they both work really well with a USB cable. Its subjective of
         | course, but the console manufacturers do a pretty good job with
         | comfort and quality.
         | 
         | If you liked Doom, it might be fun to play through some of the
         | newer doom games like Doom 2016 and Doom Eternal and see how
         | they've evolved over the years.
        
           | bhattisatish wrote:
           | Oh I wasn't aware that I could use the xbox/playstation
           | controllers on Ubuntu. I guess that makes it easier to buy
           | one.
           | 
           | I did not play much of Doom in a single player mode. It was
           | typically in a LAN party my friends used to organize. I don't
           | have much nostalgia for the game as such, more for the time
           | and friends during those period :-) I am not sure I wanna
           | explore the newer versions. But I might try...
        
         | kibwen wrote:
         | The problem is that I could recommend a hundred wildly
         | different games that you _might_ like, but playing a hundred
         | games just to figure out which one is right for you doesn 't
         | sound like a good use of your time. Can you give more
         | information? You like single-player games? Classic card games
         | like solitaire (rec: Zachtronics Solitaire Collection)?
         | Postmodern card games (rec: Balatro)? Deckbuilding roguelikes
         | (rec: Slay The Spire)? Actual roguelikes (rec: Dungeon Crawl
         | Stone Soup)? Postmodern roguelikes (rec: Caves of Qud)? There's
         | so much out there, even the cream of the crop is overwhelming
         | to a newcomer. If you're a programmer, maybe look at the best
         | games from Zachtronics (Spacechem, Opus Magnum, Shenzhen I/O,
         | TIS-100, Last Call BBS... they're all pretty good).
        
           | bhattisatish wrote:
           | As I haven't tried many games, I am not sure what I really
           | like.
           | 
           | Card games are out unless I am playing in real life ;-)
           | 
           | I haven't played board games much. I tend to zone out pretty
           | fast.
           | 
           | First shooters, feels immersive enough, but when they become
           | fast paced and need quick reaction, I get overwhelmed and
           | zone out.
           | 
           | I guess I am looking for something that is immersive, but
           | forgiving in it's gameplay. As I have RSI injury on my wrist,
           | any mouse based games are out.
           | 
           | Your reco on Zachtronics, looks interesting, will definitely
           | try out the publisher.
        
           | friedtofu wrote:
           | Kibwen gets it, not to knock the other user who suggested
           | Subnautica, but that would likely be one of the last games I
           | would think to recommend, its too much for a first game. Too
           | many gameplay mechanics, too many objectives(and side
           | objectives you set for yourself) I would think it would just
           | be overwhelming for a "first" game.
           | 
           | To go on top of kibwen's questions; what kind of game do you
           | think you'd like? Do you like a long movie/book that gets you
           | heavily invested in the character?
           | 
           | Do you tend to prefer genres like action, romance, comedy,
           | drama, or even sub-genres like spy films, whodunnit,
           | slapstick over dry humor etc etc. I'm not asking for you to
           | respond with all of these answers but it if you're looking
           | for something that will click with you - you have a better
           | chance using whatever genre/styles you like in other
           | entertainment mediums.
           | 
           | Lastly, do you want to see what you've "missed out on" in the
           | last couple of decades us nerds(collectively) consider the
           | creme de le creme? Or are you looking for a game you*
           | specifically will enjoy? Again, just something to think
           | about.
           | 
           | As someone in their mid-30s whose dad got me into gaming when
           | I was in diapers while I watched him play Hexen and Tribes 2,
           | here are some random games off the top of my head - these
           | will only include 'modern' games aside from
           | roguelike/card/'programming' games, going from what I think
           | would be "easy" to "hard" in terms of accessibility:
           | 
           | Portal 1/2 Terraria/Minecraft Half life 1/2(maybe at a lower
           | difficulty) Team fortress 2(something my father still plays
           | today) Disco Elysium Uncharted Series """ this is the point
           | I'd consider to be somewhat difficult at this point) many of
           | these games I recommend just becuss the developers are known
           | for their intuitive introductions to controls, UI, gameplay
           | mechanics, etc. I'm really not sure about Disco Elysium
           | though you may want to research it a bit more and see if its
           | something youd be interested in)
           | 
           | """ And for some personal picks if you're able to pick these
           | games up or want something further down the road some of my
           | personal favorites of the last decade(definitely not titles
           | I'm recommending for a first): """
           | 
           | Nier Automata/Nier Replicate Baldur's gate (series) Mass
           | Effect(1-3, the only ones that exist :) ) The Witcher 3(the
           | first two are great as well IMO but haven't aged well
           | visually or in terms of gameplay mechanics) Metaphor:
           | Refantazio The 'Yakuza' series or as its now named 'Like a
           | Dragon' Claire Obscura: Expedition 33 Red Dead Redemption(old
           | and new)
           | 
           | And if you destroy any or all of these games or find yourself
           | to be a masochist when it comes to games you can try my
           | personal favorite series(toss up between nier):
           | 
           | Dark Souls(and all of the spinoffs available to PC)
           | 
           | I purposely stayed away from games from genres that kibwen
           | mentioned, although I think those are much better choices
           | than my own.
           | 
           | Oh and as far as controller; either a Nintendo switch pro
           | controller or ps4/5 controller would be my go to if you don't
           | like the feel of keyboard/mouse. A decent headset like a Bose
           | QC37(whatever the most recent over ear headset is) or just a
           | decent sound system(doesn't have to be a headset) as well as
           | a decent monitor with a refresh rate higher than 120Hz...
           | 
           | I went on forrr wayyy longer than I expected to, but
           | hopefully some of what I said makes sense. If nothing else
           | just research the 'easy' titles and kibwens recommendations.
           | 
           | I'd just hate for you to pickup a game that just didn't vibe
           | with and have it ruin your reintroduction with gaming. As I
           | alluded to at the top, movies and games share enough
           | similarities where it feels almost like someone asking "I
           | haven't watched movies/TV/read any entertaining books in the
           | last few decades, which movie/TV show/book would you
           | recommend for me?"
        
         | metabagel wrote:
         | Can't go wrong with Portal, although I had to look up a
         | walkthrough from time to time in order to get past a puzzle,
         | especially the end puzzle. I think it should play pretty well
         | for you on Ubuntu and be a lot of fun.
         | 
         | Portal 2 is even better than the first one, but play them both.
        
           | renjimen wrote:
           | Seconded. And play Half Life 1 and 2. They're arguably the
           | best single player FPS games of all time.
        
         | pie_flavor wrote:
         | There isn't really a good way to recommend a game to someone
         | who's never played a game before - preferences regarding
         | immersion, complex mechanics, turn-based vs live-action, etc.
         | vary wildly. Someone who likes Europa Universalis 4 frequently
         | does not like Assassin's Creed Valhalla, and vice versa. With
         | these constraints I would probably recommend Cyberpunk 2077 (no
         | gamepad), and if you decide you like live-action, Hades, and if
         | you don't, Slay the Spire.
        
           | pie_flavor wrote:
           | Ah, I just saw your adjacent comment about RSI. First-person
           | games like CP77 _can_ be played with gamepad, they 're just
           | better with mouse. But without a mouse, I'd switch my initial
           | recommendation to A Hat In Time.
        
             | bhattisatish wrote:
             | Hat in time sounds quirky and interesting. Will give it a
             | go
        
       | teaearlgraycold wrote:
       | Steam games are the original NFTs. You buy them to look at the
       | cover art in your Steam library.
        
       | vardump wrote:
       | I have probably 1000 games in my Steam library. Played maybe 50
       | of those if that.
       | 
       | Why? Earlier Humble Bundle subscription... And in addition I've
       | bought so many bundles separately I've never played.
        
       | Waterluvian wrote:
       | About 15 or so years ago a roomate and I recognized this issue
       | and created a simple solution that worked _for us_. A Google
       | sheet where we would list games we completed and give them 5, 10,
       | or 15 points subjectively based on the size of the game. At the
       | end of a school term whoever got the most points would pick a
       | dinner (take-out, dine-in, etc.) and the other would pay. For us
       | that 's all it took to break out of the habit of playing the same
       | 2 games all the time.
       | 
       | I'm sure many of you are being fastidious engineers and
       | immediately thinking about all the failure modes. But that's the
       | delight in something so simple: we didn't have to worry about
       | everyone else's failure modes.
        
       | tgv wrote:
       | I know some people with a huge library, practically everything
       | free. They are into game design, so in their case it's more meta
       | than playing. Given that there are hundreds of thousands of
       | (wannabe/student/amateur/pro) game designers and programmers, I
       | wouldn't be surprised if there are many people with similar
       | libraries.
        
       | macjohnmcc wrote:
       | I buy some just to support the developer if they are small.
        
       | pradn wrote:
       | I've bought a bunch of games just to support the creators, to
       | vote with my dollar and say: I want more of this. Dwarf Fortress
       | comes to mind as an example. I've got to sit down and learn to
       | play it. Will probably take a week!
        
       | qnleigh wrote:
       | This makes me wonder how much consumer spending as a whole is on
       | products that people never use. It's not like this psychology is
       | unique to gaming. Could it be as high as 50%?
        
       | ta8645 wrote:
       | Many people buy a lot of games just to give them away on
       | steamgifts.com. I used to be heavily involved over there, giving
       | away many thousands of game copies, and ended up with over 4,800
       | games in my own Steam library, and I still haven't played more
       | than 200. I don't think I have enough days left in my life to
       | ever play them all.
        
       | gessha wrote:
       | One tactic I've developed for myself is I select 1, maximum 2
       | games I want to play from my wishlist and I get those during
       | seasonal sale. I don't purchase other games until the next sale
       | unless it's to play with my friends.
        
       | esafak wrote:
       | Maybe it's a good thing; they might be doing more productive
       | things!
        
       | Qem wrote:
       | When I graduated and got a job, one of my first aquisitions was a
       | new game console and several titles. It sat mostly idle, because
       | despite earning the money to afford it, now I lacked the free
       | time. After a couple of years gathering dust I gifted it to my
       | younger cousin.
        
       | jader201 wrote:
       | Maybe I'm not the crowd this article is referring to, but for the
       | most part, I wishlist games I'm interested in, then buy them on
       | sale. As a result, I've played most of the games in my library.
       | 
       | Having said that, there are still games I haven't played, but
       | these are older titles when I used to follow Steam on Twitter,
       | and would grab random games on sale.
       | 
       | Since moving to only buying wishlisted games (I no longer follow
       | any other feeds of sales), I'll only buy games I'm already
       | interested in.
        
       | Aeolun wrote:
       | I will buy games purely because I want them continue to be made.
       | There's developers that released a game I liked 10 years ago that
       | I still buy all the games of just on the off chance the next one
       | will be equally loved by me.
       | 
       | Conversely, there's publishers that I avoid like the plague.
       | Nothing Ubisoft or Electronic Art will ever see my disk any more.
        
       | LatteLazy wrote:
       | Some games I play for an hour but never return to.
       | 
       | Some games I have 1000s of hours on.
       | 
       | Whether a given game will be the former or the latter is hard to
       | tell.
       | 
       | Given these facts it makes sense to buy a lot of games knowing I
       | will only play a few regularly.
        
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