[HN Gopher] Show HN: Feudle - a daily puzzle game built with AI
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       Show HN: Feudle - a daily puzzle game built with AI
        
       I'm a game show nerd who wanted to build a game, despite not being
       a developer. Using ChatGPT, I created Feudle - a blend of Family
       Feud and Wordle.  Each day, there's a survey question, and players
       try to guess the most popular responses--but the twist is that
       today's answers come from real players who played yesterday. After
       playing, you can vote on or submit new questions, shaping future
       Feudles.  If I were to start again, I'd explore newer AI-assisted
       coding tools like Cursor, but overall, this was a great learning
       experience. Hopefully, this inspires others to experiment with AI
       tools to bring their ideas to life.  Any feedback? Any tips for AI
       tools I should explore when iterating on the game?
        
       Author : papaolivia92
       Score  : 35 points
       Date   : 2025-03-25 14:42 UTC (8 hours ago)
        
 (HTM) web link (feudlegame.com)
 (TXT) w3m dump (feudlegame.com)
        
       | madarco wrote:
       | great idea! I've toyed too about a daily word challenge, and I've
       | made Acro: daily word challenge: iOS
       | https://apps.apple.com/br/app/acro-daily-word-challenge/id16...
       | Android
       | https://play.google.com/store/apps/details?id=net.madarco.ac...
        
         | oliwary wrote:
         | This looks great as well! :) Love the addition of a creative
         | element. I also recently launched a new one:
         | https://spaceword.org (90% of the code is written by cursor)
        
         | InsideOutSanta wrote:
         | FYI, I can't install this on a Pixel 9 Pro Fold.
        
       | CleverLikeAnOx wrote:
       | Can you remove the annoying "give me your email" popup? It's
       | preemptive enshittification.
        
         | papaolivia92 wrote:
         | I'll look into a better way to collect emails. We have a quite
         | a few people sign-up for the daily email as it's a good
         | reminder to play each day, but we could place the sign-up
         | elsewhere :)
        
       | davidbek wrote:
       | the self-suffiency is clever: players responses filling the
       | survey. how do you do the matching of guesses to the answer
       | board?
        
         | papaolivia92 wrote:
         | thanks! I'm using an AI prompt (via the OpenAI API) to compare
         | a player's guess to the survey's answers, and determining if
         | it's a similar enough match to count as as correct.
        
       | pullflow wrote:
       | this is fun! I enjoyed playing
        
         | papaolivia92 wrote:
         | thank you! it was fun to build (and I enjoy playing it too!)
        
       | jimmar wrote:
       | I entered "meat" and it matched "chicken" as a correct answer.
       | "Ham" was also a correct answer that I failed to guess. In my
       | mind, both "chicken" and "ham" fall under the "meat" category. If
       | a guess is not specific enough to differentiate between two
       | possible correct responses, I think you should mark it incorrect.
        
         | papaolivia92 wrote:
         | Interesting! Noted. Will look into improving the synonym
         | match...
        
         | roskelld wrote:
         | I did the same thing, based on the notion that pizza was fine,
         | I didn't think I needed to go more specific. It was odd to see
         | chicken get replaced by my guess of meat, but I didn't think to
         | try more specific meats after that guess.
        
         | jdprgm wrote:
         | hah that's not too bad. mine matched poptart to pizza.
        
         | viccis wrote:
         | To be fair, some of the ways the real Family Feud groups
         | answers are really weird and seemingly incorrect.
        
       | oliwary wrote:
       | Nicely done! :) I think this works well as a daily game, smart to
       | get players to fill in the survey. Quite hard though! I only got
       | one right for today.
        
         | papaolivia92 wrote:
         | thank you! ah some questions are harder than others - this one
         | was tricky!
        
       | roskelld wrote:
       | I found the popups annoying. I understand that you want to
       | capture an audience, and apparently these pop ups work, but I
       | find them off putting. A box somewhere on screen that people can
       | use would be less invasive. Enjoyed the game though.
        
       | skwee357 wrote:
       | Cool game. Concept is not new, but good execution.
       | 
       | Here is some feedback:
       | 
       | 1. Remove the annoying popup 2. Use native elements for input, I
       | don't know what is it in your code, but this is not native,
       | because when I type, Vimium plugin intercepts my input rather
       | than the input box.
        
       | ks2048 wrote:
       | I'm wondering how many of the choices were the AI's and how many
       | were yours - like why is it an "unusual" text box - no cursor,
       | on-screen keyboard, etc.
       | 
       | Also, "not being a developer" means you don't normally do
       | software development or you have no idea what you're looking at
       | if shown source code?
        
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       (page generated 2025-03-25 23:01 UTC)