[HN Gopher] Cottagecore Programmers
       ___________________________________________________________________
        
       Cottagecore Programmers
        
       Author : morleytj
       Score  : 53 points
       Date   : 2025-03-24 20:08 UTC (2 hours ago)
        
 (HTM) web link (tjmorley.com)
 (TXT) w3m dump (tjmorley.com)
        
       | simmerup wrote:
       | Probably because being sat in front of a computer all day just
       | sucks the life out of you, and programmers make enough money to
       | experiment with something different
        
         | morleytj wrote:
         | Definitely a big part of it -- I think that sitting in front of
         | a computer all day is a situation that makes you feel detached
         | from your work, and it's harder to feel like it has meaning. I
         | wrote this largely because I was curious to drill down into why
         | that was the case and whether it was unique to tech workers, or
         | if everyone was feeling this to some degree, and perhaps tech
         | workers were just the most able to transition to other fields
         | like you mentioned.
        
           | gibbitz wrote:
           | I went through a phase about 10 years ago of daydreaming
           | about being a landscaper. The appeal of it was that digging a
           | ditch is easier than the stress and responsibility of
           | deciding where to dig it. Worst case, you fill it in and dig
           | another. Dirt and gravity doesn't have breaking changes and
           | people aren't about to stop caring how their lawns look. At
           | the time I was working in pre-react post Flash UI development
           | at a marketing firm. I could see how Flash had ended and
           | could only see the other things I was doing as suffering the
           | same fate. Add the typical deadline and technical debt
           | stressors and I was ready to get out. Today, what's happening
           | with AI and the message that even when it's not really viable
           | businesses are lined up to replace me with it really doesn't
           | foster loyalty or commitment to my profession. At least if I
           | grow my own crops I'll have something to eat. The problem is
           | subsistence farming is all but illegal now with agricorps
           | owning the genomes of the seeds. So I guess I'll keep doing
           | this until they kick me out on the street.
        
             | nradov wrote:
             | You can buy "heirloom" seeds for just about anything you
             | want to grow without any IP concerns. The genetically
             | modified seeds are mainly only of interest to large farms
             | growing huge amounts of staple row crops.
        
         | Ancalagon wrote:
         | For me it's also the existential aspect of realizing I'm
         | spending the best years of my life just being in front of a
         | screen. In my mind part of the reason good engineers are paid
         | well us because they can mentally compartmentalize that fact
         | and still be effective over years of the career.
        
           | nradov wrote:
           | There's nothing special about engineers. A lot of knowledge
           | workers spend their life in front of a screen now.
        
           | recursive wrote:
           | I've always maintained hobbies outside of software. No one
           | can claim I spent any years of my life behind a screen. Maybe
           | just work hours. I highly recommend having hobbies.
        
         | bigstrat2003 wrote:
         | It's really just "the grass is always greener on the other side
         | of the fence" all over again. I grew up on a farm, and that
         | career _absolutely_ will suck the life out of you as well, just
         | in different ways. I wouldn 't ever choose to give up my tech
         | career for that, because even though I know it has very real
         | downsides I know the downsides of doing physical labor all day
         | to get by are worse.
        
           | colechristensen wrote:
           | But "retiring" to do leisurely amounts of farming is quite
           | different than making it your career. It has always been a
           | consideration for me.
        
             | bigstrat2003 wrote:
             | Sure, but anything is more fun as a retiree hobby. That
             | goes for programming as well as farming - if you can work
             | (or not) at your own pace on the projects you think are
             | interesting, that doesn't really suck the life out of you.
        
           | Guthur wrote:
           | Wait until the overproduction of code from AI and see how you
           | feel then.
           | 
           | Every industry that has suffered from over production ends up
           | cheapening and removing significant elements of artisanal
           | beauty. If the AI hype is to be believed we are in the cusp
           | of that for software engineering and just about any other
           | knowledge work for that matter.
           | 
           | Fields -> factory -> office -> ?
        
             | bigstrat2003 wrote:
             | First, I don't believe the AI hype and I would advise you
             | to not believe it either. People are notoriously bad at
             | predicting the future. When I was in high school everyone
             | said that programming was a dead career because it would
             | all be outsourced to India, and that you should pursue a
             | career as a PC repairman because it couldn't be outsourced.
             | Needless to say, those predictions aged like milk. And even
             | _right now_ , AI isn't nearly as capable as the hype club
             | makes it out to be. All that we can do is remain on our
             | toes and be adaptive to change, but that's always been the
             | case. Anyone who figures they will retire from this
             | business doing the same exact job they started with has
             | always been in for a rude awakening.
             | 
             | Second, even if my job gets destroyed by changing tech that
             | doesn't make farming an attractive option. It's dangerous,
             | it wears your body down super hard, and the pay is garbage
             | (which isn't very just tbh, but economics rarely are). I
             | don't know what I'll do if my career goes up in a poof of
             | smoke next year, but farming will be very low on the list
             | no matter what I do.
        
               | Guthur wrote:
               | Even without complete replacement over production is a
               | real concern. Over production doesn't necessarily mean
               | better but it did mean your hand crafted artisanal code
               | need to compete against the shovelware of AI generation.
               | Given the predominance of short-termism and
               | "productivity" metrics this may push you out anyway.
        
             | labster wrote:
             | Fields -> manufactory -> factory -> office -> WFH -> fields
             | 
             | As AI takes over creative work, we won't need humans to sit
             | at a desk, so they can be employed in subsistence farming
             | while AI VCs make record profits.
        
           | aaronbaugher wrote:
           | I grew up on a farm too, and now make a living programming
           | while raising some chickens and pigs on the side and helping
           | out on my parents' farm.
           | 
           | I wouldn't say it _will_ suck the life out of you. I suppose
           | that depends on your personality. But I 'd agree that there's
           | more physical labor involved, even today with modern
           | machines, than most people fantasizing about the idea
           | probably realize.
           | 
           | But even knowing how hard the work can be, there are days
           | when I step away from the keyboard at 5pm and head out to
           | shovel manure or harvest crops for a few hours with a lighter
           | mood than I had all day, because there's something "real"
           | about it that's refreshing after a day of working with the
           | unreal.
           | 
           | So I get why people dream about it. I'd just warn them to
           | spend a week or two's vacation as an "intern" on a farm to
           | see what it's like before quitting the keyboard job and
           | buying 40 acres.
        
             | bigstrat2003 wrote:
             | I meant it'll suck the life out of you in a more literal
             | sense. My dad is a good example: he had both hips replaced
             | by the time he was in his 40s, and has since (now in his
             | 60s) had to have one of his artificial hips replaced. He
             | has chronic arthritis worse than most people his age, as
             | well. That's just a hazard of the job - even if you don't
             | get injured by the big powerful machines (or heavy animals,
             | etc), the sheer wear and tear you put on your body is far
             | greater than what those of us with a desk job will.
             | 
             |  _Metaphorically_ , farming can be far less life-sucking.
             | There is something refreshing about just getting stuff done
             | without any of the corporate BS to navigate. I just think
             | that a lot of people in the tech industry aren't seeing the
             | downsides, and only see the ways in which it's better than
             | their career.
        
               | aaronbaugher wrote:
               | That's fair. I look at my fellow office workers and see a
               | lot of obesity and back problems caused by too much
               | sitting, but those are optional in a way that my dad's
               | physical wear and tear from farming weren't.
               | 
               | I definitely wouldn't tell a tech guy with no farming
               | experience to just jump into it. Get a few chickens or
               | something, and see what it's like to depend on you for
               | food and water every day, whether it's 100 degrees or a
               | blizzard that day. Or plant a 10x10 garden in your
               | backyard and see what it's like to pull weeds in July
               | heat.
               | 
               | And don't expect to make money (or even break even) at
               | it. Farming today only makes money if you go large-scale,
               | which isn't what anyone dreams about, or if you find a
               | niche and are really good at marketing something like
               | artisan cheese. Even people who know what they're doing
               | struggle to make that work.
        
               | nradov wrote:
               | I've met plenty of farmers who are obese and have a
               | variety of musculoskeletal ailments.
        
               | username332211 wrote:
               | > Metaphorically, farming can be far less life-sucking.
               | 
               | Is it though? It's not like the repetitive work of
               | milking cows or shoveling manure every day is any less of
               | a drudgery than office work.
               | 
               | And, if anything, farmers hereabouts seem to be more
               | prone to the sort of self-destructive behaviours you'd
               | expect from people who's life lacks meaning. Drinking all
               | you've earned for example. Or getting into fights over
               | nothing in particular.
        
           | swatcoder wrote:
           | A career and a lifestyle are not the same thing.
           | 
           | For many, the "homesteading" labor is an fulfilling and
           | concrete _complement_ to lucrative but abstract desk work,
           | not a _replacement_.
           | 
           | It takes the place of idle hobbies like consuming more media
           | on screens, lifting abitrary weights or running in place on a
           | treadmill, etc
           | 
           | It's natural to assume we'd be pretty deeply wired to
           | productively tend to our own lives and our own well-being in
           | very concrete way, and many people who intentionally take up
           | neglected homesteading tasks _at their own pace and
           | convenience_ often find it ameliorates many of the odd
           | feelings of depression, anxiety, restlessness, etc that hung
           | over them previously.
           | 
           | We probably shouldn't be doing anything in particular _all
           | day_ , but doing concrete productive things in a world where
           | so many things are abstract and alienating can provide great
           | balance.
        
         | jonnycoder wrote:
         | This is exactly the reason why I spend all of my non-desk time
         | outside working out, hiking, skiing, snowboarding, archery
         | hunting, golfing and camping. I even choose to shovel snow over
         | using the snowblower.
        
         | yayoohooyahoo wrote:
         | Interesting that one of the top comments is so negative. Do you
         | guys not like your job at all? I've done that all my life, I
         | love it, and I still have plenty of time to enjoy life and do
         | other stuff.
        
           | NegativeLatency wrote:
           | I can simultaneously like and dislike parts of my
           | career/job/company/coworkers.
        
       | tekla wrote:
       | Because programmers play too much Stardew Valley and the high pay
       | removes the anxiety of starving to death when it doesn't rain
       | because you can just spend your way out of problems.
       | 
       | Also have never probably experienced harvesting things in the
       | heat. It fucking sucks.
        
         | yimby2001 wrote:
         | If you're not doing it for survival, you can just slack off you
         | know
        
           | tekla wrote:
           | Sure, but now you're just larping because you can afford it.
        
             | alwa wrote:
             | I can think of worse hobbies...
             | 
             | Doesn't the Financial Times periodically run a column
             | called "How to Spend It"?
             | 
             | A hobby farm sounds like a lovely and wholesome alternative
             | to some of the luxury pursuits they outline.
        
             | bigstrat2003 wrote:
             | Yeah, in that case you're just retired and homesteading is
             | your hobby. Nothing wrong with having a hobby when you
             | retire from your job, but in no way is it comparable to
             | doing the thing as a job.
        
             | snapcaster wrote:
             | Yeah, but you can see why that's desirable right?
        
               | tekla wrote:
               | No, because Stardew Valley is not real life. I may have
               | 5000 hours in Factorio, but I'm pretty sure I'm confident
               | that I would not enjoy mining coal to feed the burners to
               | smelt metal in real life.
        
               | yimby2001 wrote:
               | But it would be pretty cool to have a coal mine on your
               | property and you could go down and like dig up a piece
               | for fun. Have you ever looked at a piece of coal under a
               | microscope? they can look pretty cool!
        
         | nottorp wrote:
         | > Also have never probably experienced harvesting things in the
         | heat. It fucking sucks.
         | 
         | Cows also don't care how bad the weather is, you still need to
         | wake up at 5 am and feed and water them :)
        
       | thunkingdeep wrote:
       | In as few words as possible, JIRA, Agile, shareholders.
       | 
       | Most programmers don't really seem to understand that programming
       | isn't really their job. It's an illusion. Their job is to create
       | value to the shareholders. That's not really that much fun, and
       | once the joy of writing and reading code is slowly squeezed away
       | from their position is when those with sanity still intact start
       | thinking "Man, I ought to get the fuck up out of here and find a
       | real job or something." The really lucky ones are outdoorsy folks
       | that can afford to do the homesteading thing, or are willing to
       | forego the immense compensation that tech work so often allures
       | them with.
       | 
       | Just my two cents. I was blessed to retire in my thirties, so I
       | could be entirely out of touch, though I hear many things.
        
         | readthenotes1 wrote:
         | This was around before jira and agile, I think you're only
         | partially right.
         | 
         | It's the people we work with and for that turn the job into a
         | dismal grind.
        
           | aaronbaugher wrote:
           | I think "back to the land" movements have existed as long as
           | there have been cities. But a job sitting at a desk all day
           | working on a virtual product that probably won't be used in a
           | few years just really ramps up the effect.
        
       | yamrzou wrote:
       | As a side note, I really like the writing style of this blog
       | post.
        
         | morleytj wrote:
         | Thank you, I appreciate it! I've been wanting to write things
         | more often that aren't just for work, so I was thinking I'd try
         | to write blog posts like this to practice.
        
         | hatthew wrote:
         | Agreed, it's eloquent without being loquacious, and has a good
         | amount of engaging anecdotes backed up by research.
        
       | tehjoker wrote:
       | It's pretty natural to want to not feel alienated from nature and
       | other human beings. The specific form of this fantasy is a little
       | bit fantastical though.
        
         | morleytj wrote:
         | I think the dual interesting aspects for me are as follows:
         | 
         | Why is farming or woodworking seen as less alienating than
         | being at a computer?
         | 
         | And why does it feel so impossible for us to form the
         | communities that would give us the kind of meaning that we
         | really seem to desire when we're working in these sorts of
         | positions? It seems almost universal that working at a computer
         | means we feel isolated, even when we talk in meetings all day.
         | 
         | I think the nature part makes sense, after all, being in a
         | field is certainly more natural than an office, but I think
         | lots of farming is actually pretty lonely from when I've done
         | it, with the exception of animals. But when thinking about the
         | profession, it just feels more social. There's something there
         | about the way we view types of work and their importance,
         | almost metaphysically speaking.
        
       | bluGill wrote:
       | Midlife crisis is a saying for a reason. Many many people have
       | them at some point.
        
       | Apreche wrote:
       | The goal of capitalism is to get enough money to escape
       | capitalism and live a life of leisure. It's not weird to want to
       | quit and start a homestead or enjoy other hobbies. That's normal.
       | The people who want to keep working and refuse to retire are the
       | weirdos. What is wrong with them that they just can't enjoy a
       | life of luxury on the beach and leave well enough alone?
        
         | readthenotes1 wrote:
         | The goal of capitalism is not to get enough money to escape
         | capitalism.
         | 
         | The goal of capitalism is to get enough money to live on the
         | revenue of your own wisely-invested capital instead of
         | providing the wage labor paid for by other people's capital.
        
       | xandrius wrote:
       | For me, it's that homesteading has lots of problem solving but in
       | the physical realm.
       | 
       | It's not that it has strictly to do with being outside or away
       | from the computer (that's nice though) but for me it's that you
       | still get to build and be proud of what you've done.
       | 
       | When I do work away from the computer and more in farm/homestead
       | situations, I'm still drawn to using technology to solve problems
       | (e.g. Automating certain tasks with microcontrollers), so it's
       | not a rejection of my $job.
       | 
       | I think it's that I'm a builder and a problem solver at heart, I
       | love finding issues, fixing them and being glad. Homestead is
       | often that 100x.
       | 
       | Have to disagree with the article though, I don't think it has
       | anything to do with a mythos.
        
         | morleytj wrote:
         | That's fair, I think there are some people (like that initial
         | hn post I reference) who such as yourself really are just
         | people who really enjoy that sort of lifestyle. But I also
         | think that societally we put a lot of value and for lack of a
         | better word, "coolness factor" on manual labor. You could
         | imagine in certain time periods and cultures that something
         | like working in a field wouldn't be viewed positively at all,
         | and maybe something like writing poetry is seen as a very
         | masculine and rugged endeavor.
         | 
         | I think that for certain individuals that sort of mythological
         | status ascribed to being a frontiersman or a person who can do
         | everything themselves definitely influences how they perceive a
         | potential job or method of living.
         | 
         | Thanks for reading though!!
        
           | kulahan wrote:
           | There is too much of a tie between being satisfied with that
           | type of work and being successful as a pre-civilization human
           | animal for me to agree with you completely, I think.
        
         | Aurornis wrote:
         | > I think it's that I'm a builder and a problem solver at
         | heart, I love finding issues, fixing them and being glad.
         | Homestead is often that 100x.
         | 
         | Are you saying this from experience homesteading? Or from
         | imagining what homesteading is like?
         | 
         | Once you get past the storybook fantasy version of
         | homesteading, a lot of it is drudgery and unwelcome surprises.
         | You may love finding and fixing problems now, but when the
         | problems are coming faster than you can fix them, each one
         | requires a lot of labor (or cash) to fix, and you haven't
         | touched your fun project for months because you're too busy
         | putting out critical fires, it doesn't seem so fun any more.
        
           | xandrius wrote:
           | I guess there is homesteading and homesteading.
           | 
           | I'm sure doing homesteading at the fringes of Canada is
           | different than doing it in the middle of Europe.
        
             | dingnuts wrote:
             | yeah, there's subsistence farming and cosplaying as a
             | subsistence farmer. one's a lot more fun than the other :P
        
           | Vegenoid wrote:
           | I think this is the biggest thing - anything will be much
           | more enjoyable when you can choose how much to engage in, and
           | you do not depend on its completion for income or survival.
           | 
           | Of course farming and carpentry will be more fun to a
           | software engineer who is doing it as a hobby or in
           | retirement, than the work they did in their job. Even if you
           | "switch" to it as a source of income, it is far different to
           | have another career and set of skills to fall back on, than
           | to be doing it out of necessity.
        
             | aaronbaugher wrote:
             | I've wondered: if I could switch my main and side jobs,
             | making farming my primary career and doing some programming
             | and sysadmin work on the side, would I be happier? Or would
             | I get as tired of the main job as I am now, and wish I
             | could spend more time on the side work? Hard to say, since
             | I need to keep it this way to make a good living.
        
               | kulahan wrote:
               | >Hard to say, since I need to keep it this way to make a
               | good living.
               | 
               | Golden handcuffs. I hate em too.
        
         | 1986 wrote:
         | a friend recently described bouldering - which I understand is
         | also fairly popular with engineers - as something to the effect
         | of "solving problems in a physical space with your body". this
         | seems not dissimilar
        
       | Arch-TK wrote:
       | The post talks like tech jobs have a societal benefit but it's
       | difficult to see it due to the many layers of abstraction.
       | 
       | I would rather posit that most tech jobs have a negative societal
       | impact and it's difficult to find a company which isn't focusing
       | on fucking the maximum amount of profit out of their customers
       | while utilising the cheapest lubricant.
        
         | morleytj wrote:
         | It depends on the job for sure, but you're certainly not wrong
         | that many technical jobs have a negative societal impact. I had
         | a hard time finding jobs I actually wanted to apply to after
         | college because I strongly disliked the idea of working for a
         | company where the sum total of my contribution was making
         | people more likely to click an advertisement or something like
         | that. Felt pretty awful in terms of "meaning" in that way.
         | 
         | But there are a lot of tech jobs that aren't like that as well,
         | and I think people have similar feelings about wanting to
         | escape into a more natural world in those ones too. The sum
         | total of which are positive and which are negative is certainly
         | up for debate though. I actually have another post I started
         | writing about the negative second-order effects of certain
         | outcomes of software development in the last decade or so.
        
         | achenet wrote:
         | I'll put on my devil's advocate hat and try to argue for the
         | positive social impact of tech companies.
         | 
         | Thanks to tech companies, people can communicate more easily
         | with each other.
         | 
         | People call Google out for being an ad company. Their mission
         | is to organize the world's information and make it accessible.
         | Showing you an ad for burgers near your house when your recent
         | YouTube watches have all been for burger reviews is doing
         | _exactly_ that.
         | 
         | Facebook helps people connect and stay in touch over long
         | distances (and so does email). I have a brother in Canada, I
         | live in France. We talk via WhatsApp. Basically every person I
         | know living in a country far from their family uses WhatsApp or
         | a similar service to communicate. Once again, those much
         | vilified ads that everyone always complains about are helping
         | people find things that might improve their lives.
         | 
         | Netflix entertains people. It gives them an escape from the
         | tedium of their boring office jobs in tech companies (;D)
         | 
         | Amazon (and Ali Baba) has unified the world's market place. You
         | can now get basically anything from anywhere, delivered to your
         | house in less than a week.
         | 
         | The long tail of platforms like YouTube and Instagram have
         | enabled hobbists and enthusiasts that would have spent their
         | whole lives in isolation to connect and share their passions.
         | 
         | We're having this discussion on an online communications
         | platform made by a tech company (Y Combinator). It is enabling
         | us to both learn more about the world and improve errors in our
         | thinking by communicating, despite that fact that we very
         | probably live in completely separate world and will never have
         | a chance to meet in real life.
         | 
         | The abundance of computing power and internet connection has
         | spread knowledge throughout the world and is probably
         | responsible for a fair amount of scientific progress. Any 10
         | year old with a basic smartphone now has access to basically
         | the sum total of humanity's knowledge, especially if they use
         | SciHub and LibraryGenesis.
         | 
         | Now if you'll excuse me, I'm off to read a Wikipedia article
         | about the Roman empire, maybe in Dutch or German to improve my
         | knowledge of those languages, using Google Translate if I have
         | to, and thank God that I get to live in these wonderful times.
         | <3
        
       | asdff wrote:
       | You start to realize the RPG games you grinded on in your teens
       | and 20s (or longer) really didn't amount to anything. Then you
       | realize if you wood cut and fish in real life you can build
       | things and feed yourself. Suddenly that seems far more
       | interesting working on little hobby projects and skilling in the
       | physical world than working on whatever bullshit pays for that in
       | the 9-5.
       | 
       | After some point you'd rather you didn't have to do that 9-5 at
       | all and become depressed a bit by the fact you have to spend so
       | much time a day on something that doesn't fundamentally concern
       | you and you don't therefore fundamentally care about. The fact it
       | takes up your time and energy, and you don't get to get out of it
       | until you are old and worn out unless you hit some lottery in the
       | meanwhile.
        
       | bradley13 wrote:
       | Tech is a treadmill. New framework, new language version, new
       | tool version. Many, maybe most of the "improvements"...aren't.
       | They are changes for the sake of change. Stability is a
       | completely unknown concept.
       | 
       | Eventually, you get tired of it. Doing something simple becomes
       | ever more attractive. Me, I still teach tech, but I also build
       | stone walls.
        
         | SlightlyLeftPad wrote:
         | Did you pull this out of my consciousness? For me, I'd add that
         | I'm very tired of fighting endless DevOps culture wars but I
         | would support anyone who wants to progress that.
        
       | add-sub-mul-div wrote:
       | Maybe they think it sounds better than it is because it's so
       | common for them to believe they deeply understand a topic when
       | they've really only confidently oversimplified it?
        
       | zeroq wrote:
       | The fantastic element that explains the appeal of games to many
       | developers is neither the fire-breathing monsters nor the milky-
       | skinned, semi-clad sirens; it is the experience of carrying out a
       | task from start to finish without any change in the user
       | requirements.
        
       | dole wrote:
       | Twenty-some years ago working 12am-6am overnight trying to fix
       | production database issues and meet deadlines, I told myself I
       | didn't want to be doing this in another 10 years.
       | 
       | "Plato saw Diogenes washing lettuces, came up to him and quietly
       | said to him, 'Had you paid court to Dionysius, you wouldn't now
       | be washing lettuces,' and that he with equal calmness made
       | answer, 'If you had washed lettuces, you wouldn't have paid court
       | to Dionysius."
        
       | rapind wrote:
       | I think there are a few reasons.
       | 
       | - Simplify (whether or not this is misguided, it's part of the
       | appeal).
       | 
       | - Autonomy. Being able to, even partially, move off-grid
       | decreases your reliance on society.
       | 
       | - Physical / nature. Sitting at a desk all day definitely has a
       | toll.
       | 
       | There's several No true Scotsman comments here, but IMO there's
       | nothing wrong with attempting this lifestyle. If someone decides
       | (and can afford) to live more simply, it doesn't bother me any.
       | Good for them!
       | 
       | I think the negativity might be because every frikin' one of them
       | tries to turn into a snake oil selling influencer, and we're just
       | seeing influencer fatigue setting in.
        
         | achenet wrote:
         | Huge agree with the "autonomy" part.
         | 
         | That scene in Office Space where he complains about having 8
         | different bosses really resonates with me.
         | 
         | I love programming, if I could get paid to work on what I
         | wanted, how I wanted, when I wanted, I would (and hopefully at
         | some point I will), but run of the mill corporate JIRA ticket
         | churn isn't exactly something that deeply satisfies my soul,
         | and I can understand fantasizing about getting as far away from
         | that as possible.
        
       | Aurornis wrote:
       | Many are commenting on why they don't like jobs, but the article
       | has a very good analysis of the other side of this trope: People
       | fantasize about homesteading or farming because they don't know
       | how much work it really is. To many, homesteading is an escapist
       | fantasy:
       | 
       | > so few Americans are familiar with the actual work behind jobs
       | in the agricultural sector or related ones, I would argue that
       | for many Americans the reality of this type of work is almost
       | indistinguishable from fables or myth in their psychological
       | context, due to lack of exposure. Due to that seeming separation
       | from their mental context of what work is, it enhances the
       | feeling of escapism which this work-fantasy provides
       | 
       | These fantasies always seem perplexing to those of us who grew up
       | with exposure to actual farming life. Running a modern farm is
       | hard work. Taking it a step further to the idea of homesteading
       | would bring unthinkable amounts of labor, difficulty, and a
       | realization that the old office job wasn't so bad after all.
       | 
       | Of the few people who actually pursue these fantasies, it usually
       | takes the form of a hobby farm or some backyard gardening with
       | ample injections of cash to keep things moving.
        
         | gosub100 wrote:
         | Adding to this: the enormous amounts of knowledge required. How
         | do you know how far apart (or deep) to plant the seeds? Or
         | when? Or how much fertilizer, or water, or how often to water?
         | Or when? Sure you can use common sense or look it up. But once
         | you get to a certain scale, the stakes are high enough that the
         | risk of ruin is too high.
         | 
         | Sure you save money by milking your cow, but how much is one
         | vet visit? Unless it's in your blood, trying to go from techies
         | to farmers is just stupid.
         | 
         | Edit to add: one of the principal differences between software
         | and farming is we are one "git checkout" away from having
         | another chance to fix it. In agriculture, you get another
         | chance... _next year_.
        
         | morleytj wrote:
         | Running a farm is a ton of work, exactly. The difference of
         | having the ample injections of cash and not having them is
         | pretty huge, especially when it comes to how common the issues
         | that pop up when trying to run a modern farm are, and how
         | expensive they can be.
         | 
         | I think when you're someone who grew up with exposure to the
         | lifestyle of farming, it gets easier to see that the escapism
         | is possible because of how rare it is for people to interact
         | with people whose main employment is farming on a regular
         | basis.
         | 
         | It is honestly pretty interesting from a historical perspective
         | to think about what this means as a shift in the populace's
         | opinion towards certain kinds of work, because we're really
         | entering unforeseen territory in US history where no one will
         | even really understand first-hand what a version of the US
         | where the vast majority of humans living there are engaged in
         | agricultural labor on a regular basis lookd like, if that makes
         | sense.
        
       | Fuzzwah wrote:
       | Grey hair sysadmin story time...
       | 
       | I came to understand the "purposelessness" of my career very
       | early on; when I decommissioned a bare metal server from a
       | datacenter after finishing the deploy of it's replacement and
       | realised that the old server was the first unit I'd racked when I
       | started in the position 4 years ago.
       | 
       | That was ~20 years ago. Nothing I've had a hand in building /
       | maintaining has "survived" for more than ~7 years.
       | 
       | My Dad worked to build houses. Prior to my IT career I'd laboured
       | for him and played my small part in the creation of many homes
       | around where I grew up. They'll be there for a hundred years
       | maybe.
       | 
       | Quitting the ephemeral world of IT to work on building a
       | homestead and creating tangible things that directly keep humans
       | alive seems like an obvious calling to me.
       | 
       | The constant evolution of "tech" is a blessing and a curse.
        
         | achenet wrote:
         | > Nothing I've had a hand in building / maintaining has
         | "survived" for more than ~7 years.
         | 
         | The companies? The websites? Google, for example, has been in
         | existence since 1998. If you're working on a farm, the crops
         | don't live longer than a year. The livestock longer than that,
         | but probably not decades - my (limited) understanding is that
         | most cows are slaughtered around age 2 or 3. But the farm
         | itself can, in certain circumstances, last for generations.
         | 
         | If you're talking houses, sure, solid walls can last decades,
         | centuries, millennia even (cf the Pyramids). However, I think
         | this is because stone is particularly durable. Roofs, windows,
         | doors, anything that _isn 't_ made of really good masonry will
         | tend to decay much quicker than that. Even states like the
         | Roman Republic and Empire (which had probably a good ~2000 year
         | run if we count from 509BC to the fall of Constantinople in
         | 1453) will eventually crumble and fall.
         | 
         | Now a tech company is a newer type of institution than a farm,
         | but some of them are quite old - GE was founded in 1892. IBM
         | was founded in 1911. We can also take Bell telephone and
         | Standard Oil, both of whom were broken up by anti-trust cases,
         | but whose descendants still live on today, as other examples of
         | tech companies that have had lifespans similar to or greater
         | than houses or farms.
         | 
         | Of course, I understand that "I built some software/racked some
         | servers for a company 20 years ago and they're still business"
         | isn't the same as "I put the bricks in that wall twenty years
         | ago and the house is still there". So I agree that the
         | individual artifacts we create in the tech industry are
         | somewhat fleeting, compared to things made of metal and stone,
         | even if, compared to things like music or other performing
         | arts, where the song disappears the minute you stop playing,
         | software running on computers is relatively lasting. And
         | artifacts created with software, while they are a relatively
         | new thing, may prove quite durable. Films made with Final Cut,
         | or songs made with Pro Tools, or heck, even video games like
         | Doom, may prove to outlast every house that you ever worked on.
         | It's possible that 200 years from now, people will still be
         | watching YouTube videos made today, even if, in a Ship of
         | Theseus like fashion, every line of code and every server that
         | YouTube is currently using has been replaced since then.
        
         | progmetaldev wrote:
         | I'm not sure how deeply involved you've gotten into
         | homesteading, and whether you are doing anything in the IT
         | world, but if you are still a bit connected to IT then I'd
         | suggest scratching an itch you have with software. Perhaps
         | something that connects your homesteading to IT, so you are
         | able to use your knowledge from both?
         | 
         | I've worked for smaller companies, and have software I started
         | in 2009 that I am still working on, literally up to 15 minutes
         | ago. I enjoy working with the client, because they are building
         | in an area that seems to be untapped for potential. I've moved
         | across two programming languages, and two database systems, to
         | keep the software running, and feel that my personal investment
         | and belief in what my client is doing has helped push me in a
         | direction where I am almost tied to this software as my client.
         | It's a good feeling, and think perhaps you need a project like
         | that for yourself. The benefit is that you are also
         | homesteading, so you could learn IoT software for your
         | homestead, even starting off with something simple like
         | watching temperatures at night, or reading humidity readings to
         | decide whether to water areas of your garden/food source.
         | 
         | I grew up with grandparents that lived off the land, mostly
         | pushed from them growing up during the Great Depression. I wish
         | I had known to ask more questions of them while they were
         | around, but I did pick up a strong work ethic, along with what
         | I picked up from my parents. Having a project that you enjoy
         | goes a very long way towards keeping an interest in anything,
         | whether it's IT or gardening of vegetables, flowers, or raising
         | animals for meat or labor (or pleasure, but figured that fell
         | outside of homesteading).
        
       | TrackerFF wrote:
       | Luckily my uncle and aunt had a large farm, where my mother used
       | to send me and my sister for a couple of weeks, every summer - at
       | least for me that pretty much killed any romantic idea of what
       | farm life is like.
       | 
       | In fact, I'm also very grateful that I got to try a wide range of
       | shitty manual labor job as a student. So many people would kill
       | for a cushy office job.
       | 
       | EDIT: Might I also add, I think some engineers - especially those
       | that have reached FIRE, enjoy the idea of LARPing a homestead /
       | farming life. If you have enough money to not feel the stress,
       | you can have a smaller farm.
       | 
       | The harsh reality is that operating a small farm can be brutal.
       | You're at the very bottom of the food-chain, as far as the
       | agricultural business goes.
        
         | stock_toaster wrote:
         | Similar story here. My grandparents had a farm and had cows
         | (dairy). Even by the time I was around, they had mostly wound
         | down operations and had semi-retired.
         | 
         | They still had some dairy cows though.. and I still remember
         | (over 30 years later!) the almost physical wall of smell that
         | assaulted you going into that barn when it was all closed up
         | because it was -20oF outside. Nothing romantic about that!
        
       | racl101 wrote:
       | In addition to the sitting on your rear or day just schlepping
       | code for a company, there's also this perception that other
       | people have of programmers just not really producing anything
       | tangible and/or the profession just being something you do if you
       | are weak and/or afraid to do labour.
       | 
       | I gotta admit, that on a day where it's just about chasing some
       | elusive bug or bugs, even I say to myself: "What the hell did I
       | do today?" even though I might have spent 8-10 solid hours
       | actively working. If the bug is hard enough to find I feel like I
       | accomplished nothing nor have anything to show for it.
       | 
       | And sometimes, when you add to the fact that as devs we have all
       | these perks in the office like free snacks, being able to go out
       | for lunch, free sodas, free coffee, or WFH etc. and for what? We
       | accomplished nothing!
       | 
       | Conversely, you might meet blue collar workers who has to,
       | absolutely has to commute to a job site (no WFH for them), busts
       | their rear to get something real and tangible done. Like for
       | example, setting up electrical, or building a frame, or fixing a
       | major plumbing issue, or doing drywall, or painting an entire
       | house, or doing an entire roof in the heat etc. And sometimes
       | these people barely get their bathroom, lunch and/or coffee
       | breaks. It really makes us seem spoiled in comparison.
       | 
       | And yes, I know that it's kinda denigrating to use the word
       | "real" to describe anything but software, but, what I mean, is
       | that most non-software people only understand finished and
       | shipped software as real. They don't that understand DB schemas,
       | software specs, MVPs, for example, etc. is also real as well. And
       | they certainly don't understand time spent on thinking about data
       | structures and algorithms as anything real or tangible.
       | Especially if you spend most time planning properly before you
       | code.
       | 
       | Anyways, we want to prove, at least to ourselves, that we can
       | actually create something that everyone can see, touch, feel,
       | pick up, eat, stand on, sit on, etc. And we want to prove that we
       | can have same high standards and craftsmanship this kind of work
       | that we have for code.
       | 
       | Yeah, some of us have a chip on our shoulder about that.
        
         | morleytj wrote:
         | I've definitely struggled with that feeling in my work as well.
         | 
         | When I was growing up, the metric for having done something
         | were things like: All the hay is baled and we moved it all into
         | a loft, or we finished shingling the roof.
         | 
         | Working in a technical position, it feels much vaguer. Maybe I
         | finished a project, but then again, maybe there's a bug, and
         | I'm back working on what I thought was done. Maybe I made a
         | tool accessible online, but now there's a new tech stack and my
         | tool is irrelevant unless I update it. It feels very Sisyphean
         | at times I suppose, in a way that making a physical product and
         | then seeing someone use it or eat it really doesn't.
         | 
         | It's interesting that it feels like that though, because I
         | certainly didn't have to throw hay only one time, and I didn't
         | have to scrape paint from a wall only one time. I suppose I'm
         | interested in why it feels more real and less repetitive, and
         | maybe part of that is what you point out, that people outside
         | of the field just don't understand what the work that tech
         | workers do consists of in actuality.
        
           | racl101 wrote:
           | > It feels very Sisyphean at times I suppose
           | 
           | I feel this every time I touch CSS. Sometimes I spend hours
           | just fiddling with it, and my code commit is a few
           | characters. And what's worse, it's the thing I stumbled on in
           | the first 10 minutes of debugging, but that, for some reason,
           | never worked that I tried again out of desperation, after not
           | getting anything else to work (an hour later) and that I'm
           | now trying again for some reason. Yet, for some reason, it
           | works this time. CSS makes me feel stupid.
        
         | mfuzzey wrote:
         | While non software people certainly don't understand data
         | structures etc themselves I'm sure they get the idea that
         | software has to be designed, just as they get that most
         | buildings (like larger than a shed) have to be designed by an
         | architect before construction people actually start building
         | it.
         | 
         | Most / all of software work, including coding, is actually
         | architecture / design (at varying levels of zoom) the
         | equivalent to construction in buildings is fully automated in
         | software (compilation etc)
        
       | jpm_sd wrote:
       | Another TJ who's an occasional HN poster might have some insight
       | here. @tjic is the author of "Escape the City: A How-To
       | Homesteading Guide"
       | 
       | https://news.ycombinator.com/threads?id=tjic
        
       | moshegramovsky wrote:
       | I don't know if I can agree with this. I am a programmer. I work
       | with programmers and I know quite a few outside of work. Maybe
       | three or four have expressed this wish, but not many.
       | 
       | There are a multitude of reasons why one might not like being a
       | programmer, but most of them have nothing to do with programming
       | itself. It's other people. Other engineers or managers or
       | parasites. People who think antisocial behavior is okay, or
       | worse, that it's the way to get ahead in life.
       | 
       | Toxic people make everything suck. I worked extremely hard to
       | stop being even a little toxic. I wish more people would realize
       | how their behavior affects others.
        
       | jader201 wrote:
       | I think this got caught by the flamewar detector. :(
       | 
       | I like reading discussion on this topic. Not that I've ever
       | seriously considered this, but still interesting to read about.
        
         | morleytj wrote:
         | RIP, I didn't realize there was a flamewar detector, I probably
         | shouldn't have replied to so many comments, haha.
        
       | jrowen wrote:
       | _Why would people who are so comfortable, whose job was to me a
       | lifelong goal, want to do exactly what I worked so hard to move
       | away from?_
       | 
       | The difference is doing it out of necessity vs. doing it out of
       | choice. Nobody fetishizes being worked to the bone in fear of
       | making ends meet. Tech people are by and large well-educated and
       | comfortable enough to dream of a utopia where they can be close
       | to nature and do tasks that feel meaningful and human in an of
       | themselves (vs. hyper-abstracted acronym-laden functional teams
       | value-adds that often only provide the indirect satisfaction of
       | "I'm doing my job and my boss is happy"). "I made a chair" and "I
       | grew some carrots" are instantly relatable and valuable to
       | anyone.
       | 
       | Source: I quit my tech job and moved to the woods 8 years ago,
       | but would only do so because I don't need to worry about grinding
       | a survival out of it.
        
       | sinenomine wrote:
       | That's a lot of consideration from someone who transitioned from
       | hands-on farm work to ML, but I'd propose a simpler take:
       | sensorimotor loop integration is a core brain function. When we
       | spend years extremely prioritizing logic and verbal tasks while
       | neglecting physical/sensory engagement, the brain naturally
       | craves that activation to stay balanced. The author's focus on
       | American mythos psychoanalysis feels like an overcomplication
       | that misses the point of what might be a basic biological need.
       | Maybe I'm missing nuance, but this blogspot was disappointing and
       | felt intellectually cowardly.
       | 
       | The author gives strong wordcel vibes, it's sad to read tbh.
        
         | morleytj wrote:
         | Your point is a bit strangely stated. If just doing physical
         | activity and sensory engagement is all you think a person needs
         | to balance, why not just lift weights or go for a run? Why
         | fantasize about milking a cow? There's clearly more to this, in
         | my opinion.
         | 
         | And no real insult taken if you see me as being pretty verbal,
         | I am, though I can rotate a shape too as evidenced through my
         | job.
        
       | bob1029 wrote:
       | I think my primary motivator is simple autonomy. Feeling like I
       | have some degree of control over my environment. I recognize that
       | I can't do everything myself, but private taxi for burrito is a
       | few steps too far.
       | 
       | A few years ago something snapped and I started cancelling things
       | like landscapers. Even trivial crap like mowing my own lawn and
       | cooking my own meals is, on average, significantly more rewarding
       | than sitting at a computer all day. There is definitely a
       | psychological impact to letting other parties manage large
       | aspects of your residence.
       | 
       | If "shower thoughts" are helpful to you, try a few hours of hard
       | labor in the sun. You may be amazed to discover how far the
       | spectrum of background metal processing capabilities extends. Any
       | notion that time spent at the computer is proportional to
       | progress with code/work/etc. is absolutely insane to me. It's
       | almost as if you get more things done on the computer the less
       | you use it.
        
       | jauntywundrkind wrote:
       | Extremely long post, eh?
       | 
       | I think programmers - good ones at least - like building things,
       | like seeing things go. We care deeply about what we can make in
       | the world. We are in a OODA loop, where we put in effort, fix
       | things, and they get better.
       | 
       | But often building stuff becomes jammed up, organizationally.
       | There's other people injecting priorities and concerns. There's a
       | whole org, that's utterly dependent on us, that thinks it want
       | things, but don't understand what we are bargaining over, doesn't
       | have the essential capabilities to see the truths, affinities,
       | struggles, and joys we feel. We're on our own island of empathy
       | with products. And the outcome is always so unknown, riding this
       | organization ship.
       | 
       | The idea of going out there homesteading speaks, to me, to a
       | desire to have a loop where there's less people injecting
       | themselves. A very recent highlight from _Tools for Conviviality_
       | (Ivan Illich, 1973) comes to mind,
       | 
       | "Survival, justice, and self-defined work. I take these to be
       | fundamental to any convivial society."
       | 
       | Via
       | https://bsky.app/profile/gordon.bsky.social/post/3ll5hgh3el2...
        
       | nicbou wrote:
       | For me, it's about having a tangible impact at a more local
       | level. I make small software to solve specific needs and it feels
       | just as good as making real objects.
       | 
       | It's not so much about ownership, but about operating on concrete
       | things that you can point to, instead of spinning up virtual
       | machines in the cloud.
       | 
       | Building software without agile or tickets or meetings feels just
       | as good. It's what I've been doing for the last five years. It
       | feels nice again.
        
       | Lyngbakr wrote:
       | I don't think this is necessarily unique to programmers. I often
       | heard the same sentiment expressed by (non-CS) postdocs, who
       | longed to leave academia to become artisanal bakers or small-
       | scale mushroom farmers.
        
       | achenet wrote:
       | It's interesting that the article notes an idealization of the
       | yeoman farmer in the American urbanite's psyche.
       | 
       | I spend a fair amount of time reading Bret Devereaux's
       | acoup.blog, and one thing I learned from there was the
       | idealization of the small, independent farmer by Rome's literary
       | elite (who themselves were wealthy urbanites).
       | 
       | History repeats itself, it would seem :)
        
       | Animats wrote:
       | The amusing thing is that either you're an unsuccessful farmer,
       | and run ragged trying to keep up with the work, or a successful
       | farmer, with employees and equipment and spreadsheets to organize
       | the work.
       | 
       | Or have "income from a publisher in New York", a criticism a
       | contemporary made of Thoreau in his Walden period.
        
       | montag wrote:
       | Sometimes I feel more accomplished after sweeping the floor than
       | I do after a whole day grinding in an IDE...
        
       | anon291 wrote:
       | This is not-invented-here syndrome extrapolated to the markets.
        
       | darkstarsys wrote:
       | Be a craft programmer. Create or join a small lifestyle tech
       | company that understands the beauty of software, the importance
       | of keeping your tools sharp and your technique polished. Avoid
       | the giant soul-sucking companies where you're just a cog in a
       | giant machine.
        
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