[HN Gopher] Webflow makes GSAP 100% free - plus more updates
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       Webflow makes GSAP 100% free - plus more updates
        
       Author : mefengl
       Score  : 94 points
       Date   : 2025-05-02 11:09 UTC (11 hours ago)
        
 (HTM) web link (webflow.com)
 (TXT) w3m dump (webflow.com)
        
       | Zekio wrote:
       | not often you see an acquisition result in something good for
       | existing users, and this is a surprisingly good outcome
        
       | SloopJon wrote:
       | The obvious question is, what does free mean? Here's the license:
       | 
       | https://gsap.com/community/standard-license/
       | 
       | Basically freeware with express prohibitions on competing with
       | Webflow.
        
         | akudha wrote:
         | Isn't that fair? What am I missing?
        
           | stuartjohnson12 wrote:
           | It's a land grab that, if GSAP becomes a standard, makes it
           | that much harder to compete with Webflow.
           | 
           | For example GSAP will now never make its way into Figma or
           | Framer which is a staple of the design workflows of many
           | teams. This move by Webflow makes GSAP a line of demarkation
           | between Figma-based workflows, Framer-based workflows, and
           | Webflow-based workflows.
           | 
           | Any momentum the library might have had is now skewered by
           | these limitations which will surely create demand for more
           | different animation libraries to exist within other walled
           | gardens.
           | 
           | The same happened to Vercel & Next.js which now seems to be
           | powering the return of Vite & CSR.
           | 
           | Now that said, I'd never heard of this library until this
           | announcement, and I don't know much about its role in the
           | javascript ecosystem, but I can't say that the trend towards
           | M&A kingdoms in the open source community delights me.
        
             | johncoltrane wrote:
             | FWIW, sub-5kb banners were probably the only Flash projects
             | that didn't include GSAP before we collectively jumped
             | ships to JavaScript and CSS for animation on the web. It
             | was everywhere.
        
             | anon7000 wrote:
             | I mean, don't framer and figma also have loads and loads of
             | features which you can't import into other tools?
        
             | robertoandred wrote:
             | GSAP is already a standard and Next has always done CSR.
        
       | xnx wrote:
       | Always cool to see more free stuff, but about the only animations
       | I want to see on the web are from https://ciechanow.ski/
        
         | dleeftink wrote:
         | It's not just for Web though, but a really nice approach to
         | authoring motion graphics in general. Motioncanvas is also
         | worth a mention in this space[0].
         | 
         | [0]: https://motioncanvas.io/
        
       | kbaker wrote:
       | GSAP - A wildly robust JavaScript animation library built for
       | professionals [https://gsap.com]
        
         | XCSme wrote:
         | I keep hearing about it, but I've never used it. Why would I
         | use it over https://animejs.com ?
        
           | Eric_WVGG wrote:
           | I only discovered GSAP the other week, very quickly solved a
           | complex animation problem and walked away quite impressed.
           | 
           | Now I'm looking at AnimeJS and my mind is properly blown,
           | looks even better.
        
             | saelthavron wrote:
             | Serious question, is this a joke? I just see a black screen
             | when I go to the site. I refreshed multiple times. Cleared
             | cache. Just a black screen.
        
               | moritzruth wrote:
               | You have probably disabled WebGL in your browser.
        
           | ZachSaucier wrote:
           | GSAP is a bit more robust than anime.js. Over the years anime
           | has been adding more functionality and changing its syntax to
           | be more like GSAP's. They're both solid libraries though
        
       | pier25 wrote:
       | Amazing how far TweeLite has come. It was probably my most used
       | dependency in Flash projects back in the day.
       | 
       | Jack, if you're reading, I'm sorry I made fun of the green sock
       | brand back in the Kirupa days!
       | 
       | (GS in GSAP stands for Green Sock)
        
       | low_tech_punk wrote:
       | I hope this is a reaction to Framer's rapid development in Frame
       | Motion (https://motion.dev/). Webflow and Framer are competing as
       | site builders, so giving the animation library to everyone is
       | like Meta giving out React.
        
         | ayhanfuat wrote:
         | I'd say it is too little too late. Motion already has the
         | lion's share and anime.js is another strong open source
         | alternative. GSAP was quite big in its day but why would anyone
         | invest in it today? Also Motion is no longer part of Framer.
        
       | rtcode_io wrote:
       | Yeah, no! GSAP is not open-source - they can pull the rag on you
       | anytime. No need for drama when we can find/generate
       | alternatives.
        
         | peteforde wrote:
         | You're free to use/do as you wish, but GSAP is a remarkably
         | powerful library that benefits from two decades of very smart
         | people optimizing it.
         | 
         | It's very typical for someone to look at something that is only
         | 95% perfect and declare that they could replace it in a few
         | days or weeks, while simply refusing to learn from history (or
         | Joel Spolsky's warnings against the big rewrite).
        
           | azemetre wrote:
           | No. As an industry we need to start consolidating on open
           | source tooling, we see what happens when a company breaks
           | away from open source licenses: it hurts consumers at their
           | detriment.
           | 
           | Your quote has no bearing in this context. We aren't talking
           | about rewriting our projects, we're talking about purposely
           | choosing open and free tools.
           | 
           | Also GSAP isn't even the leading animation library in JS
           | ecosystem, thankfully.
        
       | irq-1 wrote:
       | Check out Lottie for animated SVG: https://lottie.github.io/
       | 
       | https://en.wikipedia.org/wiki/Lottie_(file_format)
        
         | kotg wrote:
         | Lottie handles a different usecase. Lottie is used to port
         | animations from after effects to the web as an svg animation.
         | For this Lottie will use a static json file which is generated
         | beforehand. It uses a quite complex structure and is mere
         | impossible to read as a human. Making dynamic manipulations not
         | feasible.
         | 
         | For dynamic animations gasp is great as you just code the
         | animation in js making it a perfect fit for the web. The
         | creation process can be quite cumbersome though.
        
         | satvikpendem wrote:
         | Rive is better in my experience, much more performant and a
         | nice editor to go along with it.
        
       | icemelt8 wrote:
       | Who here is old enough to know that Greensock was actually a
       | flash library?
        
         | kabes wrote:
         | Thanks for reminding me I'm getting old
        
       | wewewedxfgdf wrote:
       | Other fun animation sites:
       | 
       | https://svgartista.net
       | 
       | https://animejs.com
       | 
       | https://animate.style
       | 
       | https://animista.net
       | 
       | LLMs are pretty good at this stuff too - just ask the LLM to use
       | one of these resources when making your thing.
        
       | nikisweeting wrote:
       | We loved GSAP and wanted to combine that style of rendering with
       | an event-driven programming model with redux so that we could
       | pass animation events from a backend over a websocket.
       | 
       | Also wanted to keep a bunch of animations on different computers
       | around the world in sync to within ~30ms. Ended up building this
       | library: https://monadical-sas.github.io/redux-time/
        
       | EGreg wrote:
       | Strange announcement
       | 
       | Wasn't GSAP already free and open source? I remember seeing it
       | years ago!
       | 
       | Is this more capitalism doublespeak?
        
         | peteforde wrote:
         | GSAP has long had a free base library with many advanced
         | features only available on a paid subscription basis.
         | 
         | While free as in beer is welcome, in a past life I was happy to
         | pay to be able to access such a powerful toolkit.
        
       | tanepiper wrote:
       | Nice development for the library, I've been using it in
       | https://teskooano.space for ThreeJS camera transition - I'll have
       | to check out this new stuff too
        
       | exiguus wrote:
       | Beside it's not MIT, so no one will use it. Who is using it? Last
       | time i looked it up, it was like jQuery for animtion. What do i
       | miss about it? Why should i use it?
        
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       (page generated 2025-05-02 23:01 UTC)