[HN Gopher] The role of developer skills in agentic coding
       ___________________________________________________________________
        
       The role of developer skills in agentic coding
        
       Author : BerislavLopac
       Score  : 94 points
       Date   : 2025-03-26 11:24 UTC (11 hours ago)
        
 (HTM) web link (martinfowler.com)
 (TXT) w3m dump (martinfowler.com)
        
       | bob1029 wrote:
       | > supervised agent
       | 
       | This is the trick. Human in the loop, not human hiding in an
       | ivory tower after uttering a single command. This is ~effectively
       | what I see a lot of shops doing right now:
       | 
       | "Clean up the codebase please. Apply best practices :D. OH. By
       | the way, heres a laundry list of 100 things to NOT do: <list
       | begins>".
       | 
       | I get a lot more uplift out of use cases like:
       | 
       | "Please generate a custom Stream implementation that is read-only
       | and sources bytes from an underlying chunked representation. Mock
       | the chunk loading part. Primarily demonstrate the ReadAsync
       | method and transition logic between chunks."
        
       | usrbinbash wrote:
       | Here is how I use it: As a writing assistant that lives in my
       | IDE, and as a very very cool and sophisticated rubber duck that
       | can answer me.
       | 
       | Something I do quite a lot is throwing back and forth a
       | discussion over a particular piece of code, usually provided with
       | little to no context (because that's my task to worry about),
       | hammering it until we get that functionality correct, then
       | presenting it with broader context to fit it in (or I simply do
       | that part by hand).
       | 
       | Here is how I don't use it: As an agent that gets broad goals
       | that he is supposed to fulfill on its own.
       | 
       | Why? Because the time and effort I have to invest to ensure that
       | the output of an agentic system is in line with what I actually
       | try to accomplish, is simply too much, for all the reasons
       | outlined in this excellent article.
       | 
       | Ironically, this is even more true, since using AI as an
       | incredibly capable writing assistant, already speeds up my
       | workflow considerably. So in a way, _less agentic AI empowers me
       | in a way that makes me more critical of the additional time I 'd
       | have to invest to play around the quirks of agentic AI._
        
       | decompiled_dev wrote:
       | I think of the modern developer being more like a shepherd rather
       | than a builder now. You have to vibe with the machine, but you
       | need to make sure they stay on easy terrain and give them
       | structure instead of letting them simply free graze.
        
       | jvanderbot wrote:
       | I'm surprised to not see an obvious one (for me): Use AI around
       | the periphery.
       | 
       | There's very often a heap of dev tools, introspection, logging,
       | conversion, etc tools that need to be build and maintained. I've
       | had a lot of luck using agents to make and fix these. For example
       | a tool that collates data and logs in a bespoke planning system.
       | 
       | It is a lot of generated boilerplate off the critical path to
       | build these tools and I just don't want to do it most days.
        
       | mjr00 wrote:
       | > 15k LOC codebase
       | 
       | I wish articles about AI assistance would caveat this at the
       | start. 15k LOC is a weekend hackathon project, which is all well
       | and good, but not reflective of the work that 99% of developers
       | are doing in their day jobs.
        
         | jstanley wrote:
         | I, too, habitually write 7500 lines of code per day.
        
           | mjr00 wrote:
           | For a brand new project that you're trying to get done in a
           | weekend--aka a weekend hackathon project--it's very doable.
           | Would not recommend committing 7500 lines of code per day at
           | your day job though.
        
             | ariwilson wrote:
             | If you work 8 hours a day on Saturday and Sunday and each
             | line has on average 40 characters, then on average you have
             | to type about 5 characters a second to hit 7000 lines of
             | code.
             | 
             | There's some heavy assumptions about boilerplate or
             | autogenerated code going on in that estimate, as I don't
             | think very many average 5 characters a second over 16
             | hours.
        
               | Zanfa wrote:
               | 40 seems way too much. "}" alone probably makes up a
               | significant portion of lines. Another thing is auto-
               | complete that does the majority of typing anyway.
        
               | Jtsummers wrote:
               | In English, the average word length is 5 characters. If
               | you can type 60 WPM that means you're typing on average
               | at least 300 characters per minute or at least 5
               | characters per second (at least because this is not
               | counting the needed whitespace and punctuation). That
               | makes it technically possible for a moderately capable
               | typist to pull off 7000 lines in a day using your
               | numbers. Pair that with IDEs and autocomplete and it
               | becomes much more feasible, if you have a solid
               | understanding of the objective for your code.
        
               | jchw wrote:
               | The two assumptions that aren't quite right are the
               | number of characters per line and the number of hours per
               | day. For most work it's hard to spend more than four to
               | six good hours per day just doing actual work; but when
               | kicking tires on a hobby project, it is easily possible
               | to stay engaged for an unhealthy amount of hours in a
               | row.
        
               | drbojingle wrote:
               | I write 1000 lines of code per second, bud. It's called
               | ctrl+c and ctrl+v. In all seriousness, with
               | autocompletion, snippets, and AI, I don't think you can
               | measure this accurately in the way you're doing it.
        
               | mjr00 wrote:
               | Haha, I appreciate the math, fair enough. We can change
               | the caveat to "it's a project you worked on every weekend
               | for a few months" if that helps. The point still stands
               | that 15k LOC doesn't represent the type of codebases
               | worked on by companies that employ multiple full-time
               | software developers, much less long-lived enterprise
               | codebases (which is Fowler's famed area of expertise,
               | ironically).
        
             | flir wrote:
             | "all work and no play makes jack a dull boy" x5 = 30 secs.
             | x7500 = 12.5 hours.
             | 
             | honestly, i don't see it. don't you stop to pee?
        
             | CuriouslyC wrote:
             | I'm sorry but unless you count framework bootstraps for
             | models and configs and stuff like that as "coding" nobody
             | is legitimately writing 7500 lines in a day. At my most
             | productive, powering through real problems, debugging
             | issues and making stuff solid, I've hit ~3500 with marathon
             | code sessions and ChatGPT. I've seen industry leaders and
             | competitive coders in action, and none of them were
             | significantly faster - any speed difference is more due to
             | taking fewer incorrect solution paths.
        
               | materielle wrote:
               | Everyone is missing the point. Fine, maybe the math is
               | off and it took 3 days instead of 2.
               | 
               | The issue is that Cursor tends to be demoed for
               | incredibly small, green, and simple projects.
               | 
               | Most of us are working on codebases with at least over 10
               | million lines. I would love an AI agent that can massive
               | infrastructure migrations with only a bit of oversight.
               | Didn't Shopify do something like that recently?
               | 
               | I think this is still an area that needs a lot of work.
        
           | CyberDildonics wrote:
           | Post your github
        
             | orphea wrote:
             | The message you're replying to is sarcasm.
        
         | bob1029 wrote:
         | 15k LOC is an entire enterprise SaaS product in the ecosystems
         | I frequent.
        
         | marginalia_nu wrote:
         | Yeah especially in the context of multiple contributors, 15k is
         | so small it's almost hard to do collaborative coding (apart
         | from pair programming).
        
         | 38 wrote:
         | you seem to be projecting your own experience rather than
         | giving an accurate representation of developer productivity -
         | 15k is not the norm at all or even close to it.
        
         | zeroonetwothree wrote:
         | Maybe 2-3 week project would be better to say. But yeah it's
         | quite small.
         | 
         | The industry average seems to be around 100 LOC per day per
         | developer. So if you have a team of 10 that's only 15 days of
         | work. Once you're involved in some existing legacy code base
         | it's likely in the millions.
        
       | timdellinger wrote:
       | I find that I have to steer the AI a lot, but I do have optimism
       | that better prompting will lead to better agents.
       | 
       | To take an example from the article: code re-use. When I'm
       | writing code, I subconsciously have a mental inventory of what
       | code is already there, and I'm subconsciously asking myself "hey,
       | is this new task super similar to something that we already have
       | working (and tested!) code for?". I haven't looked into the
       | details of the initial prompt that a coding agent gets, but my
       | intuition is that an addition to the prompt instructing the agent
       | to keep an inventory of what's in the codebase, and when planning
       | out a new batch of code, check the requirements of the new tasks
       | against what's already there.
       | 
       | Yes, this adds a bunch of compute cycles to the planning process,
       | but we should be honest and say "that's just the price of an
       | agent writing code". Better planning > ability to fix things.
        
         | hnuser123456 wrote:
         | There are certain pieces of text that appear right before some
         | of the greatest pieces of code ever written. For example, we've
         | all heard of NASA code requirements. If you get the LLM into
         | the "mindset" of a top-tier professional developer before
         | getting it to spit out code, the code quality will reflect
         | that. If your prompt is sloppy and poorly defined, you'll get
         | copy-pasted StackOverflow code, since that's how most SO
         | questions look. If it's stupid but it works, it's not stupid.
         | 
         | The hard part is that finding a local optimum for prompting
         | style for one LLM may or may not transfer to another depending
         | on personality post-training.
         | 
         | And whatever style works best with all LLMs must be approaching
         | some kind of optimum for using English to design and specify
         | computer programs. We cannot have better programs without
         | better program specifications.
        
           | yaj54 wrote:
           | Can you share some examples of these certain pieces of text
           | and greatest pieces of code?
        
             | hnuser123456 wrote:
             | Well, if you want safety-critical code, you could have the
             | LLM read this before asking it to write its own code:
             | https://ieeexplore.ieee.org/document/1642624
             | 
             | GP was pondering about code re-use. My typical use involves
             | giving an entire file to the LLM and asking the LLM to give
             | the entire file back implementing requested changes, so
             | that it's forced to keep the full text in context and can't
             | get too off-track by focusing on small sections of code
             | when related changes might be needed in other parts of the
             | file.
             | 
             | I think all of this is getting at the fact that an LLM
             | won't spit out perfect code in response to a lazy prompt
             | unless it's been highly post-trained to "reinterpret"
             | sloppy prompts just as academically as academic prompts.
             | Just like a human programmer, you can just give the
             | programmer project descriptions and wait for the
             | deliverable and accept it at face value, or you can join
             | the programmer along their journey and verify their work is
             | according to the standards you want. And sometimes there is
             | no other way to get a hard project done.
             | 
             | Conversely, sometimes you can give very detailed
             | specifications and the LLM will just ignore part of them
             | over and over. Hopefully the training experts can continue
             | to improve that.
        
         | skydhash wrote:
         | This is one of the reasons I never needed to use LLMs. In any
         | given codebase where you're experienced enough in the language
         | and the framework/platform/libraries, more often than not,
         | you're just copy-pasting code, or tab-completing (if you're in
         | an IDE). The actual problems are more often solved on the sofa
         | and with a lot of reading, then trying out hypothetical
         | solutions.
        
       | ikerino wrote:
       | I use Cursor for most of my development these days. This article
       | aligns pretty closely with my experiences. A few additional
       | observations:
       | 
       | 1. Anecdotally, AI agents feel stuck somewhere circa ~2021. If I
       | install newer packages, Claude will revert to outdated
       | packages/implementations that were popular four years ago. This
       | is incredibly frustrating to watch and correct for. Providing
       | explicit instructions for which packages to use can mitigate the
       | problem, but it doesn't solve it.
       | 
       | 2. The unpredictability of these missteps makes them particularly
       | challenging. A few months ago, I used Claude to "one-shot" a
       | genuinely useful web app. It was fully featured and surprisingly
       | polished. Alone, I think it would've taken a couple weeks or
       | weekends to build. But, when I asked it to update the favicon
       | using a provided file, it spun uselessly for an hour (I
       | eventually did it myself in a couple minutes). A couple days ago,
       | I tried to spin up another similarly scoped web app. After ~4
       | hours of agent wrangling I'm ready to ditch the code entirely.
       | 
       | 3. This approach gives me the brazenness to pursue projects that
       | I wouldn't have the time, expertise, or motivation to attempt
       | otherwise. Lower friction is exciting, but building something
       | meaningful is still hard. Producing a polished MVP still demands
       | significant effort.
       | 
       | 4. I keep thinking about The Tortoise and The Hare. Trusting the
       | AI agent is tempting because progress initially feels so much
       | faster. At the end of the day, though, I'm usually left with the
       | feeling I'd have made more solid progress with slower, closer
       | attention. When building by hand, I rarely find myself
       | backtracking or scrapping entire approaches. With an AI-driven
       | approach, I might move 10x faster but throw away ~70% of the work
       | along the way.
       | 
       | > These experiences mean that by no stretch of my personal
       | imagination will we have AI that writes 90% of our code
       | autonomously in a year. Will it assist in writing 90% of the
       | code? Maybe.
       | 
       | Spot on. Current environment feels like the self-driving car hype
       | cycle. There have been a lot of bold promises (and genuine
       | advances), but I don't see a world in the next 5 years where AI
       | writes useful software by itself.
        
         | Aurornis wrote:
         | > It feels like my AI agents are stuck somewhere circa ~2021.
         | If I install newer packages or more recent versions, Claude
         | will often revert to outdated packages/implementations that
         | were popular four years ago.
         | 
         | My experience is the same, though the exact dates differ.
         | 
         | I assume LLMs gravitate toward solutions that are most
         | represented in their training material. It's hard to keep them
         | pulled toward newer versions without explicitly mentioning it
         | all the time.
        
           | spwa4 wrote:
           | But they can't really be low-latency if they have to search
           | for new versions ... and that makes such a big difference in
           | how usable they are.
        
         | dkarl wrote:
         | > At the end of the day, though, I'm usually left with the
         | feeling I'd have made more solid progress with slower, closer
         | attention
         | 
         | Does you think this feeling reflects the usual underestimation
         | we're all guilty of, or do you think it's accurate?
        
           | ikerino wrote:
           | In terms of absolute progress (e.g. towards finishing a
           | feature or MVP) I think it it could have to do with a usual
           | underestimation (optimism) for timelines.
           | 
           | I'm using Cursor mostly for exploratory/weekend projects. I
           | usually opt for stacks/libraries I'm less familiar with, so I
           | think there's some optimism/uncertainty to account for there.
           | 
           | I think there's another aspect to progress involving
           | learning/becoming fluent in a codebase. When I build
           | something from scratch, I become the expert, so familiar that
           | later features become very easy/obvious to implement.
           | 
           | I haven't had this experience when I take a heavily agent-
           | driven approach. I'm steering, but I'm not learning much. The
           | more I progress, the harder new features feel to implement.
           | 
           | I don't think this is unique to working with AI. I guess the
           | takeaway is that attention and familiarity matter.
        
       | osigurdson wrote:
       | Is Martin Fowler now just renting out space on his website?
        
         | Apocryphon wrote:
         | What are you referring to?
        
           | Jtsummers wrote:
           | GP was apparently unaware until now that martinfowler.com has
           | basically been a blog/article hosting site (though more in
           | the highly curated sense than a generic hosting site, more
           | akin to a trade publication) for the last couple decades and
           | that not all the content is written by Martin Fowler himself.
           | The author of this piece is Birgitta Bockeler.
        
         | onionbagle wrote:
         | right!? It was a little misleading that the article was written
         | by someone else. (Birgitta Bockeler)
        
       | GiorgioG wrote:
       | Great, so now instead of spending 8 hours writing code, I spend 8
       | hours "steering" an AI to write the same code. What a fucking win
       | (for the AI companies and no one else.)
        
         | woah wrote:
         | Then don't
        
       | johnjungles wrote:
       | I actually think that most problems that took 5-20 mins are now a
       | few minutes and it's more about how many of those intense minutes
       | and loops you're going through.
       | 
       | Also, right now engineers are hyper optimized in the code aspects
       | but not thinking about the context into cursor and context out of
       | cursor.
       | 
       | Like the amount of copy paste from Notion / JIRA / Sentry and the
       | amount of output like summarizing the git commits and PRs, slack
       | and other "over communication" you have to do these days. This is
       | the area I think we can more easily automate away.
        
       | adamgordonbell wrote:
       | Lack of reuse         AI-generated code sometimes lacks
       | modularity, making it difficult to apply the same approach
       | elsewhere in the application.              Example: Not realising
       | that a UI component is already implemented elsewhere, and
       | therefore creating duplicate code.              Example: Use of
       | inline CSS styles instead of CSS classes and variables
       | 
       | This is the big one I hit for sure. I think it's a problem with
       | agentic RAG, where it only knows the files it's looked in and not
       | the overall structure or where to look for things, so it just
       | recreates them.
        
       | jillesvangurp wrote:
       | I use LLMs for various purposes in day to day development. I
       | don't use any of the tools mentioned in the article because I'm
       | using intellij and don't want to replace a tool that has lots of
       | stuff that I use all the time. But aside from that, it's good
       | advice and matches my experience.
       | 
       | I've dabbled with plugins for intellij but wasn't really happy
       | with those. But ever since chat gpt for desktop started
       | interfacing directly with jetbrains products (and vs code as
       | well), that's my goto tool. I realized that I like being able to
       | pull that up with a simple keybinding and it auto connects to the
       | IDE when I do. I don't need to replace my tools and I get to have
       | AI support ready to go. Most of the existing plugins seem to
       | insist on some crappy auto complete, which in a tool that offers
       | a lot of auto complete features already is a bit of an anti
       | feature. I don't need clippy style autocomplete.
       | 
       | What matters here is the tool integration, not the model quality.
       | Better tool integration means better prompts with less work and
       | getting better answers that way.
       | 
       | Example: I run a test, it fails with some output. I had this
       | yesterday. So I asked, "why is this failing" and had a short
       | discussion about what could be wrong. No need for me to specify
       | any detail; all extracted from the IDE. We ticked off a few
       | possible causes, I excluded them. And then it noticed a subtle
       | change in the log messages that I had not noticed (a co-routine
       | context switch) that turned out to be the root cause.
       | 
       | That kind of open ended debugging is a bit of a mixed bag.
       | Sometimes it finds stuff. Mostly it just starts proposing
       | solutions based on a poor analysis of the problem.
       | 
       | What works pretty reliably is:
       | 
       | - address the TODOs / FIXMEs, especially if you give it some
       | examples of what you expect
       | 
       | - write documentation (very good for this)
       | 
       | - evaluate if I covered all the edge cases (often finds stuff I
       | want to fix)
       | 
       | - simple code transformations (rewrite this using framework X
       | instead of Y)
       | 
       | I don't trust it blindly. But it's generally giving me good code
       | and feedback. And I get to outsource a lot of the boring crap.
        
         | marstall wrote:
         | Yes I find chatGPT/Jetbrains (RubyMine) in my case is the most
         | usable setup I've encountered.
         | 
         | It's like Rubymine is "home" for me - and chatGPT's macOS
         | client has become another "home" for me so it's quite
         | convenient that they talk to each other now.
         | 
         | I have a little FOMO about Cursor though. ChatGPT will
         | automatically apply its suggested changes to my open editor -
         | but I have the sense Cursor will do a bit more? Apply changes
         | to multiple files? And have knowledge of your whole project,
         | not just open files? Can someone fill me in
        
       | fasteddie31003 wrote:
       | I've been playing around with vibe coding and I think a lot of
       | the issues brought up could be fixed by an architecture
       | abstraction layer that does not exist today. My idea would be
       | something like an architecture-graph (Archigraph working title)
       | that would recursively describe how an application works or
       | should work. Then when an agentic coder is doing a task they can
       | easily see the bigger picture of how an application works and
       | hopefully writing better code. Anyone interested in working on
       | this with me?
        
       | ferguess_k wrote:
       | I don't really like AI in IDE. I don't want them to think for me.
       | Code completion and Intellisense is good enough.
       | 
       | That said, I think there are 3 items that are important:
       | 
       | - Quickly grasp a new framework or a new language. People might
       | expect you to do so because of AI's help. 2 weeks might be the
       | maximum, instead of the minimum. The same for juniors.
       | 
       | - Focus on the real important things. So instead of trying to
       | memorize a shell script you are going to use a couple of times
       | per year, maybe use the time to learn something more fundamental.
       | You can also use AI to help you to bootstrap the learning. If you
       | need something for interviews, spend a week to memorize them.
       | 
       | - Be willing to exclude AI from your thought process. If you rely
       | AI on everything, including algorithms and designs, this might
       | impact your understanding.
        
         | all2 wrote:
         | - Be willing to exclude AI from your thought process. If you
         | rely AI on everything, including algorithms and designs, this
         | might impact your understanding.
         | 
         | Most of the time I'm using AI for problem space mapping (I'm
         | doing dirt simple CRUD dev right now) and decomposition. It's
         | ok at that, but even the deep research mode of Claude leaves
         | some things to be desired.
         | 
         | I feel like an editor now, more than an engineer. I know the
         | kinds of things I'm looking for, and I use AI to walk a
         | solution in. Either I use the output of the LLM as-is (for
         | throwaway stuff) or I use it as a jumping off point for my own
         | work _without_ the AI.
        
           | ferguess_k wrote:
           | >I feel like an editor now, more than an engineer. I know the
           | kinds of things I'm looking for, and I use AI to walk a
           | solution in.
           | 
           | I agree. I think it's fine to do so. I usually prefer to
           | write my code without AI (except for bootstrapping it).
           | 
           | In my work as a DE, I mostly use AI to write scripts for me.
           | For example, how to do this in PySpark? I kinda refused to
           | memorize any of these because I'm simply not very interested,
           | and I can always spend a week to memorize the fundamentals if
           | I need.
           | 
           | In my side projects, I use AI extensively. Same as you, I use
           | AI for problem space mapping, or sort of. For example, I have
           | some source code, how do I structure them better? I have read
           | the MIDI standard and thought this piece of binary code means
           | blah, can you please confirm for me? Well AI is OK for these
           | kinds of work.
        
         | giantg2 wrote:
         | Even code completion has issues. It might get the structure
         | right, but it usually doesn't understand the business logic and
         | I end up switching out what codes/vars are being used.
        
           | ferguess_k wrote:
           | It's definitely possible. But in my case so far it's fine. I
           | work as a DE so I only need the auto-completion to remind me
           | what the column name is once I typed out the first few
           | characters, because there are so many columns.
           | 
           | In my side projects I mostly use C/C++ so auto-completion
           | helps me to find a struct member or something similar.
           | 
           | I guess it can become quite complicated when the projects
           | becomes very large.
        
       | aschearer wrote:
       | I've been using Claude to help write a complex prototype for game
       | dev. Overall it's been a big productivity boost. However as the
       | project has grown Claude has gotten much worse. I'm nearing 15k
       | lines and it's borderline more trouble than it's worth. Even when
       | it was helpful, it needed a _lot_ of guidance from me. Almost
       | more helpful as a "rubber ducky" and for the fact that it kept me
       | from deadlocking on analysis. That said, discussing problems and
       | solutions with Claude often does keep things moving and sometimes
       | reveals unexpected solutions.
       | 
       | If Claude could write the code directly unsupervised, it would go
       | wild and produce a ton of garbage. At least if the code it writes
       | in the browser is any indication. It's not that it's all bad, but
       | it's like a very eager junior dev -- potentially dangerous!
       | 
       | Imagining a codebase that is one or two orders of magnitude
       | larger, I think Claude would be useless. Imagining a non-expert
       | driving the process, I think Claude would generate a very rickety
       | proof of concept then fall over. All that said, I wish I had this
       | tool when developing my previous game. Especially for a green
       | field project, it feels like having access to the internet versus
       | pulling reference manuals -- a big force multiplier.
        
       | svilen_dobrev wrote:
       | i have mentored a few people to become Programmers. Some for
       | months, some for years. It's like teaching someone to ride a
       | bycicle. Hand-holding first, then hand-guiding, then short
       | flights, then longer... Different people pick stuff at different
       | pace and shape.. but they do learn.. if they want to.
       | 
       | What i completely miss in these LLM parrots-agents-generators, is
       | the learning. You can't teach them anything. They would not
       | remember. Tabula rasa / Clean slate, every time. They may cite
       | Shakespeare - or whatever code scrubbed from github - and concoct
       | it to unrecognizability - but that's it. Hard rules or guardrails
       | for every-little-thing are unsustainable to keep (and/or create)
       | - expert-systems, rule-based no-code/low-code.. has been
       | unsuccessful for decades).
       | 
       | Maybe, next AI wave.
       | 
       | And, there's no understanding. But that also applies to quite
       | some people :/
        
         | ebiester wrote:
         | Consider rules for projects. It's not always perfect, but it
         | does adapt based on my instructions.
         | 
         | For example, I have had good success in test first development
         | as a rule. That means that I can make sure it has the
         | specifications correct first.
        
         | owebmaster wrote:
         | LLMs don't learn but agents do. You just need to insert that
         | new knowledge in the prompt.
        
       | myflash13 wrote:
       | Developer skill is obviously still essential -- you can't steer
       | if you couldn't drive. But what about developer energy? Before AI
       | I could only code about 2 hours per day (actual time spent
       | writing code) but with Claude Code I can easily code for 5 hours
       | straight without breaking a sweat. It feels like riding an e-bike
       | instead of a bicycle. AI genuinely feels like Steve Jobs analogy
       | of a bicycle for the mind -- it doesn't replace me but now I can
       | go much farther and faster.
        
         | senbrow wrote:
         | The ebike analogy is perfect!
         | 
         | You still have to pedal, steer, and balance, but you're much
         | faster overall.
        
       | ENGNR wrote:
       | The opposite of vibe coding, when the agent craps out and you
       | just do it manually = Artisanal coding. Yeah I can get on board
       | with that.
        
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