[HN Gopher] Tuxracer.js play Tux Racer in the browser
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       Tuxracer.js play Tux Racer in the browser
        
       Author : retro_guy
       Score  : 65 points
       Date   : 2025-06-20 16:54 UTC (6 hours ago)
        
 (HTM) web link (github.com)
 (TXT) w3m dump (github.com)
        
       | lelanthran wrote:
       | Their used to be a racing game, around 2005 - 2008, in the Ubuntu
       | repositories called Torque (or similar)?
       | 
       | Anyone knows what happened to it?
        
         | jadamson wrote:
         | TORCS?
         | 
         | https://sourceforge.net/projects/torcs/
        
           | lelanthran wrote:
           | Not the same one; I remember it only had one car (red one,
           | Mitsubishi maybe) and one track. Very much a WIP.
        
             | protonbob wrote:
             | I remember this game as well. I wish I could remember the
             | exact name.
        
             | protonbob wrote:
             | Was it this one? https://sourceforge.net/projects/trigger-
             | rally/
        
               | lelanthran wrote:
               | Yup :-) Still in the repo. Got a lot more tracks now too.
        
         | LevelNetDot wrote:
         | What type of racing? Drifting, simulation?
        
         | homebrewer wrote:
         | There aren't many FOSS games from that era, are you sure about
         | the name?
         | 
         | Might it be ManiaDrive?
         | 
         | http://maniadrive.raydium.org/index.php?downloads=yes
         | 
         | Or vDrift?
         | 
         | https://vdrift.net
        
       | rezmason wrote:
       | Oh, fantastic! I've tried rebuilding this for macOS half a dozen
       | times, and never quite managed for one reason or another. And now
       | you've brought it to the browser.
       | 
       | I might try adding reflections and translucency to ice someday.
        
         | Bondi_Blue wrote:
         | If you want to play locally on macOS, here is a build. If it
         | fails to run, it is likely the error "The requested video mode
         | is not available" and can be run if connected to an external
         | monitor (then you can disable fullscreen and launch without an
         | external monitor).
         | 
         | https://drodin.com/extremetuxracer/
         | https://github.com/drodin/extremetuxracer
        
       | elaus wrote:
       | That music is stuck in my ears for so many years...
        
       | boricj wrote:
       | Impressive work.
       | 
       | Maybe it's my memory from 20 years ago playing tricks on me, but
       | to quote Civvie 11: "It's like playing a version of [Extreme Tux
       | Racer] where everything was moved two inches or so to the left."
        
         | pierrec wrote:
         | I also played it back in the day and it seems perfectly
         | accurate to me, at least in terms of control and physics. After
         | a few goes I'm quickly approaching my old personal best on Who
         | Says Penguins Can't Fly. One thing I'll note is that the "best
         | score" display seems to be only based on time, not herrings
         | (which I actually prefer, but I know that's not how you're
         | supposed to play it).
        
       | Animats wrote:
       | But you have to install Node.js to run this "in the browser"? Why
       | isn't this just a web page?
        
         | supersparrow wrote:
         | It could be a webpage but the developer would have to host it
         | on a server somewhere (which would cost something). With the
         | instructions to run it on the GitHub page, you are effectively
         | running a server which is hosting the game.
        
         | halter73 wrote:
         | There's a link at the top of the README to
         | https://0x00eb.itch.io/tux-racer where you can play it without
         | needing to host it yourself.
        
       | lamer3 wrote:
       | Reminds me the Adobe Shockwave games
        
       | wavemode wrote:
       | Hearing that song again after almost 20 years made my day
        
         | A_Duck wrote:
         | Skipped playing the game just went straight to download the
         | music
         | 
         | https://github.com/ebbejan/tux-racer-js/blob/main/public/ass...
        
       | jml7c5 wrote:
       | I wonder if the commercial version of this (from Sunspire
       | Studios) is floating around anywhere. I recall it being even more
       | satisfying to play.
       | 
       | Looks like the author has gone on to have a successful career in
       | game rendering, working on (among other things) Infamous and
       | Ghost of Tsushima.
        
         | mrdonbrown wrote:
         | I have a CD copy of the game, and many fond memories playing it
         | with the wife in the early 2000's...
        
       | Bondi_Blue wrote:
       | If you want to play locally on macOS, here is a build. If it
       | fails to run, it is likely the error "The requested video mode is
       | not available" and can be run if connected to an external monitor
       | (then you can disable fullscreen and launch without an external
       | monitor).
       | 
       | https://drodin.com/extremetuxracer/
       | https://github.com/drodin/extremetuxracer
        
         | parasti wrote:
         | This guy ports open source games to mobile devices and sells
         | them under their original names. (Selling is okay,
         | misrepresenting them as the official version is not.)
        
       | Aldipower wrote:
       | Funny, I've loaded it in the browser, played it, was happy like
       | kid. Then I just entered 'extremtuxracer' in my terminal and
       | tada, played it locally without browser. Not to blame
       | tuxracer.js, this is great. But sometimes you forget "normal"
       | software.
        
         | em-bee wrote:
         | the browser version doesn't work for me, the maps are messed
         | up. anyways i did the same. except i had to install it first,
         | because this is a relatively new laptop. i did have it on the
         | previous one and almost every machine of mine before that.
         | 
         | i even made my own courses. one thing that i'd like to change
         | is the slope. i made one course that would start in the center
         | and then go in concentric circles around the starting point. it
         | worked, kind of, but it was tricky. it would have worked better
         | with a slope of 0 and a greater height differential from the
         | highest to the lowest level. maybe some day...
        
       | parasti wrote:
       | Linux gamers from the Linux Game Tome days might enjoy learning
       | that we ported Neverball to the browser (mobile, too) some years
       | ago.
       | 
       | https://play.neverball.org/
        
       | dvno42 wrote:
       | This was always a victory to teenage me after fighting with SDL
       | and Nvidia drivers on Gentoo. Getting this to work with good
       | framerate was always so exciting. Nostalgia hit for sure.
        
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       (page generated 2025-06-20 23:00 UTC)