[HN Gopher] Lua, a Misunderstood Language
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Lua, a Misunderstood Language
Author : soapdog
Score : 40 points
Date : 2025-03-24 17:27 UTC (5 hours ago)
(HTM) web link (andregarzia.com)
(TXT) w3m dump (andregarzia.com)
| Lasher wrote:
| This article really hit home for me. On Aardwolf MUD we replaced
| "mobprog" scripting with Lua based progs back in 2007/2008 and it
| has been the single best change we ever made in 25+ years of our
| game.
|
| The experiences that area builders have been able to create goes
| way beyond anything we envisioned - with 40 or so LUA functions
| integrated into the C codebase and basic access to
| rooms/objects/players and NPCs from Lua they have been able to
| make entire sub games.
|
| I couldn't imagine trying to build a full application with Lua,
| but for this use case, it is perfect.
| gowld wrote:
| > There is no situation where Lua team, or LuaRocks team, can
| prevent you from doing what you want like the drama that has been
| happening inside the Elm community.
|
| more discussion here:
|
| https://news.ycombinator.com/item?id=22821447
|
| https://news.ycombinator.com/item?id=38151749
| norir wrote:
| For programs less than about 10k lines or so, Lua exists in a
| class of its own. It offers nearly optimal start up latency and
| the interpreter is fast enough that it can interpret said 10k
| lines about as fast as python can run hello, world. This means
| you can iterate by configuring your editor to save on every
| keystroke and in a terminal run say `ls foo.lua | entr -c
| lua(jit) foo.lua` and get nearly instantaneous feedback with
| every keystroke.
|
| I feel so much more empowered with this workflow than anything
| else out there. It is like a persistent repl (though you do have
| to teach yourself how not to write infinite loops regularly). The
| setup is so much lighter weight than an lsp and is actually more
| responsive. Indeed, when I get feedback this frequently and
| quickly, I find that I have little need for more advanced
| features.
|
| Eventually though, the lack of a type system does become a
| problem as refactoring becomes difficult. I also dislike some of
| the syntax. But there is a great solution to both of these
| problems: use Lua to write a compiler for a new language and fix
| those problems. That's what I did, so now I don't use Lua
| anymore. But without Lua, I don't think I would have gotten to
| where I am now.
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