[HN Gopher] Salty game dev comments, easier mods are in Command ...
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       Salty game dev comments, easier mods are in Command and Conquer's
       source code
        
       Author : ulrischa
       Score  : 23 points
       Date   : 2025-03-01 08:12 UTC (14 hours ago)
        
 (HTM) web link (arstechnica.com)
 (TXT) w3m dump (arstechnica.com)
        
       | r0fl wrote:
       | I hope someone uses ai to port this to a solid upgrade I can play
       | on my Mac or iPad
        
       | greatgib wrote:
       | Would be nice to have a way to show them how much we appreciate
       | what they did. Lastly game editors have been more in the mood to
       | screw players for money instead of being leaders of good will.
       | 
       | I could easily just buy the game again lol
        
       | giancarlostoro wrote:
       | Reminds me of a former employer who maintained a custom solution
       | on top of a GPLd piece, customer finally asked for a copy of the
       | source, so someone went through looking for swear words and
       | anything offensive to remove. I never understood commenting
       | offensive things or calling variables by terrible names.
        
         | Waterluvian wrote:
         | I think some people take craftsmanship more seriously than
         | others, and wouldn't deface a workpiece like that during those
         | moments of frustration that we all have.
         | 
         | I find that PRs are the best place for rants. I can let out
         | steam while sharing and recording my journey and lessons
         | learned, while not making the code worse off with silly
         | variable names and sloppy comments.
         | 
         | I have once added a comment saying "this was a very painful
         | function to get right. If you change it you will suffer the
         | same fate. See PR#1234 for details."
        
         | HdS84 wrote:
         | I have added a few. The last one starts with CTHUlHU FHTAGN for
         | a godforsaken piece of shit software which I try to automate
         | for e2e testing. Cannot use docker, because that thing has
         | workflows where I need to click the UI. Also, the workflow is
         | terribly unintuitive and convuluted. The packet script
         | therefore has three breakpoints where I have to log in to the
         | VM and click stuff
        
         | onename wrote:
         | > I never understood commenting offensive things or calling
         | variables by terrible names.
         | 
         | Maybe because of this?
         | https://news.ycombinator.com/item?id=36584464
        
       | HelloUsername wrote:
       | Discussion on 27-feb-2025:
       | 
       | EA Open Sources Command and Conquer: Red Alert, along with other
       | games
       | 
       | https://news.ycombinator.com/item?id=43197131
       | 
       | 312 comments
        
       | doright wrote:
       | Didn't realize they open sourced Renegade too. I used to play
       | that game all the time. I thought the merging of FPS and RTS
       | mechanics was pretty unique even if it wasn't perfect in
       | execution.
       | 
       | I think there was even a fan remake in progress at some point.
       | Wonder what the folks over there are thinking now.
        
       | teeray wrote:
       | I wonder if RA2 is coming. That was always my favorite of the C&C
       | games.
        
         | markl42 wrote:
         | Apparently the source code has been lost so probably not
        
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