[HN Gopher] The cultural evolution of distortion in music
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       The cultural evolution of distortion in music
        
       Author : anigbrowl
       Score  : 71 points
       Date   : 2025-04-03 21:03 UTC (1 days ago)
        
 (HTM) web link (royalsocietypublishing.org)
 (TXT) w3m dump (royalsocietypublishing.org)
        
       | Tade0 wrote:
       | > for an electric guitar, a triangle wave
       | 
       | That is only true when the string is plucked exactly at the
       | middle - not a regular occurrence. Usually it's more of a
       | sawtooth wave, just without the upper harmonics.
       | 
       | My experience with distortion in guitars is that a huge component
       | here is how different it can sound depending on articulation.
       | Some pieces for example require the player to not alternate their
       | picking, but pluck only in one direction, as the difference is
       | audible.
       | 
       | This is not always the case of course as some amplifiers like
       | those made by Mesa Boogie get their signature tone by exploiting
       | the limited gain-bandwidth product(GBP) of amplifiers, creating
       | an even sound that at the high end of the gain setting is largely
       | without dynamics.
       | 
       | In some cases(like the BOSS DS-1) the manufacturer killed the
       | sound by introducing a technically better amplifier chip - the
       | original had somewhat poor GBP and poor settling time, which in
       | combination produced a nice lowpass filter with a resonance peak
       | at the cutoff frequency, which in turn emphasized articulation.
       | 
       | It's all a surprisingly huge topic.
        
         | ericwood wrote:
         | Articulation is everything! Distortion is compression, and
         | simple things like the I-V curves of a clipping diode or slew
         | limiting from a crappier op amp make a huge difference in the
         | "feel" of distortion, especially with guitar. I love how Boss
         | pedals in the 80s started using a fairly simple discrete op amp
         | design to have greater control over this, as well as stacking
         | on more and more active filtering stages for pre and post
         | emphasis on the distortion.
         | 
         | Designing dirt pedals for guitar is a very humbling exercise in
         | that many seemingly innocuous decisions can have large impacts
         | on the end result. Often times you're bucking what would
         | normally be EE best-practices and exploiting the edges of
         | behavior in components to coax out pleasing nonlinearities.
         | Equal parts engineering and what can feel like sorcery (but
         | usually has a reasonable explanation).
        
           | Tade0 wrote:
           | My designs never left the breadboard, but indeed it was truly
           | humbling to learn how these components actually behave in the
           | wild. College level models don't do them justice.
           | 
           | I'll never forget a friend showing me a Japanese made DS-1
           | from 1983, which had all those pleasant artifacts stemming
           | from the circuits non-ideal performance. Newer ones sound
           | really harsh in comparison.
           | 
           | The DS-1 is itself surprisingly complex. I'm particularly a
           | fan of the little hidden RC circuit in the clipping
           | stage(here spanning from R14 to C10):
           | 
           | https://www.electrosmash.com/boss-ds1-analysis#layout
           | 
           | As said in section 6.3, its effect is only significant below
           | the diodes' forward voltage. I exchanged one diode in my unit
           | with a yellow LED (a diode is a diode, all in all) and it was
           | particularly audible. Initially I thought it's the LEDs
           | junction capacitance, but that measures in tens of picofarads
           | - not nearly enough to register.
        
             | ericwood wrote:
             | I love all of the little tricks they employ! The two pole
             | filter on the Rat was really eye opening to me; it makes
             | perfect sense once you sit down and think through it, and
             | the implementation is very elegant in its simplicity.
             | 
             | One of my favorites in this genre are using CMOS inverters
             | as inverting op amps with a very pleasing and smooth
             | distortion sound.
        
         | kazinator wrote:
         | When a string is plucked near the end where it is attached, the
         | standing wave kind of makes jerking motions. It's just like
         | when you jerk one end of a rope that is attached somewhere. You
         | send a pulse up the rope which comes down again. If you look at
         | one point on the rope, it might be making a quick movement one
         | way, with a slower recovery in the other. This is where we get
         | the sawtooth.
         | 
         | For a sawtooth with all the harmonic, we have to use a bow. A
         | bow directly stimulates a strong sawtooth movement simply
         | because the string adheres to it and releases, many times a
         | second. This will tune itself to a resonant frequency, along
         | with the first bunch of its harmonics.
        
         | mathieuh wrote:
         | I don't know anything about the technical details but you can
         | also hear the difference when plucking in different locations
         | on the string very clearly on a classical guitar, to the point
         | where it is an integral part of right-hand technique and is
         | marked on music. Plucking closer to the neck has a very round,
         | resonant sound, plucking closer to the bridge has a very sharp
         | sound, and plucking exactly halfway along the string has a
         | particularly round sound.
         | 
         | As Segovia said, the guitar is like a miniature orchestra
         | https://youtu.be/DJrEl4Nsmsg?si=voLmARBDxGe8iDRo
        
           | itishappy wrote:
           | Timbre:
           | 
           | > In simple terms, timbre is what makes a particular musical
           | instrument or human voice have a different sound from
           | another, even when they play or sing the same note.
           | 
           | > The physical characteristics of sound that determine the
           | perception of timbre include frequency spectrum and envelope.
           | 
           | https://en.wikipedia.org/wiki/Timbre
        
         | sesm wrote:
         | IMO the main difference between downstroke and alternate
         | picking is that at the same tempo downstroke will have 2 times
         | shorter attack, because the player will have to move their hand
         | 2 times faster.
        
         | crmd wrote:
         | > Some pieces for example require the player to not alternate
         | their picking, but pluck only in one direction, as the
         | difference is audible.
         | 
         | I still remember the moment in my bedroom 30 years ago trying
         | to play Master of Puppets when I accidentally discovered down-
         | picking.
        
           | SoleilAbsolu wrote:
           | And were instantly promoted to Pastor of Muppets?
        
             | crmd wrote:
             | I actually have a Jim Henson Pastor of Muppets tee shirt
             | that is an instant conversation starter with strangers
             | anytime I wear it out!
        
       | drops wrote:
       | "Whatever you now find weird, ugly, uncomfortable and nasty about
       | a new medium will surely become its signature. CD distortion, the
       | jitteriness of digital video, the crap sound of 8-bit - all of
       | these will be cherished and emulated as soon as they can be
       | avoided. It's the sound of failure: so much modern art is the
       | sound of things going out of control, of a medium pushing to its
       | limits and breaking apart. The distorted guitar sound is the
       | sound of something too loud for the medium supposed to carry it.
       | The blues singer with the cracked voice is the sound of an
       | emotional cry too powerful for the throat that releases it. The
       | excitement of grainy film, of bleached-out black and white, is
       | the excitement of witnessing events too momentous for the medium
       | assigned to record them." - Brian Eno, 1996
        
         | makz wrote:
         | Or simply we just like things that have some noise.
        
         | bee_rider wrote:
         | There's a nostalgic aspect to lots of music. The errors we grew
         | up with do become nostalgic. (And other sounds--what kind of a
         | dead-hearted monster doesn't get a little happy to hear the
         | first couple seconds of GSM interference noise? It's so jaunty,
         | how has nobody worked that into some techno?). It reminds us of
         | how things were when we were so cool that we could only afford
         | junk.
         | 
         | Nostalgia is cheap of course, but some times cheap things make
         | us happy and that's fine.
        
           | JeffeFawkes wrote:
           | It has been worked into a tune! Love this artist (Venjent),
           | he takes a lot of random samples like that and turns them
           | into EDM tunes.
           | 
           | https://youtu.be/gpQS41WQSPY?si=7zK7wbtulqbgx-AA
        
             | defrost wrote:
             | Almost forty five years ago, _Telephone and Rubber Band_ by
             | PCO - https://www.youtube.com/watch?v=9_h9AvSnYQA
        
             | longwave wrote:
             | Similarly, Mistabishi's _Printer Jam_ from 2009 sounds much
             | like you might expect from the title.
             | 
             | https://www.youtube.com/watch?v=ALNV4ZW33fA
        
               | soco wrote:
               | Please someone mention The User with their Symphonies for
               | dot matrix printers (1999 and later):
               | https://www.youtube.com/watch?v=Grb_EIDSVnY
        
             | itishappy wrote:
             | Venjent slaps, and this is his best track (imo).
             | 
             | His door genre deserves recognition too.
        
           | buildsjets wrote:
           | Mario Piu, "Communication", 1999. Somebody pick up the phone!
           | 
           | https://youtu.be/cBMWgiQujPw?si=WMrOoYMIamjRrWpf
        
         | BoingBoomTschak wrote:
         | > CD distortion
         | 
         | lol.
        
       | driggs wrote:
       | Kudos to the author for writing an academic thesis on distortion
       | in music, but it sure reads like an academic thesis rather than a
       | statement about art.
       | 
       | In contrast, I thoroughly enjoyed and resonated with this short
       | conversation between Henry Rollins (Black Flag) and Don Was
       | (President of _the_ Jazz label Blue Note) about distortion in
       | music:
       | 
       | https://www.youtube.com/watch?v=2p6_WCqaucc
        
         | trentlott wrote:
         | Yeah, it's a bummer the clearly defined statement is so overly
         | detailed and abstracted. It's way easier to listen to some dude
         | talk about going to a lot of Stooges shows barefoot and vaguely
         | talk about some random vinyl being 'angry'. Much easier and
         | satisfyingly agreeable.
        
       | myself248 wrote:
       | Years ago, I hatched a theory, that one of the reasons my
       | generation gravitated to rock and roll as teenagers, is that the
       | sound of a distorted guitar closely resembles the sound of an
       | engine, and is thus a symbol of freedom, just like getting one's
       | driver's license.
       | 
       | I shared this theory with my then-little-in-both-senses sister,
       | who asked "what, exactly, is distortion, in a musical sense?"
       | 
       | I trotted to my bedroom and retrieved Pink Floyd's _Pulse_. I
       | popped disc 1 into the living-room CD player, cued up track 9
       | (Sorrow), and turned it up. We potched out onto the floor.
       | 
       | https://www.youtube.com/watch?v=NO9Kp_Wn_2A
       | 
       | "Oh. Okay. Yeah, alright. I think I get it."
        
         | marc_abonce wrote:
         | That's pretty much what futurist Luigi Russolo predicted back
         | in the 1910's:
         | 
         | > This musical evolution is paralleled by the multipication of
         | machines, which collaborate with man on every front. Not only
         | in the roaring atmosphere of major cities, but in the country
         | too, which until yesterday was totally silent, the machine
         | today has created such a variety and rivalry of noises that
         | pure sound, in its exiguity and monotony, no longer arouses any
         | feeling.
         | 
         | > For many years Beethoven and Wagner shook our nerves and
         | hearts. Now we are satiated and we find far more enjoyment in
         | the combination of the noises of trams, backfiring motors,
         | carriages and bawling crowds than in rehearsing, for example,
         | the "Eroica" or the "Pastoral".
         | 
         | Based on this idea it should be no surprise that, for example,
         | heavy metal riffs were invented by a factory worker[2] or that
         | the first techno music scene started in Detroit[3].
         | 
         | [1] Luigi Russolo. The Art of Noises:
         | https://www.ubu.com/papers/russolo.html
         | 
         | [2] https://en.wikipedia.org/wiki/Tony_Iommi#Factory_accident
         | 
         | [3] https://en.wikipedia.org/wiki/Detroit_techno
        
         | arp242 wrote:
         | Both the electric guitar and distortion effects were invented
         | in the 30s. People weren't really able to do distortion effects
         | before that. You can always try to post-hoc explain everything
         | and try to find "reasons" for things, but it seems to me just a
         | simple matter of the technology not being there and that's all
         | there is to it.
        
         | itishappy wrote:
         | Fascinating! I wonder what the modern day equivilent would
         | be...
         | 
         | I'm betting a computer in this digital age, hence the rise of
         | electronic music.
        
       | kazinator wrote:
       | Distortion of monophonic tones (single notes/voices) became
       | accepted in the mainstream quite rapidly because the circuits
       | used to produce it quickly improved, informed by feedback (no pun
       | intended) from musicians.
       | 
       | Nobody hates ugly sounding distortion more than he or she who
       | practices 5 hours a day with it.
       | 
       | Single note distortion, at its best, is a harmonically rich sound
       | which shares something with bowed instruments and reed woodwinds.
       | 
       | Nasty sounding single distortion has not gained complete
       | mainstream acceptance. Musicians who do that on purpose will
       | remain niche, even today. From time to time, such nasty sounds
       | make appearances in mainstream pop, but only as a kind of
       | "cameo". The statement is, "we are inserting this ugly thing here
       | specifically for its idiosyncratic effect, haha! But only a few
       | seconds, we promise".
       | 
       | Distortion (other than perhaps mild distortion) has never been
       | fully accepted in roles where the multiple voices of a complex
       | harmony part would be distorted together.
       | 
       | Nowhere was that better seen than in jazz/rock fusion, which
       | accepted ragingly distorted guitars for solo work, but not so
       | much for the rest of the music: except, of course, in passages
       | where the guitars provide the "sound of rock": distorted fourths
       | and fifths and whatnot, or double stop bluesy cliches and
       | whatnot.
       | 
       | The music best known for distortion and that couldn't exist
       | without distortion (and a lot of it) is of course heavy metal,
       | which is a big landscape of styles and sounds.
       | 
       | In metal, the harmonies from an individual guitar part tend to
       | consist of only a few notes. The clean chord is transformed into
       | something else, which perhaps cannot be described in music
       | notation. Complexity comes from the distortion. Distortion
       | includes the sum and difference products, which relate to the
       | tonality and scale of the music in unsual ways. Those notes are
       | not identified. If notation is used at all, the underlying clean
       | notes are notated: e.g. C-F# tritone on the A and D strings, over
       | open E bass. Heavy metal uses syncopated and alternating rhythms
       | to separate bass notes from upper notes in three and four note
       | chords. This is not only to create rhythmical excitement, but to
       | better separate the notes.
       | 
       | The notes of a distorted chord are also easier to for the ear to
       | identify if they are introduced separately as a _lasciare
       | suonare_ arpeggio; that 's a thing in metal.
       | 
       | Harmonic textures are also created by combining distorted guitar
       | parts. Using two lead guitars originated in rock, with groups
       | like Wishbone Ash. Multitrack recording allows an unlimited
       | number of parts to be layered.
        
         | progmetaldev wrote:
         | As someone who is very much into heavily distorted guitar with
         | long feedback loops, I appreciate your comment (especially for
         | the insight). I'm a huge fan of doom/stoner/sludge/psychedelic
         | metal (and all variations of those), where distortion and
         | feedback are often used to create sounds that are difficult to
         | notate. Combined with progressive metal/rock, which is heavily
         | reliant on that jazz/rock fusion, and you get entire genres
         | built around the harmonics and odd sounds that show up from
         | lots of distortion.
         | 
         | I feel that Sunn O))) - named after the amplifiers, are a great
         | example of slow rhythm music that relies upon heavy distortion
         | and feedback to create the atmosphere and primary sound of
         | their music. This is just a modern band, but the
         | experimentation and techniques go back to psychedelic and acid
         | rock from the 1960's, and mostly center around Black Sabbath as
         | "the" band that really created the prototype for the sound.
         | 
         | Monolord, Bongzilla, Acid King, Bongripper, REZN, and SLEEP are
         | some great modern examples that fit what you've described.
        
         | itishappy wrote:
         | > Distortion (other than perhaps mild distortion) has never
         | been fully accepted in roles where the multiple voices of a
         | complex harmony part would be distorted together.
         | 
         | I'll fight this by agreeing with you. Saturation (a form of
         | mild distortion) on the master is what I like to refer to as
         | "the shit" because a nearly imperceptible amount really makes a
         | track cohere. It takes a super light touch though, but I'd bet
         | (without evidence) it's used on most tracks today.
        
         | kjkjadksj wrote:
         | It is kind of interesting how long it took for people to start
         | applying distortion to other parts of the track outside the
         | guitar. Seemed like that started when people were doing 4 track
         | mixing on little cassette tascoms that would clip unlike
         | expensive studio multitrack setups. Neutral Milk Hotel and
         | such.
        
         | tarnith wrote:
         | To sum this up a bit: Harmonic distortion is well accepted,
         | unless done to an extreme amount. What people seem to struggle
         | with most is intermodulation distortion, cross modulation, etc.
         | 
         | If you ever want to hear a guitar sound as rich as a synth,
         | listen to someone running full polyphonic outputs for each
         | string into a distortion per string. You get the rich harmonic
         | violin/synth like tones of every string but can play full
         | chords without any of the intermodulation products!
         | 
         | I'm kind of surprised guitars have stayed monophonic for as
         | long as they have, and I feel like the next advance might be a
         | cultural shift of guitars to a true polyphonic output path.
         | Would definitely open up some interesting DSP pedal
         | opportunities as a bonus.
         | 
         | The future is distorted guitars that can play complex chords
         | imo
        
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