[HN Gopher] Finding Paths of Least Action with Gradient Descent
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Finding Paths of Least Action with Gradient Descent
Author : E-Reverance
Score : 15 points
Date : 2025-04-26 06:24 UTC (16 hours ago)
(HTM) web link (greydanus.github.io)
(TXT) w3m dump (greydanus.github.io)
| constantcrying wrote:
| >Some, like the double pendulum or the three-body problem, are
| deterministic but chaotic. In other words, their dynamics are
| predictable but we can't know their state at some time in the
| future without simulating all the intervening states.
|
| Literal nonsense. Everything in the second sentence is false.
|
| Deterministic means that the state at some point in time fixes
| the state at all future points in time. Nevertheless in a
| deterministic system you can know a future state without
| calculating intermediary states.
|
| Chaotic means that future states are discontinuous in regards to
| the initial state. Nevertheless a chaotic system can be known at
| future states without calculating intermediary states, you can
| even have an _analytic_ solution to a chaotic system. Furthermore
| chaotic can mean that you _can 't_ calculate future states from
| initial states. Numerical ODE solvers in particularly have errors
| which grow exponential in time. So simulating intermediate states
| does not give you the solution to the problem.
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(page generated 2025-04-26 23:02 UTC)