[HN Gopher] The first time I was almost fired from Apple
       ___________________________________________________________________
        
       The first time I was almost fired from Apple
        
       Author : chmaynard
       Score  : 311 points
       Date   : 2025-07-04 09:59 UTC (3 days ago)
        
 (HTM) web link (www.engineersneedart.com)
 (TXT) w3m dump (www.engineersneedart.com)
        
       | brogdan wrote:
       | The title as expected is bait. It's a common situation in many
       | companies where new hires are given authority with
       | risks/consenquences and they overstep. They're told not to do it
       | again. That's the gist of it. You're welcome.
       | 
       | For everyone else - make sure your DB backups work. You'll need
       | them.
        
       | ajkjk wrote:
       | It's weird how... servile... this person sounds. They're wondered
       | why they weren't fired, when their prank had no negative side
       | effects and the only issue was a department head being a dick
       | about it? hey think the lesson here was that they needed to learn
       | professionalism? They should be bemoaning the world of power-
       | tripping unreasonable bosses. No need to warp your idea of what's
       | right around what someone got mad at you about.
        
         | jldugger wrote:
         | It sounds like they had to scrap a CD run, so it wasn't exactly
         | "no negative side effects." But yes, it's always a bad sign
         | when the project you were hired for is canned and you get a new
         | manager.
        
           | ajkjk wrote:
           | It sounded like they _didn 't_ have to scrap it, but did
           | anyway? Or at least did not feel like it had to actually be
           | justified to him.
           | 
           | > I remember him explaining how many CDs would have to be
           | destroyed (had they already been created?) and the cost of
           | those. I think I weakly explained that I had assumed that
           | there were no copyright conflicts but he wasn't hearing it.
           | After that half-hearted defense I let him berate me and more
           | or less accepted whatever fate was coming my way.
        
             | jldugger wrote:
             | It sounds like he thought it was fair use and their lawyers
             | were less confident in that assessment. Technically at that
             | point it's up to management about whether the cost of
             | remastering / producing outweighs the EV of that easter
             | egg, but they're not gonna be happy about having to make
             | that tradeoff either way. And really, from stories 20 years
             | ago with substantial adrenal and emotional impact, I figure
             | the story is about the clearly recalled emotional beats
             | than a technical analysis of costs.
        
         | alexjplant wrote:
         | > They're wondered why they weren't fired, when their prank had
         | no negative side effects and the only issue was a department
         | head being a dick about it?
         | 
         | There are _plenty_ of companies where your boss being upset
         | with you can lead to you being fired irrespective of whether it
         | 's logically justified. The author doesn't seem servile so much
         | as green (which they admit and talk about quite a bit).
         | 
         | > No need to warp your idea of what's right around what someone
         | got mad at you about.
         | 
         | Part of being an adult is the ability to mentally square how
         | the world ought to be with how it actually is. It is perfectly
         | reasonable to acknowledge that a decision you made wasn't
         | optimal in retrospect even if it was the theoretically-correct
         | one. This isn't "warping" anything as much as it is getting on
         | with your life.
        
           | ajkjk wrote:
           | Well sure you can always do what your boss says. The part
           | that's weird is that the author seems to think their boss was
           | in the right.
        
         | AdieuToLogic wrote:
         | > They're wondered why they weren't fired, when their prank had
         | no negative side effects ...
         | 
         | Copyright infringement lawsuits are a real thing and can
         | include both the offending company (Apple) _and_ all parties
         | identified as potential violators.
         | 
         | In other words, management may have saved this guy's ass from
         | being named in a very costly lawsuit.
        
         | SoftTalker wrote:
         | This was the 1990s. Attitudes about work were different. This
         | was still (mostly) the era of "If the boss asks you to jump,
         | you ask how high."
        
           | ajkjk wrote:
           | yeah, I'm getting that, but it's sad to read the mindset
           | still existing in 2025
        
         | dcrazy wrote:
         | Carl Sagan had sued Apple the prior year for merely using his
         | name as a project codename that was never going to be published
         | anywhere or included in any customer product. John had placed
         | an excerpt of a still-copyrighted text into a resource fork
         | that would ship to customers--and in fact had already been
         | burned to discs.
         | 
         | I think it would have been an overreaction to fire him, but it
         | was absolutely within the realm of plausible outcomes.
        
           | eviks wrote:
           | > sued Apple the prior year for merely using his name as a
           | project codename
           | 
           | This just highlights the fact that you can be sued for
           | anything. For example, you could be sued for the same thing
           | (even though CDs were destroyed) based on information from
           | this blog.
        
       | TheJoeMan wrote:
       | I found the linked article about his interview even more
       | fascinating!
       | 
       | I heard once about a mechanical engineer who brought printed
       | photos of his previous projects to the interview instead of a
       | typed resume, to good results. Once you've had to interview
       | someone, you realize many times the interviewer is as nervous as
       | the interviewee, so breaking the ice is valuable.
       | 
       | https://engineersneedart.com/blog/interview/interview.html
        
         | joezydeco wrote:
         | As an embedded developer I do this regularly and encourage
         | others to do the same. I bring a binder, each page has a large
         | photo of a project or PCB and lists the core technologies
         | involved.
         | 
         | I also bring a small case with a few previous projects from
         | other jobs, ones that I can legally share outside an NDA, and a
         | power supply.
         | 
         | It's been critically handy in some situations when I'm asked if
         | I've worked with a certain technology, chip, protocol, etc. I
         | can either flip to the page with a relevant project and start
         | pointing (which also jogs my memory), or plug in the related
         | device and fire it up. It definitely gets their attention and
         | stands out.
        
       | AdieuToLogic wrote:
       | After having introduced an Easter egg and being called out for
       | it, the author states:                 I became a cautionary tale
       | though and would occasionally        warn off the new hires who
       | might have had an inkling to do        something similar. And
       | true to my word, I would tread very        carefully from that
       | day on with an eye to what Apple HQ        would think about any
       | of my actions -- and potential        consequences (intended or
       | not).
       | 
       | It is very likely that management weighed the author's value to
       | the organization against the cost, real or perceived, to rectify
       | this particular situation. An additional potential value which
       | was ultimately realized is the author became an extension of
       | organizational policy "at ground level."
       | 
       | IMHO, this is an optimal resolution and should be applauded.
       | Management reaped a 20-year reward and the author kept his job.
        
         | SoftTalker wrote:
         | Reminds me of a story (which I've heard in slightly varying
         | versions) that happened in the early days of IBM. A man had
         | made a costly mistake, but Thomas Watson didn't fire him,
         | saying "we just spent all that money educating you!"
         | 
         | People learn by screwing up, and those can be the best lessons.
        
           | ChrisMarshallNY wrote:
           | I did.
           | 
           | In one of my early jobs, I spammed a bunch of the company
           | customers, trying to promote my music. This was before the
           | Internet (1987 or so), and before spam, so I was a "proto-
           | spammer."
           | 
           | It became a watershed in my life, and I took my work and
           | career, very, very seriously, after that.
        
           | charcircuit wrote:
           | That's a classic case of the sunk cost fallacy. Just because
           | you spent a lot educating someone doesn't mean that you
           | shouldn't get rid of them.
        
             | hnfong wrote:
             | It does sound like the classic sunk cost fallacy. But it
             | also implies that the would-be-fired person has become
             | better after being "educated", and probably better than the
             | average newly-hired person replacing them if they are
             | fired...
        
             | ajb wrote:
             | "all that money" here refers to the money they lost due to
             | the mistake. The sunk cost fallacy refers to money you
             | _intended_ to spend...
        
               | PunchTunnel wrote:
               | You may want to refresh yourself on the definition. Sunk
               | cost is resources already spent, which cannot be
               | recovered - the inability to recover it is what drives
               | the reluctance in the case of the fallacy.
        
             | PhasmaFelis wrote:
             | When a generally smart person makes a humiliating million-
             | dollar mistake, then you can trust that person, more than
             | any of their coworkers, to never make that specific mistake
             | again. That's the "expensive education" here.
        
               | charcircuit wrote:
               | Depending on the mistake it could also mean that they are
               | more likely to make the same mistake. Especially after
               | the memory of the event fades, they may regress to the
               | old way they acted.
        
             | SoftTalker wrote:
             | If considered an "investment" (will produce value if
             | retained) it's not a sunk cost.
        
           | AdieuToLogic wrote:
           | > Reminds me of a story (which I've heard in slightly varying
           | versions) that happened in the early days of IBM. A man had
           | made a costly mistake, but Thomas Watson didn't fire him,
           | saying "we just spent all that money educating you!"
           | 
           | > People learn by screwing up, and those can be the best
           | lessons.
           | 
           | Precisely.
           | 
           | Had the author been fired for his actions, the only people
           | who could learn from the situation would be those employed at
           | that time. As each cycled out of the company, this lesson
           | would be lost.
           | 
           | By addressing the error in judgement while retaining the
           | author, the organization ensured the lesson would be passed
           | on to each new generation of engineers without having to
           | prescribe the policy dictatorially.
        
           | whstl wrote:
           | This is also a much better way of handling the problem than
           | OP's blunder on the article.
           | 
           | Berating in an office might teach one person. Not berating
           | and admitting process failure in public can be educational
           | for the whole company.
           | 
           | Reminds me of Gitlab's database deletion thing a few years
           | ago. Not only they spent money educating the one engineer, by
           | making the story public they also educated their other
           | employees, and dare I say the whole industry. I still hear
           | people referring to that story from time to time.
        
         | bigstrat2003 wrote:
         | I wouldn't say it's an optimal resolution, because it was a
         | _complete overreaction_ by management in the first place. The
         | optional resolution would have been that the author was
         | _gently_ but firmly told  "that isn't acceptable here, don't do
         | it again". There was no need for his manager to tear him a new
         | one over such a minor incident.
        
           | tptacek wrote:
           | It was probably _not_ an overreaction: if they 'd had to pull
           | millions of CDROMs off the shelves, that would be a very big
           | deal.
        
             | PhasmaFelis wrote:
             | But they didn't have to, and a bit of thoughtful
             | consideration would have (and presumably did) make that
             | clear.
             | 
             | This is less of a "caught driving drunk" situation and more
             | a "caught driving with one taillight out" situation. You
             | want to make sure it doesn't happen again, but there was no
             | real danger from this single instance.
        
               | tptacek wrote:
               | If he'd _actually_ caused a recall, he 'd probably have
               | been fired. Instead, he got chewed out. Sounds about
               | right.
        
             | bigstrat2003 wrote:
             | No, it would still be an overreaction in that case. When
             | someone makes their first mistake, even if it's an
             | expensive mistake for the company, you don't start with the
             | kind of berating that the author related. Certainly you
             | might have to escalate to that level of intensity if the
             | person doesn't improve, but you don't _start_ there.
        
               | tptacek wrote:
               | I get that in cases where, like, you accidentally drop a
               | database table. Deliberately adding unauthorized code to
               | a build in 1995 was much less OK than that. Regardless:
               | he wasn't fired.
               | 
               | I really think these reactions come down to people not
               | having working in shrink-wrap software in the mid-1990s.
               | You weren't missing much, though.
        
               | stavros wrote:
               | I think the argument here is that the dressing-down is
               | done in hindsight, which the developer didn't have. It's
               | not fair to vary the punishment by the cost of the
               | mistake, if the person didn't intentionally make the
               | mistake (and thus didn't take the cost into account), as
               | that's just revenge.
               | 
               | What you want instead is corrective action, which is
               | achieved fine by saying "this cost us $X million in
               | recall costs because we don't want a copyright
               | infringement lawsuit", and then counting on the employee
               | to now know not to make that mistake again.
               | 
               | You _could_ , I guess, argue that if you yell at an
               | employee, they're less likely to make that mistake again,
               | but then you'd have to be yelling at them for _every_
               | mistake, since they didn 't know which mistakes would end
               | up being costly (otherwise they wouldn't make them).
        
               | tptacek wrote:
               | What's weird is that even this developer seems to
               | disagree with people here. It's not complicated, I don't
               | think: we just have a rooting interest in IC developers,
               | and in Easter eggs. I'm really only here to keep saying
               | that 1995 was nothing like 2015, nothing _at all_ like
               | it.
        
               | stavros wrote:
               | I agree with you on that, I'm just saying that yelling at
               | people is rarely productive. Even firing should be
               | something that's done after multiple issues, not because
               | of one mistake, even if it's sizable. That's just my
               | opinion, though.
        
               | tptacek wrote:
               | I'm 100% on the same page with the "don't freak out at
               | the early-career developer who accidentally drops a
               | table" people; seems like a good management lesson (it
               | also makes me glad I don't manage people). I just read
               | this thread and the Jamiroquai and Sublime started
               | playing in my head and I was teleported back to cubicle
               | culture, which I am here to report is totally different
               | than modern dev culture. :)
        
               | stavros wrote:
               | Yeah, we really had to make sure software didn't have too
               | many backs back when we'd have to issue a patch release a
               | year later. I'm not sure I miss it.
        
               | dataflow wrote:
               | I think you're missing a key point here.
               | 
               | The (business) reason you don't punish people for a
               | mistake _as a general policy_ isn 't that you're being a
               | forgiving soul and giving them a second chance. It's
               | because humans have a natural unavoidable tendency to
               | eventually make certain errors in certain roles, and it's
               | counterproductive to punish the poor soul that happened
               | to make that mistake. It could've been anyone else, and
               | you're punishing the one who has the best experience for
               | avoiding the same mistake in the future. You should
               | instead use their experience to design a process that
               | catches those mistakes.
               | 
               | That rationale goes completely out the window when you're
               | talking about lapses in judgment that the average
               | employee would absolutely not make, like a random
               | unauthorized Easter egg that could put the company in
               | legal jeopardy. It's like if a surgeon brought his
               | Playstation to the operating room. It's not a case of "we
               | just spent $cost training him" anymore - that was never
               | even part of his job description in the first place, nor
               | something anyone would have expected him to even try.
               | There was simply no reason for it; it was just an
               | employee fooling around and planning to apologize for it
               | afterward. (!) At that point you're dealing with
               | something that's much closer to an insider threat than a
               | human error.
               | 
               | So, as a matter of general policy, firing him for that
               | would have absolutely made sense. Of course individual
               | cases may warrant different reactions, but the general
               | reasoning for blameless mistakes simply would absolutely
               | not have applied here.
        
               | jldugger wrote:
               | It's really, really important to understand the context
               | here. From the article:
               | 
               | > I was hired on at Apple in October of 1995. This was
               | what I refer to as Apple's circling the drain period.
               | Maybe you remember all the doomsaying -- speculation that
               | Apple was going to be shuttering soon
               | 
               | Everyone in the company was presumably on edge, and
               | expensive mistakes were starting to border not on career
               | ending, but on _company_ ending. The difference between
               | firing someone for making expensive mistakes and laying
               | them off is nearly immaterial, IMO.
        
             | dctoedt wrote:
             | That's why it's often critical to implement systems to
             | second-check important stuff.
             | 
             | If I may lapse into garrulous-old-fart mode: Soon after I
             | made partner in my BigLaw IP firm, as the resident
             | software(-adjacent) geek I was tasked by the management
             | committee with overseeing the firm's docketing operation:
             | Six very nice people (ladies of varying ages, as it
             | happened) who for many years had opened all our incoming
             | mail from courts, agencies, etc., and logged future
             | deadlines into our by-then antiquated, home-grown, pre-PC
             | calendaring system, still running on a mini-computer.
             | 
             | The proximate cause of my tasking was that the other
             | partners were getting increasingly frustrated by the human-
             | origin calendaring errors that kept showing up in lawyers'
             | tractor-feed greenbar printouts. If we'd blown a court
             | deadline, we likely would have gotten zero sympathy from
             | the court, the client, and our malpractice-insurance
             | carrier.
             | 
             | The first thing I did was implement a Navy-nuke system in
             | which _every_ deadline entry got second-checked. That
             | produced some grumbling among the docketing staff because
             | it made extra work for them.
             | 
             | (We mitigated that by eliminating some calendaring tasks
             | that no longer made sense, such as logging every date, in
             | ink, into a bound ledger book, _which no one had looked at
             | in years_ -- I called it our WORN drive: Write Once, Read
             | Never.)
             | 
             | I reassured the staff that no one would get fired for
             | making a mistake, because we _all_ do that. But they very
             | well might get fired if their mistake got out the door
             | because they 'd bypassed the second-checking system.
             | 
             | Happily, the rate of calendaring errors showing up on
             | lawyer greenbar printouts dropped to essentially zero. No
             | one had to be fired, and several staff members said that
             | they liked the second-checking system.
             | 
             | (Soon after, we switched to a then-modern, PC-based
             | system.)
        
       | rezmason wrote:
       | The author of this post is a regular commenter on HN, JKCalhoun.
       | Nice post, JKCalhoun! I love the three dozen dongles hanging on
       | the wall of Dithering Heights.
       | 
       | The versions of these color pickers that were included in builds
       | of Copland contain the strings "Hey what?" (for the HSL picker)
       | and "Scheherazade" (for the crayon picker). Might those have been
       | some of yours?
       | 
       | https://rezmason.net/chattin_with_jkcalhoun/copland_colorpic...
        
         | snapetom wrote:
         | He says of himself that he "wrote games for the Macintosh."
         | That's an understatement. The guy wrote Glider!
        
           | alexjplant wrote:
           | Blast from the past! A handful of sacred Power Macs in my
           | elementary school computer lab had the shareware version of
           | Glider installed ("Glider Trial", or "Trail" [sic] as my
           | spelling-challenged classmates called it who were unfamiliar
           | with trialware) and every one of us jockeyed for one of these
           | machines as we filed into the room so that we could play it.
           | Circa 1999 I somehow got my mom to ask a hapless Wal-Mart
           | employee whether they made Glider from Casady and Greene
           | written by John Calhoun for Windows. We got a weird look and
           | a devastating "no". Sometime in the next year or two my best
           | friend and I fixed up his Grandpa's old Mac Plus which
           | happened to have an older full version of Glider on it which
           | made me quite happy.
           | 
           | Hats off to you, Mr. Calhoun!
        
         | ferguess_k wrote:
         | Wait, that is him? JKCalhoun? I probably should read more
         | closely.
         | 
         | Jeez JKCalhoun is one of my favorite commenters on HN. He is
         | very knowledgeable about Apple stuffs and I knew he probably
         | worked in Apple for a long, long time just by reading his
         | replies. He is one of the people that I look up to (i.e., when
         | I don't feel burned out).
        
       | floren wrote:
       | Only corporate legal could freak out over the idea of hiding a
       | single stanza of an 80 year old poem across a dozen resource
       | names where they'll never ever be seen by the average user. If
       | that's not fair use it should be.
        
         | rectang wrote:
         | You don't want to end up with a court trying to figure out
         | whether that usage constitutes fair use. Taking a stand on
         | whether it "should be" fair use isn't what company resources
         | are for.
        
           | floren wrote:
           | An accurate representation of corporate legal's general
           | attitude, yeah... just say no to any request because that
           | covers your ass.
        
           | bravesoul2 wrote:
           | Neither is stopping the presses for every little thing.
        
           | jackblemming wrote:
           | Legal troubles are exactly why you have a legal team. Uber
           | didn't ask for permission, neither did OpenAI. Now they're
           | worth billions. Microsoft and Apple do their own fairshare of
           | probably borderline illegal things too.
        
             | stavros wrote:
             | Yes but they did illegal things that materially increased
             | the value of the company, they didn't send employees off to
             | mug people in alleys just for the fun of it.
        
       | windows2020 wrote:
       | This is an example of classic software engineering. It's when the
       | person writing the code understands why they're doing it,
       | succeeds in that, then tastefully adds a little more, and has
       | some fun, which in turn makes the product delightful.
       | 
       | Not to dismiss the importance of a strong Product lead, but often
       | the role is a permanent stopgap for engineers who lack the talent
       | and discipline demonstrated in this article. (Easter egg aside.)
        
         | sublinear wrote:
         | One of the deliberate outcomes of putting a product lead in
         | place is to prevent the engineer from fully understanding the
         | product.
         | 
         | This is politics baked into the heirarchy, not a lack of
         | "talent and discipline".
        
           | baxtr wrote:
           | No engineer is the same.
           | 
           | I had devs who told me they don't care about product
           | features. "Just tell me what to do, it's my job to
           | implement."
        
             | YeahThisIsMe wrote:
             | This is the result of advice being rejected too many times
             | (and later turning out to have been correct).
        
             | sublinear wrote:
             | I'm not saying every engineer has ambitions to be in
             | management, but your quote is just as likely someone who
             | has become fed up with sloppy management and deliberate
             | gatekeeping.
        
             | WesolyKubeczek wrote:
             | In the days of the rampant layoff culture, where your
             | competence, experience, or output quality no longer matters
             | because someone sorted an Excel spreadsheet in a particular
             | way and had you at the bottom 10% -- it should be a miracle
             | when companies are getting this much.
             | 
             | No more extra miles, not a single one.
        
             | ferguess_k wrote:
             | Probably someone who burned out and found the work not
             | enjoyable. I wouldn't blame him as long as he delivers.
        
           | nradov wrote:
           | One of the deliberate outcomes of putting a product lead in
           | place is to train the engineer to fully understand the
           | product. For any vertical market or B2B product the chance of
           | hiring engineers who understand the business domain is
           | virtually zero so they need clear guidance to build what
           | customers want.
        
             | sublinear wrote:
             | I completely disagree, but your experience may vary. I am
             | not trying to take away from that.
             | 
             | I am merely saying that maybe there should be a stronger
             | discussion than just dismissing engineers as mere "thing-
             | doers". I also accept that there are many people here who
             | are exactly that, and I and they should find it shameful.
             | 
             | We can't control that, but maybe we should try harder to do
             | instead of being lazy and assuming market forces are the
             | boss... maybe we are the boss (we are).
        
               | prinny_ wrote:
               | I have worked as an engineer on a product that didn't
               | have a dedicated product lead and it was extremely hard
               | to deliver new features without understanding the complex
               | business side of things. Working without a dedicated
               | product person to explain the business sounds hell to me.
        
             | whstl wrote:
             | Having worked in both situations (product person vs no
             | product person), this reads like fiction to me.
             | 
             | Most PMs I worked were nowhere near being able to guide
             | anyone, especially on B2B domains. I had to train a lot of
             | them just to do basic follow up stuff, and honestly the
             | vast majority was below expectation, and mostly just
             | receiving requests from customers and giving opinions on
             | designs.
             | 
             | And even in the best cases, an understanding of the product
             | filtered by a product lead was nowhere near as good as
             | actually having engineers who care, dogfood, talk with
             | customers, read feedback, design solutions and verify them
             | with end users.
             | 
             | IMO the concept of product leads, PMs, etc, is ok, but the
             | implementation is always lacking. It's always a "creative
             | type" that is stifling creativity of engineers while not
             | really adding a lot of value.
             | 
             | I much prefer the concept of "Product Owner" of Scrum:
             | someone that brings the tasks but isn't really dictating
             | taste (except via feedback) or removing the creative part
             | of engineering work.
        
           | pjc50 wrote:
           | I think that's far too cynical.
           | 
           | Usually what you end up with is a "three blind men and the
           | elephant" situation; the product is simply too large for any
           | one person to "fully" understand. Humans have a finite
           | context window too.
           | 
           | So ending up with a product manager who is standing far
           | enough away to see the whole elephant, but not in detail,
           | while the engineers have detailed views of their part of the
           | product but not the whole thing, is a reasonable position.
        
             | sublinear wrote:
             | > "the product is simply too large for any one person to
             | "fully" understand. Humans have a finite context window
             | too."
             | 
             | Not personal towards you, but we're gonna wheel that one
             | out again? Bullshit.
             | 
             | We're living in a time where people who can't code and
             | aren't organized enough by anyone's standards who actually
             | gets shit done are under serious threat and hoping their AI
             | god(s) will save them. None of these arguments surprise me.
        
               | ben_w wrote:
               | > We're living in a time where people who can't code and
               | aren't organized enough by anyone's standards who
               | actually gets shit done are under serious threat and
               | hoping their AI god(s) will save them. None of these
               | arguments surprise me.
               | 
               | Always was it so; the play remains the same, only the
               | names are changed.
               | 
               | But that doesn't challenge the validity of what pjc50
               | wrote: literally nobody has time to count the transistors
               | on a modern CPU (exceeds maximum human heartbeats), nor
               | even the much easier task of skim the lines of code in
               | say Windows 10 and the bundled drivers and apps.
               | 
               | We have division of labour because we need it, we have
               | abstractions because we need them.
        
       | tptacek wrote:
       | To answer the author's question: because the crayon picker rules!
       | It's genuinely useful.
       | 
       | The article covers this but I think it's worth saying again: this
       | was a different era in software development. In 1995 "shipping"
       | meant _literally_ "shipping": they had to produce real inventory,
       | and then get it out into a bunch of different distribution
       | channels. A problematic Easter egg caught too late could
       | ultimately require an actual physical recall.
       | 
       | It's not surprising people freaked out over it.
        
         | eichin wrote:
         | Also, there was at least one scientific graphics package from
         | the late 1980s (I used it under BSD4.3 on microvaxen[0]) that
         | not only had a crayon-based color picker, but used it for a
         | simple calibration mechanism, since you could just buy a cheap
         | box of crayons and adjust the screen colors to match. So there
         | was at least one contemporary existence proof of "Crayola
         | probably isn't going to go after you for this".
         | 
         | [0] I've forgotten the name; the main thing I remember is that
         | your window was dimensioned in 0.0-1.0 floating point, not
         | pixels. Some searching suggests it might have been PHIGS or
         | GKS... and turns up a Tugboat article about FoilTeX using
         | crayola color names similarly in 1992, so it was a more popular
         | hack than I realized at the time.
        
         | throw__away7391 wrote:
         | We used to have to physically fly out a technician to each of
         | our customers office to install software updates and fixes.
         | Those bugs were very expensive to patch!
        
       | mrpippy wrote:
       | I'm pretty sure the Gold Wing-riding, pipe-smoking boss is/was
       | C.K. Haun
        
       | ryandrake wrote:
       | I've never been a huge fan of Easter Eggs. From a risk management
       | and QA point of view: there are a lot of things that can go wrong
       | in a software project, why deliberately add something else not
       | asked for, even if there was only a 1% probability that it would
       | break? It just seems that the downside risk massively exceeds any
       | potential upside. If something actually fails because of it and
       | you have to write the postmortem, what are you going to say?
        
         | secondcoming wrote:
         | "someone added an Easter Egg"
        
         | microtherion wrote:
         | I started at Apple a few years after the original author, and
         | by then the policy on Easter Eggs was that they were allowed
         | within reason, but had to be declared internally, so they could
         | be tested. There were even "official" Easter Eggs that listed
         | all the engineers in the team.
         | 
         | There were lots of Easter Eggs in Apple products:
         | https://www.mackido.com/EasterEggs/
         | 
         | I believe they were prohibited (at least officially) starting
         | with Mac OS X.
         | 
         | In addition to genuine Easter Eggs, there were numerous
         | instances of "products with attitude". One good example are
         | some of the error messages that MPW C produced:
         | https://www.cs.cmu.edu/~jasonh/personal/humor/compile.html
         | 
         | I snuck what technically might be a copyright violation into
         | the EXAMPLES section of the say(1) manpage.
        
         | throwaway98797 wrote:
         | some of us have a soul
         | 
         | some of us need a way to express ourselves
         | 
         | why not start digging your grave right now? it's more
         | efficient.
        
       | sublinear wrote:
       | > It's an embarrassing thing when you realize that those
       | irresponsible tendencies you had in your youth are still with
       | you. To fuck up in a professional environment like Apple is like
       | committing some social faux pas that reveals suddenly to all the
       | guests your poor and unsophisticated upbringing.
       | 
       | Hard disagree. It reveals to management their own failings at
       | setting expectations. Perhaps their heads were too far up their
       | own asses to actually bother engaging with their team.
       | 
       | I know easter eggs are a tradition, but let's be honest. They're
       | also a passive aggressive response to feeling bored and without a
       | sense of direction. Why is that anyone's fault but management and
       | ultimately the executives for yanking their attention away from
       | actual work?
        
         | iainmerrick wrote:
         | _They 're also a passive aggressive response to feeling bored
         | and without a sense of direction._
         | 
         | That's a very pessimistic view! You don't think they can also
         | sometimes be a sign of pride and investment in your work?
         | Especially the ones that involve showing the names of the
         | developers when you press a secret key.
        
           | sublinear wrote:
           | Nope, I see it as accurate once younger people take off their
           | rose-colored glasses of a time they never lived in.
           | 
           | I hope someone from the past reads this and confirms. If
           | there was ever a time for them to be real, it's now.
           | 
           | I do agree that pride despite everything else is a factor,
           | but let's not pretend like the past embraced that beyond
           | trying to "team build" or whatever vague and ineffective
           | nonsense.
           | 
           | "Buy the ticket, take the ride."
        
             | svachalek wrote:
             | You mean the classic easter eggs from the 70s and 80s?
             | There were no corporate drones writing software back then.
             | I learned to program in 1980 and have been doing it for a
             | living since 1990.
             | 
             | Most programmers were enthusiasts working for themselves or
             | for small companies. Microsoft was like 20 people including
             | non technical staff? Apple was tiny too. They tended to be
             | independent minded, anti establishment types, completely
             | unlike today's crop of youth who spout hustle culture and
             | corporate jargon. Go look at pictures of what teams at
             | Apple, Microsoft, or Atari looked like. It was a very
             | different time.
             | 
             | For comparison I guess look at the top scientists at OpenAI
             | or something, do you think they're bored and disaffected
             | while doing some of the most impactful work of their time?
        
               | sublinear wrote:
               | > There were no corporate drones writing software back
               | then
               | 
               | Sure, but there were a lot of army-of-one jackasses who
               | were their own cult of personality equipped with their
               | own brand of "jargon" that became what we have today.
               | Does it really take so many years to deprogram a
               | corporate drone who refuses to acknowledge that label?
        
             | iainmerrick wrote:
             | I can't grasp your overall thesis here, except maybe some
             | general notion that the world of software is one of class
             | warfare?
             | 
             | That's definitely very arguable overall, but I don't think
             | the specific points you make are correct.
             | 
             | Jim Carlton's book on Apple ("the inside story of intrigue,
             | egomania and business blunders") is a great read. It feels
             | a bit strange now as it was written in the period the OP
             | talks about, when Apple was on death's door, rather than
             | the world-striding colossus it is now. But I think it
             | describes very vividly the environment where easter eggs
             | like the OP describes were more common.
             | 
             | There _were_ definitely plenty of bored, checked-out
             | engineers -- often between projects with few
             | responsibilities, or  "on the beach" in Apple parlance. But
             | those weren't the people shipping stuff. There were also
             | engineers who loved Apple's products and culture (maybe to
             | a dangerous, cult-like degree), who wanted to contribute
             | and to add their personal stamp as a mark of pride.
        
               | sublinear wrote:
               | > those weren't the people shipping stuff
               | 
               | I find this very hard to believe.
               | 
               | There's nothing stopping someone who is checked out from
               | still delivering what the business wants. This is
               | especially true in a time period when the business may
               | not want much for the reasons you and the article already
               | stated.
        
           | stavros wrote:
           | Sometimes it's not secret at all. I've long wondered who
           | Seetharaman Narayanan is.
        
       | bravesoul2 wrote:
       | > I became a cautionary tale though and would occasionally warn
       | off the new hires who might have had an inkling to do something
       | similar. And true to my word, I would tread very carefully from
       | that day on with an eye to what Apple HQ would think about any of
       | my actions -- and potential consequences (intended or not).
       | 
       | And that is probably the day the culture died a bit. Hearing that
       | tale, I'd stick to the specification every time. And get an email
       | trail.
        
       | rezmason wrote:
       | The November '97 issue of MacAddict (#15) lists a couple of the
       | crayon picker easter eggs, though the one with engineers' names
       | was only found with ResEdit.
        
       | godot wrote:
       | I think the general public (and by that I mean including software
       | engineers too) overestimate the likelihood of a huge screw-up
       | leading to being fired like they do in the movies, if the screw-
       | up is neither (1) malicious/intentional in nature, nor (2)
       | demonstrates that you're grossly incompetent for the job.
       | 
       | Most huge screw-ups happen to well-intentioned, knowledgeable
       | software engineers, who simply made an honest mistake.
       | 
       | The correct way to handle it, on the company/management's
       | perspective, is not to fire the person who made the mistake, but
       | to allow them to correct it (perhaps with help from others). And
       | that is indeed what happens in most cases. There are certainly
       | poorly managed companies who would fire someone in these
       | scenarios, but they should be less common than otherwise.
       | 
       | I'm not going to name any names: in the late 00s/early 10s I
       | worked in one of the highest-profile, high-growth tech startups
       | of its era, and I've personally made a blunder that corrupted
       | literally millions of user records in the database. This incident
       | was known internally as one of the most disastrous technical
       | things that happened in the company's history, among a few
       | others. The nature of the product was one of very quickly
       | updating data, and updates were critically important (e.g. is
       | affected by user spends) and hence restoring from DB backups of
       | even the night before was unfeasible. There was irreparable
       | damage where a whole team of us had to spend the next few weeks
       | painstakingly hand-fixing data for users, and coming up with
       | algorithms/code to fix these things as users use the product as
       | they go. As you expect in this anecdote, I did not get fired, I
       | was part of the team that worked tirelessly following this
       | incident to fix user data, and I continued to have a good,
       | growing career in my remaining time in this company (the next few
       | years).
        
         | michaelt wrote:
         | There are, I think, different norms and risk levels in
         | different types of employment.
         | 
         | Somewhat ironically, it's much easier to get fired from a
         | minimum wage fast food service job than it is to get fired from
         | a six-figure-salary job at Google.
        
           | nine_k wrote:
           | The expense and time required to hire a well-paid, highly
           | qualified engineer is much bigger than to hire someone to do
           | a burger-flipping job. Firing is writing off these expenses.
        
           | dataflow wrote:
           | Your point aside, that particular example is not the best
           | since it's a lot easier to quickly land a customer in the
           | hospital as a random fast food worker than as a random
           | software engineer.
        
             | whstl wrote:
             | That's the rationale, but most of the firings of fast food
             | workers I've seen are not related to hygiene but rather due
             | to scheduling and attendance issues. And very often because
             | of management lack of planning.
        
             | watwut wrote:
             | It is not that easy, actually. There is remote possibility
             | for it to happen, but it is not likely nor easy. You need
             | to break quite a few rules and also be very unlucky too.
        
         | pjmlp wrote:
         | In most European countries it is certainly hard to fire people
         | on a whim like in US and countries with similar weak labour
         | laws.
         | 
         | I have seen often enough puzzled looks from team managers from
         | such countries, when leeding European teams for the first time,
         | and routinely get a NO for whatever crazy requests they happen
         | to do.
        
           | trinix912 wrote:
           | Depending on which country, there still are mechanisms in
           | place to fire people for what's called "culpable reasons"
           | where I live, but there's a mandated layoff period (15 days
           | here) after being fired to leaving the company. You get paid
           | a certain fraction of what you'd otherwise be paid during
           | that period and so on.
           | 
           | So yes, they can fire you if you (maliciously) screw up, but
           | it's not like they just escort you out of the building on the
           | spot.
        
             | p_l wrote:
             | Egregious cases can lead to immediate dismissal, you also
             | don't have to let anyone continue working even if you still
             | pay them if they are on the notice period (the notice
             | period is for both sides, honestly - for employer to have
             | chance to find/train replacement, and for let gone employee
             | to find new work).
             | 
             | There's a bunch of cases that can lead to immediate
             | dismissal though in most EU countries, starting with
             | illegal activity, some things that are borderline
             | (disallowed in law even if sometimes tolerated by employer
             | - for example being drunk on the job or otherwise under
             | influence by ones own action, not accident), or _explicit
             | action against the company_.
        
             | pjmlp wrote:
             | Yes, however those are quite critical scenarios and not
             | firing someone because management feels like doing so.
        
         | close04 wrote:
         | > I think the general public (and by that I mean including
         | software engineers too) overestimate the likelihood of a huge
         | screw-up leading to being fired
         | 
         | I've seen this misconception perpetuated by management even in
         | countries with very strong worker protection laws. Works
         | particularly great on people who already have strong work
         | ethics and internal fears, it stokes that fire. Employees would
         | work as if any failure could lead to termination, especially in
         | emergencies. Those managers use this as a "motivational" tool
         | (as much as a hammer to the face can motivate you). They can
         | squeeze more results out of their teams and maybe edge out a
         | promotion.
         | 
         | It's illuminating to see when the people understand the
         | pressure is many times fake, that even the internal SLAs are
         | more relaxed than what they fear.
        
         | ido wrote:
         | I made a somewhat similar blunder to the original poster at a
         | job some years ago. I got a dressing down from the CEO and
         | that's it, went back to work and never heard of it again. As
         | far as I can tell it had no effect on my career at that
         | company.
        
         | spacecadet wrote:
         | Great share! What do they say, "You can't make an omelette
         | without breaking eggs". I think people can go through life
         | trying to never make mistakes and ultimately I think that just
         | holds them back.
        
           | matwood wrote:
           | Only those who will risk going too far can possibly find out
           | how far one can go. -T. S. Eliot
        
         | dakiol wrote:
         | In the software engineering industry, what I have seen is
         | people not afraid of being fired due to a mistake, but to be
         | afraid of the cost of their mistake in their next performance
         | review. Make two mistakes (not necessarily in a row) and you
         | are putting yourself in a dangerous corner (e.g., you may be
         | considered to be lay off in the next round of lay offs).
        
           | IAmBroom wrote:
           | So, actions have consequences, you say?
        
         | matwood wrote:
         | Work long enough and a person will screw up. That's how things
         | go. And if you never screw up, then you're not really pushing
         | yourself. Personally, I've deleted customer tables, updated the
         | whole table when meaning to update one record, even shipped our
         | private key once. There are probably even more I can't
         | remember, and others from people that I helped fix (one time a
         | boss locked us all out of the db - only fix was restoring lol)
         | In all cases I became a better engineer by owning the mistake
         | quickly, fixing the issue, and then putting processes in place
         | to avoid it in the future. I think it shaped who I was to be a
         | better engineer, manager, and owner.
         | 
         | The only time I've seen people fired on the spot is when they
         | lie. After seeing someone fired, I asked one of the owners at
         | an old company I worked at why that was the line. He responded
         | that even the best performers make mistakes, but if he couldn't
         | trust someone, he couldn't work with them. This was many years
         | ago, and as I've grown in my career I have found it to be a
         | pretty good line to draw.
        
         | bryanlarsen wrote:
         | > A young executive had made some bad decisions that cost the
         | company several million dollars. He was summoned to Watson's
         | office, fully expecting to be dismissed. As he entered the
         | office, the young executive said, "I suppose after that set of
         | mistakes you will want to fire me." Watson was said to have
         | replied,
         | 
         | > "Not at all, young man, we have just spent a couple of
         | million dollars educating you." [1]
         | 
         | [1] http://the-happy-manager.com/articles/characteristic-of-
         | lead...
        
         | msgodel wrote:
         | This kind of thinking is super destructive too because you'll
         | just panic, turtle, and stop communicating which makes it
         | impossible to get anything done.
        
         | Aurornis wrote:
         | > I think the general public (and by that I mean including
         | software engineers too) overestimate the likelihood of a huge
         | screw-up leading to being fired like they do in the movies
         | 
         | I've done some volunteer mentoring for a while. Fear of getting
         | fired for small things is very widespread among younger
         | generations right now. As far as I can tell, some of them build
         | their mental model of the office from a combination of movies,
         | Reddit posts, TikTok rage bait, and stories on social media.
         | They're so convinced that every corporation is an evil entity
         | set on destroying their lives that small mistakes are
         | catastrophized into career-ending moves.
         | 
         | The saddest part is when they make a small mistake and then let
         | it snowball into lies and manipulation to cover it up. In the
         | program I'm familiar with I don't recall any stories of people
         | being fired for singular honest mistakes, but there have been
         | plenty of stories shared where people made a mistake and then
         | caused far more problems by lying about it or even doing things
         | like trying to attack and discredit people who witnessed the
         | mistake as a defensive measure.
        
           | nitwit005 wrote:
           | They've often only had part time jobs for small business
           | owners, which is a situation more prone to getting fired for
           | minor faults, or owner's whims.
        
         | seethishat wrote:
         | People who actually do things make mistakes. It's the ones who
         | never screw-up you should scrutinize.
        
         | FuriouslyAdrift wrote:
         | You're not really a sysadmin until you take down prod and not
         | really a network engineer until you cut off your arm (drop a
         | router connect with no way back in) or cause an STP storm. I'm
         | sure there are more examples...
         | 
         | The joys of learning how tech works in the real world.
        
           | doubled112 wrote:
           | My team is in charge of infrastructure so most of us do
           | everything. Sometimes I get to take down prod AND cut myself
           | off from the network in one move.
           | 
           | Why is every service on this site alerting? All I did was
           | plug something in. Maybe that cable wasn't labelled correctly
           | after all, proof is in the results.
        
         | guywithahat wrote:
         | While I agree in principle, in this particular example the
         | author was a new-ish hire who included an easter egg for no
         | particular reason, which included copyrighted content that
         | required all the existing CD's to be destroyed.
        
       | koiueo wrote:
       | I get strong "Severance" (a TV series by Apple) vibes from this
       | story.
       | 
       | An employee being manipulated into loyalty and servitude through
       | guilt. This seems fucked up...
        
       | getflourish wrote:
       | I want to read more work stories of retired engineers and
       | designers.
        
       | sgt wrote:
       | Who is this Honda Goldwing riding (pipe clenched in his teeth) OS
       | manager from Apple? I'd like to check out this YouTube channel.
        
       | urbandw311er wrote:
       | Question for OP: can you explain why the colour picker component
       | takes so long to load in MacOS? There's a noticeable delay of
       | 1000-2000ms every time I click a button that brings it up.
        
       | akdor1154 wrote:
       | Tangent, but for all we whinge about flat UIs and pine for the
       | bezelled good old days, that colour picker from the oldest good
       | old days is really bloody flat!
       | 
       | https://www.engineersneedart.com/blog/almostfired/HSL_RGB_Pi...
        
         | stavros wrote:
         | Those were days too old to be good.
        
         | trinix912 wrote:
         | It was flat, yet designed well in the sense that one can tell
         | which things are clickable, which areas scrollable, etc.
         | Contrary to many modern flat UIs that don't even show the
         | scrollbar upfront so you just have to "feel" when something is
         | scrollable or not, don't distinguish between links and buttons,
         | and so on.
         | 
         | It also manages to give controls "breathing room", yet not
         | waste too much space on margins and paddings.
        
       | sublinear wrote:
       | What could possibly be more threatening, especially in a time of
       | dire straits for a business, than a "lowly dev" who has an
       | opinion and has visions of more and better?
       | 
       | Let's get real.
       | 
       | Who is more directly in charge and knowledgeable of a product
       | result than a developer? If you are not heads-down and working
       | than you are (intentionally or not) misrepresenting your product
       | and a fool. This has always been true and nobody knows it better
       | than the investors. Do you think we're stupid?
        
         | ykonstant wrote:
         | >This has always been true and nobody knows it better than the
         | investors. You think we're stupid?
         | 
         | Erm, ehh... n-nooo...
        
           | sublinear wrote:
           | Yes.. y-y-yessss
           | 
           | This world is in the shitter and for what?
           | 
           | Far too many people with their mouths "occupied" to see
           | things for what they are and say it. Don't make me say this
           | in a more vulgar way.
           | 
           | Do you seriously think that people are investing in "AI"
           | because they think AGI is just around the corner? Fuck no!
           | They invest because everyone else does and they think they
           | can time the market (and many reading this right now probably
           | will).
        
       | Simon_O_Rourke wrote:
       | I hear being unfortunate enough to be in an elevator with Steve
       | Jobs was enough to get you fired from Apple back in the day.
        
       | iainmerrick wrote:
       | I remember that crayon picker very well! I was always intrigued
       | that it had a slightly different visual style than the rest of
       | the UI, but I would never have guessed it was created by the
       | author of Glider.
       | 
       | In hindsight, this is a really well-designed UI. It's
       | skeuomorphic in that it resembles physical crayons with some 3D
       | shading; but at the same time has a flat layout -- the crayons
       | are in a regular grid rather than a realistic 3D perspective.
       | Good combination of attractive, clear and usable.
        
       | satisfice wrote:
       | I was a manager at Apple in 1990. It was very hard to be fired
       | from Apple in those days, because they were very buttoned up
       | about labor law. There were layers of corrective action you would
       | have had to go through.
       | 
       | I left Apple in 1991 because they disbanded the testing
       | department, sending a clear signal about not wanting there to be
       | people who lived and breathed testing. I am probably the only
       | person in that building who still has an active career as a
       | tester, today.
        
       | markus_zhang wrote:
       | I think maybe we can introduce a law saying that any X% portion
       | of poetry or book (e.g. 20% for poetry and maybe 200 words for a
       | book) is in the public domain immediately following its
       | publication IN ONE QUOTE.
       | 
       | But it probably introduces other complexities such as how to
       | define one quote. Ah, wish we could advance from rule of lawyers
       | to something better. What is it? I have no idea.
        
         | IAmBroom wrote:
         | That would upend the entire copyright-royalty framework under
         | which modern music sampling exists (since lyrics are one thing
         | to be sampled).
         | 
         | I'm NOT saying whether that's good or bad - but those
         | benefitting from status quo would vigorously oppose it.
        
         | btrettel wrote:
         | I took an IP law class in grad school. I asked the professor a
         | question about making a more clear rule about how much is use
         | of a copyrighted work is fair use or something along those
         | lines. (I think I had some vague idea about using information
         | theory to quantify it though I didn't say that.) The response
         | was some argument against "bright-line rules" [1] like what I
         | was proposing. I personally can see how bright-line rules can
         | be bad in some contexts, but I don't think copyright is one of
         | them. Legal clarity would be very helpful here in my view.
         | 
         | [1] https://en.wikipedia.org/wiki/Bright-line_rule
        
       | frou_dh wrote:
       | Having a zero Easter Egg policy is simply the only thing that
       | makes sense, because there's no guarantee that something slipped
       | in by an individual employee who thinks it's funny or tasteful...
       | is actually funny or tasteful.
        
         | gyomu wrote:
         | That's why we love Easter eggs, they're a sign that the
         | software is built by a small enough team that those cover-your-
         | ass processes haven't been put in place.
         | 
         | As an indie dev, if users trust my taste enough to use my
         | software, then I can follow my taste as well when it comes to
         | Easter eggs.
         | 
         | And it's why most attempts to do cutesy Easter egg style things
         | by bigger companies tend to just sound lame and fall flat.
        
       | 1oooqooq wrote:
       | this story plus the one that jobs asked to end all Easter eggs,
       | just show that this one guy was picked to serve as the example
       | (because nobody would be reading memos, but water cooler talk
       | about the guy who got a dress down would spread like wild fire)
       | 
       | interesting that management choose the guy that, by his own words
       | on this post, took everything without complaining. and that to
       | this day still believes he was the only one screwing up on weird
       | Easter eggs at the time.
        
         | jldugger wrote:
         | FWIW, Jobs wasn't with Apple at the time of this story (1995)
        
       | shiva0801 wrote:
       | intresting info
        
       | coldcode wrote:
       | I too worked at Apple during this period (Dec 95 to May 96). It
       | does not surprise me that code was released without anyone asking
       | or looking at it from a product standpoint. Management of Copland
       | for example (the new OS from hell that was eventually canned,
       | leading to the purchase of NeXT and the return of Jobs) was a
       | complete utter shitshow, leading me to give up and quit (leading
       | to me spending my life going d'oh).
        
       | gttalbot wrote:
       | Dude I think the whole "we're going to fire you" thing is weird
       | on Apple's part. Look at how good the color picker became once it
       | became yours. A bunch of resource string names should not be a
       | big deal.
        
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