[HN Gopher] Show HN: Asdf Overlay - High performance in-game ove...
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Show HN: Asdf Overlay - High performance in-game overlay library
for Windows
I am making a open source overlay library. Game overlay is for
rendering contents on top of game screen. Representative examples
are Discord and Steam in-game overlay. They are complicated because
it has to hook rendering part of a game. Asdf overlay provides
easy to use interfaces for rendering on top of game screen. I
recognize game performance degradation due to overlay rendering, so
GPU shared texture was used to avoid CPU framebuffer copy. Asdf
Overlay is capable of rendering full screen overlay without
noticeable performance loss.
Author : storycraft
Score : 53 points
Date : 2025-05-30 18:27 UTC (4 hours ago)
(HTM) web link (github.com)
(TXT) w3m dump (github.com)
| next_coder_ wrote:
| That's cool, I can imagine quite some appliances for game dev.
| jnettome wrote:
| I've tried to implement this so many times, and it's always been
| a pain. I really like this Rust implementation -- I'm going to
| take a closer look and run some tests now. Congrats on the
| launch!
| terminalbraid wrote:
| Is this related to asdf vm or the common lisp build system?
| Alifatisk wrote:
| I thought this was related to asdf-vm!
| pawelduda wrote:
| No
| lwansbrough wrote:
| Have you had any issues with EAC or Vanguard?
|
| I'd like to see if I can get something like this to work with
| Flutter, though I suspect it would be a challenge to integrate
| with Skia.
| Sleaker wrote:
| I feel a little dumb asking this, but why is 'asdf' used in the
| moniker? Is there any significance to it?
| MarcelOlsz wrote:
| Default character movement keys in videogames, middle 3 fingers
| resting on awd by default.
| singron wrote:
| wasd are the default movement keys. asdf is just the qwerty
| left hand home row.
| Sleaker wrote:
| I don't really buy this. Asdf is where your fingers land for
| general purpose typing, which predates computers, thats not
| something gaming gets to own.
|
| Default movement in games is also WASD.
| MarcelOlsz wrote:
| Oh whoops I completely messed up lol.
| MarcelOlsz wrote:
| This looks great and might solve some woes in the
| iRacing/simracing community. Is it possible to embed another app
| a la OpenKneeboard? Also any future plans of having it working in
| OpenXR/OpenVR?
| wormius wrote:
| Sure, what's one more asdf named project
|
| https://github.com/fare/asdf
|
| https://asdf-vm.com/
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(page generated 2025-05-30 23:00 UTC)