[HN Gopher] Troubleshooting: A skill that never goes obsolete
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       Troubleshooting: A skill that never goes obsolete
        
       Author : surprisetalk
       Score  : 356 points
       Date   : 2025-02-25 12:03 UTC (4 days ago)
        
 (HTM) web link (www.autodidacts.io)
 (TXT) w3m dump (www.autodidacts.io)
        
       | throwaway81523 wrote:
       | The skill is "troubleshooting". Not to be confused with its close
       | cousin, "troublemaking".
        
       | credit_guy wrote:
       | > Realizing that I spend more time troubleshooting than I do
       | building or doing ...
       | 
       | That's not good. The problem with troubleshooting is that it
       | messes up with your reward system. After you fix a hard-to-debug
       | problem, you feel a sense of accomplishment. Which would be ok,
       | but the problem is that this sense of accomplishment is often
       | time higher than it should be. You go home at the end of the day
       | thinking "well, today I didn't build anything, but it's fine,
       | because I fixed that bug". You are becoming complacent.
       | 
       | If you end up saying to yourself, like the author of this blog
       | here, that you troubleshoot more than you build or you do, then
       | you have a problem. Soon you'll be seen by others as a car
       | mechanic. Maybe a reliable car mechanic. But reliable car
       | mechanics don't get paid a lot.
       | 
       | This might be a controversial take but here it is: being proud of
       | your troubleshooting skills sits somewhere between being proud of
       | your typing speed and being proud of your word document
       | formatting skills. These things never go obsolete, but don't fool
       | yourself into thinking they are gold currency on the job market.
        
         | xerox13ster wrote:
         | This mentality through most of my career has left me trapped as
         | technical support, and it's damn near impossible to climb out
         | of the pit I've dug for myself. What you say about being seen
         | as a car mechanic is true.
        
           | foo_barrio wrote:
           | This played out at my last place. My boss would assign my co-
           | worker to build the world's crappiest car in the least amount
           | of time and when it broke down I would be the only one that
           | seemed to be able to fix it (while my co-worker was busy
           | building some other crappy car). I would have built a much
           | better car in the first place! However I would have taken
           | more time and the goal was to build and release as fast a
           | possible. My boss was okay with the risk of said crappy car,
           | my co-worker got promoted and I slowly burned out.
           | 
           | It's a tough balancing to make sure you sell yourself
           | correctly and fight to work on things you want to!
        
             | steveBK123 wrote:
             | We had a guy like this on our team once, it took a year to
             | convince management he was a net drag on the team. Half the
             | team quit, the other half said they would if they had to
             | work with him any longer.
             | 
             | To prove the point we put him on a strategic rewrite and
             | gave him master/trunk while the entire team moved to a
             | feature branch for 6 months. This was complimentary to his
             | ego as he was sick of us bureaucrats in the rest of the
             | team telling him what to do and being such a burden on his
             | genius creativity.
             | 
             | By the end he was unable to build / run his own branch,
             | while the remaining team lost no velocity and was making
             | regular releases to end users. The choice was easy at that
             | point.
        
           | rokhayakebe wrote:
           | Until you start your own company, even if it is just you.
        
           | fjjjrjj wrote:
           | I feel this way about documentation. I do it, a lot. I get
           | compliments and positive feedback on it. It helps me remember
           | things I would otherwise forget. I hope that others would be
           | inspired by my example but it hasn't happened. I could be
           | selfish and horde my own documentation and let others sink or
           | swim. But that hurts me too as I'd have to pick up their
           | slack.
        
             | MathMonkeyMan wrote:
             | I'm reminded of the Gervais Principle. Doing the work is
             | not the way to "win," but not winning might be the better
             | lifestyle. Depends on your motivations, aspirations, and
             | ethics. It's easy to chase the total compensation number,
             | because it's just _there_ and like what are we doing
             | anyway? But then what are you doing, anyway?
        
               | fjjjrjj wrote:
               | That's been my career mindset. I've been in roles where
               | my management has referred to me as a "rockstar" and it
               | was a burden not a compliment. I'd rather be in a
               | supportive team environment where everyone carries their
               | own weight.
               | 
               | Compensation has been decent with this approach over the
               | years. I could have made more staying longer in a
               | darwinian bigco but the work was not fulfilling.
        
           | ForTheKidz wrote:
           | > and it's damn near impossible to climb out of the pit I've
           | dug for myself.
           | 
           | By far the easiest way to do so will be to find another job.
           | If you can't do this, yea, mentality will lock you in to
           | positions you don't want to be in.
        
             | pasc1878 wrote:
             | The problem is that the new employer looks for CVs of those
             | who achieve flashy things not those who fix things.
             | 
             | Fixing things only gets notices by coworkers and good
             | managers.
        
         | pinkmuffinere wrote:
         | And it isn't just your _appearance_ or _pay_ you should be
         | worrying about. If you fix a nitpicky bug that affected 5% of
         | the users -- congrats that's a pretty big bug! But could you
         | have built a new feature that would roll out to 50% of users in
         | that same time? In many situations, building the new feature
         | will have a bigger impact on the world than the bug fix.
         | Obviously will depend on the exact circumstance. But you should
         | consider the opportunity cost.
        
           | Cpoll wrote:
           | > But could you have built a new feature that would roll out
           | to 50% of users in that same time?
           | 
           | No.
        
             | pinkmuffinere wrote:
             | If the impact of debugging is expected to be larger than
             | building something new, then debug. Else, build something
             | new.
        
               | LeifCarrotson wrote:
               | The problem is that the real impact and the perceived
               | value of each path are not necessarily the same.
               | 
               | Building new things is sexy and highly visible. It's easy
               | to say about yourself "I built that cool new feature" or
               | better, to promote "I might build something of incredible
               | value". You're front-and-center with decision makers,
               | shaping the future.
               | 
               | Conversely, debugging is perceived as a cost center. "I
               | fixed that critical infrastructure that used to work with
               | only minor interruption" or "Maybe everything will break
               | and you'll need me to fix it" are not nearly as exciting.
               | Worse, the best maintenance is completely invisible,
               | fixing problems before they are felt. You're in the
               | background, dealing with the legacy of the past.
        
               | esafak wrote:
               | If your organization is like that then let them know.
               | Suggest some leading indicators that they could track so
               | you can take credit for your preventative work. If all
               | else fails, then you can decide if you want to just do
               | visible work or leave.
        
               | drivers99 wrote:
               | More like: why fix a 5% bug when you can deploy a new bug
               | to the other 50%
        
           | bee_rider wrote:
           | Hmm. Well, of course it isn't on any one person to fix a
           | systemic issue. But, I really would not want to use a system
           | where the institutional decision was made to focus on new
           | features instead of fixing bugs that hit 5% of users.
        
         | sjsdaiuasgdia wrote:
         | I think you may be leaning too far in the other direction.
         | 
         | I'm a troubleshooter. I fix problems. I keep my head straight
         | in a crisis. Every job I've had across 3 decades, regardless of
         | my actual title or formal responsibilities, I'm the
         | firefighter. People call me when they can't figure something
         | out. People call me when something big breaks and needs to be
         | fixed urgently. Even if I'm not an expert in the broken thing,
         | they call me in. They call me because the experts are often
         | floundering and not making any progress because they can't
         | troubleshoot their way out of a wet paper bag.
         | 
         | I do not feel this has held me back professionally. I have been
         | loved by management and peers in all of these jobs. When I
         | nearly left a prior employer because much of the work wasn't
         | aligned with what I wanted to do, management created a new role
         | with better aligned work and higher pay to convince me to stay.
         | In my current role, I'm very happy with my salary, working
         | environment, management, and team.
         | 
         | I wish troubleshooting skills were as common as typing and
         | document formatting skills. I wouldn't need to help out nearly
         | as many people because they could handle their own crises.
        
           | rokhayakebe wrote:
           | In fact you could easily be the guy they keep on a monthly
           | retainer just for peace of mind.
        
             | lurk2 wrote:
             | The word retainer has an appealing mercenary quality to it.
             | The dream is that your knowledge of an esoteric system set
             | up in the 1980s gets you warehoused in a data closet at a
             | mid-sized organization, where you can spend the rest of
             | your days browsing Hacker News and watching pirated films.
        
               | K0balt wrote:
               | After 3 years the finish gets dull, but it's still not
               | bad. Not the worst contract I ever worked.
        
           | dblohm7 wrote:
           | > I do not feel this has held me back professionally. I have
           | been loved by management and peers in all of these jobs.
           | 
           | If only your experience was universal in that regard! I once
           | had that role in an early-career job -- but I was looked down
           | upon by peers and management because I was doing mostly
           | maintenance work. The "good" developers, in their minds, were
           | the ones shipping the most new features -- the irony being
           | that those features would then blow up out in the field, at
           | which time they landed on my desk to turn them into
           | production-worthy code.
        
             | llm_trw wrote:
             | That's your problem. You keep the fixes for a rainy day
             | when production is down and the business is losing $10m an
             | hour.
             | 
             | >Yeah boss I can fix it, but how much is it worth to you
             | since this isn't in my job description.
        
             | ForTheKidz wrote:
             | That's just poor management, IMO. The good ones will have
             | your number in their cell phone to call when the stuff they
             | shipped breaks (or even better, allow you to take the time
             | you need to not ship broken code to begin with). Plus it
             | doesn't take much time in the industry to realize that
             | shipping a broken product is a far worse look than shipping
             | slower, and that the faster you can fix a broken product
             | the less money you'll bleed.
        
           | EvanAnderson wrote:
           | > I'm a troubleshooter. I fix problems. I keep my head
           | straight in a crisis. ... People call me when they can't
           | figure something out. ... Even if I'm not an expert in the
           | broken thing, they call me in. They call me because the
           | experts are often floundering ...
           | 
           | This describes a sizable portion of my career. It's
           | lucrative, it's gratifying, and it's fun. It's as close as
           | I'm going to get to being a "kick-ass mercenary".
           | 
           | Seeing new environments, new applications, and new problems
           | never gets old. The stories that come from the work are
           | priceless, too.
           | 
           | > I wish troubleshooting skills were as common as typing and
           | document formatting skills.
           | 
           | When I conduct interviews this is the main skill I screen
           | for. I think it can be taught, but somebody who already has
           | it and is missing some particular technical experience is
           | vastly more valuable.
        
             | steveBK123 wrote:
             | I've found past a certain point career-wise,
             | troubleshooting really can't be taught. It's sort of a a
             | mindset/attitude to me. I you are 5+ years into your career
             | and haven't gotten there, you probably just don't care.
             | It's the attitude of a developer who is indifferent to the
             | craft and just wants to cobble together found code as
             | quickly as possible to move onto the next thing.
             | 
             | A good troubleshooter can enable higher output across a
             | team because they are like grease in the machine.
             | Particularly indifferent troubleshooters become a net drag
             | because instead of being able to help others they are
             | always interrupting others for help.
        
               | I_dream_of_Geni wrote:
               | "troubleshooting really can't be taught" Exactly: it is a
               | gift. You have "the Knack". (Dilbert - The Knack "The
               | Curse of the Engineer")
        
               | smackeyacky wrote:
               | I don't believe that's true. It's an attitude, not some
               | kind of innate skill like reflexes. You can learn to
               | believe in yourself, plus it's teachable in my
               | experience.
        
               | nuancebydefault wrote:
               | That would be more of a psychological hack. I've never
               | seen this happen. My experience is people behave a
               | certain way (care about what they do up to a roughly
               | defined level) and 10 years later they behave the same.
               | Self esteem tends to change or fluctuate and can be
               | thought, but personally i believe that is not enough for
               | a non-troubleshooting mindset to turn around. Unless you
               | could convince me otherwise?
        
               | steveBK123 wrote:
               | Yes attitudes are harder to learn than skills aren't
               | they?
               | 
               | Ever notice people get more stubborn and stuck in their
               | ways over time?
               | 
               | It's possible you cannot teach people to want different
               | things.
        
               | EvanAnderson wrote:
               | I think it has to do with interests. Some people have an
               | inmate interest in how stuff works, and specifically how
               | it breaks.
               | 
               | I think you can teach someone to troubleshoot in a
               | procedural and methodical manner, but they will always
               | lack the creative "spark" that comes from being actually
               | interested. Procedural troubleshooters are useful, but
               | they won't exceed the bounds of the model they've been
               | taught to work under.
        
               | steveBK123 wrote:
               | Right - can you teach people to like different things?
               | Maybe? Generally, no.
        
             | ChrisMarshallNY wrote:
             | Absolutely.
             | 
             | I was a manager for over 25 years, and this was _exactly_
             | the type of thing that I looked for.
             | 
             | LeetCode tests actually tend to bias _against_ that kind of
             | skill.
        
             | hinkley wrote:
             | I hired a contractor who thought she had bombed the
             | interview because she didn't solve the problem I gave her
             | immediately and struggled with it. But when she got stuck
             | it was because she was not seeing that the code she wrote
             | didn't match the code she described planning to write.
             | 
             | But she didn't panic, she cracked open the debugger and
             | went section by section through the code until she finally
             | spotted her typo. Which is exactly the sort of person who
             | won't crumble every time something doesn't work exactly the
             | way the documentation says it does. We hired six people,
             | and only renewed two, of which she was one. So as far as
             | I'm concerned, I succeeded in my interview.
        
           | walledstance wrote:
           | Wonderful description. Thank you for capturing a snap shot
           | that conveys the power of troubleshooting.
        
           | wiseowise wrote:
           | Textbook survivorship bias.
           | 
           | > I wouldn't need to help out nearly as many people because
           | they could handle their own crises.
           | 
           | They don't need to, because there's always you who can figure
           | out boring minutiae for them while they deliver business
           | value.
        
             | pasc1878 wrote:
             | Thus the team is delivering business value not the other
             | developers on their own.
        
           | hinkley wrote:
           | I've been wondering lately how much of this is being good at
           | troubleshooting, and how much of it is being good at picking
           | up a problem someone else gave you, poking at it, and then
           | putting it down again.
           | 
           | Not everyone is cut out to do that. Asking them to look at a
           | puzzle derails their entire day, almost every time instead of
           | just when it's hard. So even when it's _their_ puzzle they
           | resist picking it up because it's a guaranteed bad day.
        
         | pryelluw wrote:
         | Funny. Sounds like you're troubleshooting their reward system.
        
         | theshackleford wrote:
         | > don't fool yourself into thinking they are gold currency on
         | the job market.
         | 
         | I must have gotten lucky then because I've built most of my
         | career off my incredible troubleshooting capacity and my
         | communication capability.
         | 
         | I'm not earning Silicon Valley money (because thankfully I
         | don't live there) but I'm at the top end for salaries in my
         | country. I out earn the vast majority of devs/devops people I
         | know.
         | 
         | Maybe it's a bit unfair though because I troubleshoot at a very
         | different level to most I suspect.
         | 
         |  _edit_
         | 
         | Or maybe I've been applying the wrong word to what I do my
         | entire career...or misunderstanding why I'm valued. This is
         | more possible than it might seem.
         | 
         |  _edit_
         | 
         | For further context, i've held a wide variety of positions now
         | within IT, including executive management. The problem is
         | still, and I know this will sound stupid, I don't know how it
         | is I got here, or why people valued me enough to keep me
         | promoting me. I never even asked for the promotions they
         | just...happened. This has made applying for new jobs harder,
         | because I've never actually been entirely sure what my value
         | is, so I often take jobs that are lower than my last job, but
         | then everytime its not long before I end up well above that
         | again.
         | 
         | I eventually assumed it must be my troubleshooting capacity. I
         | asked a CEO I worked with once at a smaller startup why it is
         | he kept promoting me, and I got this story about how by just
         | being in the room, everyone around me wants to do better work.
         | Not because they are being told to do so, but because the work
         | I do apparently just inspires people around me to do better. I
         | was the truest example he had seen apparently of 'lead by
         | example.'
         | 
         | It's been very problematic because despite earning good money,
         | and having never struggled to find, retain or advance in a job,
         | I still don't truely know what it is exactly i'm good at.
         | 
         | I think im terrible at explaining this. Every time I have tried
         | to talk to someone about it in real life they just end up
         | telling me I have impostor syndrome. Of course I do, I don't
         | really know what the fuck it is I do.
        
         | jemmyw wrote:
         | > But reliable car mechanics don't get paid a lot
         | 
         | I dunno, the mechanic I go to is reliable and so busy it's hard
         | to get a slot these days, and he seems to be doing very well
         | for himself. So many mechanics are unreliable
        
         | imglorp wrote:
         | If you are debugging your work too much, maybe it's you.
         | 
         | Obligatory Kernighan's law: "Debugging is twice as hard as
         | writing the code in the first place. Therefore, if you write
         | the code as cleverly as possible, you are, by definition, not
         | smart enough to debug it."
        
         | zem wrote:
         | > Soon you'll be seen by others as a car mechanic. Maybe a
         | reliable car mechanic. But reliable car mechanics don't get
         | paid a lot.
         | 
         | this argues for a messed up reward system for the company, not
         | the engineer. all sufficiently large systems have bugs and
         | performance issues, and adding a measure of reliability,
         | stability, and speed is just as important as adding features.
        
         | fatbird wrote:
         | My skill at troubleshooting has caused me to be the goto guy in
         | every project, which lends great credibility and opportunities
         | for leadership. Your pride in your troubleshooting skills isn't
         | pride in a side-quest, it's pride in having a deep
         | understanding of how systems work in general and in the
         | specific.
         | 
         | "Good troubleshooter" might not look great on a CV, but all of
         | your coworkers naming you as the most valuable member of the
         | team, and a natural leader, is worth more than any feature
         | launches.
        
           | linza wrote:
           | The value is in leadership, and being able to avoid certain
           | classes of bugs from appearing in the first place.
           | Troubleshooting just happens to be the skill that allows you
           | to gain the knowledge to lead.
        
             | fatbird wrote:
             | Exactly:
             | 
             | "I found the root cause and corrected it. It may be an
             | issue in these other two places so we should check there as
             | well."
             | 
             | "Great. How do we avoid issues like this in the future?"
             | 
             | "By doing X thing a different way, and ensuring that Y
             | thing is also in place."
        
         | pklausler wrote:
         | Some kinds of troubleshooting are pretty important, though
         | (e.g., medicine).
        
         | linza wrote:
         | It's even worse than that.
         | 
         | Making troubleshooting skills a profession in itself makes
         | reliability a property of a specific person or team and not a
         | property of the system. The former doesn't scale.
        
           | ConspiracyFact wrote:
           | You'll never be able to build a (large, complex) system that
           | is consistently, inherently reliable over time and in
           | response to change. You want to _aim_ for such reliability
           | but you _still need troubleshooting ability_.
        
         | dylan604 wrote:
         | > But reliable car mechanics don't get paid a lot.
         | 
         | If you're a wizbang mechanic working for an import car repair,
         | you can get paid a lot more in hourly labor fees than some of
         | us make.
        
           | noisy_boy wrote:
           | They were talking about reliable, 10x is worth a lot in most
           | complex jobs.
        
         | hooverd wrote:
         | You get more credit for putting out fires you started than
         | building something that doesn't catch on fire in the first
         | place.
        
         | RockRobotRock wrote:
         | I have found myself to be someone that loves learning a little
         | bit about various tech disciplines, but I've ended up as a
         | "master of none" because I get bored quickly. Any advice for a
         | career path that would reward such a thing?
        
           | esafak wrote:
           | CTO :)
        
         | dotancohen wrote:
         | > reliable car mechanics don't get paid a lot.
         | 
         | Actually, they do. It's the unreliable car mechanics that need
         | to swindle.
        
           | dghlsakjg wrote:
           | Reliable mechanics have high rates and long waits everywhere
           | I've lived.
           | 
           | Hell, I've seen some that are so busy that they won't take
           | new customers!
        
             | SoftTalker wrote:
             | They also select reliable customers by their rates. People
             | who will bring in their car on time, and pay the bill on
             | time, and not feign outrage when you hand them the bill,
             | and not try to nickel and dime you by providing their own
             | parts or or asking you to do work based on their own
             | diagnosis of the problem.
        
         | glitchc wrote:
         | I'm not sure that I agree with this, not that I'm big on
         | troubleshooting, but experienced SREs (Site Reliability
         | Engineers) are worth their weight in gold and get paid an
         | insane amount of money. Perhaps the key is to debug a vendor's
         | solution rather than an in-house one.
        
         | willturman wrote:
         | User credit_guy advocates for technical debt.
        
         | Curiositry wrote:
         | This is a fascinating take. I have been thinking about your
         | comment for two days.
         | 
         | I think you're right in some cases (when working in a field one
         | has mastered, for example), and I think I could probably go in
         | the direction of getting it right the first time.
         | 
         | But the way I see it, any time I'm doing something new or
         | innovative, I'm doing something I don't know how to do, which
         | takes trial and error; and troubleshooting is basically
         | figuring things out by trial and error, in a systematic way.
         | 
         | Though a lot of time it is used for fixing bugs, I think
         | troubleshooting as a skill and mindset is equally useful for
         | creating new things, where you are solving for something.
        
           | ge96 wrote:
           | time dilation
        
             | Curiositry wrote:
             | Based on the timestamps, it could only be. But this story,
             | timestamps notwithstanding, was submitted by suprisetalk ~2
             | days ago.
             | 
             | Then it was placed in news.ycombinator.com/pool
             | (https://news.ycombinator.com/pool?next=43176091), and got
             | two comments; credit_guy's comment was one of them.
             | 
             | Then, today, it hit the frontpage.
             | 
             | Notice that if you mouse over "9 hours ago" on the story it
             | shows the timestamp 2025-02-25. 9 hours ago was not
             | 2025-02-25. If you mouse over the "7 hours ago" on
             | credit_guy's comment, the timestamp shows 2025-02-26. One
             | day after it was submitted, two days before it made the
             | frontpage.
        
         | heisenbit wrote:
         | Troubleshooting skills are really valuable but hard to market.
         | You can deal with lot's of different technologies and
         | effortless draw conclusions from for others totally
         | disconnected domains. Sadly the tech market values expertise
         | that is based on keywords. So while it is fun and creates huge
         | value it is worth staying mostly on a path that can be
         | explained to less mentally flexible mortals.
        
         | Vegenoid wrote:
         | > But reliable car mechanics don't get paid a lot.
         | 
         | I honestly don't know: do they not? The reliable mechanics in
         | my city seem to do tons of business and charge significantly
         | higher prices than the competition.
         | 
         | I can think of a lot of software that I have stopped paying for
         | because they did not fix bugs or performance issues. I can
         | think of far less software that I stopped paying for because
         | although it was reliable, they did not add more features to it
         | - but I am an individual, not a business, and likely am not
         | representative of the average software-buying individual.
         | 
         | In software and systems that I have built for myself, the
         | impact of fixing a bothersome bug is usually far higher than
         | adding a new capability, but I may just be more bothered by
         | bugs than most. Reliability and smooth, predictable operation
         | are very important to me.
        
         | 0manrho wrote:
         | > But reliable car mechanics don't get paid a lot.
         | 
         | Not a great analogy. Reliable car mechanics often get paid very
         | well in comparison to their peers. Used to be one. Got into
         | tech as a result of how much tech got into cars. Do they pay as
         | well as tech jobs? Depends. I made more money and worked less
         | hours than my buddy in IT at one of the largest corporations in
         | America in the same city (granted not a techhub like SV,
         | Seattle, NYC, etc, but most places aren't).
         | 
         | The key differentiator here is not time spent building vs time
         | spent repairing (troubleshooting). It's knowing what's worth
         | spending your time on, and when to say "No", because not
         | everything needs fixed, nor is every problem necessarily yours
         | to solve.
         | 
         | Truly good diagnostics skills is knowing what's worth spending
         | time on, regardless of whether it's repairing something that
         | exists or building something that doesn't. A tire with only 10%
         | of treadwear could technically be replaced with something
         | better, but is that worth anyone's time or money? Probably not.
         | But if the tire on the opposite side is still brand new, and
         | they were replaced at the same time, diagnostics tells you the
         | alignment is off, and _that_ issue - whatever it may be - very
         | well could be worth everyone 's time and money to fix.
         | 
         | Code is no different. Don't try to fix/improve/build
         | everything. Focus on what matters. Good
         | troubleshooting/diagnostic skills is a big part of knowing what
         | does, and doesn't.
        
         | miguelazo wrote:
         | There is some truth to what you're saying, but that's just
         | another example of (particularly American) capitalism's
         | masterful misallocation of resources when it comes to
         | compensation.
        
         | fredophile wrote:
         | I spend way more time troubleshooting than I do building new
         | things. I'm a lead programmer on my team. I regularly hop on
         | impromptu zoom calls to help people out with thorny problems or
         | jump into slack conversations. I don't get a lot of focused
         | time for building new stuff. I'm more valuable to my team
         | keeping them running smoothly and enforcing standards that
         | avoid some of the nastier troubleshooting.
        
         | forgetfreeman wrote:
         | This take seems pretty short-sighted. You may well have a point
         | regarding what hiring managers actually value but speaking from
         | experience having a couple people on hand that are better at
         | solving problems than manufacturing them is pretty clutch in
         | most settings where results are actually important.
        
         | brailsafe wrote:
         | Reliable car mechanics with ambition actually get paid fairly
         | well compared to actually complacent car mechanics. It's not
         | staff software engineer money, but it's pretty decent, and a
         | hell of a lot less of whichever qualities one associates with
         | working in tech for better or worse. I don't think those
         | qualities are mutually exclusive. But, much like everything, it
         | goes without saying almost that generally you should have a
         | variety of skills you can bring to the table.
        
         | mrayycombi wrote:
         | Complacency is not just feeling good, but doing so while
         | ignoring a risk.
         | 
         | You can feel good about addressing risks, the opposite of
         | complacency.
        
         | ForTheKidz wrote:
         | > You are becoming complacent.
         | 
         | I think that's just having a job. There's nothing inherently
         | better about building than fixing. Hell, anyone can build
         | something these days. You can get chatgpt to write you a fully
         | functional bootloader without knowing a single bit of assembly
         | or how booting operates. Being able to grasp and fix things is
         | _already_ the superlative talent worth hiring for.
         | 
         | > But reliable car mechanics don't get paid a lot.
         | 
         | The equivalent in our industry is worth a _lot_ more money than
         | someone who can only build. I think  "building" is a lot closer
         | to your analogy of using a word processor than "fixing" things
         | is and you've got the reputation of the two skills completely
         | swapped.
        
         | autonomousErwin wrote:
         | I think I know what you mean, in an ideal world - we wouldn't
         | have bugs. You'd build a feature and it would work forever but
         | that's rarely the case.
         | 
         | I think of it as "offensive" and "defensive" building, ideally
         | you want to be on the offensive (i.e. building stuff that
         | wasn't there yesterday) but you have to balance it with good
         | defence (i.e. adding a certain type of anti-fragility to your
         | system by fixing bugs due to your features being exposed to the
         | real world).
         | 
         | Saying this, I've never met a good engineer who wasn't very
         | good at troubleshooting so perhaps it's more of a consequence
         | of building than a skillset.
        
         | technofiend wrote:
         | I agree the need for troubleshooting can be born from poor
         | decisions, but it's still a marketable skill for places that
         | need it at scale. One of my roles was head of Linux Engineering
         | for a Fortune 50. Sure there's the pets vs cattle thing and we
         | all prefer cattle, but particularly in places with lots of
         | legacy apps and infrastructure there are plenty of both that
         | need more nuance than turning it off and back on again.
         | 
         | There's value in fixing things in the moment and then feeding
         | them back to your engineer and architecture functions to
         | address endemic issues so that everyone benefits.
        
       | msie wrote:
       | They should troubleshoot the long loading times for the site.
        
         | Curiositry wrote:
         | Touche
        
       | wpm wrote:
       | Hugged to death for me right now, here's an archive link:
       | https://web.archive.org/web/20250228192142/https://www.autod...
        
         | Curiositry wrote:
         | Thanks for posting an archive link. My site has survived
         | previous HN traffic spikes on Fly.io's free tier, but 256mb of
         | RAM wasn't _quite_ adequate this time :)
        
           | RadiozRadioz wrote:
           | No disrespect, but I thought the whole point of these magic
           | cloud platforms was that this situation never happens.
        
             | cdmyrm wrote:
             | The whole point of magic cloud platforms is to upcharge for
             | everything and convince people there's no other way to run
             | software.
        
             | Curiositry wrote:
             | Yes, but you also need to be smart enough to operate magic
             | cloud platforms, and be a paying customer. I am neither.
        
       | nioj wrote:
       | The site appears to be hugged to death for me.
        
         | Curiositry wrote:
         | Yes, sorry. I have scaled up my hosting and it's back :)
        
       | bob1029 wrote:
       | > Don't assume it's complicated
       | 
       | There are problem areas where it is a lot easier to assume
       | everything is a 10/10 monster.
       | 
       | If you start every journey with "power cycle the device" and
       | always wind up with a bridge call between 3 vendors, you might as
       | well get the bridge warmed up the moment something throws a
       | warning.
       | 
       | Oftentimes, getting someone on the phone can be a bit of a circus
       | act regardless of what the contracts say. Over reacting early on
       | can minimize total time to resolution.
        
         | ConspiracyFact wrote:
         | This strategy will also make the rank-and-file at your vendors
         | hate and distrust you, so proceed with caution.
        
       | RedNifre wrote:
       | What do you think will be the last skills/jobs to go obsolete?
       | 
       | I think it's "Wanting the right thing" (This includes figuring
       | out what the right thing is) and "Being able to articulate your
       | wish clearly" (This includes clarifying your thoughts).
        
         | LeonB wrote:
         | There will always be work for people who are smart, hard-
         | working, creative, and willing to do exactly what their
         | billionaire-owner asks.
        
         | sevensor wrote:
         | Are there people with those skills today? They seem to be in
         | terribly short supply. I've seen more than one company spin its
         | wheels for ages because nobody could clearly express an
         | operational vision.
        
       | fduran wrote:
       | (SadServers guy here) Good article and although I don't see the
       | author here, thanks for the mention :-)
        
         | Curiositry wrote:
         | Thank you :) I'm here just slow at typing.
        
       | wanderingmind wrote:
       | I feel like the way to think about troubleshooting is to think
       | about it as an umbrella encompassing reliability and quality
       | engineering in software. If you can find ways of showing how
       | reliability and quality of a software can be broken and how it
       | can be improved (simultaneously), then you have a career to make.
       | 
       | Don't wait for stuff to break and react. Be proactive and find
       | ways to demonstrate how it can break and how to fix it.
        
       | submeta wrote:
       | > I'll define troubleshooting as systematically determining the
       | cause of unwanted behaviour in a system, and fixing it.
       | 
       | Or debugging and understanding the reason why a system isn't
       | behaving as expected. And pinpointing the part of the code that
       | causes the behaviour that is not desired.
       | 
       | In another field--In IT Service Management (ITSM)--there is the
       | distinction between incidents and problems. If you see many
       | incidents coming in that are related, you sit down and start
       | doing a root-cause analysis, basically a form of debugging. Or
       | troubleshooting.
       | 
       | So yes, this is a skill that is timeless.
        
       | fossuser wrote:
       | Troubleshooting is one of my main comparative advantages - I'm
       | better at it than I am at programming and I enjoy it more. It's
       | also a relatively independent skill, not everyone is good at it
       | or likes it. It reminds me of the lateral thinking puzzles I did
       | as a kid where you had to ask questions to uncover whatever the
       | weird situation was. You have to question your assumptions -
       | think about how you might be wrong, something I like to do in
       | general anyway.
       | 
       | There's a certain way of reasoning about the problem and thinking
       | about what it might be with limited information in a systemic
       | way. It's also a bit broader than debugging - you can do a lot of
       | troubleshooting (sometimes faster and more effectively) by doing
       | things other than reading the code.
       | 
       | It's also been somewhat of a career advantage because it seems to
       | be both more uncommon than standard dev for someone to be really
       | good at and something that most people dislike (while it's my
       | favorite thing to do). It also overlaps a lot with other more
       | general types of problem solving.
       | 
       | Anyway - a lot of the article resonates with how I think about it
       | too.
        
         | sandinmyjoints wrote:
         | Have you found effective ways to market this skill?
        
           | fossuser wrote:
           | Usually it's best in an operational type role, can be
           | support, sre, tpm, etc. depending on your strengths. It's
           | best when paired with good comms and somewhat good social
           | skills.
           | 
           | You build credibility by jumping in and doing a lot of
           | support type stuff early on (which then also makes you better
           | at whatever the product is, more familiar with what sucks for
           | users).
        
       | kbouck wrote:
       | When I'm stumped troubleshooting production problems, I try to
       | think how I can get more information out of the system.
       | 
       | Exporting telemetry events with a wide set of attributes to an
       | observability platform is a great approach which can provide an
       | extensible way to expose additional information about the events.
        
       | nonesuchuser wrote:
       | Half the comments here are nitpicking the car mechanic analogy
       | (naturally), the other half are complaining about the site
       | shitting the bed.
       | 
       | Yes, debugging is important, and too many people can't do it,
       | which is unsettling considering how many bugs those people are
       | putting into the code in the first place.
        
       | emrah wrote:
       | If one is to be pedantic, troubleshooting does not involve fixing
       | which is a separate and also valuable skill
        
       | ChrisMarshallNY wrote:
       | My first job was as a bench tech, for a microwave communication
       | device manufacturer.
       | 
       | That _really_ helped me to become a good troubleshooter.
        
       | euroderf wrote:
       | Technical troubleshooting is one thing. Organizational
       | troubleshooting is another, and IME it is neither valued nor
       | rewarded. YMMV.
        
       | rs186 wrote:
       | Related: https://news.ycombinator.com/item?id=42682602
       | 
       | Just finished the book recently. It's very insightful. As someone
       | who considers himself good at debugging* and is still trying to
       | improve debugging skills and efficiency, I view this book (and
       | similar resources like this article) as a guide that also helps
       | me reflect on what could have been done in a better way next
       | time.
       | 
       | * Multiple times, I helped others find the root cause of a bug
       | after they spend hours at it and have no clue what is happening
        
         | maleldil wrote:
         | Seconded. I don't think I learned much from the book, but it
         | helped make my thought process more structured and methodical.
         | I had a friend recently start as a developer, and I strongly
         | recommended this to them.
         | 
         | I believe Hillel Wayne gives a copy to every junior dev he
         | meets.
         | 
         | [1] https://www.hillelwayne.com/
        
       | mrayycombi wrote:
       | Brendan Gregg's USE method is for performance troubleshooting but
       | could work in any situation (broken is just the worst
       | performance, right?)
       | 
       | https://www.brendangregg.com/usemethod.html
        
         | ahoka wrote:
         | He promotes many more methods , based on the exact needs:
         | 
         | https://www.brendangregg.com/methodology.html
        
       | fennecbutt wrote:
       | I feel like the article is just a very long-winded way to say
       | what I try to help junior devs understand and that's: take a step
       | back and start from the very top, change only one thing at a
       | time, don't become fixated.
       | 
       | So many issues turn out to be the smallest configuration mishaps,
       | this is why I also promote using a debugger as much as I can as
       | well - there's nothing quite like being able to see _exactly_
       | what's going on.
        
         | ForTheKidz wrote:
         | > this is why I also promote using a debugger as much as I can
         | as well - there's nothing quite like being able to see
         | _exactly_ what's going on.
         | 
         | I don't know, the speed of just reading code and maybe
         | inserting some diagnostic messages is hard to beat. It's a
         | pretty bad day if I feel like I need to bust out a debugger--
         | 99% of "seeing _exactly_ what's going on" is not going to be
         | relevant and will just distract you.
        
           | davidmurdoch wrote:
           | Depends on the platform. Using a JS debugger is so easy, yet
           | few devs I know use it.
        
           | MrDarcy wrote:
           | The code rarely resembles the runtime state of the system.
           | Debuggers are an incredible shortcut almost all the time.
        
             | ForTheKidz wrote:
             | I strongly and emphatically disagree on every point (I
             | don't even know what your statement about runtime state and
             | code even means actually, it just seems like a category
             | error, but how do you even write code without being able to
             | reason about runtime state? It just makes no sense.), but I
             | understand there are people who love their debugger and I
             | respect them.
             | 
             | Basically the only time I pop open the debugger is when
             | it's otherwise difficult to see runtime behavior--say, a
             | certain condition in a server for which you can't easily
             | access logs. Outside of that it feels like major overhead
             | and distraction from getting the bug fixed. Plus iterating
             | without print statements is a tedious, tedious affair.
             | 
             | Don't get me wrong, it's a critical and necessary skill
             | that junior devs often struggle to understand and master. I
             | just think over reliance on the debugger will slow your
             | velocity over time when most bugs have straightforward
             | causes easiest to see by simply reading the code (which
             | you'll have to do anyway with a debugger). I can't tell you
             | how many times I've had to tell devs to put away their
             | tools so we can calmly analyze the code without flipping
             | back and forth between views. The vast majority of the time
             | it's the second pair of eyes that resolves the problem.
        
               | pasc1878 wrote:
               | If you are troubleshooting it probably is not your code.
               | You probably have not got enough knowledge about the
               | codebase to reason about everything, on a large system
               | noone has.
        
               | ForTheKidz wrote:
               | That's a very good point. I never used the debugger so
               | much as writing C++ at google where much of the stack is
               | proprietary and far too large to internalize.
               | 
               | C++ is especially hard to reason about, though. The
               | cognitive overhead of "running the compiler" in your
               | brain is just staggering. Even scala doesn't feel that
               | bad. Java code feels like building with LEGO in
               | comparison--super, super easy to read and process.
        
             | SoftTalker wrote:
             | I use printf (or log messages, or whatever equivalent).
             | Haven't found a need for more.
        
       | sevensor wrote:
       | What I missed here was the importance of keeping careful notes as
       | you go. What _exactly_ happened when we constructed that weird
       | input and commented out line 353? What hypotheses are we
       | entertaining? Can we rule out any of them based on our evidence?
       | It's very easy to dupe yourself if you're doing it all in your
       | head.
        
       | bitwize wrote:
       | When the CEO's vibe-coded slop gets chucked over the wall to
       | become someone else's problem once completed in rough prototype
       | form, and the ensuing bugs and scalability/reliability issues
       | manifest, troubleshooting is going to be a more valuable skill
       | than ever!
       | 
       | We'll get paid peanuts for it, but hey, we should be thankful for
       | the work in the first place!
        
       | genghisjahn wrote:
       | From zen and the art of moto: 'There's no fault isolation problem
       | in motorcycle maintenance that can stand up to it. When you've
       | hit a really tough one, tried everything, racked your brain and
       | nothing works, and you know that this time Nature has really
       | decided to be difficult, you say, "Okay, Nature, that's the end
       | of the nice guy," and you crank up the formal scientific method.'
        
         | analog31 wrote:
         | The more I hear about this book, the more I realize that I was
         | way too young when I read it.
        
           | genghisjahn wrote:
           | I read it at age 18 and thought, "I should go buy a
           | motorcycle and ride it around. That's the answer." Then I
           | read it at age 30 and thought..."Oh, that wasn't the point at
           | all."
        
       | mch82 wrote:
       | > even seemingly simple systems are infinitely complex. (As Carl
       | Sagan put it: "If you wish to make an apple pie from scratch, you
       | must first invent the universe.")
       | 
       | Wikiquote cites the book "Cosmos" page 218 as the source of this
       | cool quote. https://lccn.loc.gov/80005286
        
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