[HN Gopher] Sim Daltonism: The color blindness simulator
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       Sim Daltonism: The color blindness simulator
        
       Author : robin_reala
       Score  : 33 points
       Date   : 2025-03-28 10:32 UTC (2 days ago)
        
 (HTM) web link (michelf.ca)
 (TXT) w3m dump (michelf.ca)
        
       | oniony wrote:
       | For anyone on Android, this is possible with Simulate Color Space
       | option in the hidden Developer Tools menu. Amusingly it works
       | with the camera too, so you can look around the real world with
       | some sense of what it's like.
        
         | politelemon wrote:
         | That sounds more useful, cheers. I wonder why they haven't made
         | it a non hidden option.
        
           | OJFord wrote:
           | It's annoying enough (especially as a child at school, but
           | not at all exclusively) to be colourblind and put up with 'so
           | what colour is this' without people waving their phone around
           | exclaiming about how it says you see things, thanks.
        
             | cwillu wrote:
             | Sure, but at the same time, it's a useful tool to show
             | people how unusable their ui is using something they
             | already have.
             | 
             | The problem with "what colour is this? what colour is
             | that?" is not the question, it's that the question comes up
             | with an expectation of an answer, regardless of the
             | context. If I'm _never_ willing to answer the annoying
             | question, that makes me the asshole regardless of how poor
             | my colour vision is.
        
       | egypturnash wrote:
       | This is such a useful tool, I constantly pop it up to check
       | contrast in my art.
        
       | DawsonBruce wrote:
       | Huge fan of this tool for working on GUI implementations,
       | ensuring the color choices and contrasts make sense for users
       | that see GUIs differently than I do.
        
       | bluechair wrote:
       | I'll highlight a note from the developer:
       | 
       |  _Sim Daltonism lets you see through the eyes of someone with a
       | color blindness. While the colors shown are a good approximation
       | of what a color blind person would see, you should not expect
       | them to be perfect._
       | 
       |  _Everyone has his own perception of colors that differs slightly
       | from other people, and color blindness are often partial at
       | different degrees. More importantly, cameras do not have the same
       | spectral response as cones in your eyes, so the simulation has to
       | make some assumptions about the frequency composition of the
       | colors._
       | 
       | I'm colorblind and haven't found a simulator that comes close to
       | what it's like for me. This app doesn't do it either.
        
         | adamgordonbell wrote:
         | I'm also color blind, red green, but not sure how you expected
         | to be able to judge it.
         | 
         | You can't see how the app affects colors in absense of your own
         | color blindness to compare.
        
         | egypturnash wrote:
         | What would "close to what it's like" entail exactly?
         | 
         | Would it mean that when you look at a simulation of the effects
         | of your colorblindness, you see zero change from the unaltered
         | view?
         | 
         | Or would it mean that it looks absolutely nothing like what you
         | see because it's transforming the base image by clamping the
         | input colors to what you can see, and stretching that decimated
         | color space out over the entire range of normal sensitivity?
         | 
         | Sometimes I suspect that the range of color qualia the human
         | mind experiences is the same regardless of what actual color
         | receptors one has; the sensation we call "red" is assigned to
         | the lowest end of the input scale, regardless of whether or not
         | the lowest end is at the normal wavelength, and that every
         | filter that just removes color and provides a duller image is
         | doing completely the wrong thing. But it's a much simpler
         | transformation to implement.
         | 
         | (I think the key to checking this would involve violently
         | clashing colors. Or a way to make someone start growing new
         | cone cells in their eyes.)
         | 
         | Also if you have had entirely too many conversations with the
         | normies about "what does it look like for you" then please just
         | ignore this, my SO is partially colorblind and gets that a lot!
        
           | swiftcoder wrote:
           | > Would it mean that when you look at a simulation of the
           | effects of your colorblindness, you see zero change from the
           | unaltered view?
           | 
           | Ideally, yes. Although it's unlikely to match any one
           | person's exact colour vision.
           | 
           | If you look at filtered images side-by-side, say from this
           | collection on bored panda[1], to me the deutran images and
           | the normal image are pretty much indistinguishable, while the
           | protan image is close but slightly too green.
           | 
           | > Or would it mean that it looks absolutely nothing like what
           | you see because it's transforming the base image by clamping
           | the input colors to what you can see, and stretching that
           | decimated color space out over the entire range of normal
           | sensitivity?
           | 
           | That's how most "colour blind filters" look in practice, yes.
           | I don't think a lot of folks are setting up the transform
           | correctly (or they are just straight-up using a
           | colourblindness _preview_ filter as if it were a
           | colourblindness correction filter).
           | 
           | [1]: https://www.boredpanda.com/different-types-color-
           | blindness-p...
        
         | fisherjeff wrote:
         | I have always felt the same way - this article at The Verge is
         | the only thing I've ever thought has gotten close:
         | 
         | https://www.theverge.com/23650428/colorblindness-design-ui-a...
        
         | Terr_ wrote:
         | Part of it may be the display technology, rather than what the
         | software thinks should look right.
         | 
         | Those RGB pixels are chosen and tuned to trick a certain _homo
         | sapiens_ baseline setup of chemical sensors neurological
         | weighing of sensor inputs. Light from natural source is
         | dramatically more-varied.
        
       | rollcat wrote:
       | Tangential: I've been playing around with the color blindness
       | filters on my iPhone, and the grayscale filter had me thinking
       | for a moment. I've set it to 50%, set up the accessibility
       | shortcut (triple-click on the home button) to toggle it, and
       | found myself using my phone with the filter on basically 99% of
       | the time.
       | 
       | It's been a couple of months, and I've noticed that the
       | oversaturated colors were making me slightly agitated, somehow
       | captivating my attention. I sometimes disable the filter to look
       | at a particular picture, or to figure out a detail in some
       | context where the colors are already desaturated. Now my only
       | wish is that it was less linear, maybe like a compressor in audio
       | - maintain detail until it starts approaching the ceiling.
       | 
       | It may be a good idea if you'd consider <thelightphone.com> but
       | don't want to switch.
       | 
       | Also, Rob Pike:
       | <https://commandcenter.blogspot.com/2020/09/color-blindness-i...>
       | 
       | Also:
       | <https://duckduckgo.com/?q=plan+9+from+bell+labs+rio&ia=image...>
        
         | itishappy wrote:
         | I bet there's a way to accomplish what you're looking for with
         | ICC profiles. They allow arbitrary functions and LUTs in
         | addition to standard matrix math. There's typically a way to
         | set this for your OS, an individual image, and I'm pretty sure
         | an individual app as well (but I'd imagine only your own).
         | 
         | Edit: Actually, this may not be editable on iOS, but it is on
         | macOS, Windows, probably Linux, and it looks like Android too.
         | 
         | https://en.wikipedia.org/wiki/ICC_profile
        
         | anonymars wrote:
         | You can do this on Android as well (manufacturer results may
         | vary...)
         | 
         | This is on Android 14, but I initially turned it on in an
         | earlier version: 1. unlock the Developer options (you can
         | search this; depends on OS version) 2. in Developer options,
         | scroll down to "simulate color space", choose grayscale 3. back
         | to main settings --> Accessibility --> advanced, there is an
         | "accessibility button" option 4. set that to "color correction"
         | 
         | Now I have a small icon (looks like a person) that I can use to
         | toggle monochrome. Indeed it was someone I heard on a train who
         | had this turned on for iPhone as described above for the same
         | reason ("lowers the dopamine response", he explained to the
         | conductor) that intrigued me into looking into it
         | 
         | Samsung also has a decent automation infrastructure ("modes and
         | routines"), so I set that up to automatically disable the color
         | correction / grayscale in certain apps (camera, photos, maps,
         | etc.)
        
       | machine_ghost wrote:
       | Mac-only: no thanks.
        
         | swiftcoder wrote:
         | It's not for you, clearly. But there's plenty of platform-
         | specific software in the world, especially when they involve
         | low-level system extension.
        
       | lastdong wrote:
       | Kudos to the developer for creating such an optimized app! It's
       | only 444KB for iOS.
        
       | AprilArcus wrote:
       | Could this be used in reverse to correct for color vision
       | disorders, e.g. by punching down greens and blues and punching up
       | reds into the outer range of the P3 gamut?
        
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       (page generated 2025-03-30 23:01 UTC)