[HN Gopher] How I fixed the infamous Basilisk II Windows "Black ...
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How I fixed the infamous Basilisk II Windows "Black Screen" bug in
2013
Author : zdw
Score : 50 points
Date : 2025-05-15 14:31 UTC (2 days ago)
(HTM) web link (www.downtowndougbrown.com)
(TXT) w3m dump (www.downtowndougbrown.com)
| cardanome wrote:
| I remember running Basilisk 2 on a PlayStation Portable.
|
| Not sure what the point was but I was happy I could.
| MBCook wrote:
| Allocations moving around sounds a lot like the Address Space
| Layout Randomization (ASLR) that was added to Vista as part of
| the large increase in security hardening MS went through during
| development.
|
| Great article. I'd love to know why the memory was allocated that
| way initially.
| fredoralive wrote:
| The two memory allocations makes sense, ROM and RAM are
| separate chunks of memory, and in the Mac memory map(s) they're
| non-contiguous, so why not two allocations?
|
| It's only once the C classic of optimising through FUN(tm) with
| pointers, and then weird issues with bits of the Mac ROM not
| liking being mapped into random high memory addresses that we
| end up with lockups.
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(page generated 2025-05-17 23:00 UTC)