[HN Gopher] Bill Atkinson: Polaroids Showing the Evolution of th...
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       Bill Atkinson: Polaroids Showing the Evolution of the Lisa GUI
       [video]
        
       Author : zdw
       Score  : 123 points
       Date   : 2025-06-21 15:13 UTC (4 days ago)
        
 (HTM) web link (www.youtube.com)
 (TXT) w3m dump (www.youtube.com)
        
       | smallduck wrote:
       | To anyone who thought Apple simply copied what they called at
       | Xerox Parc, check this one out.
        
         | ethan_smith wrote:
         | The Xerox influence was real but limited - Apple's team
         | iterated extensively as shown in these polaroids, adding
         | crucial innovations like drag-and-drop, pull-down menus, and
         | the desktop metaphor that weren't in the original Alto/Star
         | interfaces.
        
           | HarHarVeryFunny wrote:
           | In context those are just tweaks ... Xerox designed the
           | entire WIMP (Windows, Icons, Mouse, Pointer) UI concept,
           | including the bitmapped display it is based on, first
           | commercial mouse, ethernet networking ...
           | 
           | Xerox's invention was visionary and pioneering. Apple's was
           | just engineering iteration.
           | 
           | It's as if one company designed the automobile and you want
           | to give outsized credit to someone else who added turn
           | indicators.
        
             | mmmlinux wrote:
             | That is basically how cars have progressed though..
        
               | HarHarVeryFunny wrote:
               | Sure - there's a lot of value that can be added though
               | iterative refinement and enhancement, but let's give
               | credit for innovation where it is due.
        
           | knuckleheadsmif wrote:
           | The desktop metaphor absolutely was in the Xerox Star and
           | that was copied by the Lisa team (and carried over to the
           | Mac) after they viewed it when Star was first announce.
           | That's well documented. The Star also had limited pull down
           | menus mostly a single menu item on the top right of every
           | window that was hamburger-like in design that had items in
           | it.
           | 
           | The Xerox Development Environment (TAJO/XDE) was more windows
           | like where windows were processes and shrunk down to the
           | bottom of the screen when closed. Star was developed using
           | Tajo but are completely separate systems with very different
           | user interfaces. For example Tajo used cut/copy/paste and any
           | window could be set overlapping where as Star use a MOVE,
           | COPY where use selected the object pressed the verb action
           | button, and then selected the destination (use that was
           | modal!). Also Star choose to have non-overlapping tiled
           | windows (except for modal dialogues & style sheets.) The
           | windowing was changed in later versions to allow any window
           | to overlap.
           | 
           | What's even more confusing is that Xerox had lots of systems
           | including smalltalk, interlisp, star, Cedar & Tajo at the
           | time Lisa was released. They also had lots or prototypes
           | systems including Rooms and the Alto for that matter.
           | 
           | Apple absolutely also did their own research and design that
           | was unique. And in cases the duplicated earlier research but
           | came to a different conclusion (for example the number of
           | buttons on a mouse.)
           | 
           | I think Apple did more with direct manipulation than others
           | did taking it to more extremes -- but you can still see that
           | in other earlier systems.
        
       | musicale wrote:
       | Great video (recorded in 2022?) from Bill Atkinson himself, and a
       | nice companion to Andy Hertzfeld's account at:
       | 
       | https://www.folklore.org/Busy_Being_Born.html
       | 
       | CHM seems to have multiple videos with Bill Atkinson. Now I need
       | to watch the one about the Lisa source code!!
        
       | mprovost wrote:
       | Bill Atkinson, inventor of Atkinson dithering!
       | 
       | https://en.wikipedia.org/wiki/Atkinson_dithering
        
       | nxobject wrote:
       | It looks like that these were actually generated on an Apple II
       | driving the framebuffer-to-CRT subsystem of a Lisa.
        
         | JKCalhoun wrote:
         | Bill mentions a special card in the Apple II. My sense is that
         | these were not interactive -- merely static images generated on
         | a computer to get a sense of real estate -- and of course as
         | talking points to replace hand-wavy gestures.
        
       | oersted wrote:
       | I love the Computer History Museum (this is published on their
       | channel).
       | 
       | The museum itself is not so special, but it's run by all these
       | retired volunteer industry veterans that have incredible stories
       | to tell, and they are such delightful and smart people. They were
       | the ones at the front-lines when everything was starting.
        
         | linguae wrote:
         | Disclaimer: I'm a member of the Computer History Museum
         | 
         | My favorite part about the Computer History Museum is the
         | events they hold occasionally where they have live interviews
         | and demos from legendary figures in computing. Over the years
         | I've been to events celebrating the 45th anniversary of the
         | Xerox Alto (including a live demo of Smalltalk-76 run by Dan
         | Ingalls on a Xerox Alto!), the 40th anniversary of the Apple
         | Lisa, and the 40th anniversary of the original Apple Macintosh.
         | There's also a chance to meet legendary figures in person. I've
         | met and had conversations with Dan Ingalls, Yoshiki Ohshima
         | (who is a long-time collaborator of Xerox PARC legend Alan
         | Kay), Charles Simonyi (created the Bravo word processor at
         | Xerox PARC, became wealthy at Microsoft, and founded
         | Intentional Software), Marshall Kirk McKusick (BSD), David
         | Ungar (created the Self programming language), and Donald Knuth
         | ( _The Art of Computer Programming_ , _Concrete Mathematics_ ,
         | TeX, and much more).
         | 
         | I'm also a fan of the museum's recorded interviews with
         | legendary figures and the digital artifacts they have,
         | including source code to historical projects.
         | 
         | One of the best parts about living near Silicon Valley, in my
         | opinion, is being able to meet and converse with people who
         | made significant contributions to computing, since many of them
         | live in Silicon Valley. While the cost of living is a challenge
         | (I'm a tenure-track professor who teaches CS and thus I don't
         | have a FAANG salary, not to mention I don't get bonuses or
         | stock grants), it's great being able to be in close proximity
         | to the people who encouraged me to pursue a career in
         | computing.
        
           | leoc wrote:
           | Is Steve Russell--the original LISP implementer and Spacewar!
           | co-creator--still showing up these days?
        
         | jazzyjackson wrote:
         | There was a day they were demonstrating the first commercially
         | available harddisk from 1956 [0], it would be one thing to see
         | it behind glass but the volunteers had built an arduino
         | interface to drive it and interface it to bring it back to
         | life, and hearing them explain how everything works with the
         | requisite enthusiasm was a great experience for a vintage
         | computer nerd. That sucker is pneumatic !
         | 
         | [0] https://www.computerhistory.org/storageengine/first-
         | commerci...
        
       | fidotron wrote:
       | This stuff is why I am so cynical about modern software
       | development management. Bill Atkinson wrote QuickDraw, a
       | masterpiece of low level programming, but also had a very solid
       | grasp about what it was for right down to the UX it was to
       | enable, and as shown here how the UX evolved with user testing.
       | These days the idea someone can span that range is seen as an
       | impossibility.
        
         | hyperhello wrote:
         | His software was so strong, it made the Macintosh what it was
         | at the time, and indirectly shaped Windows and Linux's UI to
         | either imitate or showboat against it. The magnitude of his
         | contributions to everything we think was normal now can't even
         | be stated. Apple drifts around more but the products still have
         | a lot of his DNA in it.
        
           | JKCalhoun wrote:
           | Agree. I hate to see Bill and team not get the credit they
           | deserve. There is the idea (so famously put forward by Bill
           | Gates) that Windows and Lisa (Mac) _both_ ripped off Xerox --
           | and I think that is misleading at best. As you can see in the
           | Polaroids, Lisa took the lead from Xerox but then charted
           | their own course. (Windows, it is said, then copied _that_.)
        
             | amelius wrote:
             | And then in a twist of the plot, Steve Jobs said "great
             | artists steal" ...
        
         | WillAdams wrote:
         | Yeah, it was an amazing team, and it's well-worth reviewing the
         | stories at Folklore.org --- a good starting point is this
         | retrospective:
         | 
         | https://www.folklore.org/Joining_Apple_Computer.html
         | 
         | He also wrote Hypercard, and I'd really like to see a modern
         | successor which had the attributes:
         | 
         | - stand-alone desktop app (and/or app for iPad on app store)
         | 
         | - simple syntax (block diagramming like Scratch/Blockly seems a
         | natural fit)
         | 
         | - simple creation/arrangement of standard GUI elements (so that
         | localization and accessibility still work)
         | 
         | - being opensource (still feeling burned by having donated to
         | Runtime Revolution/Livecode's opensource effort)
         | 
         | (so basically a modern, opensource alternative to VisualBasic,
         | and yes, I keep asking about this --- there are lots of
         | programs in this space, but none are quite as easy/simple as to
         | have gotten me past the hurdle of download/install/actually try
         | making something/being successful at it, and I freely admit I'm
         | a mediocre programmer with not enough time who is bogged down
         | on his current project....)
        
           | jazzyjackson wrote:
           | Bill has a great interview with a podcast called
           | Triangulation, couple hours covering all kinds of subjects
           | 
           | https://twit.tv/shows/triangulation/episodes/361
        
         | bartread wrote:
         | > These days the idea someone can span that range is seen as an
         | impossibility.
         | 
         | I don't know about that, but in many/most organisations it's
         | actively discouraged so you simply don't see it. That naturally
         | occurs in large corporations where individuals have very narrow
         | responsibilities, but I've also been surprised to find it
         | happening even in the smallest of startups on occasion.
        
           | qgin wrote:
           | It is very hard to be allowed to push or invent anything new
           | in an area that isn't your job description.
        
         | snowwrestler wrote:
         | What? No it's not, spanning a huge range like this is the
         | prototypical skill set for a startup founder.
         | 
         | It's crazy to post a take like this on the website of
         | Ycombinator, whose entire business model revolves around
         | finding and elevating exactly those types of people.
        
           | skeeter2020 wrote:
           | I don't get the connection between the skillset of a startup
           | founder and someone like Bill. While Jobs showcases taking
           | something from vision to product, your Wozniaks and Atkinsons
           | solved the countless problems at steps along the entire path
           | of the journey. These seem like very complimentary but
           | distinct skillsets. I interpreted the OP as stating there's a
           | lack of the latter, but they didn't comment on the former.
        
             | xeonmc wrote:
             | Would you say if Bill is the Woz of software or if Woz is
             | the Bill of hardware?
        
               | jdswain wrote:
               | Well Woz was pretty good at software too. He wrote a lot
               | of the early Apple software, including Integer Basic (to
               | write games) and the low level disk software, called RWTS
               | for Read/Write Track/Sector.
        
             | snowwrestler wrote:
             | Every startup goes through a phase where there are very few
             | technical people spanning a huge range of responsibilities.
             | Not all founders or early employees are Steve Jobs. Many
             | are like Bill Atkinson: a broadly talented person who
             | shapes many aspects of a product in development.
             | 
             | While Apple was not a startup at the time Bill did his work
             | there, the Mac project very much was a startup inside
             | Apple.
        
         | yjftsjthsd-h wrote:
         | >These days the idea someone can span that range is seen as an
         | impossibility.
         | 
         | https://en.wikipedia.org/wiki/Fabrice_Bellard ?
        
         | amelius wrote:
         | > QuickDraw (...) These days the idea someone can span that
         | range is seen as an impossibility.
         | 
         | Reminds me of that guy who built a feature-complete web-version
         | of Photoshop.
         | 
         | https://news.ycombinator.com/item?id=33334521
        
         | 2OEH8eoCRo0 wrote:
         | Did agile lead to this?
         | 
         | Features are planned in sprints. Add a widget here, remove a
         | widget there. We end up with no design principles or vision,
         | just a Frankenstein monster of junk.
         | 
         | His process sounds a lot like (dare I say) waterfall. Spending
         | a long time in the design phase until you know what you want to
         | build.
        
           | Tabular-Iceberg wrote:
           | From the video and what I've read at folklore.org it sounds
           | more like what Agile purports to be, writing software in a
           | tight iteration loop, trying things, getting feedback and
           | adapting to the changing needs of the project.
           | 
           | I think where Agile goes wrong is people thinking that you
           | don't need someone who is actually experienced and good at
           | writing software like this (like Atkinson), you can just pick
           | a random individual off the streets who a lot of the time
           | can't even code, and have them take a theoretical course
           | about writing software like this.
        
       | JKCalhoun wrote:
       | Wild that drag and drop came so late in the development: only
       | when the "Finder" was trying to solve user-initiated file copying
       | operations.
        
       | HarHarVeryFunny wrote:
       | I remember seeing the Lisa demoed at a computer show in London
       | (c.1980) - and drawing a huge crowd. Still, it was slow and very
       | expensive - 10,000 GBP back then, or around $50K today.
        
         | knuckleheadsmif wrote:
         | More likely late 82 or even 83 when you saw it.
        
           | HarHarVeryFunny wrote:
           | Could be :) This was it's first showing in the UK.
        
       | zmazon wrote:
       | Lake
        
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