[HN Gopher] How does a screen work?
       ___________________________________________________________________
        
       How does a screen work?
        
       Author : chkhd
       Score  : 287 points
       Date   : 2025-07-13 14:09 UTC (8 hours ago)
        
 (HTM) web link (www.makingsoftware.com)
 (TXT) w3m dump (www.makingsoftware.com)
        
       | p44v9n wrote:
       | So fascinating!
        
       | qwertox wrote:
       | Not only was the initial diagram all/explaining, but the
       | "pop"-"pip" on zoom-unzoom of the image was just as nice as
       | playing with a sheet of bubble wrap.
       | 
       | Wow, and that ruler on the right side, even with the sound.
       | 
       | One of the nicest pages I have been on.
       | 
       | And the landing page... https://www.makingsoftware.com/
       | 
       | It just keeps on giving.
        
         | consumer451 wrote:
         | This appears to be a lovely project. I wish the author all
         | possible luck and success. I haven't joined a mailing list in a
         | very long time, but I sure did in this case.
        
         | mrbluecoat wrote:
         | Adding my congrats as well. The combination of well-written
         | explanations for the semi-technical layperson combined with
         | clear, intuitive graphics is a powerful instruction platform.
        
         | seemaze wrote:
         | Agreed, very talented communicator. Reminds me of the wonderful
         | work of Bartosz Ciechanowski
         | 
         | https://ciechanow.ski/archives/
        
       | retrac wrote:
       | CRTs are still slightly magical to me. The image doesn't really
       | exist. It's an illusion. If your eyes operated at electronic
       | speeds, you would see a single incredibly bright dot-point
       | drawing the raster pattern over and over. This YouTube video by
       | "The Slow Mo Guys" shows this in action:
       | https://youtu.be/3BJU2drrtCM?t=190
        
         | YZF wrote:
         | There is some persistence in the pixels/phosphor though so it's
         | not a complete illusion. But yes, your eyes are integrating
         | over the frame. There is also interlacing...
         | 
         | I read something interesting recent but I'm not sure if it's
         | true or not. That as you age your integration frame rate
         | decreases.
        
         | jagged-chisel wrote:
         | When I learned how TV worked at the beginning of television
         | history, I found it super cool that the camera and all the TVs
         | across the country had their scanning beams synchronized. That
         | camera was driving your TV, almost literally.
        
           | eastbound wrote:
           | I only recently found out that the tech to save images wasn't
           | invented, so they couldn't display a revolving logo between
           | shows. So... so the BBC had a permanent real-life logo with a
           | permanent camera in front of it.
           | 
           | So yes, any image was extremely ephemeral at the time.
           | 
           | PS: Apparently it's called a Noddy, it's a video camera
           | controlled by a servomotor to pan and tilt (or 'nod', hence
           | the name Noddy): https://en.wikipedia.org/wiki/Noddy_(camera)
        
         | hinterlands wrote:
         | That slo-mo video is somewhat misleading, though. The phosphor
         | glows for a good while, so there is a reasonable chunk of the
         | image that's visible at any given time.
         | 
         | The problem in that video is that the exact location the beam
         | is hitting is momentarily very bright, so they calibrated the
         | exposure to that and everything else looks really dark.
        
           | f1shy wrote:
           | And still it was possible as a side attack, with just looking
           | at the reflected brightness of a screen, to get a perfect
           | image back.
        
           | layer8 wrote:
           | The phosphor still drops off very quickly [0][1][2], roughly
           | within a millisecond. That's why you would need a 1000 Hz
           | LCD/OLED screen with really high brightness (and strobing
           | logic) to approximate CRT motion clarity. On a traditional
           | NTSC/PAL CRT, 1 ms is just under 16 lines, but the latest
           | line is already much brighter than the rest. The slow-motion
           | recording showing roughly one line at a time therefore seems
           | accurate.
           | 
           | [0] https://blurbusters.com/wp-content/uploads/2018/01/crt-
           | phosp...
           | 
           | [1] https://www.researchgate.net/figure/Phosphor-persistence-
           | of-...
           | 
           | [2] https://www.researchgate.net/figure/Stimulus-succession-
           | on-C...
        
             | wincy wrote:
             | I definitely like my new 240hz 4k oled HDR monitor, though.
             | They're getting there! The data rate it's pushing through
             | the displayport cable for uncompressed 4k HDR is something
             | 80gb/s though. Absolutely mind boggling. Huge upgrade from
             | my 1440p 165hz IPS monitor that had huge amounts of
             | smearing when playing games.
        
               | BenjiWiebe wrote:
               | What model is your new monitor?
        
             | hinterlands wrote:
             | I'm not quite sure what you're saying here. My assertion is
             | that a visible image persists on the screen longer than it
             | appears in the slo-mo clip. You can just point a camera
             | with an adjustable shutter speed at a CRT and see it for
             | yourself. Here's an example (might need to copy the URL and
             | open in a new tab, they don't like hotlinking):
             | 
             | https://i.sstatic.net/5K61i.png
             | 
             | The brightly-lit band is the part of the frame scanned by
             | the beam while the shutter was open. The part above is the
             | afterimage, which, while not as bright, is definitely
             | there.
        
               | layer8 wrote:
               | That link shows an error with Access Denied to me. I
               | didn't deny that an afterimage is there. I meant to point
               | out that the brightest part by far, which what is most
               | prominently perceived by the eye, isn't much more than
               | one scanline, in SD.
        
             | bgnn wrote:
             | I'm not sure about this calculation though. Phosphor decays
             | exponentially with a time constant of roughly 5ms
             | (according to HP [1]). This means when a new frame comes at
             | 60Hz refresh rate there is still 10-15% of the previous
             | frame related excitation is present. This means there is
             | considerable amount of nonlinearity, hence the performance
             | is even worse than 10ms LCD/OLED displays.
             | 
             | Genuine question: why do you think CRTs are better?
             | 
             | [1] https://hpmemoryproject.org/an/pdf/an_115.pdf
        
               | layer8 wrote:
               | That HP reference is from 1970; CRTs did improve over
               | time. The references I gave show that the intensity drops
               | to below 10-15% within about a millisecond. The
               | difference with LCD/OLED displays is that the latter are
               | sample-and-hold, meaning that they show the image at full
               | brightness for the duration of the whole frame. Their
               | pixel response time may be faster than CRT phosphor
               | persistence, but that is less relevant. The problem with
               | LCD/OLED is that they hold the picture for the duration
               | of the frame, which means that a depicted moving object
               | that is supposed to move smoothly during the duration of
               | a frame, is shown as not moving for that duration, which
               | the eye perceives as motion blur. That motion blur is
               | significantly reduced on CRTs, because they show the
               | object only for a fraction of the frame duration at high
               | brightness, as if under a stroboscope, which makes it
               | easier for the eye (or brain) to interpolate the
               | intervening positions of the object.
               | 
               | > Genuine question: why do you think CRTs are better?
               | 
               | CRTs are worse in most aspects than modern displays, but
               | they are better in motion clarity. As to why I think
               | that: I used both in parallel for many years. The
               | experience for moving objects is very different. It is a
               | well-known drawback of sample-and-hold display
               | technologies. And it is supported by the more systematic
               | analyses done by the likes of Blur Busters.
        
         | snovymgodym wrote:
         | > It's an illusion.
         | 
         | In a sense, all vision is.
        
           | grishka wrote:
           | All our senses are.
        
             | flysand7 wrote:
             | Except the pain of hitting your pinky on a corner. That
             | one's very real
        
         | grishka wrote:
         | To me the magical part about CRTs is color. I don't quite
         | understand how the shadow mask works. Like, yeah, there are
         | three guns, one for each color channel, and the openings in the
         | mask match their layout, and _somehow_ the beam coming out of
         | each gun can only ever hit its corresponding phosphor dots.
         | Even after being deflected. But... how? Also, wouldn 't the
         | deflection coils affect each of the three beams slightly
         | differently?
        
           | pulvinar wrote:
           | Each hole in the shadow mask acts as a pinhole camera, giving
           | an inverted image (in electrons) of the three guns. All three
           | beams get bent nearly the same amount, but yes there is some
           | distortion which is traditionally corrected for by a set of
           | convergence coils and corresponding circuit with knobs for
           | static and dynamic convergence [0]. A pain to adjust, BTW.
           | 
           | [0]
           | https://antiqueradio.org/art/RCACTC-11ConvergBoardNewRC.jpg
        
           | Sharlin wrote:
           | It's parallax, basically. The pigment dots and mask holes are
           | positioned such that when you look from the perspective of
           | the "red" electron gun (*), you only see red pigment dots.
           | Move a couple cm to the "blue" gun and the parallax shift now
           | makes you to see only blue pigment dots instead. Or from the
           | other direction, no matter which "red" dot you stand at, you
           | only see the "red" gun through "your" hole.
           | 
           | The exact sizes, shapes, and positions of the pigment dot
           | triples (and/or the mask holes) are presumably chosen so that
           | this holds even away from the main axis. Also, the shape of
           | the deflecting field is probably tuned to keep the rays as
           | well-focused as possible. Similarly to how photographic
           | lenses are carefully designed to minimize aberrations and
           | softness even far from the optical axis.
           | 
           | (*) Simplifying a bit by assuming that the beam gets
           | deflected immediately as it leaves the gun, which is of
           | course inaccurate.
        
           | somat wrote:
           | For me it was the opposite. Learning how a monochrome CRT
           | requires no mask sort of destroyed my world view of what a
           | display had to have. pixels(even the quasi pixels as found in
           | a color CRT mask) were not actually required or present.
           | 
           | As a result monochrome terminal text has this surprising
           | sharpness to it.(surprising if you are used to color
           | displays). But the real visual treat are the long persistence
           | phosphor radar scopes.
        
             | grishka wrote:
             | That's the cool thing about analog video, it doesn't really
             | have the concept of horizontal resolution. Especially when
             | it's monochrome. It's made up of lines that continuously
             | change brightness as they're drawn.
             | 
             | Color composite video, as far as I understand, does have a
             | limit to the horizontal resolution because in all three
             | standards the color information is encoded as a high-
             | frequency signal added to the main (luminance) one, so that
             | frequency is your upper limit on how quickly the luminance
             | can change.
             | 
             | S-video, VGA, and component should, in theory, allow
             | infinite horizontal resolution _and_ color.
        
       | charcircuit wrote:
       | >The fact that they ever made it out of the research lab and into
       | our homes is astonishing to me.
       | 
       | What is astonishing about LCDs? I don't mean to diminish the
       | difficulty of scaling up the process, but if you think of early
       | LCD displays they don't seem farfetched to be shipped to
       | consumers.
        
         | YZF wrote:
         | One random example is that your eyes are extremely sensitive to
         | the tiniest defect or variation. So making a large display that
         | looks good and is uniform is very challenging. Not to mention
         | scaling up all the various processes like the photolithography
         | and working with very large and thin glass panels.
         | 
         | It's all engineering but it's surprisingly hard to move things
         | from the lab to manufacturing at scale. Years and years and
         | lots of problem solving. Some efforts/approaches fail and you
         | never hear of them.
        
           | charcircuit wrote:
           | You are moving the goal posts from it being a consumer
           | product to requiring it to be large, good, and uniform. Yes,
           | there was engineering work to make such a consumer product,
           | but it is something I would expect there to have been line of
           | sight for.
        
             | YZF wrote:
             | I was just giving one example.
             | 
             | The first LCD products I remember were things like 7
             | segment digital watches and calculators where the LCD was
             | passive and the "pixels" were large. I am not super
             | familiar with how that went from lab to consumer product
             | but I imagine even there it was non-trivial.
             | 
             | It took a long time to progress to modern LCD displays. It
             | took years to get from small black and white displays, to
             | small color, to larger and larger displays. Productizing
             | this stuff includes building machines, factories, ASICs,
             | and figuring out a lot of technology as you go along.
             | 
             | Some interesting history here: https://www.varjukass.ee/Koo
             | li_asjad/Ylikool/telekom/displei...
        
               | charcircuit wrote:
               | I'm not saying that it wasn't nontrivial, but that it
               | wasn't surprising that it was able to happen.
        
       | YZF wrote:
       | Put a magnifying glass on your LCD display and you can see the
       | sub pixel pattern...
       | 
       | A few decades ago I worked on a huge machine that made LCD color
       | filters.
        
         | ryandamm wrote:
         | Or just a drop of water...
        
       | nu11ptr wrote:
       | Am I the only one who read this as the terminal program "screen"
       | (the terminal multiplexer)?
        
         | nyarlathotep_ wrote:
         | Ha, I did that too.
        
         | vicurve wrote:
         | It was 50/50 for me as well but the screen source code is
         | fairly readable and if I remember right eerily over-commented
         | for Unix code! The function names actually make sense.
        
       | ksec wrote:
       | LCD on paper you see lots of drawbacks, in practice modern state
       | of the art LCD for TV is pretty damn good. We will soon have RGB
       | LED Backlight LCD with WHVA+ Panel that is about as wide angle as
       | IPS, 95%+ REC 2020 colour, and 1-2ms response time.
       | 
       | Phosphorescent blue OLEDs should reduce current OLED display
       | energy usage by 20-30%. But it still seems to be way off for
       | phones and mass usage.
        
         | hinterlands wrote:
         | I think it's fairly common for technologies to get really good
         | just as they're becoming obsolete. Vacuum tubes, CRTs, optical
         | disks, photographic film... in fact, they're often in some
         | respects better than the early generations of the technology
         | that replaces them.
         | 
         | But OLEDs just have too many advantages where it actually
         | matters. Much lower power consumption, physically more compact
         | (no need for backlight layers), etc.
        
           | tempestn wrote:
           | You might add ICE cars to that list. All kinds of cool stuff
           | being developed around small turbocharged engines and other
           | efficiency gains, excellent transmissions, etc.
        
         | kec wrote:
         | None of that really helps LCDs primary downsides of poor
         | contrast ratio and relatively high energy consumption. Backlit
         | displays will always inherently score worse on these metrics vs
         | self emissive displays.
        
       | vicurve wrote:
       | I can appreciate these articles as they are but I personally
       | don't like them. They are junk food level of infotainment to me.
       | Something I'd find on a Wikipedia summary section that covers
       | general points.
       | 
       | A CRT - to name one - is a device whose actual understanding will
       | challenge people in profound ways. To ask "how does a screen even
       | work?" and to begin to answer this question will require a bit
       | more than a summary form of "thing goes from point A to point B".
       | The history of this discovery is a stack of books and in and of
       | itself is fascinating - the experiments and expectations and
       | failures and theories as to why and how. I suppose I just expect
       | more of the site. The illustrations are nice. Oh and my moniker
       | is just a coincidence.
        
         | meindnoch wrote:
         | Agree. It is the equivalent of a coffee table book.
        
         | jorkingit wrote:
         | A CRT - to name one - is a device whose actual understanding
         | will challenge people in profound ways. To ask "how does a
         | screen even work?" and to begin to answer this question will
         | require a bit more than a stack of books of "the experiments
         | and expectations and failures and theories as to why and how".
         | The history of this discovery is all of history leading up
         | until that point and in and of itself is fascinating - the
         | sociopolitical conditions and details of every single person's
         | life and their astrological charts as to why and now. I suppose
         | I just expect more of the site. Oh and my moniker is not a
         | coincidence.
        
       | fabiensanglard wrote:
       | The drawings are really good. Any idea what tool is used to make
       | them? I emailed the author but have not heard back.
        
         | cyberlimerence wrote:
         | From the FAQ on the main page:
         | 
         | > How do you make the illustrations?
         | 
         | > By hand, in Figma. There's no secret - it's as complicated as
         | it look
        
       | benetttttt wrote:
       | what a beautiful project. cant wait for this to be completed
        
       | Sharlin wrote:
       | CRT displays are one of those analog technologies that are
       | arguably much cooler than their digital successors. Think - a
       | literan raygun, a particle accelerator, inside your monitor,
       | creating the image you're looking at.
        
         | pavlov wrote:
         | Active matrix flat panels felt like incredibly cool technology
         | when they became available in the 1990s.
         | 
         | Each individual pixel is driven by a transistor and capacitor
         | that actively maintain the pixel state? Insane manufacturing
         | magic.
         | 
         | Dead pixels used to be a big problem with LCD displays. Haven't
         | thought about that in at least twenty years.
        
           | Sharlin wrote:
           | True - but on the other hand, it was "only" a few million
           | elements, and very large ones, compared to, say, the DRAM
           | chips of the time. Monitors certainly make the engineering
           | feat more tangible, though!
        
       | LocalH wrote:
       | I have to take issue with the usage of the terms "pixel" and
       | "subpixel" with regards to CRT. CRTs _do not display discrete
       | pixels_. They display discrete _scanlines_ , each one made up of
       | a smoothly varying voltage across the line (and thus resolution
       | is a function of both the DAC in the display device in the case
       | of systems that generate a digital signal and then convert it to
       | analog for display, and the hardware inside the CRT monitor).
       | Also, there is no mapping between any "pixels" represented within
       | that varying voltage and the separate color phosphor dots.
       | 
       | Even "digital RGB" isn't digital in terms of the CRT. It's only
       | "digital" because each color channel has a nominal _on_ and _off_
       | voltage, with no in-between (outside of the separate intensity
       | pin). However, the electron gun still has a rise and fall time
       | that is not instant.
       | 
       | Displays didn't truly become digital for the masses until the LCD
       | era, with DVI and HDMI signals. Even analog HD CRTs could accept
       | these digital signals and display them.
        
         | rahimnathwani wrote:
         | Years ago I had an LG 32" wide-screen CRT TV. I chose that
         | model because it had a VGA port. It advertised a resolution of
         | 640x480.
         | 
         | I was thrilled when my computer let me choose a resolution of
         | 848x480, and it worked perfectly.
         | 
         | Back in those days, the web was usable at that resolution.
        
           | mikepurvis wrote:
           | It still basically should be, so long as well-designed sites
           | give you the "small screen"/mobile layout.
           | 
           | Even apart from that, a lot of laptops still have 1280x800 as
           | the default resolution, and that's only double the width of
           | 640x480. Honestly, I'd actually be more worried about OS and
           | browser chrome eating up the space than websites themselves
           | being unusable.
        
             | rahimnathwani wrote:
             | The 480 height is the bigger issue.
             | 
             | Try browsing on your phone in landscape mode.
        
               | mikepurvis wrote:
               | Yes, fair, and that's also when OS/browser chrome takes
               | an even bigger bite out of the viewport.
        
             | swores wrote:
             | > " _It still basically should be, so long as well-designed
             | sites..._ "
             | 
             | I believe that their point wasn't that "the web" has
             | intrinsically changed, it was that too many sites are not
             | well designed in this respect.
             | 
             | edit: they actually replied just before me and it seems
             | that wasn't their point, but it would be my point (though I
             | personally don't care about being able to use such a low
             | resolution).
        
       | killjoywashere wrote:
       | I happen to have a stereo microscope at my desk, so I put my
       | Pixel 9 under there. At 100x mag (10x ocular x 10x objective) it
       | looks like there are 3 layers: as I move my head around slightly
       | (so the image is moving over my retinas), the blue moves faster
       | and the red almost stays still, with green somewhere in the
       | middle.
        
       | mikecarlton wrote:
       | See also the author's page linked from the post. More very well-
       | done content https://typefully.com/DanHollick
        
       | vojtechrichter wrote:
       | Very cool looking website. Looking forward to the quality content
        
       | apricot wrote:
       | This is a great project. I want to show it to as many teenagers
       | as I can.
        
       | stalco wrote:
       | The ticker on the right is quite nice, but I perceive the sound
       | as coming from within my nose (if that makes any sense) to the
       | point that I thought something was going on with my sinuses for a
       | full 3 seconds, and got panicked.
       | 
       | Wonderful content and website otherwise!
        
       | ekunazanu wrote:
       | Everything on the site seems high quality, very much looking
       | forward to the upcoming articles
        
       ___________________________________________________________________
       (page generated 2025-07-13 23:00 UTC)