[HN Gopher] Vuntra City
___________________________________________________________________
Vuntra City
Author : ibobev
Score : 30 points
Date : 2025-05-03 12:44 UTC (10 hours ago)
(HTM) web link (vuntracity.com)
(TXT) w3m dump (vuntracity.com)
| dcrazy wrote:
| The concept reminds me of No Man's Sky, a vast procedurally
| generated universe of planets with not a whole lot going on. The
| consensus seems to be it was way too empty at launch, but with
| the subsequent content additions I have some friends that enjoy
| it now. Still seems risky.
| gradientsrneat wrote:
| To each their own. I love a mechanics-heavy game from time to
| time, but (and this is not NMS-specific) sometimes I want a
| more laid-back experience and/or just appreciate the game
| engine.
|
| That's not to say there can't be both. The real disappointments
| for me are high base system requirements, lack of modding
| support, and lack of native Linux support. They are related.
| IMO a sandbox really shines when it maximizes the creative
| potential of its users, to the extent the engine's
| computational limitations allow for it.
| andybak wrote:
| I miss early NMS in many ways. The emptiness lent it a poignant
| feel that complemented the narrative.
|
| There's more to do now, but it came at a cost.
| gradientsrneat wrote:
| If you were intrigued by the prospect of riding on public transit
| through a city, there is a game called 4Ever Transit Authority
| which is literally just that.
|
| https://turnfollow.itch.io/4ever-transit-authority
| treetalker wrote:
| The sense I got from the video was very much what I (we?)
| expected, in the late 1990s, from the virtual reality that was
| "just around the corner". Glad it's (almost!) here in 2025.
|
| Still very cool!
|
| The Matrix has you, Neo ...
| Tallain wrote:
| This is pretty much how I play GTA V. I have a Self Radio
| playlist for a specific vibe. Hop in a random car and cruise
| around the city, get distracted by some event, cause a little
| mayhem and escape if I'm in the mood, and keep cruising. Like the
| Truck Simulator games, it's a good way to go for a drive without
| actually needing to go for a drive (so less exhausting, wasteful,
| and dangerous).
| microtherion wrote:
| When my oldest son was very young, he enjoyed watching me play
| GTA IV in a style that involved cruising around the city,
| observing all traffic laws (he got quite upset if I bumped
| another traffic participant or ran a red light), and hopping
| into random stores to try on various outfits.
| Tade0 wrote:
| This reminds me of Rambalac[0] - a YouTube channel where a guy
| just walks around various places in Japan (mostly Tokyo) and
| records it all in 4k+ HDR. No music, no commentary.
|
| [0] https://m.youtube.com/user/Rambalac
| sagacity wrote:
| These videos have been incredibly relaxing to watch. I first
| discovered them when my newborn would wake up in the middle of
| the night and I'd watch those videos, half asleep, with her
| slowly dozing off on top of me. Excellent stuff.
| accrual wrote:
| I've been following the creator on TikTok for a while as they
| implemented new features into the city to help bring it to life.
| Maps and the ability to select a destination and ride there is
| pretty new, IIRC. It's cool to see this on HN today!
| cosmicgadget wrote:
| Well the text says there are inhabitants. It might otherwise feel
| like an impossibly large Myst.
| alcover wrote:
| I wonder how procedural it is - and really what procedural is. Is
| it that, at some scale, say apartment in a building, there is a
| polygone'd model - the apartment - and an apartment is only
| generated and rendered (with some randomness) when you enter it ?
| omneity wrote:
| Being alone in this vast city gave me a certain feeling of
| unease. Reminds me of Stargate episodes where they would find an
| advanced civilization devoid of life, only to discover they got
| wiped out in a mysteriously terrible fashion.
___________________________________________________________________
(page generated 2025-05-03 23:01 UTC)