[HN Gopher] Passing planes and other whoosh sounds
       ___________________________________________________________________
        
       Passing planes and other whoosh sounds
        
       Author : zdw
       Score  : 178 points
       Date   : 2025-04-17 05:53 UTC (17 hours ago)
        
 (HTM) web link (www.windytan.com)
 (TXT) w3m dump (www.windytan.com)
        
       | Toutouxc wrote:
       | Thanks, now I'll be hearing and thinking about the effect for the
       | rest of my life.
        
       | shmeeed wrote:
       | I've been hearing and thinking (occasionally) about this effect
       | for years, so this explanation is very welcome.
        
       | maciejb wrote:
       | Next time I see a plane coming, I'm going to lie on the floor to
       | see if the whoosh sound does it fact change.
        
         | djmips wrote:
         | Check out his video. It's educational!
         | https://www.youtube.com/watch?v=Amj4UevyRfU
        
           | netsharc wrote:
           | She's a woman, btw.
        
             | djmips wrote:
             | My apologies.
        
       | normie3000 wrote:
       | > it's like the pitch goes down at first, but when the plane has
       | passed us, the pitch goes up again. That's not how Doppler works!
       | 
       | Call me a dummy, but this was exactly how I thought Doppler
       | works.
        
         | shmeeed wrote:
         | Let's say the mistake is understandable, because it happens to
         | coincide with the observation of a passing jet. ;) I guess
         | that's why Doppler explanations nearly always use an ambulance
         | as their example.
        
           | potato3732842 wrote:
           | The jet example will needlessly confuse people and create
           | fodder for low effort "akshually" type commentary because the
           | air getting sucked into the front and crammed out the back of
           | the engine sound very different so you can get like most the
           | same effect without the aircraft actually moving relative to
           | the observer.
           | 
           | People explaining doppler don't want to have to explain this
           | to a bunch of nit pickers, so they use an ambulance.
        
         | beardyw wrote:
         | As a sound comes towards you (say an ambulance) the sound waves
         | arrive squashed (higher pitch) and as it goes away the sound
         | waves are stretched (lower pitch).
        
       | shmeeed wrote:
       | I'm just armchair musing here, and I'm definitely no expert on
       | sound waves, but I wonder if they considered the fact that most
       | airliners have more than one engine. Could the effect also be the
       | superposition of multiple engine sounds?
       | 
       | Those have a fixed spatial distance, too, and the effect would (I
       | suppose) change with the lateral angle to the listener during the
       | fly-by. This theory should be pretty easy to falsify, because
       | then the effect would not occur if the plane's path went exactly
       | overhead.
        
         | nicemountain wrote:
         | For that, the pressure waves (sound) coming from the engines
         | would have to be somewhat coherent, or correlated in phase.
         | Since what we're hearing is essentially turbulence, that's not
         | going to be the case.
        
           | jeffbee wrote:
           | Engines in modern aircraft are phase-locked, though.
        
             | mrob wrote:
             | The majority of the engine noise is caused by the turbulent
             | mixing of the exhaust with the surrounding air. Turbulence
             | is chaotic, so even if the engines are phase locked the
             | sound rapidly becomes incoherent.
        
             | Toutouxc wrote:
             | Do you have a source for that? I've heard about something
             | that some twin-props have, but definitely not jets. The
             | engines don't even run at the same RPM.
        
               | jeffbee wrote:
               | https://www.osti.gov/biblio/6356085
               | 
               | It is what the "Sync" switch on the panel does.
        
               | Toutouxc wrote:
               | Yes, but it seems like no turbofan synchrophaser systems
               | have been implemented yet. Only on turboprops.
               | 
               | https://aviation.stackexchange.com/questions/71738/is-
               | engine...
        
       | roygbiv2 wrote:
       | We have planes pass overhead at about 6000ft. When the conditions
       | are right they'll make a completely different sound, I've always
       | assumed it's the Doppler effect mixed with the valley we live in
       | but I'm always very curious when it does happen.
       | 
       | They make their usual sound but then there's a second sound that
       | arrives, a lot higher pitched. Sounds like they've struck it in
       | reverse or something (they haven't they're just doing a normal
       | decent).
        
         | oe wrote:
         | I think it's some engine type that makes the sound at some
         | specific speed / throttle setting. But I can't remember the
         | specifics. Some planes passing us make the sound, most don't.
        
         | philipwhiuk wrote:
         | Sound is also reflected off a cloud layer if present.
        
       | smcameron wrote:
       | Hm, I suppose that's why a flanger[1] (guitar effect pedal) can
       | sound a little like a jet plane.
       | 
       | [1] https://en.wikipedia.org/wiki/Flanging
        
       | albert_e wrote:
       | Tangentially related
       | 
       | I once picked up my memory foam mattress and stood it up against
       | one of the walls ... for cleaning the bed or whatever.
       | 
       | As I walked past the mattress I instantly noticed that the
       | mattress is such a good absorber of audio waves that I could
       | immediately notice a dip in ambient sound in the ear facing the
       | mattress.
       | 
       | The room was already "silent" and this newly discovered lower
       | limit of silence was pretty surprising to me physiologically.
        
         | meindnoch wrote:
         | Everyone should try a real anechoic chamber once. The silence
         | there is _deafening_.
        
           | BobbyTables2 wrote:
           | I shudder to think what tinnitus would sound like in an
           | anechoic chamber...
        
             | ilikepi wrote:
             | Probably similar to whatever its normal frequencies are for
             | you, but perceptually louder. That seems to be my
             | experience when I'm in a location with minimal background
             | noise...
        
           | larusso wrote:
           | Don't know if this is the same but I went to Death Valley on
           | the Devil's Golf Course during summer. There was no wind no
           | nothing. It was so damn silent. Wonder how that compares to
           | an anechoic chamber now.
        
             | 0_____0 wrote:
             | Having experienced both, it's very similar.
             | 
             | Edit to add: I've been in an anechoic chamber and also the
             | black rock desert, which is dead flat and thus has very
             | little surface area oriented to reflect sound back at the
             | listener, which makes it similar in that you don't
             | experience environmental reflections.
             | 
             | Devil's Golf Course has more "texture" to it but if you
             | were quiet on a windless day I think the effect would be
             | similar.
        
           | cf100clunk wrote:
           | If you are handy to an R&D lab that has a combo Faraday
           | Cage/anechoic chamber you can have a nice experience free of
           | RF and audio noise and stimulus. Even better if it is dimly
           | lit in near-infrared. Even better-better if it has a tank of
           | warm water with lots of epsom salts, although I've never been
           | in a lab that had such a thing as a requirement.
        
             | meindnoch wrote:
             | I'm skeptical of shielding yourself from RF noise having
             | any detectable effect.
             | 
             | Unless you have amalgam tooth fillings, that anecdotally
             | can act as a crude diode, and demodulate strong enough AM
             | signals.
        
               | cf100clunk wrote:
               | The goal is not to prove or disprove any affects on one's
               | physiology, but simply to have the experience of being
               | free of RF and audio for the sake of it.
        
               | stouset wrote:
               | I think the point is that even saying the "experience" of
               | being free of RF implies a perception which does not
               | exist.
               | 
               | Plus it's well-known that you don't _really_ get the full
               | experience of this unless you manage to shield yourself
               | from neutrinos by surrounding yourself with sufficiently-
               | dense proto-neutron stars.
        
               | cf100clunk wrote:
               | Neutrinos, cosmic rays, and extraterrestrial subatomic
               | particle streams are not considered RF, right?
        
               | stouset wrote:
               | If we're going out of our way to eliminate things that
               | cause zero perceptual experience I don't see why you
               | would exclude them.
        
       | thefroh wrote:
       | it's also the effect that lets you kinda know if you're near a
       | wall (for example when you're fumbling around in the dark)
        
       | junon wrote:
       | Pretty sure this is also why, when you stand at the right spot in
       | a techno concert, the music starts to sound like a jet engine.
       | 
       | We also have this in game development, where if two sound effect
       | emitters play the same effect at the same time with just a bit of
       | offset, phase, whatever, they sound like that.
        
         | meindnoch wrote:
         | If the offset is fixed, the effect is called a comb filter. If
         | the offset is changing, the effect is called flanging. The name
         | stems from recording engineers rubbing their fingers against
         | the _flange_ of a reel-to-reel recorder 's tape reel, to brake
         | it slightly, which adds increasing delay to the sound.
        
       | mrob wrote:
       | The same effect is responsible for an unavoidable flaw with
       | stereo loudspeakers, where you have differing path lengths
       | between your ears and each speaker. Try playing some mono pink
       | noise on stereo speakers and moving your head, then compare with
       | the same sound hard-panned to a single speaker. It's most obvious
       | when you're close to the speakers and in an acoustically dry
       | environment. If you add lots of additional reflections you'll
       | generate many overlapping interference patterns that will average
       | out to a smoother frequency response. This is one reason why
       | adding a real physical center channel can improve clarity of
       | dialogue in movies.
        
         | meindnoch wrote:
         | Real hi-fi enthusiasts sit at the reference listening point of
         | their system (the third corner of an equilateral triangle
         | placed on the speakers). Everyone else won't notice the
         | difference; they listen to 256kbps Spotify anyways.
        
           | mrob wrote:
           | It doesn't take much head movement to cause audible flanging.
           | The real hi-fi enthusiasts will have to use head clamps like
           | in A Clockwork Orange (or just use headphones).
        
       | lavela wrote:
       | So who is up for turning the last graph of the article into a
       | synthesizer?
        
       | PaulHoule wrote:
       | How about the back and the front of the plane?
        
       | m3047 wrote:
       | Ground feature echo (mentioned in the article)... possible. Not
       | mentioned here or in the article: thermocline in the atmosphere.
       | Thermocline in the water is traditionally how submarines "hide"
       | from surface ships.
       | 
       | I hear flanging from the planes incoming from quite a distance,
       | and they're pretty low when the fly over where I live. More
       | telling: I can hear the freeway and the busy arterial, "depending
       | on how the wind blows". Sometimes it flanges, too.
       | 
       | So: ground reflection along with thermocline refraction seems a
       | perfectly plausible explanation for one source of the phenomenon;
       | could be several, probably all involving ground and atmospheric
       | factors.
        
       | arnarbi wrote:
       | There was a pretty good video on this a couple of years ago:
       | https://www.youtube.com/watch?v=QFv3QPNU6hw
        
       | jszymborski wrote:
       | Always a huge pleasure when Oona posts something. Her posts are
       | the sort of magic you get when a genuinely curious person has the
       | competence to satisfy and explore those idle curiosities. Glad
       | she's still going strong after all these years.
        
       | dredmorbius wrote:
       | I strongly suspect that the unexpected doppler shift is from
       | jetwash.
       | 
       | That is, the principle source of noise from a jet aircraft isn't
       | the engines directly (turbine spool), or the fuselage's passage
       | through the air (turbulent white noise), but the stream of
       | hugely-accelerated air which has exited the turbine(s) and is now
       | shredding itself against the stationary surrounding air. The
       | noise source therefor isn't a _point_ (engine) but a linear
       | source (the turbulent shred-wall interface between the jetwash
       | and surrounding air), and it is _moving rapidly backwards from
       | the aircraft_.
       | 
       | Which means that as the aircraft approaches you, the jetwash /
       | shred turbulence is moving away from _you_ , and is doppler-
       | shifted toward lower frequencies, and once the aircraft passes
       | minimum distance, the jetwash is streaming _toward_ you, at a
       | high fraction of the speed of sound, and should therefor be
       | doppler-shifted _upwards_.
       | 
       | The insight that it was jetwash and not engines themselves making
       | noise became clear to me when I lived near an airport with a road
       | passing immediately behind the runway. I happened to be cycling
       | past one day as a jet lined up for take-off, heading away from
       | me. I was positioned directly behind it (and out of immediate
       | reach of the jetwash). My first thought as the engines spooled up
       | was "this is going to be _loud_ " ... but it _wasn 't_. Rather
       | than the roar you'd hear when you were _alongside_ the plane, all
       | I heard was a loud spooling turbine whine ... until the jetwash
       | roar itself returned to me echoed off mountains a few kilometers
       | distant.
       | 
       | TL;DR: Jet engines don't make (much) noise, their exhaust does,
       | and it has a markedly different velocity vector than the plane
       | itself, or its engines, accounting for a different doppler
       | signature.
        
       ___________________________________________________________________
       (page generated 2025-04-17 23:01 UTC)