[HN Gopher] Everything is Ghibli
       ___________________________________________________________________
        
       Everything is Ghibli
        
       Author : ghuntley
       Score  : 173 points
       Date   : 2025-03-31 21:44 UTC (1 days ago)
        
 (HTM) web link (carly.substack.com)
 (TXT) w3m dump (carly.substack.com)
        
       | ungreased0675 wrote:
       | Massive, industrial scale copyright infringement
        
         | anigbrowl wrote:
         | Japanese firms take copyright pretty seriously, and Miyazaki is
         | famously not a fan of CG or automation or indeed the US. I
         | suspect lawsuits will not be long in coming.
        
           | pnw wrote:
           | Apparently current Japanese law allows models to be trained
           | on copyrighted content.
           | 
           | https://www.deeplearning.ai/the-batch/japan-ai-data-laws-
           | exp...
        
             | lxgr wrote:
             | Such a law doesn't automatically imply that everything a
             | model outputs is automatically copyright free though, does
             | it?
             | 
             | Otherwise: Meet my new and surprisingly performant new
             | model, IdentityFunctionGPT! Oh, the weights? Sorry, trade
             | secret.
        
               | Cthulhu_ wrote:
               | I don't know, I'm no lawyer.
               | 
               | However, if I make a drawing in the style of Ghibli, I
               | own the copyright because I made it. I don't know if in
               | Japan, art style is copyrightable.
               | 
               | I don't know if copyright applies to generated content
               | (of any sort) though. It probably does.
        
               | lxgr wrote:
               | The important question here isn't who owns the copyright
               | in the output, but rather whether the output also
               | infringes on somebody else's, and if so, who's liable for
               | that: The company that trained the AI, the one that hosts
               | it as a service, or the user that prompted it.
        
           | hiccuphippo wrote:
           | On the other hand, Japan pretty much ignores the amateur
           | comics community using copyrighted works for their fan
           | fiction. Even when they have big, well known, events where
           | they sell the comics.
        
             | anigbrowl wrote:
             | There's an industry consensus to leave it alone in most*
             | cases, since it is considered to expand the total manga
             | market and generate new talent. Micro-publishers are very
             | different from megacorporations, though.
             | 
             | * Unsurprisingly a famous exception involves Nintendo
             | 
             | https://en.wikipedia.org/wiki/Pok%C3%A9mon_doujinshi_incide
             | n...
        
             | numpad0 wrote:
             | There's a unwritten framework regulating it, unwritten but
             | enforced by selective C&D. I think that's how a lot of
             | industries work anyway, see Oracle v. Google drama on use
             | of Java in Android.
        
         | falcor84 wrote:
         | IANAL but artistic style is not copyrightable. Many many human
         | artists have created images and animated films in the style of
         | Ghibli or Disney or Pixar and there's no direct copyright issue
         | there.
        
           | iszomer wrote:
           | Yeah but humans aren't exactly fast at replicating any
           | particular art style.
        
             | catach wrote:
             | Speed of replication isn't a part of copyright law, is it?
        
               | iszomer wrote:
               | Nope.
               | 
               | But I do feel bad for partaking in part for Louis CK's
               | Twitter-Jesus rant.
               | 
               | - https://www.youtube.com/watch?v=xSSDeesUUsU
        
               | SirMaster wrote:
               | No, but I have to wonder if the reason it isn't is
               | because up until now it was so slow and time consuming
               | etc to create a replication.
        
             | throwuxiytayq wrote:
             | Should I be concerned about my drawing speed lest it
             | qualifies as copyright informant?
        
           | conartist6 wrote:
           | Maaybe, but you'd also have to pass the three-prong test of
           | fair use, and one of the prongs of the test is that your fair
           | use of the material can't eliminate the market for the
           | original material.
           | 
           | I fail to see how taking a distinctive artistic style that
           | was incredibly difficult to produce and shitting out massive
           | amounts of it everywhere as a super low quality commodity
           | would pass the test of fair use.
        
             | gruez wrote:
             | >Maaybe, but you'd also have to pass the three-prong test
             | of fair use, and one of the prongs of the test is that your
             | fair use of the material can't eliminate the market for the
             | original material.
             | 
             | "artistic style" is outright not copyrightable. Fair use
             | doesn't play into it, any more than fair use doesn't play
             | into whether a photo taken by a monkey can be
             | redistributed[1].
             | 
             | [1] https://en.wikipedia.org/wiki/Monkey_selfie_copyright_d
             | isput...
        
           | user432678 wrote:
           | A friend of mine tried to create stock illustrations in
           | Disney style on Etsy, got banned almost immediately for
           | copyright infringement. I guess it depends.
        
             | vikingerik wrote:
             | Etsy as a private platform banning it doesn't necessarily
             | mean it was actually legally infringing. Like all the
             | content hosting platforms, they would err super cautiously
             | to avoid any possibility of anything even remotely
             | resembling any legal case, even if they would virtually
             | certainly be in the clear.
        
             | graemep wrote:
             | Did your friend describe it as "Disney style"? In that case
             | there would be a trademark infringement.
             | 
             | Also, Disney have deep pockets and Etsy would not want to
             | argue it out with them if they got a complaint.
        
           | jmount wrote:
           | It is complicated. Tom Waits won a case where a commercial
           | imitated his style.
        
             | fenomas wrote:
             | > Tom Waits won a case where a commercial imitated his
             | style.
             | 
             | Not under US copyright law, AFAICT. He's won cases where he
             | sued over things like false endorsement - i.e. claiming
             | that listeners would believe it was actually him, not just
             | that the style was similar.
             | 
             | (Apparently he did win a similar case in Spain under their
             | copyright law, but from skimming articles it sounds like
             | the issue there also was impersonation, not just stylistic
             | similarity.)
        
             | spot wrote:
             | the laws for music are different & much stricter than
             | images.
        
           | pera wrote:
           | It's not about the style and it's a mistake to perceive
           | generative AI models as analogues of human artists:
           | 
           | - _When does generative AI qualify for fair use?_ :
           | 
           | https://suchir.net/fair_use.html
           | 
           | - _AI is currently just glorified compression_ :
           | 
           | https://news.ycombinator.com/item?id=38399753
        
         | trealira wrote:
         | Not a lawyer, but I don't think art styles are copyrightable,
         | though maybe they could be in Japan.
        
           | epolanski wrote:
           | Unlikely since there's a studio led by a former ghibli lead
           | that does visuals in the very same style.
        
           | conartist6 wrote:
           | That feels like an omission in the law. Previously it was
           | simply impossible to "take" a style wholesale. You would at
           | least have to become an artist versed in that style, and it
           | in investing your life into that style you would also make it
           | yours.
           | 
           | AI can take a whole style wholesale with no effort and no
           | contribution. It is greivous theft in the moral sense if not
           | the legal sense.
        
           | doright wrote:
           | There were some AI training exceptions passed in Japan if I
           | recall correctly, but with the copyright culture in Japan
           | lacking anything resembling fair use, there was pretty much
           | zero chance something like Stable Diffusion could have been
           | built and proliferated in such a culture. Those AI laws seem
           | pretty reactionary to the West's innovations to stay relevant
           | in my view.
        
         | TheRealQueequeg wrote:
         | IMO, massive industrial scale indignation of humanity.
        
         | jMyles wrote:
         | ...perhaps this is what it takes to finally end the farcical
         | narrative of "intellectual property" and usher in an internet
         | age where everybody can access the entire corpus of evolved
         | knowledge.
        
           | krapp wrote:
           | The copyright infringement is on the part of the models being
           | trained on Studio Ghibli's work without permission. There's
           | no law against you "accessing the entire corpus of evolved
           | knowledge" and doing the work yourself.
        
           | aredox wrote:
           | Yeah, and culture will stagnate forever at the 2020 mark, as
           | nobody in his right mind will create anything new only to be
           | immediatly copied without anything in return.
           | 
           | >usher in an internet age where everybody can access the
           | entire corpus of evolved knowledge
           | 
           | We have had that for decades and everything is going to shit.
           | People now just reject _facts_.
        
             | anhner wrote:
             | > culture will stagnate forever at the 2020 mark, as nobody
             | in his right mind will create anything new only to be
             | immediatly copied without anything in return.
             | 
             | right, because before copyright laws nobody ever created
             | anything...
        
               | aredox wrote:
               | Then why were copyright laws created immediately after
               | the advent of the printing press? One wonders...
        
               | danielbln wrote:
               | Yes, immediately, just a short three hundred years later
               | (printing press 1440, first copyright law 1710). And if
               | you look into that law (Statute of Anne) then you will
               | find that poor hardworking authors where not exactly on
               | the receiving end of that protection.
        
         | karel-3d wrote:
         | Style is not copyrightable.
         | 
         | Marvin Gaye estate tried to argue that style is copyrightable,
         | and sued some artists as their songs use similar chord
         | progressions as Marvin Gaye songs; they won one case (which I
         | won't google) but they lost with Sheeran.
        
           | tgv wrote:
           | In music, copyright is (relatively) clearly defined: it's the
           | melody. You can't touch that. There are also reproduction
           | rights, which protect the (recorded) performance, even if the
           | music's copyright belongs to someone else.
        
         | Cthulhu_ wrote:
         | It's not copyright infringement / not illegal if it's legal and
         | / or there's an exception for "information analysis":
         | https://www.privacyworld.blog/2024/03/japans-new-draft-guide...
         | 
         | This is the tricky part; is it immoral? I think so, but that's
         | a personal opinion. Is it illegal? Not by Japanese copyright
         | laws.
        
         | frankzander wrote:
         | Infact it isn't the style which has been copyright infringed
         | but the original works which had been fed into the Neuronal
         | networks in order to learn how to produce such works. There is
         | no consent from the authors. I'm not a fighter copyright but if
         | someone makes money from someone others work than the author
         | should be compensated. The AI industry is standing on the
         | shoulders of giants and make a lot of money. If the authors had
         | been asked beforehand if their works could be use to train NN
         | than I'm sure this whole AI blubble is has burst long time ago.
        
       | shmerl wrote:
       | Hayao Miyazaki is frying this kind of idea:
       | https://www.youtube.com/watch?v=ngZ0K3lWKRc
       | 
       |  _> I strongly feel that this is an insult to life itself_
        
         | facile3232 wrote:
         | "I strongly feel that this is an insult to life itself"
         | 
         | I emphatically appreciate Miyazaki. Even if you take him as
         | hyperbolic, or perhaps biased due to differences in intention
         | between the engineer team and artistry he represents, it's very
         | positive to have strongly opinionated voices in the room that
         | can clearly articulate why. The anecdote about pain and
         | stiffness is succinct but exactly what is necessary to
         | communicate specifically what is missing from the animations at
         | hand.
         | 
         | However, I'm curious what he would have thought about someone
         | playing QWOP. I wonder if he would be more fully bought into
         | such a concept (well outside his own work of course) if such
         | technology might emphasize appreciation for life rather than
         | trying to mimic/bastardize/reproduce it.
        
         | falcor84 wrote:
         | I can't help but feel that at least a significant part of his
         | reaction is due to the subject matter of AI zombies crawling in
         | what we imagine would be painful poses without feeling pain,
         | rather than just the technology itself.
        
           | pixelpoet wrote:
           | Likewise, I feel like the article presents a somewhat
           | manufactured "quote" and misinterpretation of what was being
           | referred to in the linked video.
           | 
           | Unfortunately I'm sure this sensationalised fake-quote will
           | spread much more quickly than any context / checking.
        
             | shmerl wrote:
             | I don't see how. This kind of AI has no mind and can't feel
             | anything, so it has no component that's needed for
             | expressing feelings in art. That's his main point. That was
             | true then, it's true today.
        
               | pixelpoet wrote:
               | What was shown in the video seems to be something like
               | Karl Sims' work[0], which is completely different
               | (genetic algorithm for optimising black-box locomotion
               | within a physics simulation framework) from AI image
               | generation / what we're currently calling
               | "Ghiblification".
               | 
               | [0] https://www.youtube.com/watch?v=RZtZia4ZkX8
        
             | imtringued wrote:
             | I agree. They were clearly going for a bipedal gait and
             | failed to produce anything in time. Then they swapped the
             | model with a zombie to sweep their failure under the rug.
             | 
             | Hayao Miyazaki is just calling them out in a diplomatic
             | way.
        
           | bl4ckneon wrote:
           | I thought the same thing, it wasn't a quote about all AI, it
           | was in direct response to what he saw which was a "person"
           | like limbing on the floor in a creepy way.
        
           | gilbetron wrote:
           | "I would never wish to incorporate this technology into my
           | work at all. I strongly feel that this is an insult to life
           | itself."
           | 
           | The "insult to life" is specifically about the tech, from my
           | reading. Granted, if he had been shown something less
           | grotesque, maybe he would've responded differently? I doubt
           | it, the guy doesn't like CGI either.
        
         | sva_ wrote:
         | Crucially, this was before the transformer paper, "Attention is
         | all you need", or any of the diffusion models had been
         | released.
         | 
         | This just looks like some painful RL or evolutionary
         | algorithms, at best.
        
         | GuB-42 wrote:
         | In all fairness, Hayao Miyazaki is famously grumpy about
         | everything, especially when related to modern society. I
         | wouldn't have expected anything less.
         | 
         | A common meme is to put him side to side with Junji Ito. Hayao
         | Miyazaki as the grumpy old man whose work is cute and happy,
         | and Junji Ito as the nice and cheerful guy whose work is the
         | thing of nightmares.
         | 
         | Junji Ito's take on AI, is that he worries for his profession,
         | but he thinks he still has something AIs can't replicate, at
         | least for now. As expected, while both of them oppose AI, they
         | do it in a way that couldn't be more different.
        
           | zombiwoof wrote:
           | Someone's attitude shouldn't prejudice you against their
           | opinion
        
             | GuB-42 wrote:
             | When someone who dislikes most things says he dislikes
             | something, it carries less weight than when someone who is
             | naturally enthusiastic does.
             | 
             | Hayao Miyazaki disliking AI is just Hayao Miyazaki being
             | himself. Had he been enthusiastic about it, it would have
             | been very noteworthy.
             | 
             | It can probably be modeled using Bayesian statistics or
             | something.
        
         | paxys wrote:
         | This video is shared a lot to represent Miyazaki's feelings on
         | AI, but all I see is him reacting to one specific video on the
         | screen - grotesque/bloody figures crawling on the floor in
         | totally unnatural motions. He specifically says he doesn't like
         | it because it seems to make light of the suffering of disabled
         | people. There zero feedback on the AI whatsoever. Who knows
         | what he would have said if the engineers had built something
         | closer to the company's artistic vision.
        
         | Ekaros wrote:
         | What he is criticising here is not AI or AI art. But instead of
         | rather old machine learning trying to achieve some type of
         | ambulation or human like gait. Which I think is some level
         | cool. But also artistically is clearly grotesque and not
         | something that should be widely presented.
         | 
         | Just think of using this type of movement or actions in media
         | specially a film. That would be entirely unworkable and doomed
         | idea. Disgust from most viewers would be similar.
        
       | Havoc wrote:
       | > Google dropped their biggest upgrade ever & ghibli core
       | completely hijacked the zeitgeist.
       | 
       | On twitter maybe but on places like localllama google Gemini got
       | way more airtime than this drama
        
         | ketzo wrote:
         | Right -- which is to say, the vast, vast majority of people
         | heard about Ghibli and not Gemini.
        
           | paxys wrote:
           | The vast majority of people are consumers, not AI developers.
           | Of course viral moments will be more consumer-oriented. It's
           | easier to digest and reshare a Ghiblified-caricature than a
           | research paper. But the content of that research paper will
           | lead to the next viral moment years down the line.
        
             | ketzo wrote:
             | I feel like you underestimate the degree to which AI
             | developers are influenced in just the same ways as
             | everybody else.
             | 
             | Capturing mindshare matters no matter how you do it. I
             | would bet my life savings that more people will join OpenAI
             | to work on their models as a result of the Ghibli moment
             | than will join Google as a result of this particular
             | (incredibly impressive!) Gemini iteration.
             | 
             | Because we're humans! And we're all pretty easily
             | impressed, even those of us who actually build these dang
             | things.
        
               | Barrin92 wrote:
               | the people who are qualified to work on the frontier of
               | AI research are people with PhDs from leading
               | universities who spend 80% of their day on arxiv reading
               | CS papers, they don't learn about AI from Ghibli art on
               | twitter. That's bread and circus for the masses. There's
               | no correlation between who consumes that stuff and who
               | builds the technology, if anything, the opposite. Leading
               | edge chip designers at TSMC didn't end up there because
               | they ended up playing graphic intensive video games
        
               | ketzo wrote:
               | I just think you're totally wrong about that, to be
               | honest. It's very strange to me to paint every AI
               | researcher as an unfeeling robot who does nothing but
               | read PDFs, who's not remotely interested in how their
               | work will ever be used by real people.
               | 
               | No, frontier model researchers are not _learning about
               | the concept of AI_ from Twitter.
               | 
               | But it's one more piece of visibility, one more sense of
               | "hey this company is actually _doing stuff_ with their
               | models," that absolutely contributes to where these
               | insanely in-demand people choose to do their work.
               | 
               | > Leading edge chip designers at TSMC didn't end up there
               | because they ended up playing graphic intensive video
               | games
               | 
               | What a baffling and wrong example! I mean, I guess I
               | don't know about TSMC _specifically_ , but tons and tons
               | of technologists have an origin story that rhymes with "I
               | was really into computer games, then got curious how they
               | worked"
               | 
               | This is my whole point: engineers are real people, and
               | real people are fascinated by the uses of AI!
        
               | anigbrowl wrote:
               | That's the people who can be hired and get paid big bucks
               | right now. The comment is referencing people who might be
               | inspired to start learning this stuff seriously.
               | 
               |  _Leading edge chip designers at TSMC didn 't end up
               | there because they ended up playing graphic intensive
               | video games_
               | 
               | Kind of a large assumption. I find it quite plausible
               | that enjoying video games as a kid might lead to someone
               | studying engineering as opposed to medicine or finance.
        
               | saagarjha wrote:
               | The people who work at frontier AI labs are sending
               | around Ghiblified pictures of themselves like everyone
               | else (except on Signal).
        
               | jjani wrote:
               | > I feel like you underestimate the degree to which AI
               | developers are influenced in just the same ways as
               | everybody else.
               | 
               | I feel like you're overestimating that. I work every day
               | on developing LLM-based products, use them a lot while
               | developing those, and have been doing so since November
               | 2022 (beta release of GPT 3.5). So I should be a prime
               | representative of the demographic you're talking about.
               | 
               | When a new frontier model is released, I run a series of
               | tests, play around with it, and decide whether or not to
               | use it based on that. Anything else would be ridiculously
               | stupid, leaving either cost savings, product quality
               | improvements, or development velocity increases on the
               | table. We're not talking about databases or cloud VMs
               | where there's a big switching cost. It's changing a model
               | string and provider, so frictionless that it's a no-
               | brainer.
               | 
               | We actually have some data that's on my side. Take a look
               | at OpenRouter's model usage statistics. Note how OpenAI
               | mmodels make up a tiny share on there, despite having
               | more general mindshare on social media than all other
               | model providers combined. Their data also shows people
               | are very quick to switch when improvements to
               | price/performance are released.
               | 
               | It's a bit like how vacuum cleaner specialists never use
               | Dysons despite them having the most mindshare and
               | overwhelming marketing budget. Regardless of vacuum
               | cleaner specialists also just being normal people. Even
               | if this one doesn't hold in your region, there's
               | countless of these examples.
        
               | rablackburn wrote:
               | > It's a bit like how vacuum cleaner specialists never
               | use Dysons despite them having the most mindshare and
               | overwhelming marketing budget. Regardless of vacuum
               | cleaner specialists also just being normal people.
               | 
               | Yes, but Dyson still crushes the market because it has
               | the mindshare with non-specialists. That's OPs point,
               | uninformed people (the vast majority) will be impacted
               | more by the "ghibli-core" memetic moment, and have a
               | greater impact on future events than specialists who
               | appreciate the Gemini 2.5 release
        
               | jjani wrote:
               | Back up the thread it was about the whole market, but
               | then we started talking about AI developers (=the vacuum
               | salesmen) and how much they're affected by the mindshare,
               | which is also the part I quoted. The average consumer,
               | absolutely, they all currently use GPT as the data shows,
               | and are indeed led by Ghibli memes - though there's still
               | plenty of time to change that by the huge players, a la
               | Chrome eating all other browsers despite Microsoft's IE
               | monopoly. AI developers though? Much less so.
        
             | jatins wrote:
             | Chatgpt has 500mil users. Google with all it's distribution
             | via Chrome, Android still probably doesn't have that many
             | Gemini users
             | 
             | the fact that vast majority of people are consumers matter
        
         | bla3 wrote:
         | Exactly. New image models are always exciting for two weeks or
         | so. New LLM models are useful until the next,. better model
         | comes out.
         | 
         | Which probably is just a small integer multiple of two weeks,
         | but hey!
        
       | zombiwoof wrote:
       | Silicon Valley doesn't care
       | 
       | They are like the Mafia.
       | 
       | "I don't care, pay me"
        
       | tehjoker wrote:
       | tbh i think it's a good thing when people can make art in a style
       | they love. most people make kitsch, that's ok. people who study
       | will make stuff that reaches the emotional and intellectual
       | heights of the best.
       | 
       | it does make me uneasy if OpenAI charges more than at-cost to
       | help people do so though. it's the profiteering off others' work
       | that is gross.
       | 
       | a quote from "The Communist Manifesto" about the nature of
       | capitalism:
       | 
       | "Constant revolutionising of production, uninterrupted
       | disturbance of all social conditions, everlasting uncertainty and
       | agitation distinguish the bourgeois epoch from all earlier ones.
       | All fixed, fast-frozen relations, with their train of ancient and
       | venerable prejudices and opinions, are swept away, all new-formed
       | ones become antiquated before they can ossify. All that is solid
       | melts into air, all that is holy is profaned, and man is at last
       | compelled to face with sober senses his real conditions of life,
       | and his relations with his kind."
        
         | krapp wrote:
         | >tbh i think it's a good thing when people can make art in a
         | style they love
         | 
         | I agree. But people aren't making art in a style they love,
         | people are telling a machine to make an inferior copy of
         | something resembling art in a style they claim to love.
         | 
         | I say "claim to" because I find it hard to believe someone
         | could be a fan of Ghibli and treat the studio's work in a way
         | that Miyazaki would despise. This isn't love so much as
         | exploitation.
         | 
         | If people value the Ghibli style so much, they could learn the
         | art of drawing and animation, and _actually_ make art instead
         | of insulting the studio 's talent and legacy by avoiding the
         | craft and seeking an endorphine high from AI slop. It doesn't
         | have to be perfect or even good to be satisfying, but it will
         | be _yours._
        
           | tehjoker wrote:
           | That's true, but you're basically just describing kitch.
           | That's what most people make, and often they are happy with
           | it. I agree that more effort and thought will produce a piece
           | they will be happier with and feel a sense of ownership of.
        
           | SamPatt wrote:
           | You can love an art style and want to create images in that
           | style without wanting to be an artist.
           | 
           | My family and I absolutely love Ghibli films. I ran some
           | family photos through 4o and my wife was thrilled. It made
           | her day.
           | 
           | You can call it slop, you can say I'm not truly a fan, but I
           | made my wife happy, and I can't see the harm.
           | 
           | How is it "insulting their legacy"? You think people writing
           | Harry Potter fan fiction are insulting J.K. Rowling?
        
             | krapp wrote:
             | The harm comes from AI "entrepreneurs" making a business
             | out of cloning Miyazaki's style - and the styles of
             | countless lesser known artists - and flooding the market
             | with garbage that cheapens the value of the original work
             | and undermines the market for human talent. And from the
             | people in the AI community who are already claiming this is
             | superior to the original and celebrating the death of human
             | art. And from the likelihood that people will become
             | dependent on this technology - which will be forced down
             | our throats whether we want it or not - and consider
             | themselves artists having never bothered to learn how to
             | express themselves or develop their own talent, or even be
             | allowed the tools to do so beyond the bounds of what an AI
             | intermediary allows.
             | 
             | No one cares about your family photos. This isn't about
             | you.
        
               | SamPatt wrote:
               | >No one cares about your family photos. This isn't about
               | you.
               | 
               | My wife cares. That was the point of my comment.
        
               | krapp wrote:
               | The point of your comment was to imply that because you
               | personally made some AI photos for your wife, and it made
               | you happy, any argument that AI art could be harmful was
               | null and void.
               | 
               | You're like the person who comes into threads about gun
               | violence and says they don't see what the problem is,
               | since _they_ only shoot watermelons in their backyard.
               | 
               | Like, OK. You refuse to recognize the bigger issues at
               | play, noted.
        
               | tehjoker wrote:
               | What if the concept of art was like a gun?
        
             | voidUpdate wrote:
             | People writing harry potter fan fiction are not just
             | pressing the "make fan fiction" button (or at least they
             | weren't in the past, maybe some are with chatgpt these
             | days)
        
             | cobertos wrote:
             | The dopamine from an image edit like this is such a short
             | term gain for all the long term effort that went into
             | perfecting and performing a specific art style and it
             | becoming a name and cultural _thing_. Groups of people
             | staking their careers around something.
             | 
             | If the technology stays, the commercial incentives to
             | produce art with such a depth and craftsmanship will cease
             | to happen (unless perhaps new styles would be generated to
             | feed an LLM as part of an art pipeline? Maybe? Wishful
             | thinking most likely). You won't be able to stand up a
             | company like Studio Ghibli in the new market. You'll have a
             | harder time even standing up a career as an artist in
             | general, let along getting enough to come together to form
             | a studio. This will be the last time art creation like this
             | happens. You may love Ghibli, but this will kill the
             | process the allowed Ghibli to form.
             | 
             | ---
             | 
             | Spread across all such art styles, art itself no longer
             | signals any quality of the minds or depth of effort behind
             | its creation. We will have to look elsewhere for things to
             | love and that have meaning.
        
           | owebmaster wrote:
           | > people are telling a machine to make an inferior copy of
           | something resembling art
           | 
           | So art ended when someone created a photo camera?
        
             | krapp wrote:
             | No, obviously it didn't, and obviously LLMs are not "photo
             | cameras."
        
         | luqtas wrote:
         | > it does make me uneasy if OpenAI charges more than at-cost to
         | help people do so though. it's the profiteering off others'
         | work that is gross.
         | 
         | i think they shouldn't be able to sell anything at all.
         | violation of copyright isn't a excuse to sell stuff at-cost,
         | let alone feed Nvidia with trillions of USD by releasing open-
         | source (if they ever release) technology
        
           | tehjoker wrote:
           | tbh i not a huge fan of copyright, but it is crazy that
           | OpenAI is allowed to privatize the results of training on a
           | significant fraction of media produced by humans let alone a
           | technology that was produced over a long duration in great
           | part through public funding
        
             | arealaccount wrote:
             | Let them privatize, Id rather not subsidize the losses
        
         | tgv wrote:
         | > when people can make art in a style they love
         | 
         | It's not making, creating. It's consuming.
         | 
         | Wrt. the Communist Manifesto: it's precisely the bourgeoisie
         | and the church who are responsible for the greatest art, and
         | its development. As you say, the workers love kitsch.
        
           | tehjoker wrote:
           | Lol, the bourgeoisie and the church _pay_ for art because
           | they have surplus cash and it is almost always workers that
           | produce it.
        
       | keyle wrote:
       | Great read. I particularly noted                  The takeaway?
       | If you're launching a consumer product, technical superiority
       | doesn't automatically translate to cultural impact. In the battle
       | for attention, a memorable vibe often beats a better benchmark.
        
         | harrall wrote:
         | Selling on benchmarks is like selling users a blender by
         | telling them the efficiency % of the motor. No regular person
         | cares.
        
           | epolanski wrote:
           | I don't know, eventually while this was cool and got lots of
           | attention from internet at scale, it is largely irrelevant in
           | $ terms.
        
           | mrheosuper wrote:
           | Not long ago cheap chinese phone included their benchmark
           | score in advertisement
        
           | Miraltar wrote:
           | Exactly, I feel like AI was initially meant for "nerds" or at
           | least tech enthusiasts so big numbers were great but when the
           | market widens it becomes less relevant
        
       | ranger_danger wrote:
       | Here is a montage of many of the recent ghibli creations:
       | https://0x0.st/82oM.webm
       | 
       | It's chocked full of memes, historical and political photos, and
       | general pop culture.
        
         | gradientsrneat wrote:
         | The real movie was humanity all along.
        
       | knowknow wrote:
       | I wonder how Hideo Miyazaki feels about this, the fact that
       | machines are able to recreate his style seems to go against the
       | whimsy he creates in his art. I wouldn't be surprised if there
       | was a possible lawsuit considering how strongly that style is
       | tied to him, and that the model surely used his films as data.
       | 
       | If it was me I would feel horrible that what I gave to the public
       | and dedicated my life to was contorted in this manner.
        
         | lowq wrote:
         | "An insult to life itself" [1]
         | 
         | [1] https://www.indiewire.com/features/general/hayao-miyazaki-
         | ar...
        
           | wlesieutre wrote:
           | _> After seeing a brief demo of a grotesque zombie-esque
           | creature_
           | 
           | Reacting to an animation where a gross critter "learned to
           | walk using AI" instead of being animated by a person 8+ years
           | ago, and ended up using its head as a leg
           | 
           | https://www.youtube.com/watch?v=ngZ0K3lWKRc
           | 
           | It has nothing to do with the current image generation topic
           | beyond the "AI" label being stuck on both of them
           | 
           | Which is not to say I expect he's thrilled about ChatGPT
           | cloning the art style on a mass scale, but that quote that
           | everyone keeps reposting doesn't have anything to do with it
        
             | lowq wrote:
             | Guilty as charged. I don't think the leap was far but there
             | was certainly a logical leap. Thanks for pointing that out.
        
             | zerreh50 wrote:
             | His last comment in the video "we humans are losing faith
             | in ourselves" clearly about the overall concept and not
             | just the particular creature though
        
             | gilbetron wrote:
             | If you continue the quote, he says: "I would never wish to
             | incorporate this technology into my work at all. I strongly
             | feel that this is an insult to life itself."
             | 
             | He was pretty clearly talking about AI, at least to me.
        
               | fenomas wrote:
               | Not at all - he was talking about a CG demo he'd just
               | seen of a wriggling 3D model, which didn't bear any
               | technical or visual resemblance to generative AI.
               | 
               | I mean, the quote might very well reflect his actual
               | views about generative AI, but that's definitely not what
               | he was talking about.
        
               | golly_ned wrote:
               | The purpose of that demo was to create a machine that can
               | draw like humans can, as the creators explained. His
               | objection was that whatever produced this had no concept
               | of pain, and that's what makes it grotesque. He called
               | out that he had no objection to creating horror if that's
               | what the authors wanted to do.
               | 
               | That complaint is just as applicable to current Gen AI
               | models. He wasn't simply reacting with his gut to a gross
               | looking video but to the concept of a thing with no
               | concept of pain creating and animating artwork of living
               | things. He understood the technology was about Gen AI, as
               | "deep learning" is written on the whiteboard. He deserves
               | some credit.
        
               | fenomas wrote:
               | > The purpose of that demo was to create a machine that
               | can draw like humans can, as the creators explained
               | 
               | Watch the video - the purpose of the demo, as the
               | creators explained it, was to train a creature to move
               | quickly. Since the AI model didn't simulate pain it used
               | its head like a foot, and since the result was creepy
               | they thought it could be used for a zombie game. That's
               | what they presented to Miyazaki, and that's what he
               | commented on. Then Suzuki asked where they eventually
               | wanted to end up, and a different presenter said the
               | thing about machines that can draw.
               | 
               | > That complaint is just as applicable to current Gen AI
               | models
               | 
               | If you like, but that's not what Miyazaki applied it to.
        
             | ogurechny wrote:
             | It is really depressing to see how people universally don't
             | even understand what he's talking about, and stick to non-
             | explanations.
             | 
             | Art is humane. It tells humans how to be humans. A thought
             | about an ill person in pain is worthy of being told as a
             | story. Not only that animation automation thing is of no
             | use to someone trying to express those thoughts, its
             | authors -- just like many, many others -- have no idea what
             | humans do with their lives, and which tools artists may
             | need to show it. They've made a toy, and were told that
             | it's just useless wanking, together with the whole genres
             | of pointless amusement that introduced such images into pop
             | culture.
             | 
             | "An insult to life itself" is not just a phrase. There is
             | life, and there are people who deliberately ignore it, and
             | enjoy the sights painted on cardboards.
        
           | ThrowawayR2 wrote:
           | The article you link to directly quotes him:
           | 
           | " _After seeing a brief demo of a grotesque zombie-esque
           | creature, Miyazaki pauses and says that it reminds him of a
           | friend of his with a disability so severe he can't even high
           | five. "Thinking of him, I can't watch this stuff and find
           | [it] interesting. Whoever creates this stuff has no idea what
           | pain is whatsoever. I am utterly disgusted. If you really
           | want to make creepy stuff, you can go ahead and do it. I
           | would never wish to incorporate this technology into my work
           | at all. I strongly feel that this is an insult to life
           | itself._ "
           | 
           | He's disgusted by the creature, not the computer based
           | technique. While he's on record as disapproving of CGI,
           | Earwig and the Witch, directed by his son, used CGI so his
           | disapproval isn't absolute.
        
             | lowq wrote:
             | _" Whoever creates this stuff has no idea what pain is
             | whatsoever."_
             | 
             | I think it's clear that he is specifically responding to
             | the the overall soullessness of the technique - to animate
             | without a human understanding of what is being animated.
             | But as others have pointed out this is well before modern
             | AI image gen and I have been corrected in that aspect.
        
           | michaelt wrote:
           | Let's look at the context:
           | https://www.youtube.com/watch?v=ngZ0K3lWKRc
           | 
           | Presenters: "This is a presentation of an artificial
           | intelligence model which learned certain movements [...] It's
           | moving by using its head. It doesn't feel any pain, and has
           | no concept of protecting its head. It uses its head like a
           | leg. This movement is so creepy, and could be applied to
           | zombie video games. An artificial intelligence could present
           | us grotesque movements which we humans can't imagine."
           | 
           | The screen shows some Silent Hill looking vaguely humanoid,
           | crawling blob. As the presenters say, it's pretty creepy
           | looking.
           | 
           | Miyazaki: "I am utterly disgusted [...] I would never wish to
           | incorporate this technology into my work at all"
           | 
           | IMHO saying Miyazaki outright hates AI is putting words into
           | his mouth. All the clip shows is that a dude that doesn't
           | make zombie horror films doesn't need a zombie horror
           | generator thank you very much.
           | 
           | So yeah, he clearly rejects the product pitch. But judging
           | from Kiki's Delivery Service and My Neighbor Totoro I don't
           | see why you'd pitch him that product.
        
             | lowq wrote:
             | _" Well, we would like to build a machine that can draw
             | pictures like humans do"_
             | 
             |  _" Would you?"_
             | 
             |  _" Yes"_
             | 
             |  _Awkward silence_
             | 
             | From this I don't think it's difficult to extrapolate his
             | feelings about modern AI image gen. But you are correct in
             | that this is not a direct assessment. Appreciate the
             | correction, thanks.
        
             | conartist6 wrote:
             | The relevant title would be Grave of the Fireflies, his
             | opus about the nature of human suffering.
        
               | JohnBooty wrote:
               | same studio, but not Miyazaki's work
               | 
               | https://en.wikipedia.org/wiki/Grave_of_the_Fireflies
        
           | ted_bunny wrote:
           | What's with the narrator's voice in that clip? Unwatchable
        
         | crawsome wrote:
         | >I wonder how Hideo Miyazaki feels about this
         | 
         | It's in the article
        
           | knowknow wrote:
           | It's not, the quote in question was from a completely
           | different AI demo which the author mischaracterizes.
           | 
           | the quote in context - https://youtu.be/ngZ0K3lWKRc?si=gw-
           | _z17n_XWfqzcQ
        
         | seizethecheese wrote:
         | If it was me, I would feel great that my work has been extended
         | to give joy at such a large scale. (Not that it's invalid if he
         | has a different opinion.)
        
         | baggy_trough wrote:
         | Hopefully he's wise enough to realize that it's the ultimate
         | compliment.
        
           | michaelt wrote:
           | Truly, every artist hopes their distinctive style will be
           | taken by a multi-billion-dollar corporation and used by the
           | White House to make a jeering depiction of crying deportees.
           | It's the ultimate compliment.
        
             | baggy_trough wrote:
             | That could be the worst thing that happened, but it's
             | exceedingly far from the only thing that happened.
        
               | forgotoldacc wrote:
               | Art becomes tainted by association.
               | 
               | The USSR had some absolutely incredible art used on their
               | propaganda posters. But if you use that for anything
               | outside of ironic Russian themes (e.g. a goofy game set
               | in that era, some silly snack that claims to be Russian-
               | inspired), people will think you're an unironic communist
               | and you instantly turn away loads of people.
               | 
               | When a dominant political force uses AI "art" for
               | everything they do and the style becomes apparent,
               | anything that looks similar to that instantly disgusts
               | loads of people. You can argue "well that's their fault
               | for being disgusted", but pattern recognition and being
               | conditioned to associate certain images with "bad" goes
               | far deeper than the conscious and it's a base instinct in
               | animals.
        
               | baggy_trough wrote:
               | If you think Ghibli is now tainted by association with
               | Trump based on this image, I don't know what to tell you.
               | That sounds preposterous in the extreme.
        
               | doright wrote:
               | More like "AI art in the style of ____" will be tainted
               | by association. I can almost hear the complaints to the
               | editor to every boutique indie blog post and company
               | listicle with AI filler at the top. For me at least it
               | cheapens the feeling of the blog post itself - "if the
               | author couldn't be arsed to get any real art/pay for a
               | stock image, what about the rest of the content?"
        
         | jaredklewis wrote:
         | Hideo? You mean Hayao right?
        
         | JohnBooty wrote:
         | and that the model surely used his films as data.
         | 
         | While I don't doubt it's true, this could be challenging to
         | prove, because Studio Ponoc (ex-Ghibli) has produced work that
         | uh, hews rather closely to Miyazaki's style. Were the models
         | trained on Ghibli, Ponoc, both, something else, etc?
         | 
         | I mean, I have no doubts. But proving it seems tough!
        
           | leoh wrote:
           | Well they then stole from Ponoc, too, right?
        
           | aredox wrote:
           | Ponoc is made of former Ghibli employees who founded a new
           | home when Ghibli's future was uncertain. I am sure they are
           | on friendly terms, if not family, with Ghibli: they worked
           | together for years. People like them can have a gentleman's
           | agreement.
           | 
           | What is OpenAI in all this, if not a greedy, sloppy, soulless
           | outsider stealing their Art and effort for financial gain
           | without ever asking for permission?
        
           | Cthulhu_ wrote:
           | I gathered the Japanese government legalized using
           | copyrighted works to train AI last year:
           | https://www.privacyworld.blog/2024/03/japans-new-draft-
           | guide...
        
         | TiredOfLife wrote:
         | Also hope he goes against all the artists who demanded payment
         | for copying his style before
        
         | ogurechny wrote:
         | Supposedly, you have a working internet connection. In no time,
         | you can check the name of Hayao Miyazaki. You can see how he
         | draws his manga, in a style which would be really hard to
         | animate. You can see how he designs his characters. Well, maybe
         | the colour palette can be attributed to "his style" in some
         | works. Still, you can learn that Ghibli had famous background
         | artists and art directors like Nizo Yamamoto and Kazuo Oga. You
         | can compare characters drawn by Yoshifumi Kondou and Katsuya
         | Kondou with Miyazaki's, and guess who was responsible for what
         | in different works. You can learn how in the era when everyone
         | waited for computers to make economical marvel of "three dee"
         | real, Isao Takahata used computers to transfer pen and brush
         | strokes to animation in "The Yamadas" and "Princess Mononoke".
         | 
         | But you don't want any of that. You want to have a familiar pop
         | cultural label ("Miyazaki") that produces a familiar reaction
         | ("Oooh!"). Purely decorative, symbolic objects. Stories, ideas,
         | hard work? Eh, don't bother me with that nonsense.
         | 
         | There is nothing new or "cutting edge" in ignorance. And AI
         | companies know perfectly well that they work for exactly that
         | audience. Despite all the talk, they don't create the next
         | genius artist, they want to be a next "enhancement filter" in
         | TVs, something that no one uses, but everyone has to add to
         | impress the public. That's just parasitism on lack of ability
         | to discern.
        
       | m3kw9 wrote:
       | Seems like a fad where everyone looks basically the same after
       | the conversion. You are gonna get a reaction for first 5 photos
       | but I've grown past it and I just skip looking most of it on
       | social media
        
         | imp0cat wrote:
         | That's why it's called AI slop.
        
       | PostOnce wrote:
       | Ghibli art is famous because ghibli art means ghibli movies. It
       | is more beautiful in motion than still, the beauty is in part due
       | to the emotion evoked by the story.
       | 
       | There were a million Doom clones, none of which were as good as
       | Doom. The same will be true of AI art copycats.
       | 
       | This, however, is not the first time ghibli has had competition
       | https://en.wikipedia.org/wiki/Mary_and_the_Witch's_Flower in fact
       | they have a whole studio dedicated to copying ghibli:
       | https://en.wikipedia.org/wiki/Studio_Ponoc
       | 
       | Yes they used to work at ghibli, but so too did john romero work
       | at id, and yet daikatana was not a quake-killer.
       | 
       | This doesn't devalue ghibli at all, I think
       | 
       | (In fact, I think AI will always have the fundamental problem
       | that most people have no taste or sense or introspection, they
       | don't know why good things are good, and can't see that crap
       | things are crap, so they are predestined to only be able to
       | produce garbage. Nod to Ted Sturgeon.)
        
         | rchaud wrote:
         | The wrongdoing here isn't in devaluing somebody's work, it is
         | about enriching oneself by openly repurposing their IP without
         | compensation and dodging any kind of repercussions whatsoever.
         | It was bad when Chinese companies did it, OpenAI using legal
         | sleight of hand to indemnify their actions isn't any less
         | galling.
        
           | moffkalast wrote:
           | I doubt anyone is enriching themselves with AI memes, at best
           | it slightly devalues their brand by reducing scarcity.
        
             | freetinker wrote:
             | Utter bullshit. Or more politely - wrong take. OpenAI
             | embeds itself further in public consciousness, arguably
             | attracting more users therefore profiting.
             | 
             | Enabling mass-production of Ghibli style without permission
             | or monetary compensation is theft.
        
               | pearjuice wrote:
               | Theft of what? There was no market for "memes in ghibli
               | style commissioned by the original studio" which would
               | probably cost hundreds if not thousands if hand-drawn.
               | Nobody was going to pay for that. When it became freely
               | available and instantly reproducible, that's the new
               | market.
        
               | pjc50 wrote:
               | It's not truly free though, it's a loss leader for the
               | near-trillion dollar AI industry. If we're asking where
               | the stolen value ends up, I think you can answer "in the
               | NVIDIA share price".
        
               | Yizahi wrote:
               | Theft of copyrighted data (movies/art), which OAI used
               | for developing their LLM.
        
               | mavhc wrote:
               | Oh, you mean copyright infringement, not theft
        
               | Yizahi wrote:
               | Unless you live in some anarcho-capitalist society, it is
               | theft, in very simple terms. And I wonder, just where are
               | all those highly successful libertarian societies? The
               | ones who don't need to enforce copyright and where every
               | member of society is creating his own creative art
               | content, movies, songs, games etc. Oh, they have all
               | failed miserably to scammers? Poor people, how I pity
               | them (not).
        
               | rchaud wrote:
               | I see the neo-Silicon Valley spirit of "regulatory
               | arbitrage as a service" is unwavering.
               | 
               | It's promotion for OpenAI's product, without any of the
               | appropriate licensing. 3D printing companies don't
               | provide Lego schematics to sell their products. There's
               | also the small matter of their ex-employee turned
               | copyright whistleblower, who ended up dead:
               | 
               | https://www.bbc.com/news/articles/cd0el3r2nlko
        
               | melagonster wrote:
               | >Nobody was going to pay for that.
               | 
               | Japanese artists exist.
        
               | freetinker wrote:
               | Excellent points both. I need to ponder this...
        
               | WhyOhWhyQ wrote:
               | It doesn't seem hard to imagine 2-5 years from now when
               | "memes in Ghibli style" turns into "pay us 25 cents and
               | we'll send you a 30 minute cartoon in Ghibli style".
        
               | TimPC wrote:
               | Styles are notoriously hard to copy. It's not like Ghibli
               | style being copied is anything new. For example, Studio
               | Ponoc where former Ghibli employees did the copying. As
               | long as they aren't literally generating copyrighted
               | works styles can't be owned.
               | 
               | Would the world be better off if Picasso's heirs owned
               | Cubism and any artist wanting to produce works in that
               | style had to buy a license?
        
               | mitthrowaway2 wrote:
               | Studio Ponoc had Miyazaki's blessing. I doubt the same
               | can be said for OpenAI. OpenAI doing this without even
               | asking might not be illegal, but it comes across like an
               | act of incredible disrespect for the very creators that
               | these memes are masquerading as an homage to.
               | 
               |  _"When we opened the new studio, Studio Ponoc, I went to
               | report this to Mr. Miyazaki," he went on, "and he gave
               | his blessing and said, 'You really need to have the
               | conviction to go create a new film studio and the
               | conviction to show children worthwhile films. And every
               | film you make, you'll have to realize that has to be a
               | film that is worthy to show to children'._ [1]
               | 
               | [1]: https://www.themarysue.com/studio-ponoc-interview/
        
             | Tade0 wrote:
             | OpenAI definitely is, as apparently image generation is,
             | for the time being, not available in the free tier, so the
             | only way to keep up with the fad is to upgrade.
        
               | Kye wrote:
               | It's there on my free account with the new generator.
        
               | Jensson wrote:
               | People pay to get more images generated, you can make
               | money even if you have a free version.
        
             | awkward wrote:
             | OpenAI had a publicity cycle around how tuned their image
             | generator is for this particular style in the same week
             | that google released a major rev for Gemini. That kind of
             | social media dominance against a major competitor is
             | incredibly valuable.
        
           | TimPC wrote:
           | I personally think the line should be mostly output based.
           | You should be able to train on any copyrighted work by having
           | a single reader license (e.x. purchasing a book or e-book)
           | for that work and no other special licenses. You shouldn't be
           | able to download pirated works for training but you shouldn't
           | need special licenses to train instead of read.
           | 
           | But if your model produces outputs that too closely match
           | their inputs and a company can show it that is a copyright
           | violation and you can be sued for it.
        
         | ljlolel wrote:
         | I've never seen these ghibli movies and I think they're
         | beautiful.
        
         | aredox wrote:
         | >This, however, is not the first time ghibli has had
         | competition
         | https://en.wikipedia.org/wiki/Mary_and_the_Witch's_Flower in
         | fact they have a whole studio dedicated to copying ghibli:
         | https://en.wikipedia.org/wiki/Studio_Ponoc
         | 
         | It is not "competition" and "copying", it is the fact that
         | Ghibli almost closed for good several times, so some employees
         | created their own studio.
         | 
         | >On August 3, 2014, Toshio Suzuki announced that Studio Ghibli
         | would take a "brief pause" to re-evaluate and restructure in
         | the wake of Miyazaki's retirement. He stated some concerns
         | about where the company would go in the future. This led to
         | speculation that Studio Ghibli will never produce another
         | feature film again. On November 7, 2014, Miyazaki stated, "That
         | was not my intention, though. All I did was announce that I
         | would be retiring and not making any more features."[40] Lead
         | producer Yoshiaki Nishimura among several other staffers from
         | Ghibli, such as director Hiromasa Yonebayashi, left to found
         | Studio Ponoc in April 2015, working on the film Mary and the
         | Witch's Flower.
        
         | FinnLobsien wrote:
         | > There were a million Doom clones, none of which were as good
         | as Doom. The same will be true of AI art copycats.
         | 
         | True, but this was also during a time when it was incredibly
         | hard to make a video game. It wasn't like _anyone_ could spin
         | up a Doom clone in 2 minutes. Competition vs. commoditization
         | at massive scale are different things.
        
           | Cthulhu_ wrote:
           | Yeah, the concept of a commercial / off the shelf game engine
           | wasn't that much of a thing until Doom, but with Doom and
           | especially its successors Quake and Unreal from Epic it did.
           | Quake's engine spawned Half-Life's, Unreal became one of the
           | biggest game engines anywhere.
        
             | FinnLobsien wrote:
             | The question is how much that first-mover advantage still
             | means. I guess with video games and movies (Doom and
             | Ghibli), there's a massive difference between telling
             | ChatGPT to make your selfie look like Ghibli.
             | 
             | But for illustrators and graphic artists? What's now
             | keeping me from downloading an illustrator's portfolio and
             | telling ChatGPT to make me something in that style, but for
             | my company?
             | 
             | Is there still value in that illustrator pioneering her
             | unique style? It used to be a client magnet, now a good
             | portfolio might take your potential clients away.
             | 
             | I guess the other side of this is that the more a
             | style/idea/media spreads, the more comesw back to the
             | original creator, but I'm doubtful this is true in AI.
        
           | TimPC wrote:
           | I'd argue many of the clones were better but not enough
           | better. Doom was the first to do X and once you already
           | played a game that did X the next game needed to do 2X not
           | 1.2X.
        
           | t0bia_s wrote:
           | Imagine what classical realists artist though about early
           | photography and how it shaped in history. Painters abandon
           | achievement for replicate reality (all kind of *ism come
           | later) or use new technology (photography) to improve
           | creative process (Mucha).
           | 
           | AI is just another tool for artist. AI by itself never
           | generate "art". It cannot by definition.
        
         | Adverblessly wrote:
         | > There were a million Doom clones, none of which were as good
         | as Doom.
         | 
         | Sorry to take this on a tangent, but the problem with Doom
         | clones isn't that they aren't as good as Doom, it is that Doom
         | already exists and is known to the audience. If you've had your
         | mind blown by Doom, playing a 10% better version of Doom isn't
         | going to blow your mind again, it is going to merely be a fun
         | experience. Many people won't even bother to try that 10%
         | better Doom clone, since all they'll see is a clone of
         | something they already tried.
        
           | Cthulhu_ wrote:
           | To add, cloning is one thing, but a lot of games - including
           | id's own games - iterated on the formula, leading to the
           | genre of first-person shooters like Quake, Unreal, Half-Life,
           | Medal of Honor, Halo, Bioshock, etc.
           | 
           | That is, clones rarely work, but evolutions do. Stardew
           | Valley on the surface can be considered a Harvest Moon clone,
           | but it iterated on the formula, leading to a lot of attempts
           | at casual farm games from many different competitors.
           | Minecraft was an Infiniminer clone (or inspired by?) and
           | iterated on the idea. Fortnite was a PUBG clone which was a
           | DayZ clone.
        
           | Kye wrote:
           | Minecraft is the most successful Doom clone because you don't
           | even realize it's a Doom clone.
        
             | f33d5173 wrote:
             | huh.
        
             | googlehater wrote:
             | this is your brain on boomer nostalgia
        
             | eric_cc wrote:
             | This makes no sense whatsoever to me.
        
               | areyourllySorry wrote:
               | probably https://minecraft.wiki/w/Legend_of_the_Chambered
        
         | crabbone wrote:
         | This is looking for silver lining: so, someone copied Ghibli
         | style, which is plagiarism, which is bad, but it turns out that
         | by plagiarizing the offender also made the original work more
         | famous and more valuable in some ways... OK. But plagiarizing
         | is still bad. Even if it had some positive effects.
        
           | blargey wrote:
           | Gee, whatever would Ghibli have done without this publicity
           | boost.
           | 
           | It's always the already-popular artist's identity giving
           | clout to the model, not the other way around.
           | 
           | And if the artist's style is not well known, their identity
           | is obfuscated because the model/LORA/"finetune"-peddler can
           | get away with it. And they're all peddlers, if it's not
           | OpenAI it's grifters with Patreons to fund their "hard work"
           | of tagging people's work and throwing it at rental GPU
           | compute.
        
         | z3phyr wrote:
         | > There were a million Doom clones, none of which were as good
         | as Doom
         | 
         | Sure, but there were some "Doomlikes" I would still rate as
         | better than doom; like Build Engine games Duke Nukem and
         | Blood/Blood 2 and other IdTech based games like Hexen.
        
           | Tycho wrote:
           | Also _Marathon_ and its sequels by Bungie.
        
         | jasonjayr wrote:
         | Don Bluth worked at Disney, and poached some of the animators
         | to make his own independent studio, and produced quite a few
         | Disney-like feature films that stood pretty well on their own.
        
         | Yizahi wrote:
         | Your argument is an example of survivor bias. Just because one
         | very wealthy corporation wasn't affected (too much) when their
         | intellectual property was stolen, doesn't mean that smaller and
         | less wealthy or less important companies/people aren't affected
         | by IP theft by LLM porch pirates.
         | 
         | And even in Ghibly studio case it's not quite clear, if they
         | won't be affected long term.
        
         | blueflow wrote:
         | > ... that most people have no taste or sense or introspection,
         | they don't know why good things are good
         | 
         | Is this an exaggeration? Or do some people literally have no
         | introspection?
        
         | Gothmog69 wrote:
         | Like when Don Bluth left disney. He did have a good run though.
        
       | margorczynski wrote:
       | The Ghibli stuff is really amusing but for me the best are the
       | infographics - you can make amazing stuff with basically 0 2D CG
       | know-how for e.g. a presentation, web page, documentation, blog,
       | etc.
       | 
       | The biggest difference to what was previously available is the
       | accuracy - especially the text. This opens up a plethora of
       | possibilities.
        
         | smjburton wrote:
         | This is what I'm most excited about as well. Prior to 4o image
         | generation, most GPTs I came across really struggled with this
         | type of image generation. The only one that seemed to come
         | close was Ideogram.
        
       | thefz wrote:
       | Read on Reddit that people love AI because it's "democratizing
       | creativity". Let that sink in. People want to be dropped on the
       | top of the mountain and be called an alpinist.
        
         | emblaegh wrote:
         | I think it's more like people want to enjoy the view without
         | having to learn how to climb, which is a perfectly reasonable
         | thing to want, even if it cheapens the experience somewhat.
        
           | dxuh wrote:
           | I'm afraid that in time people will forget that it's all
           | about learning to climb.
        
             | roenxi wrote:
             | That thinking is time honoured and never found much
             | traction. For example, pretty much nobody knows how to grow
             | their own food, make their own clothes, carve their own
             | furniture or even drive a manual car. Hordes of tourists
             | circle the globe bringing disrepute to all sorts of time
             | honoured monuments of history's greatest. Skills and
             | challenges which aren't needed get forgotten and are
             | generally not missed.
        
               | globular-toast wrote:
               | None of those things you mention have been forgotten.
               | Many people do all of those things not because they have
               | to but because it is incredibly rewarding to learn and
               | grow these skills. Convenience doesn't bring happiness.
               | People will actively seek out challenges even when they
               | seemingly have none.
               | 
               | The trouble with things like climbing is there are only
               | so many mountains to go around. We already can't walk in
               | many places because of cars. I don't look forward to the
               | day that similar vehicles can go up mountains. The
               | existence of mass-produced clothing doesn't affect your
               | ability to do your own knitting, though.
        
               | roenxi wrote:
               | I'm replying almost solely to observe that inconvenience
               | also doesn't bring happiness. Happiness is achieved
               | precisely by feeling happy in the setting that you find
               | yourself in. People can train themselves to only feel
               | happy when inconvenienced but that is doing a major
               | disservice to themselves and those immediately around
               | them. But that is something of a tangent and so I have a
               | cover story for why I'm typing!
               | 
               | > The trouble with things like climbing is there are only
               | so many mountains to go around.
               | 
               | This is taking the metaphor far too far. Nobody is
               | literally taking mountains away from people.
        
               | kragen wrote:
               | I think the _majority_ of people still know how to grow
               | their own food. We only passed 50% of the population
               | living in cities a few years ago.
               | https://data.worldbank.org/indicator/SP.RUR.TOTL.ZS says
               | 43% of the population is still rural, and I'm guessing
               | about 80% of that 43% (32%) knows how to grow their own
               | food. So do all the people who have moved from the
               | country to the city over the last 40 years.
               | 
               | There's a big gap between "pretty much nobody" and the
               | reality, which is somewhere between one third and two
               | thirds of everybody. You might want to reflect on exactly
               | how your perception diverged so radically from reality.
               | 
               | Do people in cities suffer from not being able to grow
               | their own food and make their own clothes? I don't know
               | for sure, but official statistics claim that, even today,
               | they commit suicide at much higher rates despite having
               | much less material scarcity. Robinsonades have been a
               | popular genre of fiction for centuries, suggesting that
               | people long for that kind of autonomy. Today, we also
               | have zombie apocalypse fiction, RPGs, and preppers.
               | 
               | From another angle, sports consist entirely of skills and
               | challenges which aren't needed and never have been,
               | suggesting that they don't get forgotten. Hobbies also
               | consist of skills and challenges which aren't needed.
        
             | s_dev wrote:
             | "It is not the mountain we conquer but ourselves." - Edmund
             | Hillary.
             | 
             | It's not about climbing.
        
               | globular-toast wrote:
               | Um, no, that quotation means literally the opposite: it
               | _is_ about the climbing, it 's not about getting to the
               | top of any particular mountain. What Hillary was getting
               | at is we get satisfaction from learning, training,
               | overcoming difficulties and limitations, and ultimately
               | pushing ourselves to our limits. His limit was Everest,
               | your limit might be Snowdon, but it's climbing it that
               | matters, not just taking the train to the top and taking
               | a selfie.
        
               | mavhc wrote:
               | Should we ban people from taking the train? They get a
               | different experience, but they still get an experience
        
               | overfeed wrote:
               | No, but we should mercilessly laugh at them for calling
               | themselves mountaineers when they are train-riders.
        
           | bspammer wrote:
           | The cheapening of the experience is the whole point though.
           | People are robbing themselves of the joy that can only come
           | from putting yourself through hardship in pursuit of a goal.
           | 
           | It's not a moral judgement, that's just how humans are wired.
           | The lows make the highs higher.
        
             | mgfist wrote:
             | What's better, seeing a beautiful view from the mountain
             | after being driven up, or never seeing the view at all?
        
               | going_north wrote:
               | Maybe torturing the metaphor, but building a road up the
               | mountain often ruins the view.
        
               | mrWiz wrote:
               | To continue this metaphor, a while back my girlfriend and
               | I went to Machu Picchu. We were taking a bus to the
               | summit, but there was a landslide near the bottom of the
               | mountain so everybody had to climb most of the way up.
               | This led to it being eerily empty until people started
               | trickling in, which certainly made it a better experience
               | than the normal tourist swarm would have been.
               | 
               | I can imagine AI art having a similar effect (creating a
               | glut of images/logos/whatever that devalues ones made
               | with care) but am hopeful that we'll get better at
               | filtering the cream of the crop. In 5 years tons of
               | things will have AI logos that would have been made by a
               | graphic designer (or simply not made) in the past. That
               | sucks for graphic designers who are out of a job, is good
               | for people who get cheaper logos, and TBD for overall
               | society who now has lots more "custom" logos etc to wade
               | through.
        
             | eric_cc wrote:
             | > People are robbing themselves of the joy that can only
             | come from putting yourself through hardship in pursuit of a
             | goal.
             | 
             | This is such an old man "I used to walk uphill both ways"
             | take.
             | 
             | Not everybody has the TIME COST to pursue being an expert
             | in art or code or whatever. But if they have an amazing
             | idea and can now use AI to produce the idea then that is a
             | beautiful thing!
             | 
             | For example: Having an idea for a cartoon used to be a dead
             | end. It would die in your head because most people cannot
             | stop their life and dedicate a substantial amount of time,
             | effort, and sacrifice to produce the single cartoon idea.
        
               | ryandrake wrote:
               | I agree. Toil itself is not valuable or noble. We, as a
               | society, should work towards reducing the training, skill
               | level, and manual effort needed to achieve things. There
               | is no need to artificially gatekeep activities behind
               | needless toil.
               | 
               | This kind of mentality would ban Star Trek replicators,
               | should they be invented one day. "In my day, you had to
               | actually make things, we didn't get to replicate them, so
               | we shouldn't, even if it's possible!"
        
               | SirMaster wrote:
               | >Having an idea for a cartoon used to be a dead end.
               | 
               | What's the point in having an idea for a cartoon in your
               | head if an LLM can just write an infinite amount of
               | cartoon ideas in a heartbeat, and probably a better one
               | than you came up with.
        
               | elevatedastalt wrote:
               | Because it's your own? And previously that creativity of
               | yours was hamstrung by your lack of ability in another
               | domain (drawing), that the AI can help you with.
        
             | Gothmog69 wrote:
             | I cannot draw for the life of me. I would however like a
             | ghibli version of my D&D character. Am I a bad person?
        
           | aredox wrote:
           | People want to take a selfie at the top. No one is "enjoying
           | the view" anymore - certainly not the shallow masses.
           | 
           | It is enshittification.
        
             | creata wrote:
             | > enshittification
             | 
             | Tangentially, what does enshittification mean now? Quoting
             | Wiktionary, at one point it meant "The phenomenon of online
             | platforms gradually degrading the quality of their
             | services, often by promoting advertisements and sponsored
             | content, in order to increase profits" (coined by
             | Doctorow), but now people seem to use it to mean... things
             | becoming shit?
        
               | aredox wrote:
               | Things turning to shit? The word coined by Doctorow is
               | new, but the phenomenon itself isn't (just talk to any
               | car enthousiast).
        
               | hangsi wrote:
               | You are right. The grandparent post ironically uses word
               | this in a cheapened, shallow way when they can use it
               | freely in their own writing.
               | 
               | You could argue this is the very sort of activity they
               | were criticising when they posted! We are all vulnerable.
        
             | glimshe wrote:
             | Let them do it.
             | 
             | We have no right to tell people they have to learn to climb
             | to get to top of the Everest.
             | 
             | I can't draw but I want to create my Art using AI. What I
             | now see is a bunch of people who associate their self worth
             | with a rare talent and don't want others to join the party.
             | I want to resolve the issues around copyright for training,
             | but once this is out of the way I want to draw exclusively
             | through AI because it's the only way I can do it. And I
             | LIKE IT.
             | 
             | I'm a skilled pianist. The funny thing is that I heard
             | similar criticisms about computer music a couple decades
             | ago. "No playing skill needed". Despite knowing how to
             | play, I'd rather do computer music nowadays anyway. Please
             | stop telling me what I can and can't do!
        
               | creata wrote:
               | I'm not disagreeing with "let them do it", but the
               | comparison with computer music isn't really fair.
               | 
               | Computer music, as it existed a couple decades ago, still
               | played exactly what you asked it to, and it wasn't
               | filling areas where you _underspecified_ the music with a
               | statistical model of trillions of existing songs. And
               | that 's the difference, for me: the ability to
               | _underspecify_ , and have the details be filled in and
               | added in a way that to the audience will be perceived as
               | intentful, but which is not.
        
               | gombosg wrote:
               | Agreed - computer music compared to live music is what,
               | say, Adobe Illustrator is to drawing. Or a Wacom drawing
               | table, but definitely not prompting AI to draw for you.
               | 
               | Whether drawing (writing etc.) through AI counts as
               | drawing (as making art) is a debate we have to resolve in
               | the upcoming future.
        
               | d0100 wrote:
               | Tell that to guitar effects, electronic music and
               | anything that has any amount of randomness added
               | 
               | As soon as we get more control over AI output, those
               | arguments will finally die their well deserved death
               | 
               | To those that AI art offend: don't think of people as
               | artists, but simply as art directors dealing with
               | stubborn artists that won't ever work to spec
        
               | mola wrote:
               | It is possible to very critical of something without "not
               | allowing people to do it".
               | 
               | Dismissing the argument that we are losing something in
               | this "democratization of creativity" by fighting a
               | strawman that says you are not allowed to participate
               | instead is a bit lazy
        
               | aredox wrote:
               | >We have no right to tell people they have to learn to
               | climb to get to top of the Everest.
               | 
               | My, my, you really took the worst example to defend your
               | point. The Everest is now an overcrowded dumping ground
               | full of cadavers, shit and trash, with idiots putting not
               | only themselves but their sherpas and other mountaineers
               | in danger due to their arrogance, lack of ability and
               | shittiness.
               | 
               | >What I now see is a bunch of people who associate their
               | self worth with a rare talent and don't want others to
               | join the party.
               | 
               | What I see is a bunch of people creating digital doubles
               | of existing artists without their consent and using it to
               | make money.
               | 
               | >Please stop telling me what I can and can't do!
               | 
               | Oh the irony...
        
               | julianlam wrote:
               | Synth & Son: https://www.youtube.com/watch?v=mrHZ6u5_eYw
        
             | jeffhuys wrote:
             | In someone's mind, you are part of the shallow mass.
             | 
             | You're just not shallow in the parts of reality that _you_
             | care about.
             | 
             | Don't feel superior for you are not.
        
               | aredox wrote:
               | Like you, I am ready to admit that one man's turd is
               | another man's gem, and that cultural "prescriptors" and
               | gatekeepers often got it wrong.
               | 
               | Unlike many, I am not going to follow along into
               | caricatural post-modernism where nothing is good, nothing
               | is bad anymore.
        
               | eric_cc wrote:
               | > nothing is good, nothing is bad anymore
               | 
               | Explain to me why nihilism is factually incorrect?
               | 
               | Good and bad is all relative to the perceiver.
        
           | creata wrote:
           | It cheapens the experience a _lot_ , but oh well, at least
           | the experience is still there for the people who want it.
        
             | eric_cc wrote:
             | Does it though? We are all constrained by the time cost of
             | everything we do. Not everybody with a quick creative spark
             | cares enough to sacrifice opportunities, dedicate time,
             | skip sleep or whatever it may take to gain the skills
             | needed to act on the creative spark. AI empowering the
             | output is a beautiful thing.
        
           | overfeed wrote:
           | What cheapens the experience is the insistence of being
           | called a "mountaineer" when a helicopter dropped you at the
           | peak. This goes for "AI artists" and "astronauts" on
           | commercial launches who glom on to unearned titles whose
           | prestige was forged by countless professionals working _very_
           | hard.
        
             | thih9 wrote:
             | Such is technological progress.
             | 
             | AI generated images are only an extension of what e.g.
             | photography has experienced in the last decades. We've had
             | film cameras, then digital cameras, then smartphones, each
             | of these commoditized image creation by a then-unthinkable
             | factor.
             | 
             | It's an ongoing process, even if this leap seems especially
             | big.
        
         | j-bos wrote:
         | Hasn't that been true since the dawn of mass media? A book does
         | not demand you share your own stories, the radio does not
         | require you carry a tune
        
           | aredox wrote:
           | Didn't know that before books and radios you had to share
           | your own stories and carry your own tunes
        
             | pjc50 wrote:
             | People kind of did. Before the radio it was much, much more
             | common for middle class and even fairly poor homes to have
             | musical instruments, pubs to have pianos and so on. There
             | were whole traditions of self-entertainment of which only
             | fragments survive now.
             | 
             | I don't think that rises to the level of "mass media has
             | made the world worse", but it certainly has made it
             | different and lost a few things.
        
               | aredox wrote:
               | >it was much, much more common for middle class and even
               | fairly poor homes to have musical instruments, pubs to
               | have pianos and so on
               | 
               | That's exagerrated by movies. There were folk songs, but
               | instruments - and players - have always been rare, and
               | played by those who had enough time to learn to play -
               | the poorest of the poor, the crippled and the blinds...
               | 
               | Note that at that time, either there was already a
               | copyright to protect musical partitions, or if learning
               | by ear the teachers had total discretion on who they
               | taught and for how much. There were still barriers to
               | knowledge.
               | 
               | And outside of Europe, any ceremonial/religious music was
               | only taught to the initiated and played on rare occasions
               | (there are interesting stories of Americans, etno-
               | musicologists or even just musicians looking for new
               | musical construction in the vein of Steve Reich, in the
               | 60s, going to Africa to learn rythms with e.g. Nigerians,
               | staying there for years, fully integrated - or so they
               | thought - and bam! for a rare ceremony their hosts
               | suddenly play something they never showed them before and
               | refuse to discuss it afterwards)
        
               | j-bos wrote:
               | It's more difficult today, but if you get a chance, try
               | visiting an impoverished rural area and hanging out with
               | the locals during casual sit-down, dinner, outing, etc.
               | People will sing, people will dance. And not just those
               | who are good at it.
        
         | numpad0 wrote:
         | I've been suspecting the subtext of that was "take back anime
         | from Japanese", except what they made was a death trap welded
         | stuck in reverse. Now they must climb with what they have, for
         | that they are closer to the top from there than to where they
         | came from.
        
         | Adverblessly wrote:
         | I can't really speak for other people, but I think the
         | "democratizing creativity" part comes in in places where the
         | specific creative part that the AI replaces is not a core part
         | of the creative experience.
         | 
         | Take a look at Super Auto Pets, a pretty successful and fun
         | auto-battler game. It literally uses a free emoji pack for its
         | core art. It doesn't really matter that they didn't hire an
         | artist for those (though I think they did hire an artist after
         | finding success) since a free emoji pack was enough for the
         | creative product they wanted to create. If they had AI
         | generated emoji instead, it wouldn't have really mattered much
         | for the final result (creatively at least, I assume audiences
         | would respond poorly due to GenAI's reputation). At the same
         | time, the ability to create their product without paying a lot
         | of money for artists was critical to make it in the first
         | place.
         | 
         | This is what it means to me to "democratize creativity", to
         | allow creatives to realize their creative ambitions in an area
         | they are proficient at (e.g. video games) without requiring a
         | lot of creative skill in adjacent areas that aren't critical to
         | the experience they are trying to make.
        
           | creata wrote:
           | I think there's a reason people would respond more poorly to
           | generated art than to emojis: the contentlessness of emojis
           | is broadly understood. We look at an emoji and we know what
           | it is intended to signify. With "AI" art, there is an
           | ambiguity: which aspects of the artwork are intentional, and
           | which aspects are the creator accepting whatever the "AI"
           | churned out?
           | 
           | If the art isn't critical to the game, then use simple art.
           | It doesn't matter if the simple art is or isn't AI generated,
           | what matters (in my opinion) is that it doesn't lead us into
           | looking for meaning that isn't there.
        
         | baq wrote:
         | > People want to be dropped on the top of the mountain and be
         | called an alpinist.
         | 
         | No, people want to see their ideas come to life, previously
         | this required effort in mastering a skill, now... it takes less
         | and/or different amount of work.
        
           | thefz wrote:
           | So everything is cheap, nothing has value.
        
             | baq wrote:
             | Universe is a prison.
        
             | jeffhuys wrote:
             | If it has value to them, what do you care? Does the value
             | in your mind of <artpiece> drop when somebody creates
             | <artpiece 2 in the style of artpiece>? If so, you might
             | benefit from focussing more on your own life. I mean this
             | lovingly, as I myself am going through the same thing right
             | now; I realize I'll never be happy if I stay grumpy like
             | this. You can't protect the world from itself.
        
               | tgv wrote:
               | Because it discourages people from trying. It's hard
               | enough to survive as an artist, and now there is even
               | less sense in trying to start. This will hurt art, and
               | humanity.
               | 
               | It's like pupils using an LLM to do their homework. They
               | get the grade, but Idiocracy is awaiting.
        
               | pizzly wrote:
               | Disagree. I think many people will actually be encouraged
               | to try as the barrier to creating art has dropped and
               | some of those people will decide to become more
               | proficient at art.
        
               | jeffhuys wrote:
               | It's photoshop all over again. It's computers all over
               | again. It's camera's all over again. It's the paintbrush
               | all over again. It's...
        
               | numpad0 wrote:
               | I agree with parent but not to this one. AI "art" has
               | significantly lower quality and performance ceiling
               | compared to all existing means.
               | 
               | AI image generation is a gateway drug. You quickly grow
               | resistance, and you will face withdrawal, too.
        
               | jeffhuys wrote:
               | Well, it's a Pandora's Box. It's irreversible, so we as
               | humanity should learn to cope with it. That's just
               | reality. What's the alternative? Banning LLMs? Good luck
               | because I have a few on my hard disk. And even if you
               | make it illegal, how would you detect it? I could've used
               | an LLM to write this comment, would you know?
               | 
               | I agree though that schools are even more in trouble now.
               | But my point still stands: we have NO CHOICE. We must
               | adapt, or Idiocracy awaits ;)
        
               | eric_cc wrote:
               | "Starving artist" trope.
               | 
               | I bet a LOT of people would be an artist if there was
               | money in it. Most don't attempt because of the poor
               | risk/reward of that profession.
        
               | tgv wrote:
               | Well, there's less money in it now, since production and
               | consumption of whatever you _think_ you want to see or
               | hear is easier and cheaper than ever. So there will be
               | less attempting. QED, I suppose.
        
               | thefz wrote:
               | > If it has value to them, what do you care? Does the
               | value in your mind of <artpiece> drop when somebody
               | creates <artpiece 2 in the style of artpiece>?
               | 
               | That is the whole point of copyright, yes.
        
               | jeffhuys wrote:
               | I believe you can't copyright a _style_ of art.
               | 
               | > no, you cannot copyright the Studio Ghibli art style
               | itself. Copyright law doesn't protect styles, techniques,
               | or general aesthetics--like the hand-drawn, watercolor-
               | inspired look with soft colors, detailed natural
               | backgrounds, and whimsical vibes that Studio Ghibli is
               | known for. It only protects specific, original works,
               | like an individual film frame or character design from
               | Spirited Away or My Neighbor Totoro.
               | 
               | And your answer... Doesn't seem to cover my question, I
               | think. So the point of copyright is that the value of the
               | style doesn't degrade?
        
               | numpad0 wrote:
               | Copyright is also just an outright fabricated concept
               | intended to protect interest of authors. It can be
               | expanded or removed as needed.
               | 
               | It's just like an API. The very definition can be changed
               | upstream by patches. People seem to miss that.
        
               | jeffhuys wrote:
               | Yes, of course! By all means, update the law. I don't
               | think anyone misses that part of being a human. Any
               | concept we think of is fabricated.
               | 
               | But here's the real meat of the issue I guess, how far do
               | we wanna go? At what point SHOULD something be un-
               | copyrightable? What describes a certain "style"? My style
               | is black&white, can I copyright that?
               | 
               | What would your diff be? :)
        
             | doright wrote:
             | It is now possible for people to value "doing the dishes"
             | over "producing art of a high enough quality" and still get
             | results. If people care more about doing the dishes than
             | spending the hours required to make an equivalent piece by
             | hand, then people will choose doing the dishes and leave
             | the rest to AI. Now that the tech is out there, reducing
             | the effort required to a button press, it has become a
             | matter of people's priorities.
             | 
             | In my view, the people who want to be dropped off at the
             | apex of the mountain the most _always dreamed of this
             | outcome_ for a long time, even if only a little bit. They
             | dreamed of the day they would be freed from the toil of
             | having to study for years and years to produce art that
             | satisfied their tastes, because they would not lower their
             | tastes to make the process less stressful, or had other
             | priorities so could not devote time to practice.
             | 
             | Now the market has innovated and their dream has come true.
             | To people not serious about coming manual artists, there is
             | nothing wrong with this picture. The market need is being
             | fulfilled.
             | 
             | We have to ask _where this market need to produce art at
             | such a low level of effort_ comes from.
             | 
             | In your view, these people have always been cheapskates up
             | in their minds, we just didn't realize it until their
             | preferences were revealed by AI becoming available. If it
             | hadn't, they just wouldn't be artists of any kind and we'd
             | never understand they had any artistic ambitions at all.
             | 
             | At the end of the day, for whatever reason, these people
             | want art they can call their own - it's just a matter of
             | how much effort is required to realize their ambitions.
             | 
             | If these people are to reject AI, yet still care enough
             | about creating art of _some kind_ for a sustained period of
             | time, you basically have to convince them that learning a
             | hard artistic skill is more important than  "doing the
             | dishes"/whatever else occupies the rest of their time
             | instead. Maybe a grueling 9-5 work schedule, for example.
             | That is simply how the nature of practice/10000 hours-type
             | advice works out.
             | 
             | If people for some reason just don't want to put in the
             | time, but still want to produce quality art, then they'll
             | choose AI. These two desires are no longer contradicting.
             | They would have been 10 years ago, when you could just
             | retort with "you're going to have to put in the effort,
             | there's no other way." It's clear that that virtue of work-
             | ethic being one's only path to results has been obliterated
             | by AI, and to the new converts it sounds like gatekeeping
             | in hindsight.
             | 
             | Cultivating new interest in learning a skill when it
             | doesn't already exist is way harder than it seems. That
             | gets into mental well-being and existentialist issues that
             | many people in today's society find difficult to reflect
             | about deeply.
        
           | numpad0 wrote:
           | We all say "they have no _idea_ what they're doing" in
           | English. Creativity basically equals skill. Those with less
           | skills has less to express.
           | 
           | I mean, everyone knows it takes a programmer to spec an app.
           | The "different" skill needed for vibe coding is regular old
           | coding skillset. Only difference with image AI is that it
           | doesn't do "vibe drawing" well.
           | 
           | AI art experiment is over. It's been long over, like camera
           | based self driving was by the time some large orgs started
           | embracing the technology. And it's taking longer for some to
           | understand that it's over, just like that time.
        
         | crabbone wrote:
         | There was a very similar discussion when photography was made
         | easily accessible. Baudelaire thought that photography was the
         | killer of art by allowing non-artists to crate something that
         | was very much like art, mechanistically, without having a good
         | insight into what they were doing.
         | 
         | And, in some ways he was right... but also not. What eventually
         | happened is that art education that would be required for any
         | aristocrat or an aspiring aristocrat became optional. Most
         | intellectual elite today would be unable to draw much beyond a
         | stick figure diagram. Art, at least where it concerns drawing
         | or painting became a narrowly specialized field. And so, most
         | people today don't understand and don't appreciate art.
         | 
         | But, art didn't die. Instead, artists started asking themselves
         | more questions about the nature and philosophy of art, figuring
         | out which aspects are essential, experimenting more. In
         | retrospect, it's sad that fewer people today have decent access
         | or understanding of art, but while more common before, the
         | understanding was often very superficial anyways.
        
         | TiredOfLife wrote:
         | Or get a book without having to wait for a Monk to copy one
        
         | glimshe wrote:
         | I don't know where you hang out on Reddit but on my subs people
         | are almost invariably hostile to AI. AI art, even stuff that
         | looks great, gets down voted to oblivion.
        
           | thefz wrote:
           | The comment was in /r/chatgpt.
        
         | leokennis wrote:
         | People want to write Java code and have a compiler translate it
         | into machine code and be called a programmer.
         | 
         | People want to run marathons on shoes with padded soles and be
         | called an athlete.
        
           | z3phyr wrote:
           | A slope has two ends, even when it's slippery. People want to
           | claim submarines swim, but they do not.
        
             | fenomas wrote:
             | If you hold a strong opinion about whether or not
             | submarines swim, you might want to look up the source quote
             | and think about it a second?
        
           | thefz wrote:
           | This equates more to being carried to the finish line by car,
           | doing the last three steps and call it a marathon.
           | 
           | Anyway plenty of people can't even finish 1K, so 42.2K in
           | padded shoes is still impressive.
        
             | _aavaa_ wrote:
             | I disagree. I don't care about a "marathon" I just need to
             | cover 42.2k. If you wanna make a game out of it and run
             | that distance that's fine, but I have errands to do and
             | just need to cover the distance.
             | 
             | If you wanna draw for the feeling of creative satisfaction
             | that's great. I just need an image on a page in service of
             | something else.
        
         | chthonicdaemon wrote:
         | Do you also object to people paying money to have other
         | people's art in their homes? Is the moral damage from getting
         | an artwork in your home that you didn't create inversely
         | proportional to your monetary investment?
        
           | thefz wrote:
           | If something else created it for you, is that your art?
        
             | Jedd wrote:
             | Yes in the sense of ownership, no in the sense of
             | authorship.
        
           | vhantz wrote:
           | What exactly is creative about buying art? Nonsensical
           | comparison, unsurprising for HN though.
        
         | Cthulhu_ wrote:
         | I heard a good one. AI isn't art, AI is content. People don't
         | want to create art per se, they want to generate images for
         | e.g. memes or filler / illustrative images on their blog,
         | replacing or being an addition to stock images.
         | 
         | No shade on stock photographers / illustrators, but that's
         | where I see image generation end up at. And you could already
         | get custom illustrations made for cheap on sites like fiverr.
         | The real long term question will be whether an AI generated
         | image can compete with services like that. (my guess: probably,
         | AI images are higher resolution/quality and generated faster,
         | but I don't know the real total cost of them nor that of cheap
         | illustrators or stock images)
        
         | jcalx wrote:
         | > we're exiting the scarcity economy of visuals & entering
         | something weirder--where aesthetics become ambient
         | infrastructure, like wifi.
         | 
         | AI is democratizing _execution_, not creativity. The advent of
         | the smartphone camera era allowed for the average person to
         | take vastly more photos than ever before, and yet the photos I
         | personally find noteworthy are either remarkable in their
         | context or aesthetic quality (e.g. [0]) or personally
         | meaningful.
         | 
         | Alternatively put, "culture" values a proof-of-work that is
         | creativity + execution. Taking a photo of a lunar eclipse
         | setting over a crater has global value, because of the effort
         | in planning and taking the shot (read [0], it's great). Me
         | shitposting a meme for my game night groupchat neatly
         | summarizing what happened in our last session of Pandemic:
         | Legacy has local value, because of the creativity in adapting a
         | meme format to our particular context and the execution of the
         | edit, but nobody besides us would find it as funny.
         | 
         | (Interesting aside -- I personally think that the photo in [0]
         | is more impressive than someone going all that way to _paint_
         | the same scene en plein air, because of the split-second
         | precision of the execution. Even though photography may have
         | devalued a lot of the technical execution of capturing a scene,
         | it has opened up new ways in which said execution can be
         | valuable.)
         | 
         | So AI decouples creativity and execution in a way that is, like
         | every innovation before, unlike every innovation before. The
         | Ghibli aesthetic is the soft pastels of the color palette [1]
         | and the comfortable, nostalgic character design [2] but also
         | the restful rhythm of "ma" [3] and the detail lovingly lavished
         | to background characters [4]. GPT-4o devalues some of those
         | things, but it another sense it just re-weights our cultural
         | proof-of-work valuations back towards human effort.
         | 
         | [0] https://lrtimelapse.com/news/total-lunar-eclipse-over-
         | teide-...
         | 
         | [1] https://designmadeinjapan.com/magazine/graphic-design/the-
         | ri...
         | 
         | [2] https://stylecircle.org/2020/09/the-studio-ghibli-closet/
         | 
         | [3] https://screencraft.org/blog/hayao-miyazaki-says-ma-is-an-
         | es...
         | 
         | [4] https://www.rogerebert.com/reviews/great-movie-spirited-
         | away...
        
         | salomonk_mur wrote:
         | I wonder if when commercial airplanes were invented, someone
         | like you thought that the magic of traveling had been lost to
         | technology.
        
         | TimPC wrote:
         | I think it's less about wanting to be called an artist and more
         | about wanting to be able to get the results of making things
         | more easily. And there is a good case that we can have a
         | successful boom from this sort of thing.
        
         | eric_cc wrote:
         | People want to express their creativity stuck in their head
         | without having the skill or training (privilege of the
         | training) to be a legit artist. I think it's awesome that this
         | removes the barrier and empowers people to be creative in ways
         | that they previously could not.
        
           | mostlysimilar wrote:
           | Your definition of creativity is flawed. Imagining something
           | is a small part of the process. Developing the skill and
           | technique to express that imagination is the most important
           | part.
        
             | eric_cc wrote:
             | So if I have a great idea for a cartoon, but my life is
             | filled to the brim and I can't spend months or years to
             | learn the craft, the idea should die in my head? All
             | because of some idealist opinion?
        
               | mostlysimilar wrote:
               | Come on, you're a tech person aren't you? Maybe a
               | programmer? How many times have you had an idea guy come
               | to you with a "great idea for an app" if only they could
               | find someone to program it for them?
               | 
               | Sorry, but most ideas aren't great. It's the painful
               | process of refinement, hard work, and iteration that
               | results in something great.
        
               | bentley wrote:
               | > How many times have you had an idea guy come to you
               | with a "great idea for an app" if only they could find
               | someone to program it for them?
               | 
               | Many. And I _love_ it when those people code something up
               | with Scratch, Matlab, or even Excel. Even though I
               | personally would dislike the aesthetics of the result,
               | I'm much happier to see other people enjoying computers
               | the same way I enjoy them (i.e., by using them to solve
               | interesting problems) than if I insisted everyone do so
               | using my preferred "real" programming languages.
        
         | nitwit005 wrote:
         | There are elevators up mountains:
         | https://en.wikipedia.org/wiki/Bailong_Elevator
        
         | blargey wrote:
         | The real problem is not the effort (or lack thereof), it's the
         | perception that modern AI is dropping them off at the peak of
         | Everest, when in reality they're being stood on a plastic-
         | molded crag at a sea-level tourist trap.
         | 
         | Creative vision is not being realized, it's being stunted.
        
       | hbarka wrote:
       | The pronunciation of Ghibli is the next /gIf/ versus /dZIf/
        
         | orthoxerox wrote:
         | /gIblai/
        
         | svara wrote:
         | It's spelled ziburi - "Djiburi" roughly - making this one
         | pretty easy to settle.
        
           | layer8 wrote:
           | Just as easily for GIF, whose inventor stated that it's
           | /dZIf/, but people still disagree (myself included).
           | 
           | With Ghibli there is the fact that the original Italian word
           | is pronounced with a hard G. In fact, that's why it has an
           | "h". We can treat this similar to Roma vs. Rome.
        
             | fenomas wrote:
             | ziburi isn't the JP translation of an Italian word, it's a
             | Japanese proper noun with an unambiguous pronunciation in
             | the language it was coined in. The fact that it's derived
             | from a word pronounced differently is neither here nor
             | there - arguing that would be like arguing that English
             | "origin" is ambiguous because the Latin derivation had a
             | hard G.
        
         | internet_points wrote:
         | It's pronounced /fish/
        
       | GaggiX wrote:
       | The native image support of GPT-4o is really impressive, no model
       | before was able to work so well in the joint space, just compare
       | it to the Gemini 2.0 Flash model with native image support, the
       | difference is massive, so I'm not too surprise that people
       | focused more on the native image support of GPT-4o than the new
       | SOTA by Google.
        
       | nottorp wrote:
       | Where's this Ghiblification? I'm still getting real cat photos in
       | my FB feed. At least I hope they're real.
       | 
       | Could it be that all the "AI" evangelists are in their own bubble
       | and desperately trying to make money off each other?
       | 
       | Like when mobile free to play gambling apps ("games" they said)
       | had ads, but only for other mobile free to play gambling apps.
        
         | yazantapuz wrote:
         | Oh, well, here even the state communication director posted a
         | ghibli-selfie...
        
         | Cthulhu_ wrote:
         | > Where's this Ghiblification?
         | 
         | The White House twitter account:
         | https://x.com/whitehouse/status/1905332049021415862
        
       | icu wrote:
       | I think AI is just leverage for whatever you want to do. How you
       | use that leverage, and what you apply it to is what matters. It's
       | just another tool for humanity.
        
       | karel-3d wrote:
       | I like to create Corporate Memphis versions of pictures instead.
       | It just seems way more dystopian.
        
       | bfrog wrote:
       | AI stealing yet again.
        
       | keepamovin wrote:
       | What if the transcendence of a unique style into a commodity is
       | inevitable for all greatly influential styles, and a mark of
       | greatness not of debasement or dilution. What if instead of the
       | "impurity" of the commons polluting the "purity" of the pure
       | form, the pure form has evolved into a memetic virus that has
       | infected everything and reproduced itself in many forms, beyond
       | even the power of its creator? The creator's grief at, in part,
       | loss of control is understandable but perhaps is a tribute to how
       | what they created transcended them into a thing with a life of
       | its own, one of the truest tributes to creative genius, no?
       | 
       | What if a distinct style is not owned by one artist, even if they
       | are most associated with it, but in reality, in art historical
       | reality, is most commonly explored by a group of more and less
       | famous creators, all as part of a movement, at a time? What
       | influences did Ghibli draw on?
       | 
       | Buddhism says all things are essentially empty of their own
       | existence but are merely conditions resulting from other causes,
       | and so on, in a chain unending. Like this.
       | 
       | The pointillism[0] of Impressionism that ended up spread to the
       | masses by countless including Bob Ross is one example of the
       | memetic evolution and transcendent influence of "high art".
       | Greatness can filter down but it doesn't mean it's not great.
       | 
       | An iPhone is still a masterpiece even if you hold it in the
       | ghetto. Does the ghetto pollute it or does it lift the ghetto?
       | Maybe there's cross pollination, but I think it's infected with
       | its greatness.
       | 
       | 0: https://en.wikipedia.org/wiki/Pointillism
        
       | greenhearth wrote:
       | The obtuseness and the soullessness of the user excited by this
       | trick is what is most sad about this situation. "Look at me, I'm
       | a cartoon!" speaks of the arrested development and some kind of a
       | consciousness stunted by some autistic juvenescence prevalent in
       | modern people. This pupa is really excited about living, I
       | suppose.
        
       | incrudible wrote:
       | The Miyazaki quote is always taken out of context, the disgust he
       | utters has nothing to do with automation of grunt work and
       | everything to do with the horror content he just witnessed.
       | Miyazaki is not one who insists on everything Ghibli being hand
       | drawn, his son even uses cartoonish CGI, which I think looks
       | awful.
       | 
       | This type of quality is close to enabling a storyboarder like
       | Miyazaki do an entire animation on their own. I have yet to hear
       | him say he would not use such technology, despite him being
       | rather opinionated.
        
       | osti wrote:
       | Pretentious.
        
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