[HN Gopher] Monitoring my Minecraft server with OpenTelemetry an...
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       Monitoring my Minecraft server with OpenTelemetry and Prometheus
        
       My kids demand SLOs stricter than Moon exploration technology, so I
       had to monitor our family's Minecraft server Minecraft server like
       a pro. As luck would have it, I am one.
        
       Author : mmanciop
       Score  : 18 points
       Date   : 2025-05-08 11:03 UTC (3 days ago)
        
 (HTM) web link (www.dash0.com)
 (TXT) w3m dump (www.dash0.com)
        
       | Calliope1 wrote:
       | This is a solid real-world walkthrough of using OpenTelemetry
       | beyond the usual web/app stack. Instrumenting a Minecraft server
       | may sound niche, but it's actually a great example of how
       | observability tools can be extended to domain-specific systems
       | that weren't designed with telemetry in mind.
       | 
       | What I found especially useful was the seamless integration of
       | the Java agent for JVM metrics and Prometheus exporters for game-
       | specific insights. It shows how OpenTelemetry isn't just about
       | "enterprise-grade" services -- it can be lightweight and flexible
       | enough for modding or personal projects too.
       | 
       | Also worth noting: using Dash0 as the backend provides a good
       | alternative to the usual Grafana/Loki stack. Curious if others
       | have explored this combo in non-gaming contexts?
       | 
       | Overall, this piece reinforces the idea that observability is no
       | longer optional, even for hobbyist servers. Would love to see
       | more OSS projects pre-instrumented for OpenTelemetry out of the
       | box.
        
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       (page generated 2025-05-11 23:00 UTC)