[HN Gopher] Monitoring my Minecraft server with OpenTelemetry an...
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Monitoring my Minecraft server with OpenTelemetry and Prometheus
My kids demand SLOs stricter than Moon exploration technology, so I
had to monitor our family's Minecraft server Minecraft server like
a pro. As luck would have it, I am one.
Author : mmanciop
Score : 18 points
Date : 2025-05-08 11:03 UTC (3 days ago)
(HTM) web link (www.dash0.com)
(TXT) w3m dump (www.dash0.com)
| Calliope1 wrote:
| This is a solid real-world walkthrough of using OpenTelemetry
| beyond the usual web/app stack. Instrumenting a Minecraft server
| may sound niche, but it's actually a great example of how
| observability tools can be extended to domain-specific systems
| that weren't designed with telemetry in mind.
|
| What I found especially useful was the seamless integration of
| the Java agent for JVM metrics and Prometheus exporters for game-
| specific insights. It shows how OpenTelemetry isn't just about
| "enterprise-grade" services -- it can be lightweight and flexible
| enough for modding or personal projects too.
|
| Also worth noting: using Dash0 as the backend provides a good
| alternative to the usual Grafana/Loki stack. Curious if others
| have explored this combo in non-gaming contexts?
|
| Overall, this piece reinforces the idea that observability is no
| longer optional, even for hobbyist servers. Would love to see
| more OSS projects pre-instrumented for OpenTelemetry out of the
| box.
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(page generated 2025-05-11 23:00 UTC)