[HN Gopher] Why JPEGs still rule the web (2024)
       ___________________________________________________________________
        
       Why JPEGs still rule the web (2024)
        
       Author : purpleko
       Score  : 111 points
       Date   : 2025-06-17 14:51 UTC (8 hours ago)
        
 (HTM) web link (spectrum.ieee.org)
 (TXT) w3m dump (spectrum.ieee.org)
        
       | reddalo wrote:
       | The article only briefly mentions the real problem: outside of
       | browsers, proper support for .webp files is very, very low.
       | That's why JPEG is still king and probably still be for a long
       | time.
        
         | nemomarx wrote:
         | if I want to even download webp and look at the file I need to
         | convert it. barely functional in basic image galleries outside
         | of mobile?
        
           | k__ wrote:
           | Sometimes you upload a jpeg, they convert it to webp, and
           | then don't allow uploading webps.
        
             | palmfacehn wrote:
             | I had uploaded lossless webp images, the 3rd party site
             | cached the images from my server and re-encoded them as
             | lossy format of a higher file size and lower fidelity.
        
               | edflsafoiewq wrote:
               | They'll do that to large PNGs too.
        
         | AshleysBrain wrote:
         | WebP seems pretty widely supported to me - on Windows at least,
         | Explorer shows thumbnails for them, Paint can open them, other
         | editors like Paint.NET have built-in support... I haven't come
         | across software that doesn't support WebP for a while.
        
           | jhoechtl wrote:
           | Right so on Linux/KDE.
           | 
           | Is missing WebP support a meme?
        
             | freedomben wrote:
             | Yep, on Gnome we have both eog and GIMP that support webp
             | completely, and have for many years. I don't think I've
             | even tried with other apps but haven't needed to. I didn't
             | even realize this was a problem for some platforms
        
           | frollogaston wrote:
           | Google Docs, of all things, does not support webp. Preview on
           | Mac can open it but not edit. Those are my two most common
           | use cases.
        
             | coryrc wrote:
             | I celebrated the anniversary of the (internal) bug asking
             | for SVG support in Google slides. I think it's up to 15
             | years now?
             | 
             | So, uh, don't get your hopes up.
        
               | frollogaston wrote:
               | Well SVGs I understand being harder to support, those
               | aren't really images. And various anti-injection security
               | rules treat it as untrusted HTML code.
        
               | pimlottc wrote:
               | There is a workaround for using SVG in Google Slides by
               | using Google Drive to convert to EMF (a format I've never
               | heard of anywhere else). It's a pain, though.
               | 
               | https://graphicdesign.stackexchange.com/questions/115814/
               | how...
        
               | frollogaston wrote:
               | Huh, first I've heard of EMF too.
        
         | Acrobatic_Road wrote:
         | Also missing from popular browsers is support for the new JPEG
         | XL format.
        
           | pbhjpbhj wrote:
           | https://caniuse.com/jpegxl
           | 
           | Looks like a mixture of runtime and compiler flags are needed
           | except for Safari.
        
         | CM30 wrote:
         | Case in point, DaVinci Resolve. Incredibly popular with people
         | creating videos for YouTube and TikTok, still doesn't support
         | webp in 2025.
         | 
         | This becomes an issue if you're creating content about trending
         | topics, since lots of marketing sites love using webp for every
         | image.
        
       | MallocVoidstar wrote:
       | JPEG: No active patents, universal support, good enough.
       | 
       | HEIC: Have fun licensing this.
       | 
       | WebP: Slightly better than JPEG maybe, but only supports 1/4
       | chroma resolution in lossy mode so some JPEGs will _always_ look
       | better than the equivalent WebP.
       | 
       | AVIF: Better than JPEG probably, but encoders for AV1 are
       | currently heavily biased towards blurring, even at very high
       | bitrates. Non-Chrome browser support took a while.
        
         | llm_nerd wrote:
         | JPEG XL: Better than JPEG in every way aside from legacy
         | support, while being royalty free and open.
         | 
         | You can even "losslessly" compress existing JPEGs to JPEGXL.
         | 
         | JPEG XL is the natural replacement for JPEG and it is perverse
         | that Google backtracked on supporting it.
        
           | addaon wrote:
           | > JPEG XL: Better than JPEG in every way aside from legacy
           | support, while being royalty free and open.
           | 
           | And decoder complexity. A software JPEG decoder is a weekend
           | project. A hardware JPEG decoder not much more. Doing the
           | same for arbitrary JPEG XL files is much, much more
           | complicated. In any world where any of development cost,
           | implementation complexity, expected code quality (especially
           | when using first-order assumptions like constant number of
           | defects per line of code), or decoder resources (especially
           | for hardware implementations) are important, JPEG has serious
           | advantages.
        
             | llm_nerd wrote:
             | If we were talking about some abstract hypothetical format,
             | this is entirely reasonable. Only there are a number of
             | extremely high quality JPEG XL decoders. There is zero need
             | for hardware assistance for decoding JPEG or JPEG XL, so
             | that difference is a non-difference.
             | 
             | Every device in the world with iOS 17 or macOS 14 or better
             | has JPEG XL support across the system.
             | 
             | This is a complete and utter non-issue. Google had even
             | added JPEG XL support to Chromium, and then bizarrely
             | removed it (not long before Apple fully supported JXL
             | across all their platforms which invariably would have
             | pushed it over the top), presumably to try to anoint WebP
             | as the successor. Only WebP has so many disadvantages that
             | all they did was entrench classic JPEG.
             | 
             | JPEG XL is unquestionably the best current next gen format
             | for images.
        
               | addaon wrote:
               | > There is zero need for hardware assistance for decoding
               | JPEG or JPEG XL, so that difference is a non-difference.
               | 
               | This depends on the system requirements, doesn't it?
               | Suppose you're compositing a low-safety-impact video
               | stream with (well, under) safety-impacting information in
               | an avionics application, and you're currently using a
               | direct GMSL link. There's an obvious opportunity to cost-
               | down and weight-down the system by shifting to a lightly
               | compressed stream over an existing shared Ethernet bus,
               | and MJPEG is a reasonable option for this application (as
               | is H.264, and other options -- trade study needed). When
               | considering replacing JPEG with JPEG XL in this
               | implementation, what's your plan for providing
               | partitioning between the "extremely high quality" but QM
               | software implementation and the DAL components? Are you
               | going to dedicate a core to avoid timing interference? At
               | that point you're spending more silicon than a dedicated
               | JPEG decoder would take. You likely already have an FPGA
               | in the system for doing the compositing itself, but
               | what's the area trade-off between an existing "extremely
               | high quality" JPEG XL hardware decoder and the JPEG one
               | that you've been using for decades?
               | 
               | I don't doubt that in a world where everything is an
               | iPhone (with a token nod to Android), "someone already
               | wrote the code once and it's good enough" is sufficient.
               | But there's a huge field of software engineering where
               | complexity and quality drive decision making, and JPEG XL
               | really is much more complex than JPEG Classic Flavor.
        
         | dylan604 wrote:
         | Sometimes a format is simply just good enough. The gains that
         | WebP may or may not have definitely do not get it over the hump
         | of being so tied to a browser. AVIF is still very new, but
         | other than the anim stuff, is it enough of an improvement to
         | get people to switch. And that brings me to the entire corpus
         | of existing files. A JPEG decoder will always be necessary
         | based on the amount of preexisting files requiring it. If you
         | have to support JPEG for some, might as well continue making
         | new in the same format as well.
        
           | frollogaston wrote:
           | "Do I look like ah know what a web-P is? I just want a jaypeg
           | of a gosh darn hotdog!" is my attitude on this
        
         | _kidlike wrote:
         | what about PNG?
        
           | kccqzy wrote:
           | Apples and oranges. PNGs aren't used for photographic images.
           | It's good for line art, certain cartoons, pixel art and the
           | like.
        
           | zargon wrote:
           | Entirely different category.
        
       | fastball wrote:
       | > These days, the format is similar to MP3 or ZIP files--two
       | legacy formats too popular and widely used to kill.
       | 
       | While killing MP3 might be difficult, the vast majority of people
       | aren't handling audio files themselves these days, so probably
       | not hard to phase out fairly rapidly.
        
         | Krasnol wrote:
         | The Western World perspective on this platform generates quite
         | funny statements sometimes. Outside of it, mp3 is still quite
         | popular and normal.
         | 
         | Even within the Western World, there are many people who like
         | to own their digital music.
        
           | geerlingguy wrote:
           | I still encode everything in MP3. The files work on my 20
           | year old SanDisk player, my original iPod, my iPhone, Mac,
           | Chromebook, Windows laptop, MP3 CDs in our 08 minivan...
           | 
           | It's nice to have that consistent ubiquity, something very
           | hard to find these days. Especially if you're entire audio
           | library (audio books, podcasts, songs) comes from some
           | streaming service that requires an app!
        
             | frollogaston wrote:
             | The poor quality is a dealbreaker for me. Yes it's fine
             | with a high enough bitrate, but there isn't ubiquitous
             | support for that.
        
               | encom wrote:
               | What decoders don't support VBR MP3 at this point? You
               | would have to go back _at least_ 20 years to find
               | software that breaks on VBR. Maybe some very very
               | terrible hardware decoder chokes on it?
               | 
               | Incidentally, breakage on VBR bitstreams is buggy
               | behaviour, because some lazy developers assumed frame
               | sizes would never change. VBR is completely within spec,
               | and decoders do not have to explicitly support it.
               | 
               | Lastly a note on bitrate: 320 kbps CBR (the max allowed
               | in spec) is often wasteful and pointless. In many cases,
               | an encoder will pad out frames to conform to the
               | requested bitrate. Indeed tools exist that will
               | losslessly re-encode a CBR file to VBR by removing the
               | padding, producing a smaller file. MP3 (as good as it is)
               | has certain problem samples that aren't fixed by throwing
               | more bits at them. A competent encoder with proper
               | settings, like lame which defaults to -V4 is transparent
               | in most samples to most people. If you disagree you
               | should double-blind test yourself.
        
               | frollogaston wrote:
               | I'll have to check again, but my issue wasn't VBR, it was
               | CBR above 128kbit/s I believe? 2012 Maserati GranTurismo,
               | which has notoriously not-so-good electronics.
        
             | ryandrake wrote:
             | MP3 is still "good enough." I wasn't smart enough to keep
             | FLACs around, and I'm not going to go back through my
             | hundreds of CDs in boxes in my attic somewhere and re-
             | encode every single one to a "modern" format for slight but
             | noticeable quality gains. As you say, they also work
             | everywhere, including my 16 year old car.
        
           | conradfr wrote:
           | Like when someone says spending $1000 to learn to code
           | effectively using Claude or any other AI is nothing.
        
         | frollogaston wrote:
         | I do handle files myself, but almost nothing keeps me on MP3.
         | The only time I've even seen an MP3 in the past few years was
         | when trying to get music into an old car system, which also
         | sucked so much (e.g. shuffle feature _with_ replacement) that I
         | went back to just using the aux.
        
       | echelon wrote:
       | Nothing supports WebP.
       | 
       | Most websites break with WebP. Desktop tools choke on WebP.
       | 
       | It sucks, because it's a good format.
        
         | afavour wrote:
         | > Most websites break with WebP
         | 
         | That part at least isn't true.
        
           | edflsafoiewq wrote:
           | Probably they mean uploading WebPs where an image is expected
           | often doesn't work.
        
             | echelon wrote:
             | Yes, I was referring to the backends.
             | 
             | A funny case in point: Sora.com produces WebP outputs, but
             | you can't turn around and use them as inputs. (Maybe
             | they've fixed that?)
             | 
             | Smaller websites almost always reject them. Even within big
             | websites, support is fractured within the product surface
             | area. You can't use them as Reddit profile icons, for
             | instance.
             | 
             | One of the most apparent issues is that a lot of
             | thumbnailing and CDN systems don't work natively with WebP,
             | so you have to reject WebP outright until broader support
             | is added.
             | 
             | Once the WebPs are in your systems, you have to make sure
             | everything downstream can support them... it's infectious.
             | 
             | Really unfortunate that we haven't been able to move past
             | this.
        
           | martin_a wrote:
           | You can think about WordPress what you want, but afaik it
           | does not allow to upload WebP files to its media gallery
           | without any additional plugins while being said to run large
           | parts of the internet...
        
         | JonnyReads wrote:
         | I've recently been battling with github not having support for
         | WebP. Seems odd for a website not to support an image format
         | when the browser does.
        
       | bob1029 wrote:
       | Beyond the compression (which is amazing), JPEG is also extremely
       | fast when implemented well. I'm not aware of any other image
       | format that can encode at 60fps+ @ 1080p on a single CPU core.
       | Only mild SIMD usage is required to achieve this. With dedicated
       | hardware, the encode/decode cost quickly goes to zero.
       | 
       | I struggle to understand the justification for other lossy image
       | formats as our networks continue to get faster. From a
       | computation standpoint, it is really hard to beat JPEG. I don't
       | know if extra steps like intra-block spatial prediction are
       | really worth it when we are now getting 100mbps to our
       | smartphones on a typical day.
        
         | MrDOS wrote:
         | https://news.ycombinator.com/item?id=44298656
         | 
         |  _You_ might be getting 100 Mbps to your smartphone; many
         | people - yes, even within the United States - struggle to
         | attain a quarter of that.
        
           | bob1029 wrote:
           | What is the likelihood of experiencing precisely marginal
           | network conditions wherein webp improves the user experience
           | so dramatically over jpeg that the user is able to notice?
           | 
           | If jpeg is loading like ass, webp probably isn't going to
           | arrive much faster.
        
             | MrDOS wrote:
             | I'm sorry, I misunderstood your doubt of the usefulness of
             | _other_ lossy formats as criticism of _using lossy formats
             | in general_ in the face of higher bandwidth. Reading too
             | fast, never mind me... :)
        
         | wizardforhire wrote:
         | Exactly! It's like asking why we still use wheels when
         | hovercrafts exist.
         | 
         | If humans are still around in a thousand years they'll be using
         | jpegs and they'll still be using them a thousand years after
         | that. When things work they have pernicious tendency to stick
         | around.
        
           | pbhjpbhj wrote:
           | Can JPEG do 3D somehow (I'm thinking VR/AR)? DVDs lasted
           | well, until the medium itself moved to cheap NAND flash and
           | then various SSD technologies.
           | 
           | When/if simple screens get usurped then we'll likely move on
           | from JPEG.
           | 
           | I'm sure you were being a little flippant but your last
           | sentence shows good insight. Someone said "we just need it to
           | work" to me the other day and the "if it works there will be
           | little impetus to improve it"-flag went off in my brain.
        
             | wizardforhire wrote:
             | Thanks, thats a great insight!
             | 
             | Idk about 3d, but I'll assume someone probably will tape
             | something out necessity if they haven't already.
             | 
             | ...and yes, very flippant! But not without good reason. If
             | we are to extrapolate; the popularity of jpeg, love it or
             | hate it, will invariably necessitate it's continued
             | compatibility contributing to my pervious statement. That
             | compatibility will invariably lead to plausible
             | hypothetical circumstances where future developers out of
             | laziness, ignorance, or just plain conformity to norms will
             | lead to its choice and use perpetuating the cycle. The
             | tendency as such is that short of a radical mass extension
             | level like event brought about by mass wide spread
             | technological adoption such as what you describe is why I
             | don't see it going away anytime soon. Not to say it
             | couldn't happen, I just feel it's highly improbable because
             | of the contributing human factors.
             | 
             | That jpeg gets so many complaints is I feel for two
             | reasons. One, its ubiquity and two, that we actually see
             | it! Some similar situations that don't get nearly as much
             | attention but are far more pervasive are tcp/ip, bash,
             | ntpd, ad nauseam. All old pervasive protocols so embedded
             | as to be taken for granted, and also not able to be seen.
             | 
             | I'll leave with this engineering truism that I feel should
             | be more widely adhered to in software development,
             | especially by UI designers: if it ain't broke don't fix it!
        
             | adgjlsfhk1 wrote:
             | depends what you mean by 3d. jpeg-xl does let you add
             | arbitrary channels, so you could add a depth channel, but
             | it's not going to do a good job for full 3d (e.g. light
             | field/point cloud).
             | 
             | one place I think jxl will really shine is PBR and game
             | textures. for cases like that, it's very common to have
             | color+transparency+bump map+normal map, and potentially
             | even more. bundling all of those into a single file allows
             | for away better compression
        
             | tehjoker wrote:
             | Jp3d can do 3d, but it is not well supported. It is an
             | extension to the JPEG2000 specification iirc.
        
           | dsr_ wrote:
           | Wheels continue to support a load without power.
           | 
           | Wheels are vastly superior to hover technologies in the
           | crucial areas of steering and controlled braking. (For
           | uncontrolled braking, you just cut the power to your hover
           | fans and lift the skirts...)
           | 
           | It turns out to be remarkably difficult to get a hovercraft
           | to go up an incline...
           | 
           | Wheels are both suspension and traction in one system.
           | 
           | There's no particular physical advantage to JPEG over the
           | others mentioned; it's just currently ubiquitous.
        
         | illiac786 wrote:
         | That's why I am confident LLMs won't change as much as some may
         | think: after 20+ years of search engines, some still can't be
         | bothered to do a simple search. (Either that or you're
         | trolling, I can't decide I have to say.) Hence, we can wait
         | another 20 years and some will still not use LLMs for everyday
         | questions.
         | 
         | To answer your (false?) question, there's a long list of
         | benefits, but I'd say HDR and storage efficiency are the two
         | big ones I can think of. The storage efficiency especially is
         | massive, especially with large images.
        
         | redeeman wrote:
         | transparancy? hdr? proper support for lossless? theres many
         | things lacking in jpeg
        
         | Lammy wrote:
         | > I struggle to understand the justification for other lossy
         | image formats as our networks continue to get faster.
         | 
         | Because Google's PageSpeed and Lighthouse both tell people to
         | use WebP, and a large percentage of devs will do anything
         | Google say in the hopes of winning better SERP placement:
         | 
         | - https://web.dev/articles/serve-images-webp
         | 
         | -
         | https://developer.chrome.com/docs/lighthouse/performance/use...
        
       | 77pt77 wrote:
       | How come jpeg 2000 never became popular?
        
         | llm_nerd wrote:
         | Orthogonal, but one fun thing about JPEG 2000 is that when you
         | watch a movie at movie theatres now, odds are overwhelming that
         | you are watching a sequence of JPEG 2000 encoded images.
        
           | 77pt77 wrote:
           | So like mjpeg but for jpeg 2000?
           | 
           | That doesn't even make much sense because you lose inter-
           | frame compressibility
        
             | meindnoch wrote:
             | Every frame is a keyframe in digital cinema. It's literally
             | a bunch of JPEG2000 files, wrapped in an MXF container. A
             | typical 2hr movie is in the 300-400GB ballpark.
        
         | AshleysBrain wrote:
         | IIRC JPEG2000 was never supported by any browser other than
         | Safari, and even Safari recently gave up and removed support
         | (around the same time they added support for JPEG XL). As to
         | why other browsers never supported it, I'm not sure.
        
         | SimplyUnknown wrote:
         | Multiple reasons, while technically better and more benign
         | compression artifacts, it is computationally more expensive,
         | limited quality improvements, encumbered by patents, poor
         | Metadata format, poor colorspace support... In the end, the
         | benefits aren't great enough compared to jpeg to change the
         | default format
        
         | Maken wrote:
         | JPEG 2000 used to be a patent minefield.
        
         | meindnoch wrote:
         | Greed. Wavelets used to be heavily patented.
        
         | izacus wrote:
         | In 99% cases of "Why wasn't this (better) format adopted?" the
         | answer is:
         | 
         | * It's not actually better.
         | 
         | * It's patented/requires license/is owned by someone who wants
         | a lot of royalties.
         | 
         | JPEG2000 is of the second variety.
        
       | no_wizard wrote:
       | EDIT: I was wrong, and had PNG and JPEG formats backward. As
       | others correctly pointed out PNG is lossless where as JPEG is
       | lossy. PNG is better for marketing / UI / artistic imagery and
       | JPEG for photographs due to the tolerance for JPEGs lossy
       | encoding with photographs, seems to be the generally accepted
       | opinion now.
       | 
       | Regardless, since the picture tag[0] was introduced I've used
       | that for most image media by default with relevant fallbacks,
       | with WebP as default. Also allows loading relevant sized images
       | based on media query which is a nice bonus
       | 
       | [0]: https://developer.mozilla.org/en-
       | US/docs/Web/HTML/Reference/...
        
         | Tobani wrote:
         | They're different beasts.
         | 
         | JPEGS are great for photographs, where lossy compression is
         | acceptable.
         | 
         | PNGs can have transparency and lossless compression, so they're
         | great for things like rasterized vector graphics, UI-element
         | parts of a web page, etc.
        
           | kevingadd wrote:
           | PNGs are also ideal for color accuracy since one of the
           | things you lose quickly when converting to JPEG is the
           | ability to have an exact RGB value flow from input to output,
           | even at a high quality level. So if you want i.e. a banner
           | graphic to seamlessly blend in with your site's background
           | color, JPEG is worse for that.
        
             | martin_a wrote:
             | Sorry, but that sounds more like a problem with your color
             | management systems and workflows and not so much with JPEG
             | itself.
        
               | kevingadd wrote:
               | JPEGs are intrinsically YCbCr not RGB, so I don't know
               | how you would avoid some precision loss when you combine
               | that colorspace conversion with things like the quality
               | level and (potentially) subsampling.
        
         | MrDOS wrote:
         | PNGs for line art and text, JPEGs for photorealistic images.
         | 
         | > When I came up in the IE era
         | 
         | In the IE era I recall, the battle was between GIF and JPEG
         | because IE supported alphatransparent PNGs very poorly :)
         | 
         | > if I recall correctly JPEG as a format can encode an image
         | with a higher fidelity than PNG
         | 
         | The other way around: JPEGs are "lossy" - they throw away
         | visual information to save file size. PNGs, on the other hand,
         | are "lossless", and decode back to exactly the same pixels that
         | were fed into the encoder.
        
           | no_wizard wrote:
           | It's been so darn long since I looked into these formats I
           | got it backward. Thank you!
        
         | roelschroeven wrote:
         | It depends on the use case.
         | 
         | For archival purposes, where you care about not losing details
         | is more important than image size, PNG is better (though often
         | TIFF is used for that use case). For images with large blocks
         | of solid colors and sharp edges (text, line drawings), PNG is
         | arguable better (though JPEG can be acceptable if you're
         | careful with quality settings). If you need alpha support, go
         | for PNG since JPEG doesn't support that.
         | 
         | For photograph-like images, where image size is important, JPEG
         | is preferred over PNG.
        
         | addaon wrote:
         | > if I recall correctly JPEG as a format can encode an image
         | with a higher fidelity than PNG, at least in some circumstances
         | 
         | 24-bit color PNGs are lossless, to the extent that the input
         | image is encodable in 24 bits of RGB (which is pretty much
         | everything that's not HDR). There's no higher fidelity
         | available for normal input images. If file size limits would
         | force palettized PNGs, it's quite possible for a JPEG at the
         | same file size to have higher fidelity (since it makes a
         | different set of trade-offs, keeping color resolution but
         | giving up spatial resolution instead); but this isn't really a
         | common or particularly valid comparison in the PNG era, was
         | more of an issue when comparing to GIFs.
         | 
         | tl;dr: Nope, PNG is perfect. JPEG can approach perfect, but
         | never get there. Comparison is only interesting with external
         | (e.g. file size) constraints.
        
           | vikingerik wrote:
           | There is a lossless JPEG spec and format, though use of it
           | never caught on much:
           | https://en.wikipedia.org/wiki/Lossless_JPEG
        
             | adgjlsfhk1 wrote:
             | hopefully lossless jpeg-xl actually gets used
        
         | uses wrote:
         | PNG should be used for some types of graphics, like whenever
         | you have big areas of solid color (like logos) or any time you
         | need translucency / transparency. Although, nowadays you can
         | and should use SVG in most of those cases.
         | 
         | JPEG should be used for everything else.
        
           | adgjlsfhk1 wrote:
           | if your software supports it, lossless jpeg-xl supports all
           | of these and should give you better compression
        
         | chowells wrote:
         | They're just for different jobs.
         | 
         | JPEG is lossy, in ways that were initially optimized for
         | photographs. The details it loses are often not details
         | photographs are good at providing in the first place. As the
         | upside for losing some data, it gets to pick the data it gets
         | to compress, and it chooses it in such a way as to minimize the
         | size of the compressed data.
         | 
         | PNG is a lossless format. It's practically mandatory when you
         | need 100% fidelity, as with icons or other graphics that are
         | intended to have high contrast in small areas. It's able to
         | optimize large areas of the same color very well, but suffers
         | when colors change rapidly. It's especially unsuitable for
         | photographs, as sensor noise (or film grain, if the source was
         | film) create subtle color variations that are very difficult
         | for it to encode efficiently.
         | 
         | You basically never have a situation where either one is
         | appropriate. They are for different things, and should be used
         | as such.
        
         | sapiogram wrote:
         | > (if I recall correctly JPEG as a format can encode an image
         | with a higher fidelity than PNG, at least in some
         | circumstances)~
         | 
         | PNG is a lossless format, so I don't think that's possible,
         | unless there's some specific feature that is not available in
         | PNG.
        
         | ghssds wrote:
         | JPEG and PNG don't work the same way. JPEG is lossy - it
         | removes information from the original image, and PNG is
         | lossless. For distribution, like on a website, with JPEG you
         | can compress the image much more than PNG without the users
         | noticing IF the image is photographic. If the JPEG represents a
         | drawing, a screenshot, or contains labels, the lossy
         | compression will be noticeable and PNG is much more
         | appropriate. To keep as master for further modifications and
         | compressions, keeping an image in JPEG format is a bad idea,
         | again because JPEG is lossy. You can't ever encode an image
         | with higher fidelity in JPEG vs PNG but both are useful.
        
       | jmyeet wrote:
       | So there are two use cases for public image dissemination:
       | 
       | 1. Lossy: JPEG fills this role;
       | 
       | 2. Lossless: this was GIF but is now PNG; and
       | 
       | 3. Animated: GIF.
       | 
       | So for a format to replace JPEG, it must bring something to the
       | table for lossy compression. Now that JPEG is patent-free, any
       | new format must be similarly unencumbered. And it's a real
       | chicken-and-egg problem in getting support on platforms such that
       | people will start using it.
       | 
       | I remember a similar thing happening with Youtube adding VP9
       | (IIRC) support as an alternate to H264, which required an MPAA
       | patent license. The MPAA also tried to cloud VP9 by saying it
       | infringed on their patents anyway. No idea if that's true or not
       | but nobody wants that uncertainty.
       | 
       | Anyway, without total support for VP9 (which Apple devices didn't
       | have, for example) Youtube would need to double their storage
       | space required for videos by having both codecs. That's really
       | hard to justify.
       | 
       | Same goes for images. You then need to detect and use a supported
       | image format... or just use JPEG.
        
       | greenavocado wrote:
       | DO NOT USE WEBP
       | 
       | JPEG-XL is the superior format. The only reason WebP exists is
       | not because of natural selection, but because of nepotism (Google
       | Chrome).
       | 
       | https://www.reddit.com/r/AV1/comments/ju18pz/generation_loss...
        
         | dragonwriter wrote:
         | So, what you are saying is that JPEG-XL is superior, as long as
         | your use case is insensitive to whether the majority of web
         | users can view your content?
        
           | Spivak wrote:
           | I mean if you define superior not in terms of its technical
           | merits but because of its blessed status by Google. It's not
           | a terrible format but it is very much "what is the worst
           | quality we can reasonably get away with to save on
           | bandwidth." Such a thing does have its uses.
           | 
           | At some point you have to be pragmatic and meet users where
           | they are but doesn't mean you have to like that Google did
           | throw their weight around in a way that only they really can.
        
             | dragonwriter wrote:
             | > I mean if you define superior not in terms of its
             | technical merits
             | 
             | "Technical merits" are rarely, _for anything_ , the sole
             | measurement of fitness for purposes.
             | 
             | Even for purely internal uses, internal social, cultural,
             | and non-technical business constraints often have a real
             | impact on what is the best choice, and when you get out
             | into wider uses with external uses, the non-technical
             | factors proliferate. That's just reality.
             | 
             | I understand the aesthetic preference to have decisions
             | only require considering a narrow set of technical criteria
             | which you think _should_ be important, but you will make
             | suboptimal decisions in the vast majority of real-world
             | circumstances if you pretend that the actual decision
             | before you conforms to that aesthetic ideal.
        
           | Zardoz84 wrote:
           | just fuking use a poly fill to add support of JPEG XL. Or
           | store JPEG XL and convert on the fly to JPEG to supply it to
           | browsers that don't support JPEG XL.
        
             | throw_m239339 wrote:
             | > just fuking use a poly fill to add support of JPEG XL. Or
             | store JPEG XL and convert on the fly to JPEG to supply it
             | to browsers that don't support JPEG XL.
             | 
             | Doesn't a polyfill imply more Javascript running on the
             | device?
        
               | BugsJustFindMe wrote:
               | Only until the browser gets updated and then the polyfill
               | stops being invoked automatically. It's self-healing.
        
               | Zardoz84 wrote:
               | Tt's a WASM . And really isn't very big. So if you need
               | to store and serve many images files, potentially big
               | images like in an preservation & diffusion software (like
               | the stuff that I'm working), I felt that I could afford
               | to pay the extra few KiBs on that WASM.
        
             | MrDOS wrote:
             | No need to bring JavaScript into it.
             | 
             | In HTML, use `<picture>`: https://developer.mozilla.org/en-
             | US/docs/Web/HTML/Reference/...
             | 
             | In CSS, use `image-set()`:
             | https://developer.mozilla.org/en-
             | US/docs/Web/CSS/image/image....
        
           | alwillis wrote:
           | I get it but 2+ billion Apple device users is not nothin'.
           | 
           | They can render JPEG-XL; everything else will render the fall
           | back format like JPEG or WebP.
        
             | throw_m239339 wrote:
             | Teams & developers will likely only chose a single format
             | if they can, the one that most browsers support, because
             | doing some content negotiation is more code, more work. It
             | doesn't take away anything from the parent point though, if
             | JPEG-XL is more performant it could reduce bandwidth
             | requirements.
        
               | alwillis wrote:
               | > because doing some content negotiation is more code,
               | more work
               | 
               | It's actually not more work. The user's browser
               | automatically handles the content negotiation and only
               | downloads the image format it understands:
               | <picture>           <source srcset="photo.jxl"
               | type="image/jxl">           <source srcset="photo.webp"
               | type="image/webp">           <img src="photo.jpg"
               | alt="Product photo" loading="lazy">         </picture>
               | 
               | macOS, iPadOS and iOS get the JPEG-XL image, device that
               | can handle WebP get that and everything else gets JPEG.
               | 
               | There are several image delivery services that will
               | provide the best image format depending on the device
               | that's connecting.
        
         | palmfacehn wrote:
         | I enjoy webp lossless mode
        
         | whywhywhywhy wrote:
         | Upload a JPEG, gets converted to WEBP next person, downloads
         | WEBP converts it to JPEG to actually edit it in software
         | because even things like Photoshop/MacOS Preview can't edit one
         | natively, saves to JPG and uploads, gets converted to WEBP
         | 
         | next person downloads the now JPEG's WEBP'd JPEG'd WEBP'd image
         | 
         | fast forward a decade the original quality versions of the
         | images no longer exist just these degraded
        
           | blooalien wrote:
           | Even if you have image editing software that directly
           | supports WEBP format input / output, you still have the
           | _exact_ same problem, because (like JPEG) it 's a lossy
           | format which will lose fidelity with each successive
           | generation of load / save over time. If you intend to edit an
           | image, then the original (if possible) _and_ it 's edit
           | should _both_ be saved in a lossless format even if the final
           | published output is saved in a lossy format. If no lossless
           | format of the original is available, then the highest quality
           | version of the original should be converted to a lossless
           | format for  "archival" before editing, and that copy should
           | always be used for editing purposes, rather than piling loss
           | upon loss editing the lossy format and re-saving. It's kinda
           | like copies of copies of copies of MP3 audio. Eventually it
           | becomes a soupy mess not worth using.
        
             | vunderba wrote:
             | Well... kinda. WebP is a bit of an unusual format in that
             | it supports both lossy and lossless forms of compression.
             | 
             | Most decent image editing software (Photoshop, Pixelmator,
             | etc) will let you choose what you want.
             | 
             | https://www.adobe.com/creativecloud/file-
             | types/image/raster/...
             | 
             | But if you're not a professional it would be easy to mix up
             | the two and slowly end up with VHS level degradation.
        
           | xeonmc wrote:
           | relevant xkcd: https://xkcd.com/1683/
        
         | cogman10 wrote:
         | JPEG-XL is supported by exactly 1 browser. WebP and AV1F are
         | supported by just about every browser.
         | 
         | I'd love to use JPEG-XL, but I'm guessing the only way to do
         | that is also bringing along a WASM decoder everywhere I want to
         | use it.
        
           | caycep wrote:
           | due to above said nepotism...
           | 
           | standards require some politicking and money I suppose
        
             | Arnt wrote:
             | Standards do require that. Someone has to show up at the
             | right meetings and conferences, and it's often necessary to
             | contribute code too.
             | 
             | "Build it and they will come" doesn't work for products,
             | and it doesn't work for standards either.
        
               | Arnt wrote:
               | ... and I want to add that there's no need to assume
               | nepotism.
               | 
               | If you get code merged into something like Chrome, and
               | it's big and goes unused for a few years, at some point
               | some security-minded person will come along and argue
               | that your code is an unused attack surface and should be
               | removed again.
        
             | ericmcer wrote:
             | Standardization is the most important feature a technology
             | can have. Look at JS.
        
               | josefx wrote:
               | > Look at JS.
               | 
               | Given how much duct tape it took at times to get various
               | browsers to behave I would say JS is proof of the
               | opposite. It succeeded in an environment where standards
               | where a mere suggestion.
        
               | frollogaston wrote:
               | Don't they all run JS ES5 itself the same way? It's more
               | that each has different feature sets (HTML5 stuff,
               | webrtc, wasm, etc), which are callable from JS but
               | would've been a problem regardless of the language.
        
               | frollogaston wrote:
               | Standardization is a big feature of JS, but it's also a
               | surprisingly good language for its use cases. There was
               | even good reason to port it over to the backend (NodeJS).
        
           | NoMoreNicksLeft wrote:
           | There are only two browsers, Safari and Firefox.
        
             | Acrobatic_Road wrote:
             | only Nightly
        
           | wpollock wrote:
           | This situation might change if Google is forced to divest
           | itself from Chrome. This is currently in the US courts, but
           | it might take awhile.
        
         | gjsman-1000 wrote:
         | JPEG XL is superior... just like how Betamax was visually
         | superior.
        
           | greenavocado wrote:
           | The main problem with your argument is the people want JPEG-
           | XL. The main reason it is not in is purely due to Jim
           | Bankoski's limited judgement, intelligence, and foresight.
           | 
           | https://groups.google.com/a/chromium.org/g/blink-
           | dev/c/WjCKc...
        
             | gjsman-1000 wrote:
             | Just like how some people wanted Betamax. Politics drives
             | adoption; not technical superiority.
        
               | greenavocado wrote:
               | Thankfully, unlike people and physical hardware, software
               | and algorithms can lie in wait in perpetuity until they
               | are resurrected when the political winds finally change
               | course or favorable conditions for their spread emerge.
        
               | throw_m239339 wrote:
               | > Thankfully, unlike people and physical hardware,
               | software and algorithms can lie in wait in perpetuity
               | until they are resurrected when the political winds
               | finally change course or favorable conditions for their
               | spread emerge.
               | 
               | XHTML 2 is waiting on that one... Oh well...
        
               | izacus wrote:
               | "People" here are a tiny minority of techies that have
               | emotional connection to the library they built and a
               | group of OSSers which will take anything that bashes
               | Google as a gospel.
               | 
               | Everyone else... is fine with JPEG. And occasionally
               | shares HEIC pictures from their iPhones.
        
           | gsich wrote:
           | >just like how Betamax was visually superior.
           | 
           | Only for a very brief period. (Beta 1)
        
         | frollogaston wrote:
         | I'm not going to use webp or jpeg-xl.
        
           | RankingMember wrote:
           | Yeah they're both a pain in that there's friction at all to
           | open/use them.
        
       | JacobiX wrote:
       | I loved the article, but it overlooks one important point:
       | although the JPEG format is frozen, encoders are still evolving !
       | Advances such as smarter quantization, better perceptual models,
       | and higher-precision maths enables us achieve higher compression
       | ratios while sticking to a format that's supported everywhere :)
        
         | edflsafoiewq wrote:
         | I guess you're thinking of jpegli? Do you know how big a
         | difference this actually makes?
        
           | ksec wrote:
           | Anywhere from 5-15% if I remember correctly depending on
           | source material. I was at one point thinking this would make
           | JPEG-XL and AV1F moot because all of a sudden JPEG became
           | good enough _again_. But the Author of JPEG-XL suggest there
           | is still so much JPEG-XL encoder can do to further optimise
           | bit  / quality especially in the bpp below 1.0 range.
        
           | JacobiX wrote:
           | MozJPEG, Guetzli and also Jpegli
        
         | cogman10 wrote:
         | This is true, but there are limits. It's a little bit like
         | DEFLAT. Sure, very advanced compressors like Zopfi exist which
         | can get better compression ratios. But then, there's also just
         | Zstd which will get a better compression ratio and compression
         | speed trivially.
        
       | imageformatssux wrote:
       | How in the world do people store images / photos nowadays?
       | 
       | Just as there is a clear winner for video - av1 - there seems to
       | be nothing in the way of "this is clearly the future, at least
       | for the next few years" when it comes to encoding images.
       | 
       | JPEG is... old, and it shows. The filesizes are a bit bloated,
       | which isn't really a huge problem with modern storage, but the
       | quality isn't great.
       | 
       | JPEG-XL seemed like the next logical step until Google took their
       | toys and killed it despite already having the support in Chrome,
       | which pretty much makes it dead in the water (don't you just love
       | monopolies making decisions for you?)
       | 
       | HEIC is good, as long as you pinky promise to never ever leave
       | Apple's ecosystem, ie HEIC sucks.
       | 
       | AVIF seems computationally expensive and the support is pretty
       | spotty - 8bit yuv420 might work, but 10b or yuv444 often doesn't.
       | Windows 10 also chokes pretty hard on it.
       | 
       | Alternatives like WebP might be good for browsers but are nigh-
       | unworkable on desktops, support is very spotty.
       | 
       | PNG is cheap and support is ubiquitous but filesizes become sky-
       | high very quick.
       | 
       | So what's left? I have a whole bunch of .HEIC photos and I'd
       | really like if Windows Explorer didn't freeze for literal minutes
       | when I open a folder with them. Is jpeg _still_ the only good
       | option? Or is encoding everything in jpeg-xl or avif + praying
       | things get better in the future a reasonable bet?
        
         | tristor wrote:
         | For my extensive collection of photography, I export to JPEG-XL
         | and then convert to JPEG for use online. Most online services,
         | like Flickr, Instagram, et al don't support JPEG-XL, but
         | there's almost no quality loss converting from JPEG-XL to JPEG
         | vs exporting to JPEG directly from your digital asset
         | management system, and storing locally in JPEG-XL works very
         | well. Almost all desktop tools I use support JPEG-XL natively
         | already, conversely almost nothing support WEBP.
        
           | Zardoz84 wrote:
           | There is NO quality loss when converting from JPEG XL to JPEG
           | and vice versa. It was done by design. Not an accident.
        
             | tristor wrote:
             | That's good to know. I'm not an image format expert, but I
             | couldn't see any loss that was visually discernible at any
             | rate.
        
             | adgjlsfhk1 wrote:
             | this isn't true. there's no loss from jpeg to jpeg-xl (if
             | you use the right mode), but the reverse is not true
        
               | Zardoz84 wrote:
               | I sorry to say that you are wrong about this.
               | 
               | > Key features of the JPEG XL codec are: > lossless JPEG
               | transcoding,
               | 
               | > Moreover, JPEG XL includes several features that help
               | transition from the legacy JPEG coding format. Existing
               | JPEG files can be losslessly transcoded to JPEG XL files,
               | significantly reducing their size (Fig. 1). These can be
               | reconstructed to the exact same JPEG file, ensuring
               | backward compatibility with legacy applications. Both
               | transcoding and reconstruction are computationally
               | efficient. Migrating to JPEG XL reduces storage costs
               | because servers can store a single JPEG XL file to serve
               | both JPEG and JPEG XL clients. This provides a smooth
               | transition path from legacy JPEG platforms to the modern
               | JPEG XL.
               | 
               | https://ds.jpeg.org/whitepapers/jpeg-xl-whitepaper.pdf
               | 
               | If you need more profs, you could transcode a JPEG to
               | JPEG XL and convert against to JPEG. The result image
               | would be BINARY IDENTICAL to the original image.
               | 
               | However, perhaps are you talking about an image on JPEG
               | XL, using features only in JPEG XL (24 bit, HDR, etc...)
               | that obviously couldn't be converted in a lossless way to
               | a JPEG.
        
               | gabrielhidasy wrote:
               | > However, perhaps are you talking about an image on JPEG
               | XL, using features only in JPEG XL (24 bit, HDR, etc...)
               | that obviously couldn't be converted in a lossless way to
               | a JPEG.
               | 
               | So he was not wrong about this. You have perfect JPEG ->
               | JPEG XL conversion, but not the other way around.
        
               | CorrectHorseBat wrote:
               | Yes, JPG to JPEG XL and back is lossless, but the reverse
               | is nowhere mentioned.
               | 
               | Trying around with some jpg and jxl files I cannot
               | convert jxl losslessly to jpg files even if they are only
               | 8bit. The jxl files transcoded from jpg files show "JPEG
               | bitstream reconstruction data available" with jxlinfo, so
               | I think some extra metadata is stored when going from jpg
               | to jxl to make the lossless transcoding possible. I can
               | imagine not supporting the reverse (which is pretty
               | useless anyway) allowed for more optimizations.
        
               | spider-mario wrote:
               | > However, perhaps are you talking about an image on JPEG
               | XL, using features only in JPEG XL (24 bit, HDR, etc...)
               | that obviously couldn't be converted in a lossless way to
               | a JPEG.
               | 
               | A lot of those features (non-8x8 DCTs, Gaborish and EPF
               | filters, XYB) are enabled by default when you compress a
               | non-JPEG image to a lossy JXL. At the moment, you really
               | do need to compress to JPEG first and then transcode that
               | to JXL if you want the JXL-JPEG direction to be lossless.
        
               | adgjlsfhk1 wrote:
               | default jpeg-xl uses a different color space (XYZ),
               | bigger transform (up to 256x256), rectangular transforms,
               | etc. if you go from jpg to jxl, you can go back (but your
               | jxl file will be less efficient), but if you compress
               | directly to jxl, you can't losslessly go to jpg
        
         | martin_a wrote:
         | > How in the world do people store images / photos nowadays?
         | 
         | Well, as JPEGs? Why not? Quality is just fine if you don't
         | touch the quality slider in Photoshop or other software.
         | 
         | For "more" there's still lossless camera RAW formats and large
         | image formats like PSD and whatnot.
         | 
         | JPEG is just fine.
        
           | afiori wrote:
           | I wonder how much of JPEG good quality is that we are quite
           | accustomed to its artefacts.
        
             | BugsJustFindMe wrote:
             | At high quality, the artifacts are not visible unless you
             | take a magnifying glass to the pixels, which is a practice
             | anathema to enjoying the photo.
        
               | afiori wrote:
               | I am referring to highly compressed images or low
               | resolution ones, at high bitrates mostly all formats look
               | the same.
               | 
               | what i mean is that jpeg squarish artifacts look ok while
               | av1 angular artifacts look distorted
        
             | whaleofatw2022 wrote:
             | There's something to be said about this. A high quality
             | JPEG after cleanup can sometimes be larger than an ARW
             | (sony RAW) on export and it makes no sense to me.
        
             | Arainach wrote:
             | I've never seen JPEG artifacts on images modified/saved 5
             | or fewer times. Viewing on a monitor including at 100%,
             | printing photos, whatever - in practice the artifacts don't
             | matter.
        
         | NoMoreNicksLeft wrote:
         | >JPEG-XL seemed like the next logical step until Google took
         | their toys and killed it despite already having the support in
         | Chrome,
         | 
         | Why would I ever care about Chrome? I can't use adblockers on
         | Chrome, which makes the internet even less usable than it
         | currently is. I only start up chrome to bypass cross-origin
         | restrictions when I need to monkey-patch javascript to download
         | things websites try to keep me from downloading (or, like when
         | I need to scrape from a Google website... javascript scraper
         | bots seem to evade their bot detection perfectly, just finished
         | downloading a few hundred gigabytes of magazines off of Google
         | Books).
         | 
         | Seriously, fuck Chrome. We're less than 2 years away from
         | things being as bad as they were in the IE6 years.
        
           | codazoda wrote:
           | I think we're there, not 2 years away.
           | 
           | I have software that won't work quite right in Safari or
           | Firefox through a VPN every single day. Maybe it's the VPN
           | and maybe it's the browser but it doesn't matter. We're at IE
           | levels it's just ever so slightly more subtle this time. I'm
           | still using alternatives but it's a battle.
        
             | NoMoreNicksLeft wrote:
             | VPN's layer 2... I suppose it could be resizing packets in
             | such as way as to make it glitch out, but that just seems
             | improbable.
             | 
             | Some of the warez sites I download torrents from have
             | captchas and other javascripticles that only work on
             | Chrome, but I've yet to see it with mainstream sites.
             | 
             | Fight the good fight.
        
               | frollogaston wrote:
               | The VPN could be on an IP address with a bad reputation
               | that's getting soft-blocked by some stuff
        
           | crazygringo wrote:
           | > _I can 't use adblockers on Chrome_
           | 
           | Why does this myth persist?
           | 
           | uBlock Origin Lite works perfectly fine on Chrome, with the
           | new Manifest v3. Blocks basically all the ads uBlock Origin
           | did previously, including YouTube. But it uses less resources
           | so pages load even faster.
           | 
           | There's an argument that adblocking could theoretically
           | become less effective in the future but we haven't seen any
           | evidence of that yet.
           | 
           | So you can _very much_ use adblockers on Chrome.
        
             | frollogaston wrote:
             | If uBO Lite is really better, why does uBO exist?
        
         | MallocVoidstar wrote:
         | AV1 is not the clear winner for video. Currently-existing
         | encoders are worse than x265 for high-bitrate encodes.
        
           | CharlesW wrote:
           | AV1's advantage narrows to ~5% over H.265 at very high data
           | rates, in the same way that MP3 at 320 kbps is competitive
           | with AAC at 320 kbps. But AV1 is _never_ worse than H.265
           | from a VMAF /PSNR perspective at any bitrate, and of course
           | H.265 is heavily patent encumbered in comparison.
           | https://chipsandcheese.com/p/codecs-for-the-4k-era-hevc-
           | av1-...
        
             | MallocVoidstar wrote:
             | I don't care about VMAF or PSNR, I care about looking with
             | my eyes. With x265 on veryslow and AV1 on preset 0/1, and
             | the source being a UHD BD I was downscaling to 1080p, AV1
             | looked worse even while using a higher bitrate than x265.
             | Current AV1 encoders have issues with small details and
             | have issues with dark scenes. People are trying to fix them
             | (see svt-av1-psy, being merged into SVT-AV1 itself) but the
             | problems aren't fixed yet.
        
         | SAI_Peregrinus wrote:
         | I store Raw + PSD with edits/history + whatever edited output
         | format(s) I used.
        
         | hengheng wrote:
         | Normal people use jpeg. It's good enough, much like mpeg-2 was
         | good enough for DVDs. Compatibility always beats storage
         | efficiency.
         | 
         | Photography nerds will religiously store raw images that they
         | then never touch. They're like compliance records.
        
           | munchler wrote:
           | I think most photography nerds who want to save edited images
           | to a lossless format will use TIFF, which is very different
           | from the proprietary "raw" files that come out straight out
           | of the camera.
        
             | IAmBroom wrote:
             | You'd be wrong in my experience.
             | 
             | No photog nerd wants EVEN MORE POSTPROCESSING.
        
               | munchler wrote:
               | I don't understand. You've got to save the edited result
               | in a file somehow. What format do you use?
        
           | Gigachad wrote:
           | Normal people just use whatever the default on their phone
           | is. Which for iPhone is HEIC, not sure about Android, AVIF?
        
         | dangus wrote:
         | > HEIC is good, as long as you pinky promise to never ever
         | leave Apple's ecosystem, ie HEIC sucks.
         | 
         | Not really true in my experience, I have no problems using it
         | in Windows 11, Linux, or with my non-Apple non-Google cloud
         | photos app.
         | 
         | The iPhone using it in an incredibly widespread way has made it
         | a defacto standard.
         | 
         | If you're having trouble in Windows, I wonder if you're running
         | Windows 11 or 10? Because 11 seems a lot better at supporting
         | "modern things" considering that Microsoft has been neglecting
         | Windows 10 for 3 years and is deprecating it this year.
        
           | munchler wrote:
           | My problem with HEIC is that if you convert it to another
           | format, it looks different from the original, for reasons
           | that I don't understand. I switched my iPhone back to JPEG to
           | avoid that.
        
             | jorl17 wrote:
             | Perhaps due to HDR handling?
        
         | glitchc wrote:
         | > Just as there is a clear winner for video - av1 - there seems
         | to be nothing in the way of "this is clearly the future, at
         | least for the next few years" when it comes to encoding images.
         | 
         | Say what? A random scan across the internet will reveal more
         | videos in MP4 and H.264 format than av1. Perhaps streaming
         | services have switched, but that is not what regular consumers
         | usually use to make and store movies.
        
           | Izkata wrote:
           | Yeah, I think I only just found out about av1 a few weeks ago
           | with a video file that wouldn't play. Thought it was
           | corrupted at first it's been so long since I saw something
           | like that.
        
           | CharlesW wrote:
           | New compressed media formats always travel a decade-long path
           | from either (1) obscurity - contender - universal support or
           | (2) obscurity - contender - forgotten curiosity. AV1 is on
           | one path, WebP is on another.
        
             | Andrex wrote:
             | As someone who doesn't follow this stuff, which is on which
             | path?
        
               | modeless wrote:
               | AV1 is on the path to universal support and WebP is on
               | the path to obscurity.
        
               | CharlesW wrote:
               | WebP remains fairly esoteric after 15 years, has always
               | been a solution in search of a problem, and isn't even
               | universally supported in products by its owner.
               | 
               | AV1 was created and is backed by many companies via a
               | non-profit industry consortium, solves real problems, and
               | its momentum continues to grow.
               | https://bitmovin.com/blog/av1-playback-support/
        
               | tedunangst wrote:
               | Apple CPUs have AV1 support in hardware.
        
               | consp wrote:
               | So does every modern GPU. This is nothing special.
        
         | PaulHoule wrote:
         | I've done a few shootouts at various times in the last 10
         | years. I finally decided WebP was good for the web maybe two
         | years ago, that is, I have 'set it or forget it' settings and
         | get a good quality/size result consistently. (JPEG has the
         | problem that you really need to turn the knob yourself since a
         | quality level good for one image may not be good for another
         | one)
         | 
         | I don't like AVIF, at least not for photos I want to share. I
         | think AVIF is great for "a huge splash image for a web page
         | that nobody is going to look at closely" but if you want
         | something that looks like a pro photo I don't think it's better
         | than WebP. People point out this example as "AVIF is great"
         | 
         | https://jakearchibald.com/2020/avif-has-landed/demos/compare...
         | 
         | but I think it badly mangles the reflection on the left wing of
         | the car and... it's those reflections that make sports cars
         | look sexy. (I'll grant that the 'acceptable' JPEG has obvious
         | artifacts whereas the 'acceptable' AVIF replaced a sexy
         | reflection with a plausible but slighly dull replacement)
        
         | jandrese wrote:
         | From what I've seen WebP is probably the strongest contender
         | for a JPEG replacement. It's pretty common in the indie game
         | scene for example to re-encode a JPEG game to WebP for better
         | image quality and often a significant (25% or more) savings on
         | installer size. Support is coming, albeit somewhat slowly. It
         | was pretty bad in Ubuntu 22, but several apps have added
         | support in Ubuntu 24. Windows 11 supports WebP in Photos and
         | Paint for another example.
        
           | Sammi wrote:
           | Also webp support in browsers is looking pretty good these
           | days: https://caniuse.com/webp
           | 
           | The last major browser to add support was Safari 16 and that
           | was released on September 12, 2022. I see pretty much no one
           | on browsers older than Safari 16.4 in metrics on websites I
           | run.
        
             | turnsout wrote:
             | Yeah, after seeing the logs I made the switch to webp
             | earlier this year. As much as I hate to admit it (not a fan
             | of Google), it's a pretty big bandwidth savings for the
             | same (or better) quality.
        
           | 0x20cowboy wrote:
           | I hate webp. Not for any legitimate technical reason like,
           | but I often just want to download an image from the web for
           | an image board or drop it in a diagram or ppt or for a joke
           | and _nothing_ works with that format. Nothing. Google image
           | search is useless because of it.
           | 
           | Cmd+shift+4 is now the only way to grab an image out of a
           | browser. Which is annoying.
           | 
           | It has made my life needlessly more complicated. I wish it
           | would go away.
           | 
           | Maybe if browsers auto converted when you dragged ann image
           | out of the browser window I wouldn't care, but when I see
           | webp... I hate.
        
             | wang_li wrote:
             | On the classic macs they're was a program called DropDisk.
             | You could drag a disk image to it and it auto mounted it.
             | That suggests a tool for you. Make a desktop app that you
             | can drag and drop images on that converts them to jpeg and
             | saves them in a folder.
        
               | frollogaston wrote:
               | You can also right-click and press convert image, but
               | it's still annoying
        
             | cosmic_cheese wrote:
             | Webp images are right up there with the fake transparent
             | PNGs you come across in Google Images.
        
             | nntwozz wrote:
             | I use ThumbsUp a free utility from
             | https://www.devontechnologies.com/apps/freeware to convert
             | webp/heic or whatever inconvenient format.
             | 
             | Just drop the offending image onto the icon in the dock.
        
             | Salgat wrote:
             | Exactly, part of being a "superior format" is adoption.
             | Until then, it's just another in a sea of potential.
        
             | nyanpasu64 wrote:
             | My working model is that WebP images are generally a lossy
             | copy of a PNG or a generation-loss transcoding of a JPG
             | image. I know that lossless WebP technically exists but
             | nobody uses it when they're trying to save bandwidth at the
             | cost of the user.
        
             | jandrese wrote:
             | Worst case you can open it up in Paint and save as JPEG.
             | 
             | Also, I just checked and Powerpoint has no problem dropping
             | in a webp image. Gimp opens it just fine. You are right
             | that web forums are often well behind the times on this.
        
             | encom wrote:
             | Often (in my experience) WebP is served as a bait-and-
             | switch even if the link ends with .jpg. So I use Curl to
             | fetch the file, and since Curl doesn't send "Accept:
             | image/webp" unless you tell it to, the server just gives
             | you what you ask for.
             | 
             | I once edited Firefox config to make it pretend to not
             | support WebP, and the only site that broke was YouTube.
        
             | adzm wrote:
             | Photoshop has native WebP support now too!
        
             | frollogaston wrote:
             | Even if webp got better support later, I'd want it to get
             | deprecated just as revenge for previously wasting my time.
        
         | redeeman wrote:
         | just use jpegxl. works great on linux. Pressure software you
         | use to use the proper formats
        
         | zeroq wrote:
         | For video it's not as easy as it takes way more compute and
         | requires hardware support.
         | 
         | You can take any random device and it will be able to decode
         | h264 at 4k. h265 not so much.
         | 
         | As for av1 - my Ryzent 5500GT released in 2024 does not support
         | it.
        
           | 7speter wrote:
           | I think the only cpus with av1 support right now, whether
           | encode, decode or both, are tile era Meteor/Lunar/Arrowlake
           | cpus from Intel.
        
             | Jap2-0 wrote:
             | Actually, it goes back to Tiger lake (2020; 2021 for
             | desktop). [0]
             | 
             | Addendum: AMD since RDNA2 (2020-2021-ish) [1], NVIDIA since
             | 30 series (2020) [2], Apple since M3? (2023).
             | 
             | Note: GP's processor released in 2024 but is based on an
             | architecture from 2020.
             | 
             | [0] https://en.wikipedia.org/wiki/Intel_Quick_Sync_Video#Ha
             | rdwar...
             | 
             | [1]
             | https://en.wikipedia.org/wiki/Video_Core_Next#Feature_set
             | 
             | [2] https://developer.nvidia.com/video-encode-and-decode-
             | gpu-sup...
        
             | sgerenser wrote:
             | Apple M3 and newer CPUs and A17Pro and newer mobile CPUs
             | also have hardware AV1 decode.
        
         | heraldgeezer wrote:
         | >Just as there is a clear winner for video - av1
         | 
         | What?? Maybe I'm too much in aarrrgh circles but it's all H.264
         | / 265...
        
         | bilekas wrote:
         | You're right, for a lot of scenario which is exactly what a
         | standard is there to do, encapsulating the broad strokes.
         | 
         | > Alternatives like WebP might be good for browsers but are
         | nigh-unworkable on desktops, support is very spotty.
         | 
         | Right again, and WebP is the enrichment that goes with the
         | backend when dealing with web. I wouldn't knock it for not
         | being local compatible, it was designed for the web first and
         | foremost, I think it's in the name.
        
         | thisislife2 wrote:
         | > _How in the world do people store images / photos nowadays?_
         | 
         | I had some high resolution graphic works in TIFF (BMP + LZW).
         | To save space, I archived them using JPEG-2000 (lossless mode),
         | using the J2k Photoshop plug-in ( https://www.fnord.com/ ).
         | Saved tons of GBs. It has wide multi-platform support and is a
         | recognized archival format, so its longevity is guaranteed for
         | some time on our digital platforms. Recently explored using
         | HEIF or even JPEG-XL for these but these formats still don't
         | handle CMYK colour modes well.
        
         | OneDeuxTriSeiGo wrote:
         | > JPEG-XL seemed like the next logical step until Google took
         | their toys and killed it despite already having the support in
         | Chrome, which pretty much makes it dead in the water (don't you
         | just love monopolies making decisions for you?)
         | 
         | It's worth noting that Firefox is willing to adopt JPEG-XL[1]
         | as soon as the rust implementation[2] is mature And that rust
         | impl is a direct port from the reference C++ implementation[3].
         | Mac OS and Safari already support JPEG-XL [4]. And recently
         | Windows picked up JPEG-XL support. The only blockers at this
         | point are Firefox, Chromium, and Android. If/when Firefox
         | adopts JPEG-XL, we'll probably see google follow suit if only
         | out of pressure from downstream Chromium platforms wanting to
         | adopt it to maintain parity.
         | 
         | So really if you want to see JPEG-XL get adopted, go throw some
         | engineering hours at the rust implementation [2] to help get it
         | up to feature parity with the reference impl.
         | 
         | -----
         | 
         | 1. https://github.com/mozilla/standards-positions/pull/1064
         | 
         | 2. https://github.com/libjxl/jxl-rs
         | 
         | 3. https://github.com/libjxl/libjxl
         | 
         | 4. https://www.theregister.com/2023/06/07/apple_safari_jpeg_xl/
         | 
         | 5. https://www.windowslatest.com/2025/03/05/turn-on-jpeg-xl-
         | jxl...
        
           | Liquix wrote:
           | g**gle is hellbent on killing JPEG-XL support in favor of
           | WebP. assuming they'll capitulate to downstream pressure is a
           | stretch. this article [0] sums it up nicely:
           | 
           |  _What this [removal of support for JPEG-XL in Chromium]
           | really translates to is, "We've created WebP, a competing
           | standard, and want to kill anything that might genuinely
           | compete with it". This would also partly explain why they
           | adopted AVIF but not JPEG XL. AVIF wasn't superior in every
           | way and, as such, didn't threaten to dethrone WebP._
           | 
           | [0] https://vale.rocks/posts/jpeg-xl-and-googles-war-against-
           | it
        
             | OneDeuxTriSeiGo wrote:
             | I'm not assuming they capitulate under just pressure.
             | Rather I'm assuming they'll capitulate if a majority of or
             | even all of the big third party chromium browsers push for
             | adding it to mainline chromium.
             | 
             | This is less just blind pressure but rather the risk that
             | google becomes seen as an untrustworthy custodian of
             | chromium and that downstreams start supporting an alternate
             | upstream outside of google's control.
             | 
             | Jxl is certainly a hill that google seems intent to stand
             | on but I doubt it's one they'd choose to die on. Doubly so
             | given the ammo it'd give in the ongoing chrome anti-trust
             | lawsuits.
        
             | frollogaston wrote:
             | How is Google so intent on webp winning? They don't even
             | support it in their own products besides Chrome.
        
         | zmj wrote:
         | I recently reencoded my photography archive to webp. It's a
         | static site hosted from S3. I was pretty happy with the size
         | reduction.
        
         | gsich wrote:
         | >How in the world do people store images / photos nowadays?
         | 
         | With codecs built for that purpose I hope. Intra-frame
         | misconceptions "formats" should stay that way. A curiosity.
        
         | djeastm wrote:
         | >are nigh-unworkable on desktops, support is very spotty
         | 
         | I use .webp often and I don't understand this. At least on
         | Windows 10 I can go to a .webp and see a preview and double-
         | click and it opens in my image editor. Is it not like this
         | elsewhere?
        
           | hadlock wrote:
           | Try uploading one to any web service. Like imgur.
        
       | legitster wrote:
       | This takes me back to when the goal of a webpage was to be less
       | than 1Mb. At the time, the only reason to use PNG (such luxury)
       | was when you needed transparency.
       | 
       | The variable compression of JPEG was very important. In Photoshop
       | you could just grab an image and choose the file size you needed
       | and the JPEG quality would degrade to match your design
       | constraints.
        
       | politelemon wrote:
       | The last part of the article about jpeg being outpaced seems
       | anecdotal or unsubstantiated, it needs context.
        
       | hungryhobbit wrote:
       | I love how the article implies there's something flawed about
       | webp at the end ... but if you click the link the only "flaw"
       | reported is that webp isn't ubiquitous enough yet, so some sites
       | don't support it
       | 
       | Perfect logic: let's not switch to webp because it's bad. Why is
       | it bad? Not everyone has switched to it yet.
        
         | msabalau wrote:
         | As an enduser, I hate, hate, hate webp, because I cant' easily
         | use the images in a wide range of ways.
         | 
         | Maybe it's vaguely more flexible and compresses well. I don't
         | care. If someone uses it, I despise them.
        
         | frollogaston wrote:
         | The lack of support makes me suspicious of it. If even Google
         | Docs finds it too difficult to prioritize webp support, idk if
         | there's some hidden problem with ease of implementation.
        
         | Lammy wrote:
         | Being a much more complicated format than JPEG (WebP is based
         | on the VP8 video codec) invites a huge attack surface because
         | it requires so much more code to support. On top of that, the
         | fact that 99% of people (even Apple's ImageIO!) use Google's
         | libwebp means any exploit can hit almost everyone all at once.
         | This has actually happened:
         | 
         | - https://nvd.nist.gov/vuln/detail/CVE-2023-41064
         | 
         | - https://nvd.nist.gov/vuln/detail/CVE-2023-41061
         | 
         | - https://nvd.nist.gov/vuln/detail/CVE-2023-4863
         | 
         | - https://citizenlab.ca/2023/09/blastpass-nso-group-iphone-
         | zer...
        
       | ksec wrote:
       | I want to add a slightly off topic point here.
       | 
       | This submission was originally shown as [dead]. I have no idea
       | why, I read some of the content and seems decent enough,
       | especially in the current state of things when JPEG-XL is blocked
       | because of AOM / Google Chrome. I vouched for it and upvoted,
       | then somehow it is on the front page.
       | 
       | I wonder if dead means somehow flagged it. If so, then why? If
       | not, why is it dead?
        
         | carlosjobim wrote:
         | Almost every new submission to Hacker News gets [dead] and
         | [flagged] for no reason, and somebody has to vouch for it. I
         | don't know if it's automated system or some kind of activists
         | who are stalking the New section.
        
           | encom wrote:
           | Flagging seems to be used like a super downvote on both
           | submissions and comments. Admins appear okay with it.
        
       | martin_a wrote:
       | As others have pointed out, JPEG is just fine. It's "enough" in
       | the best sense of the word and gets its job done. It's supported
       | on every device, in every browser, image viewer and whatnot. It.
       | Just. Works.
       | 
       | Maybe there are formats that compress better or lossless, but
       | thanks to advancements in disk space and transfer rates (I know,
       | not everywhere but penetration and improvement will happen...)
       | the disadvantages of JPEG can be handled and we can just enjoy a
       | very simple file format.
       | 
       | In an era where enshitification lingers around every corner I'm
       | just happy that I don't need to think about whether I have to
       | convert _every digital picture I've ever taken_ into some next-
       | gen format because some license runs out or whatnot. It just
       | works. Let's enjoy that and hope it sticks around for 30 more
       | years.
        
       | poisonborz wrote:
       | The actual issue is that this is not an issue for the users. Only
       | global providers, so they were the ones pushing "obscure"
       | solutions. Music fidelity was more of a consumer problem, so
       | formats like FLAC found a foothold besides the go-to one.
        
       | t1234s wrote:
       | I notice webp produces images about 20% smaller than mozilla jpeg
       | while appearing slightly sharper. I use a <picture> element to
       | offer webp versions first but always include jpeg versions for
       | future-proofing.
        
       | wolf550e wrote:
       | The reason JPEGs still rule is because Google Chrome removed
       | support for JPEG-XL, the actually better photo format, because
       | the Google guys who did AVIF decided they don't want competition.
        
       | modeless wrote:
       | The amazing thing about JPEG is people are still squeezing out
       | backwards compatible compression improvements 30 years later.
       | Mozjpeg is well known by now, but Jpegli was just published last
       | year and does even better at high bitrates[1]. It's hard to want
       | to adopt newer formats when they keep getting squeezed by further
       | improvements to good old JPEG.
       | 
       | [1] https://opensource.googleblog.com/2024/04/introducing-
       | jpegli...
        
       | shmerl wrote:
       | I'm trying to replace jpeg with avif in my use cases, but some
       | sites still don't handle avif.
       | 
       | Even Github! Though the latter doesn't support IPv6 either.
        
       | lucgommans wrote:
       | > It's been difficult to remove [old JPEG] from its perch. [...]
       | the formats AVIF and HEIC, each developed by standards bodies,
       | have largely outpaced [JPEG]
       | 
       | I'm currently sticking to JPEG because, last time I tried, JPEG
       | came out as the best format. Referencing my memory at
       | https://chaos.social/@luc/113615076328300784
       | 
       | - JPEG has two advantages on slow connections: the dimensions are
       | either stored up front so the layout doesn't jump, or maybe the
       | renderer is better; and it loads a less-sharp version first and
       | progressively gets sharper
       | 
       | - JPEG was way faster when compressing and decompressing
       | 
       | - on the particular photo I wanted to optimise in this instance,
       | JPEG was also simply the best quality for a given filesize which
       | really surprised me after 32 years of potential innovation
       | 
       | Regarding AVIF, my n=1 experience was that it "makes smooth
       | gradients where jpeg degrades to blotchy pixels, but at decent
       | quality levels, jpeg preserves the grain that makes the photo
       | look real". Gradients instead of ugliness at really small sizes
       | can be perfect for your use-case, but note that it's also ~80
       | times slower at compression (80s vs. <1s)
       | 
       | JpegXL isn't widely in browsers yet so I couldn't use it
       | 
       | > These days, the [JPEG] format is similar to MP3
       | 
       | The difference with mp3 is that Opus is either a bit better or
       | much better, but it's _always_ noticeably better.
       | 
       | You can save ~half the storage space. For speech (audio books) I
       | use 40kbps, and for music maybe 128kbps which is probably
       | overkill. And I delete the originals without even checking
       | anymore if it really sounds the same, I noticed that I simply
       | can't tell the original apart in a blind test, no matter what
       | expensive headset setup I try
       | 
       | TFA attributes it to a simple "they were first" advantage, but I
       | think _this_ is why  "Why JPEGs still rule the web": no file
       | format is better than JPEG in the same way as Opus is better than
       | MP3; in that you don't have to think about it anymore and it's
       | always a win in either filesize or quality
       | 
       | That said, Opus is also annoyingly hard to get into people's
       | minds, but I've done it and you also see major platforms from
       | compress-once-serve-continuously video (e.g. Youtube) to VoIP
       | (e.g. Whatsapp) switching over for all their audio applications
        
       | GuB-42 wrote:
       | Because JPEG just works. It is not the best by far, but everybody
       | supports it, and it is usually not worth saving a few bytes in
       | exchange for worse support, added complexity and extra
       | processing.
       | 
       | Lossy compressed images are usually not the most significant
       | consumers of bandwidth and disk space. Videos are. That's why
       | there have been a lot more focus on video formats than anything
       | else, there is a lot to gain here, not so much with still images.
       | 
       | JPEG-XL is super-complicated because it supports plenty of things
       | most people don't really need.
       | 
       | Webp is somewhat better supported because it is backed by Google,
       | it is also what is essentially a single frame video, so if you
       | did the hard work on video (where it matters), you get images
       | almost for free, and it saves Google a tiny bit of bandwidth, and
       | "a tiny bit" is huge at Google scale.
       | 
       | We are seeing the same thing with audio. MP3 (1991) is still
       | extremely popular, the rest is mostly M4A/AAC (2001). We pretty
       | much have had the perfect audio format now, which is Opus (2012)
       | and yet, we don't even use it that much, because the others are
       | good enough for what we make of them.
        
         | Gigachad wrote:
         | Opus does get use though behind the scenes. Iirc discord uses
         | opus and YouTube uses some pretty exotic audio codecs. No one
         | saves opus files to their computer though.
        
         | RadiozRadioz wrote:
         | Opus is too complex. IIRC there is only one full
         | implementation.
        
       | neuroelectron wrote:
       | I think it's about time we switched from JPEGs to Rust.
        
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       (page generated 2025-06-17 23:00 UTC)