[HN Gopher] A Dictionary of the Language of Myst's D'ni
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       A Dictionary of the Language of Myst's D'ni
        
       Author : lelandfe
       Score  : 50 points
       Date   : 2025-06-22 23:56 UTC (2 days ago)
        
 (HTM) web link (www.eldalamberon.com)
 (TXT) w3m dump (www.eldalamberon.com)
        
       | NoSalt wrote:
       | I absolutely love that, after all these years, Myst is still
       | capturing our attention. I am not a huge gamer, but of all the
       | games I have played, Myst still remains my favorite.
        
         | imzadi wrote:
         | I think it's the first game that really transcended what games
         | were at the time. Prior to PCs, games were mostly just hand-eye
         | coordination checks. Myst was the first game I played that
         | really engaged the brain and problem solving.
        
           | mwigdahl wrote:
           | You never played interactive fiction games prior to Myst?
           | There was plenty of thinking and problem solving in those
           | games. It was certainly a huge graphical leap forward over
           | the previous point-and-click adventure game, but I didn't
           | feel it was particularly a qualitative jump in puzzle
           | content.
        
             | dylan604 wrote:
             | I was wondering about the text based games myself while
             | reading GP. Zork was nothing but a puzzle game that
             | definitely did not require hand-eye coordination or any
             | other skill set other than solving puzzles. That's what
             | Myst was as well, only with pretty pictures
        
               | imzadi wrote:
               | Sure, I played the heck out of games like that on my
               | Commodore 64, but it still doesn't match, for me at
               | least, the depth of the puzzles and problem solving in
               | Myst.
        
           | tralarpa wrote:
           | > Prior to PCs, games were mostly just hand-eye coordination
           | checks
           | 
           | Not sure what you call a PC, but there are 17 years of
           | problem-solving computer games (text adventures, click-and-
           | point adventures, RPGs, real-time and round-based strategy
           | games,...) before Myst.
        
             | atrus wrote:
             | Including from Cyan! But the gps point still stands Myst
             | felt more...alive? than other IF games of the time. The
             | videos, graphics, and atmosphere were top notch of the
             | time, and it drew people in like crazy.
        
             | lukas099 wrote:
             | To be fair, they did say "mostly".
        
             | bigtex wrote:
             | Myst was the top selling game for several years.
        
           | Analemma_ wrote:
           | There were lots of adventure games on PCs before Myst, where
           | Myst differed was in atmosphere and immersion: it was
           | arguably the first game where you really felt like you were
           | in a different world, as opposed to playing something on your
           | computer. I think that's why it is lodged so deep in
           | collective memory.
        
           | p_ing wrote:
           | Cyan even made The Manhole prior to Myst. I remember playing
           | that on a Mac SE/30.
           | 
           | https://en.wikipedia.org/wiki/The_Manhole
        
         | jonah wrote:
         | We played it together as a family. Good memories.
        
         | shadowgovt wrote:
         | One of the best HyperCard stacks of all time.
        
         | fitsumbelay wrote:
         | ditto
        
       | BobbyTables2 wrote:
       | Sounds related to the Knights that say "ni"
        
         | shadowgovt wrote:
         | I don't think this was ever confirmed, but based on the
         | spelling of the art assets in the original game ("dunny") I
         | always assumed it was a pun on "Done," because the D'ni study
         | chamber is where the last interactions occur.
        
       | starshadowx2 wrote:
       | I'm getting a 404 from this.
        
       | fitsumbelay wrote:
       | every year for the past decade and change I've gotten to see Myst
       | and Riven mentioned in Twitter and sometimes here. I really doubt
       | this is coincidence or the law of averages doing its thing. Each
       | instance delivers many awesome nostalgic feels of reading Wired
       | (or was it Mondo 2000?) in the mid-late 90s and thumbing past the
       | fairly large sized ads with the ill fantasy ladscapes which in
       | turn made me think of Bryce 3D ...
        
       | z-10 wrote:
       | I missed this train when I was a kid, but now with myst and riven
       | re-released I played it with my son. We have a journal for each
       | game, that we filled with hints, translations and solutions we
       | found. That was a precious time.
        
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       (page generated 2025-06-25 23:01 UTC)