[HN Gopher] I Built My Own Audio Player
       ___________________________________________________________________
        
       I Built My Own Audio Player
        
       Author : nexo-v1
       Score  : 150 points
       Date   : 2025-05-22 14:09 UTC (8 hours ago)
        
 (HTM) web link (nexo.sh)
 (TXT) w3m dump (nexo.sh)
        
       | duxup wrote:
       | This is a good read, admittedly haven't finished it yet. I like
       | reading about the more granular details developers decide on and
       | why.
       | 
       | I will say that I sympathize with the idea that ... I don't like
       | any audio players that I've tried, but in the world of music apps
       | the layout of screens and UI seem almost universal across them
       | and ... I just don't like them / don't "get it".
       | 
       | I feel like I'm boxing with every music app ever...
       | 
       | I appreciate anyone who takes a shot at making something new.
        
       | AdmiralAsshat wrote:
       | Dang, I thought he had built his own hardware.
       | 
       | I'd still love to get a proper successor to the Sandisk Sansa
       | Fuze, just with USB-C charging instead of its proprietary
       | charging cable.
       | 
       | There's plenty of "luxury" /audiophile MP3 players out there
       | which cost in the hundreds of dollars, but that one was in the
       | sweet spot of bang-for-your-buck music player that I could just
       | use for listening to music on long plane rides etc. without
       | draining my smartphone battery.
        
         | blizdiddy wrote:
         | I had been wanting something similar recently and ended up
         | buying a Hifi Walker H2 and loading rockbox on it. Works great,
         | and it's a total nostalgia trip to be using rockbox again after
         | so many years!
         | 
         | Wheels will always be the best way to navigate music libraries.
        
           | AdmiralAsshat wrote:
           | Oh, nice! That undercuts the price of the FiiO JM21 by about
           | half, which was the other entry-level audiophile music player
           | I was looking at if I ever decided to splurge on one:
           | 
           | https://www.amazon.com/JadeAudio-JM21-Snapdragon-
           | Bluetooth-P...
        
         | yapyap wrote:
         | The Tangara from cooltech.zone fits most of ur requirements,
         | except the price one maybe
        
         | razakel wrote:
         | I wonder if you could get an iPod Classic and upgrade the
         | storage/replace the battery...
        
           | q2loyp wrote:
           | Yes that is possible, I got gifted one such iPod once.
        
           | windowsrookie wrote:
           | There is a whole modding community around the iPod
           | video/classic.
           | 
           | You can replace the hard drive with MicroSD/SD or compact
           | flash cards.
           | 
           | https://www.iflash.xyz
           | 
           | You can buy different color faceplates/backplates, upgrade
           | the batteries, etc.
           | 
           | https://www.idemigods.com/iPod_5th_5_5_Generation_Video_Part.
           | ..
        
             | sphars wrote:
             | I have an iPod 5th gen sitting on a drawer, I definitely
             | need to check this out, thanks for the resources
        
         | Foobar8568 wrote:
         | You have many options for DAP, unfortunately they are often
         | android based. In some rare cases, they are either pure custom
         | OS, or stripped down android device. I have a Cayin N3U, I
         | hesitated a lot with some Hobby device as it's a small brick
         | and Android, while the android interface is still too present
         | for my taste, and a bit too large, I have no regret, I really
         | wanted something dedicated, no Bluetooth, tube, portable, no
         | streaming, no extra app.
        
           | keyringlight wrote:
           | There was a merge into Rockbox [0] last month with someone
           | making their own hardware [1] primarily to run rockbox.
           | 
           | [0] https://gerrit.rockbox.org/r/c/rockbox/+/6510 [1]
           | https://github.com/amachronic/echoplayer
        
         | JKCalhoun wrote:
         | I've considered building a device with the Teensy.
         | 
         | I don't even need it to be portable. In fact, I'm happy with a
         | "component stereo" look with a VFD display. ;-)
        
       | josefritzishere wrote:
       | It's interesting that most/all of the available tools for playing
       | digital music, a well-known and very popular activity... suck. Do
       | we think that's enshittification or product managers
       | misunderstanding the market? In a normal universe one might
       | otherwise expect it to be saturated with options.
        
         | dylan604 wrote:
         | The enshitification was completed when they convinced us to no
         | longer want to own our own copies of music but to perpetually
         | rent access to their content.
        
           | lukan wrote:
           | The latest Iteration I discovered 2 days ago, a audio
           | service(via Amazon), where you have limited time for
           | listening. So I get to listen to that new audiobook, but see
           | my 10 h contingent decrease every second I listen. Creates a
           | new vibe for me.
        
             | dylan604 wrote:
             | Libraries had the same count down, but it just wasn't in
             | your face. If you returned a book after the agreed time,
             | they charged you late fees. These guys just cut off access
             | to it. They should have a late fee equivalent where you can
             | extend the time without having to pay the full rental rate
             | again.
        
               | lukan wrote:
               | Maybe I was not clear, but the counter only ran while it
               | was playing.
               | 
               | That is something completely different to me, as it
               | limits replaying.
               | 
               | Having access for 14 days lile a boo kwould be something
               | very different and more OK with me. But limiting the act
               | of playing that audio itself has a new quality for me.
        
             | Obscurity4340 wrote:
             | Ughh, I hate the sound of that. Hard pass, I'll find
             | whatever it is and download the darn thing or create an
             | audiobook from it if need be
        
         | AStonesThrow wrote:
         | Yeah I think a sibling has it right: DRM factors into this, and
         | TPTB do not want another Winamp or VLC that gives freedom to
         | users to play what we want.
         | 
         | The situation for me on Android would be hilarious if it
         | weren't so saddening. Since I purchased a KitKat tablet in
         | 2015, I've more or less stuck to the "Android Files" app to
         | play music files. Yes, that has been the best solution: no app
         | install required, bare bones, no feature demands from me. In
         | fact, rather than making playlists, I would just copy out
         | tracks to a new folder and play them in there. Want to repeat
         | one? Make five copies of it!
         | 
         | On Chromebook I'm using the builtin app, Gallery. It's utterly
         | barebones as well. All I want to do is listen to a track.
         | 
         | This has continued even to the present day, but you know what?
         | Our days are numbered, because apps are staking out moats in
         | terms of file types they will handle. They're looking to reduce
         | generic handling of multiple file types.
         | 
         | I've been trying to conform to this "new normal" by using
         | YouTube Music. With my Premium subscriptions I should be able
         | to download any streamable track, and also listen to files on-
         | device. This is working out poorly. The on-device management is
         | abysmal and makes you want to die. The downloading feature just
         | sort of... fills up my storage, and I don't really even use it.
         | I still fall back on Android Files because Music is such a
         | horrible app, except when I'm using it to stream.
        
         | mouse_ wrote:
         | When billions of dollars are involved, never attribute to
         | stupidity what could be adequately explained by malice.
        
         | munificent wrote:
         | It's enshittification.
         | 
         | Software for playing audio used to be great even with far fewer
         | engineering resources going into them. That suggests the reason
         | they are getting worse is deliberate and stems from a
         | misalignment between what software users want and what the
         | producers want.
         | 
         | Most music software companies today are two businesses joined
         | together:
         | 
         | 1. A software company that makes apps to let people listen to
         | music.
         | 
         | 2. A content licensing company that pays artists and record
         | labels to give them access to music and let people listen to
         | it.
         | 
         | If they were only #1 then they would be agnostic to what music
         | people listen to and how much of it. WinAmp didn't give a damn
         | how big your music library was, what songs you listened to, or
         | how often, because that was entirely between you and your MP3
         | collection.
         | 
         | But, say, Spotify has to _pay someone_ every time you listen to
         | a song and how much they pay depends on what you listen to and
         | how often. That gives them a direct, perverse incentive to
         | build an app that routes you away from expensive audio you
         | might prefer towards cheap stuff that eats up your time but
         | doesn 't cost Spotify as much.
         | 
         | That's why every single time I open the fucking Spotify app I
         | see a wall of podcasts even though I have literally never
         | listened to one and never will. They don't put them there for
         | _my_ benefit, but for theirs.
         | 
         | For Spotify, the end game is routing people towards eventually-
         | AI-generated musak that they themselves own the licenses for
         | because it's free for them. This is directly analogous to why
         | Netflix is now constantly pimping their own often-shitty
         | produced shows over movies you might actually prefer.
         | 
         | The reason we aren't saturated with options is that producing a
         | media app _without_ also having deals that give the app direct
         | access to media to play dumps a lot of work back onto users and
         | most users these days simply don 't have a local media library
         | or want to maintain one.
         | 
         | And spinning up a new app that _does_ off content directly has
         | huge startup costs. You need an army of lawyers to go out and
         | negotiate deals with every record label out there, and those
         | labels probably hate you out the gate since they are still
         | salty about not making anywhere near as much money as they used
         | to make when they sold CDs.
        
         | JCattheATM wrote:
         | VLC has always been more than sufficient for me, or mp3blaster
         | back in the day for a TUI app. I have trouble understanding why
         | those or similar solutions are not sufficient for
         | others....just interface preferences I guess?
        
       | mg wrote:
       | I wonder if one could build this in HTML, so there is no need to
       | install anything.
       | 
       | On both iOS and Android, HTML can play videos and mp3s while the
       | screen is turned off. So maybe it is possible?
        
         | __jonas wrote:
         | They specifically ditched react-native because of their
         | requirements regarding file system traversal, so this is
         | definitely not something that could have been done in-browser.
        
           | mg wrote:
           | Traversing local directories is supported via the File System
           | Access API in browsers these days:
           | 
           | https://stackoverflow.com/questions/64283711
           | 
           | It works nicely in Chrome on the desktop and on Android. Not
           | sure how the situation is on iOS.
        
             | miramba wrote:
             | But unfortunately not on Safari respectively the iOS
             | webview, which would have been mandatory for the author to
             | use. If I am wrong, I'd gladly take a solution. I think
             | this is one of the main problems for PWAs: No good ,
             | platform-independent way to access the local file system.
             | As in ,,pick once, access forever".
             | 
             | Edit: https://caniuse.com/native-filesystem-api
             | 
             | Edit2: Just a few posts down: https://webamp.org/
        
               | mg wrote:
               | I see.
               | 
               | That's a pretty big argument to go with an Android phone.
               | 
               | Being able to write your own tools in HTML is so nice.
        
         | lukan wrote:
         | Sure, I did it 13 years ago and still use it daily. On a PC
         | though, mostly. (But the actual player was mobile first, as it
         | was my remote connection to the PC that is connected to the
         | bass box. But works also standalone.)
         | 
         | I just never polished it to publish it, but it is quite easy
         | and I guess ChatGPT can help with the basics as no arcane
         | knowledge is required. (Except maybe the playing while screen
         | is off.)
         | 
         | You also need a small node script, though or something
         | different with system access to scan the media files. I think
         | in browser tools make this now somewhat possible without(beware
         | of security restrictions), but my approach is simply a node
         | script scanning the music folder and generating a list that the
         | media player consumes to find files for the player. I still
         | didn't got around to make it automatic, but I don't add so much
         | music (anymore).
         | 
         | I guess I will give it a try to see, how good it works a mobile
         | player nowdays. I always wanted to upgrade it, so I can connect
         | to spotify from my player as I hate the spotify mobile app.
        
         | matteason wrote:
         | It's actually surprisingly hard to get iOS Safari to keep
         | playing audio with the screen off.
         | 
         | When I made https://ambiph.one I ended up having to route
         | everything through a MediaStreamAudioDestinationNode to trick
         | Safari into thinking it's a livestream, which is apparently the
         | only type of audio allowed to play in the background
         | 
         | Minimal demo here if it's helpful for anyone:
         | https://codepen.io/matteason/pen/VYwdzVV
        
           | egglemonsoup wrote:
           | Hey Matt! I've been a fan of Ambiphone for a while and I see
           | your comments on HN surprisingly often. I've been trying to
           | build a different web audio player with inspiration taken
           | from yours. I haven't figured out the screen off audio thing,
           | so thank you so much for sharing this demo!!!
        
             | matteason wrote:
             | Thanks so much, that's really cool to hear! Let me know if
             | you ever hit any more problems, I've been meaning to blog
             | about a bunch of problems I had to work round in various
             | browsers but haven't got round to it yet, so happy to
             | answer any questions
        
           | thorum wrote:
           | The solution I found after approximately two months of
           | struggling with this problem: you have to generate an audio
           | file that is a few seconds of silence, play it on a loop, and
           | play it at the same time as the actual audio file you want to
           | play (via separate audio elements, or an AudioContext).
           | Specifically I believe you need to make sure the silence is
           | "playing" at track boundaries for the real audio, so there is
           | never a single moment where your webapp stops playing audio.
        
             | busymom0 wrote:
             | Does iOS let you play multiple audio at the same time?
        
               | aspenmayer wrote:
               | I have been able to have multiple streams on iOS, but not
               | easily. GarageBand might be able to do this via imports,
               | but I'm not sure it it lets you queue/play multiple
               | samples simultaneously like it will on macOS iirc.
               | 
               | If you are playing music through Spotify in the
               | background, foreground audio in Snapchat still plays
               | normally while recording and playing back just recorded
               | snaps, as well as snaps or memories you have prepared
               | earlier. Sometimes you need to start playback on Spotify
               | again via Control Center, because Snapchat steals focus
               | or takes priority for audio output or something, but it
               | is just part of the jankyness of this workflow, which is
               | probably not intentionally designed to be used the way I
               | use it. If you combine these quirks with Screen
               | Recording, you can make simple audio loops by recording
               | simultaneously via Snapchat and iOS Screen Recording,
               | then use those videos as uploads to Snapchat to stack the
               | loops over each over by selectively queuing them, with
               | audio from a video in Snapchat playing at the same time
               | as audio from Spotify.
               | 
               | It's kind of a weird workflow, but it's neat that it
               | works. It feels intentional, as most apps stop background
               | audio playback when starting recording on the same
               | device, but at least Snapchat does not do this, so it's
               | at least technically possible.
        
             | matteason wrote:
             | Ohhh that's interesting, so the root cause for my
             | workaround working might be that the "live" audio node that
             | I stream everything else to effectively never stops
        
             | prmoustache wrote:
             | How do you even accept to use/and develop for a device that
             | forces you to do that?
        
         | ochrist wrote:
         | I use an app in NextCloud called Music. I can use this from all
         | my devices.
        
       | amiga386 wrote:
       | I won't comment on the merits of this project, but I put my
       | entire media collection, including all audio, in Jellyfin, and I
       | find Finamp (available for Android and iPhone) to be convenient
       | player, especially that it has easy download of entire albums,
       | artists, etc. and "offline mode" you can toggle on so you can
       | random-play whatever you've downloaded, even in places with no
       | phone reception.
        
         | daoistmonk wrote:
         | Thanks! Just tried Finamp and it works great!
        
       | boomer_joe wrote:
       | Isn't VLC an option for playing local files and available in the
       | App store? You could sync the folder with iCloud.
        
         | nexo-v1 wrote:
         | It is available, but the last time I tried it, I was only able
         | to select specific audio files for import. I couldn't import
         | the whole directory at once
        
           | skydhash wrote:
           | There's a VLC folder inside Files (iOS) where I dumped the
           | library. The nice things is that it plays opus (my lossy
           | format of choice).
        
       | noncoml wrote:
       | JFYI in case anyone else is in same situation. Before building
       | your own app first try Navidrome and play:Sub
        
         | jsmith99 wrote:
         | I strongly recommend the apps you mentioned, but in the
         | author's case they wanted to keep their music in iCloud.
        
         | TiredOfLife wrote:
         | Navidrome and https://symfonium.app/ on Android
        
       | hondo77 wrote:
       | I don't see the problem with cable syncing, which works fine for
       | me with lots of music and three devices I sync to, but you do
       | you.
        
       | slmjkdbtl wrote:
       | Managing local music with Music.app and syncing with Finder
       | iPhone sync still works good for me, but Music.app does seem
       | unmaintained for a couple years now with some annoying bugs since
       | the terrible Big Sur rewrite. Despite the flaws this combination
       | is still the best music library management + mobile sync solution
       | I've seen (plz recommend!), but I feel eventually will have to
       | write a system myself since the software is not maintained and
       | not cross platform.
        
         | cosmic_cheese wrote:
         | Part of the issue with the Music "rewrite" is that it's less of
         | an actual rewrite and more of a copypaste from iTunes. Lots of
         | iTunes quirks remain, like the modal settings/preferences
         | window that's a holdover from the OS 9 days (OS X settings
         | windows aren't supposed to be modals).
         | 
         | My hunch is that they've got an actual from-scratch rewrite in
         | the works that's similar to the all-new WinUI-based Windows
         | version of Music that came out a while back.
        
         | DrillShopper wrote:
         | The built in Finder sync is still very broken on my 5th Gen
         | Video iPod. The most annoying breakage was trying to sync
         | podcasts - it worked fine back when iTunes was the program to
         | do that with, but when using the Finder sync on Big Sur it's
         | buggy and does not remember your place in the podcast if you
         | move to another track / podcast and back, which functionally
         | makes podcasts longer than a few minutes unusable on the
         | device.
        
       | precompute wrote:
       | I don't play music on my phone very often. But when I do, I use
       | VLC to access my local minidlna server. It's easy and works with
       | ~no config.
        
       | 7839284023 wrote:
       | For music on iOS I can't recommend foobar2000 [1] enough - and I
       | tested ALL of the alternatives. You can import ANY folder
       | (probably what OP is looking for) or use your "iPod Library". [2]
       | 
       | Personally, I sync my music via Synctrain (a Syncthing client).
       | [3]                 [1]:
       | https://apps.apple.com/us/app/foobar2000/id1072807669
       | [2]: https://imgur.com/a/7GVxB2y         [3]:
       | https://apps.apple.com/us/app/synctrain/id6553985316
        
         | jasonjayr wrote:
         | I was unaware that synctrain existed! That solved my last issue
         | I had with my iPhone. I have been using keepass on various
         | platforms to sync my password list, and with keepassium +
         | synctrain I have my iPhone covered. Thank you!
         | 
         | I was unaware foobar2000 existed on iOS too, but the Windows
         | version is my favorite audio player on that platform too.
        
       | kelthuzad wrote:
       | >Even after the DMA Act in the EU, sideloading still isn't fully
       | open. EU users can now install apps from third-party marketplaces
       | directly from a developer's site, but only if that developer
       | still enrolled in Apple's $99/year program and agrees to Apple's
       | Alternative Terms. For personal/hobbyist use, this still doesn't
       | remove the 7-day dev build limitation.
       | 
       | Does Apple want to face a formal non-compliance judgment under
       | the DMA, or is there another reason for Apple's blatant contempt
       | of court with its refusal to properly and fully implement the
       | mandated sideloading[1]?
       | 
       | [1] The Digital Markets Act (DMA) does mandate sideloading in
       | Article 6(paragraph 4). It requires designated gatekeepers, which
       | includes Apple for its iOS operating system, to allow for the
       | installation and use of third-party apps and app stores. (
       | https://eur-lex.europa.eu/eli/reg/2022/1925/oj/eng )
        
       | tschumacher wrote:
       | I built my own web app to listen to full albums while allowing me
       | to take breaks and switch devices. I really like to listen to
       | albums from front to back but I found that at least YouTube Music
       | doesn't remember playback position and you can't just switch
       | devices without pulling up the album again on the other device
       | and finding the position where you left off. My web app lets me
       | paste a URL that is then downloaded to the server using yt-dlp
       | and can be streamed from there. It always remembers playback
       | position so I can listen from the phone in my car and then
       | continue on the laptop at work from where I left off. It also
       | works great for adding mixes from other sources such as NTS Radio
       | - one of my favorites.
        
         | sphars wrote:
         | You've just described one of my biggest frustrations with
         | YouTube Music, wishing I could save queues and switch devices
         | more seamlessly.
         | 
         | Would love to take a look at your web app if it's available
        
       | busymom0 wrote:
       | I personally use the Documents app by Readdle. I have the free
       | version and have been using it to transfer and play audio files
       | for like 3 years. Their audio player looks just like a music
       | player and has all controls too.
       | 
       | You can transfer files to the app over wifi or even use files
       | from the Files app.
        
       | rckt wrote:
       | On iOS I'm using Evermusic player, which allows syncing with
       | different online sources. First I used it with my Dropbox folder,
       | then moved to my self-hosted WebDAV.
        
       | dvh wrote:
       | Years ago I also made music player in Lazarus using mplayer in
       | slave mode.
        
       | sandreas wrote:
       | Nice write-up - although I thought you've built your own HARDWARE
       | audio player first.
       | 
       | However, I feel like this is one of the most re-invented wheels
       | I've come across so far. Nobody seems to be happy, everybody
       | seems to fail to build something that fits at least 80% of the
       | requirements most people have.
       | 
       | My personal K.O. criteria is a bit awkward in days of bluetooth
       | and wireless devices: Working cable headphone remote controls
       | like Apple devices had for more than 10 years now - especially
       | useful for audio books.
       | 
       | Years ago I tried to write a cross platform audio player[1] app
       | with C# and Flutter inspired by iPod Nano 7g, but it always
       | failed for the same reason: I could not get the headset controls
       | working properly.
       | 
       | I've also spent some days to submit a PR on audiobookshelf-
       | app[2], but it didn't get merged, although it worked pretty good
       | on my device.
       | 
       | Nowadays I use a combination of my old iPod Nano 7g for music and
       | audiobooks on the go and my Android GrapheneOS Phone as spare
       | device for "streaming" something I don't have with me using
       | Navidrome[3] and Substreamer[4] / DSub[5] for music and
       | audiobookshelf-app[6] and VLC Media Player[7] for audiobooks (the
       | offline support for audiobookshelf regularly breaks on my device)
       | - most of these are available on fdroid or even official app
       | stores.
       | 
       | Btw, if you ever wondered, why Apple EarPods do not support
       | Volume Control on Android devices and vice versa, see this
       | link[8] - it's definitely worth a read
       | 
       | 1: https://github.com/sandreas/ToneAudioPlayer
       | 
       | 2: https://github.com/advplyr/audiobookshelf-app/pull/1218
       | 
       | 3: https://www.navidrome.org/
       | 
       | 4: https://substreamerapp.com/
       | 
       | 5: https://github.com/daneren2005/Subsonic
       | 
       | 6: https://github.com/advplyr/audiobookshelf-app/releases
       | 
       | 7: https://code.videolan.org/videolan/vlc-android
       | 
       | 8: https://tinymicros.com/wiki/Apple_iPod_Remote_Protocol
        
       | throw_m239339 wrote:
       | Very good read about your experience developing an Audio Player
       | for Iphone. thanks.
        
       | NSUserDefaults wrote:
       | Interesting read, nice to see technical details and rationale for
       | building it this way. I made a similar one
       | (https://www.catnapgames.com/tiny-player/) except instead of
       | iCloud I rely on web based uploads. For me one of the high level
       | takeaways was to use ffmpeg next time. Apple APIs for decoding
       | are nice but have limited support for file formats. And then
       | there's the lockin aspect..
        
       | nzoschke wrote:
       | I built my own audio player too.
       | 
       | https://github.com/nzoschke/jukelab
       | 
       | It's a web app with the Spotify Web Playback SDK or a good old
       | MP3 HTTP server and API like Internet Archive.
       | 
       | It works crazy well on a ChromeBook, and reasonably well on an
       | iPhone, iPad or Android both through a native app with a webview
       | component or the browser.
       | 
       | I have a theory the pendulum is swinging back and there is a
       | demand for controlling our own music and music interface, and web
       | technology is sufficiently good for implementing players.
        
         | keysdev wrote:
         | Yes web player usually requires 206 support on http or you can
         | chop up the audio file to a m3u format.
         | 
         | Or else a large audio file will be halted on the clientside
         | till it is fully downloaded.
        
       | CommenterPerson wrote:
       | Years and years ago I tried to store and organize family photos
       | using iTunes on my computer. Suddenly, I could not use image
       | files directly any more , for example edit them in Photoshop,
       | without having to jump through hoops. That was when I ruled out
       | apple products for ever. .. It's enshittification.
        
       | selkin wrote:
       | > Initially, I avoided Swift because of my previous experience
       | with it [...] without native async/await at that time, writing
       | concurrent code compared to Go or JS/TS felt clunky and
       | boilerplate-heavy.
       | 
       | I have to disagree. Async may makes concurrent code easier to
       | write, but also less simple to reason about as it grows. In a
       | complex async codebase, I find it harder to reason about code
       | flow and concurrency.
       | 
       | If the goal is to reduce the cost of executing threaded code, we
       | have a solution in green light weight threads.
       | 
       | If we aim to reduce the cost of maintaining threaded code, I
       | expect async to end up costing more effort in the long run.
        
       | koakuma-chan wrote:
       | I built my own player too, but it's a web app
       | https://github.com/mayo-dayo/app
        
       | strunz wrote:
       | Site is down, mirror - https://archive.is/Mxfcp
       | 
       | Project's Github - https://github.com/nexo-tech/localwave
        
       | prell wrote:
       | I come from the times where winamp was the go-to music player.
       | Today, even in the age of streaming services I still keep a local
       | music library organized in folders. So, just as others here in
       | the comments I built myself an old-school music player as a hobby
       | project to listen to my music offline. It's a 1 page html/js app,
       | has full keyboard controls and also features a simple queue
       | mechanism functionality Check it out: https://nobsutils.com/mp
        
       | shubkukreti wrote:
       | This is soo cool
        
       | johng wrote:
       | Man, this is awesome. It's sad that this is a rarity now a
       | days... I have a hard time playing my own music on the iPhone as
       | well. I'm pretty sure the first mp3 I played was in DOS BBS days
       | and you spent a good 20 minutes downloading a single song and
       | then fired up a fraunhoffer DOS CLI player. S3M/XM/IT players
       | were much more advanced interfaces at the time....
        
       | aanet wrote:
       | Now THIS is the kind of project that I love to see on HN. Well
       | done!
        
       | karpovv-boris wrote:
       | I could recommend VOX https://apps.apple.com/us/app/vox-mp3-flac-
       | music-player/id91...
        
       | 369548684892826 wrote:
       | People will literally build their own music apps instead of
       | switching to Android. Is it just for the blue bubbles, or because
       | of how everything "just works" (unless you want to play offline
       | music)?
        
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