[HN Gopher] Dual Kickstart ROM Replacement for Amiga
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       Dual Kickstart ROM Replacement for Amiga
        
       Author : doener
       Score  : 68 points
       Date   : 2025-04-12 17:26 UTC (5 hours ago)
        
 (HTM) web link (github.com)
 (TXT) w3m dump (github.com)
        
       | Daviey wrote:
       | As someone that thanks Amiga for introducing me to my passion for
       | technology (specifically the 500), I am really impressed that
       | active development is happening on a 35 year old platform.. But
       | somewhat surprised.
        
         | amichail wrote:
         | In hindsight, do you think you would have benefited more using
         | Turbo Pascal on a PC?
        
           | vardump wrote:
           | Having had both available, Amiga definitely benefited me
           | more.
        
           | Daviey wrote:
           | Nah, late 90's I switched to PC but didn't feel at "home"
           | until I discovered Linux (slackware, then Debian and friends)
        
             | amichail wrote:
             | Did you ever try Turbo Pascal? In the mid 80s, it had no
             | equal.
        
         | vardump wrote:
         | 40 year old platform. That's when Amiga 1000 was released.
        
           | Daviey wrote:
           | I said 35 years, because the description on github includes
           | these models:                 1. Amiga 3000 (1990)       2.
           | Amiga 3000T (1991) - Tower version of the 3000       3. Amiga
           | 4000 (1992)       4. Amiga 1200 (1992) - Released shortly
           | after the 4000       5. Amiga 4000T (1994) - Tower version of
           | the 4000       6. Amiga 4000CR (1996) - Cost Reduced version
           | 7. Amiga 4000TX - No idea and not heard of it before
        
             | actionfromafar wrote:
             | So they designed five board layouts of the ROM replacement
             | for various revisions of hardware. That's some real
             | dedication.
        
         | apples_oranges wrote:
         | It's just fun to program close to the hardware. On modern
         | systems there are 10 layers between your program and the
         | silicon.
        
         | mark_round wrote:
         | It's a lot of fun, still! I touched on it in my "Amiga Systems
         | Programming in 2023" post[1] which had some discussion here[2].
         | In the few years since then there's been lots of development
         | still across the whole scene. OS4 is largely stagnating
         | (although I still fire up my X5000 whenever I have a chance)
         | but the classic 68k scene is positively thriving.
         | 
         | Lots of great software & homebrew games, and the hardware
         | options now are just amazing. There's FPGA, emulation, PiStorm
         | accelerators, Vampire, re-amiga... and only this month,
         | Hyperion released an updated OS3.2[3].
         | 
         | It was (and is) such a versatile, forward-thinking platform and
         | I still very much enjoy seeing how far the community can take
         | it.
         | 
         | [1]=https://www.markround.com/blog/2023/08/30/amiga-systems-
         | prog...
         | 
         | [2]=https://news.ycombinator.com/item?id=37389376
         | 
         | [3]=https://www.hyperion-entertainment.com
        
         | icedchai wrote:
         | Same. The Amiga got me started with C programming, eventually
         | leading me to Linux, etc.
        
         | tom_ wrote:
         | Just about every old platform seems to have a bunch of people
         | building hardware stuff like this and writing new software. For
         | 1980s stuff it's just all a lot simpler than it was back then,
         | and what was cutting edge at the time is hobbyist tier today.
         | 
         | For software, you have modern computer power to bring to bear
         | on the problem. Assembly/compilation/precomputation/prototyping
         | is far quicker, and the debugging possibilities with an
         | emulator are way ahead of anything you'd ever have had at the
         | time. For hardware items there are freely available design
         | tools, many cost-effective options for small production run
         | manufacture, and for stuff like the Amiga (where nothing
         | happens at more than about 16 MHz) logic analyzers are cheap.
         | 
         | And the Internet makes discussing things a lot easier too!
        
       | bogantech wrote:
       | This is awesome - not only is it a ROM replacement but it can be
       | programmed by the Amiga itself
       | 
       | It also has a feature where you can exchange files with a pc
       | connected via USB
        
       | unixhero wrote:
       | I let my Amiga hobby lapse. I realized that what I wanted was
       | friends to come over so we could play together. But we never meet
       | up like that any more. Everyone has kids. And now I have 8 Amigas
       | that are collecting dust.
        
         | sonofhans wrote:
         | Oh wow. I remember the first time I played on an Amiga,
         | freshman year college, 1988. Growing up on Commodores and Apple
         | II and DOS, it looked like science fiction. I thought a 3.5"
         | floppy was a hard drive.
         | 
         | We played a lot of a split-screen air combat game that was fun.
         | And a racing game that was unreasonably hard.
        
         | robinsonb5 wrote:
         | There's a monthly Norwich Amiga Group meeting not too far from
         | where I live - there's usually around 20 people there with
         | various machines, and occasional 2- or 4-player game
         | tournaments!
        
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       (page generated 2025-04-12 23:00 UTC)