[HN Gopher] Cross Views
       ___________________________________________________________________
        
       Cross Views
        
       Author : moultano
       Score  : 98 points
       Date   : 2025-02-26 18:19 UTC (4 hours ago)
        
 (HTM) web link (moultano.wordpress.com)
 (TXT) w3m dump (moultano.wordpress.com)
        
       | tombert wrote:
       | I love this effect. I had a book of Magic Eye pictures as a kid,
       | which was a similar effect.
       | 
       | I'm not sure how practical the "crossing your eyes to get 3D"
       | thing actually is, it makes my eyes water after a minute or so,
       | but it's still sort of cool to see my cheapy monitor doing 3D
       | without any special glasses.
        
         | tomw1808 wrote:
         | I had the same book - the one with the black border? :) There
         | was a dolphin or something, right? So long ago, can barely
         | remember...
         | 
         | The water eye thing only happens to me if I cross my eyes and
         | focus before the picture and not behind the picture. The latter
         | takes some time to let the eyes relax, but its much more
         | natural.
        
         | RIMR wrote:
         | If you stitch the photos together seamlessly, you can display
         | them on a VR headset in a really natural way. I take stereo
         | images in landscape mode, stitch them together top/bottom, and
         | then enjoy them on my Quest 2 using the Pigasus media player.
         | 
         | If you use a 180deg fisheye lens, you can immerse yourself in
         | the scene. just make sure to keep the camera perfectly level,
         | or you'll end up making yourself sick if you try to view the
         | images unadjusted.
        
         | voytec wrote:
         | "Wow, a sailboat!"
        
         | regularfry wrote:
         | I seem to recall that Magic Eye pictures had you decross your
         | eyes, so you were looking past the page. It was a bit harder to
         | do.
        
         | alnwlsn wrote:
         | I only learned somewhat recently that a lot of (or all?) Magic
         | Eyes are meant to be parallel viewed instead of cross eyed. The
         | difference was pretty impressive the first time I saw one
         | correctly.
        
       | nashashmi wrote:
       | I want to know why cannot the multiple cameras on my phone be
       | used to create 3D images.
        
         | tomw1808 wrote:
         | They can, or? Apple calls that spatial videos, or does that
         | work differently?
        
           | Philpax wrote:
           | Yes, the spatial videos that iPhones can record are just
           | stereoscopic video. This hasn't been cloned by other
           | manufacturers because there have been very few viewing
           | devices that they own, but that might change with Android XR.
        
         | dist-epoch wrote:
         | Because they are not the same focal length? Although I'm sure
         | software can mitigate that to some extent.
        
         | regularfry wrote:
         | They're not far enough apart. Stereo vision on humans is best
         | inside 3-5 metres, usually, and by 10 metres out is not that
         | great.
         | 
         | That's with pupils 65mm apart, give or take. Now scale that
         | down to the horizontal distance between lenses on a phone.
         | Coincidentally on mine they are about 13mm apart. You just
         | multiply everything down linearly: my camera has the same
         | experience at 60mm distance from an object as I do at 3m. It
         | would be pretty useless past 2m, but also with those
         | constraints you'd notice the quality drop off with range within
         | a single object that was approaching 50cm depth.
         | 
         | Now that's OK itself, you could get some useful work done with
         | that, but there are so many provisos to it that it would be
         | very hard to sell as a feature. To top that off it's
         | algorithmically painful. There's a reason the commercial 3D
         | scanners don't (typically, only) use stereo pairs; there's
         | almost always a better way to do it.
        
           | regularfry wrote:
           | (oh, and to get out ahead of questions: Spatial Video capture
           | on the iphone 15 apparently uses the LIDAR sensor for the
           | depth map, not just the cameras)
        
       | deadbabe wrote:
       | I thought this would be about wigglegrams
        
       | Kerbonut wrote:
       | Is it just me or do they have some of the left/right images
       | swapped?
        
         | throw310822 wrote:
         | Came to say the same. Depth is inverted for me. Is it because
         | instead of looking at each picture with the eyes straight, we
         | cross them (and each sees the opposite picture)?
        
           | moultano wrote:
           | If they look inverted you are probably diverging your eyes
           | instead of crossing them. In that case the images in this
           | section should look correct.
           | https://moultano.wordpress.com/2025/02/24/you-should-make-
           | cr...
        
             | foobarian wrote:
             | Heh I thought you must've tested these on a teeny tiny
             | monitor to make them work. No wonder! But of course when
             | crossing eyes there is essentially no limit. Thanks for the
             | clarification.
        
         | moultano wrote:
         | I just went back and doubled checked, and they're all correct.
         | If they look inverted, you are probably diverging your eyes
         | ("parallel view") instead of crossing them. If that's more
         | comfortable for you there is a section of images arranged with
         | that orientation at the end of the article.
        
         | dragonwriter wrote:
         | The first set are (as the text says) designed for cross-eyed
         | viewing, the others for parallel. These use opposite left/right
         | arrangement. So if it feels like half of them are backwards,
         | you are maybe using the same viewing method for both sets?
        
       | zehaeva wrote:
       | Ugh, there's some people out there who cannot see these. Not for
       | a lack of trying, I've personally been trying since the 90s.
        
         | wkat4242 wrote:
         | It took me a while too. Especially those double images that
         | look totally contorted and only come out when you relax your
         | focus. It took ages but suddenly they popped and now i can do
         | them every time. Once they came through they were crystal
         | clear.
        
         | kookster310 wrote:
         | The trick for me was to completely cross my eyes and produce
         | the double images, then slowly uncross/cross them until I could
         | start to see the image, which eventually clears up.
        
         | stewarts wrote:
         | I am with you. I could also never see the hidden image things.
         | Been trying for 40 years.
        
         | dist-epoch wrote:
         | Do you manage to align the two small white squares above each
         | picture so they are on top of each other?
        
           | moultano wrote:
           | Yes.
        
         | tantalor wrote:
         | There are two communities, you need to find out which one you
         | belong to.
         | 
         | https://www.reddit.com/r/CrossView
         | 
         | https://www.reddit.com/r/ParallelView
         | 
         | There is a test image you can try:
         | 
         | https://www.reddit.com/media?url=https%3A%2F%2Fi.redd.it%2Fg...
         | 
         | Whichever "view" looks to be closer is the one you should use.
        
           | StevenNunez wrote:
           | I don't think I understand what the image is supposed to do.
           | I can only see from one eye at a time.
        
           | alistairSH wrote:
           | I don't get it... the reddit image is the same on both sides.
           | Trying to look at it cross-eyed just gives me a headache.
           | 
           | "Foreground text describes viewing type" - there is no
           | foreground, it's just text on a page?
        
         | AndrewStephens wrote:
         | I have always had trouble with magic-eye pictures - I am told
         | my eyes are quite different shapes. I can see stereograms with
         | some effort.
         | 
         | I believe that there is a small percentage of the population
         | for whom stereoscopic images (including 3d films) just don't
         | work at all. Either they lack the ability to perceive depth
         | directly or their brains aren't fooled by images with no
         | parallax relative to their eye movements. I don't have any
         | cites for this though.
        
         | cromulent wrote:
         | Amblyopia and monocular diplopia here. No way I can see these,
         | my brain won't let me.
        
         | smusamashah wrote:
         | Have you tried using pipes/kitchen towel rolls?
         | 
         | As in, try doing something like this:
         | 
         | 1. Zoom the images small enough to be almost parallel to your
         | eyes.
         | 
         | 2. Make a binocular out of used kitchen rolls.
         | 
         | 3. Each side should look at exactly one of the images
         | 
         | It should just work. Both images should converge like they do
         | in a binocular.
         | 
         | (you can then try removing this DIY binocular suddenly and see
         | if you can maintain focus)
        
           | nightpool wrote:
           | Presumably that would only work for the wall-eyed (diverging)
           | images given at the bottom of the screen, the cross-eyed
           | (converging) images given throughout most of the article
           | wouldn't work with this technique.
        
       | EvanAnderson wrote:
       | I've done this with my SLR. Moving the camera different amounts
       | can give a more pronounced effect, however it can be more
       | difficult to get the image to converge.
       | 
       | I had a lot of fun with doing this 20 years ago. Sadly, my visual
       | acuity has become significantly different between my eyes (even
       | w/ correction) and the enjoyment of 3D displays has really
       | diminished as as result.
       | 
       | Just musing because I'm working and busy:
       | 
       | I wonder how difficult it would be to do video. (Obviously you'd
       | have to shoot two videos in parallel versus just moving the
       | camera and shooting again.)
       | 
       | Converting existing 3D videos to a cross-eyed viewing format
       | would probably be the easiest way to experiment with it. I wonder
       | if anybody has done that. I've never looked at 3D movie formats
       | before. I always assumed it was two interleaved streams.
        
         | wkat4242 wrote:
         | You should move it by the distance of your pupils for the best
         | effect. Mine is bog standard 63mm so I'm lucky.
         | 
         | If you get it wrong things will look too big or too small and
         | the 3D effect will be softer or too pronounced.
        
           | llm_trw wrote:
           | The point is that you can force the respective of a giant or
           | an ant if you so choose.
           | 
           | Using two cameras I had a time lapse of a fog coming in where
           | you could see the 3d structure becuase they were at two
           | different streets looking out.
           | 
           | Like op this was done nearly 20 years ago. Now you don't even
           | get fog any more.
        
             | Jarmsy wrote:
             | I remember reading about a physical device someone
             | constructed with mirrors (I think at an early burning man)
             | that gave you the experience of a huge inter ocular
             | distance to get a giant's eye view. I've always wanted to
             | try one (or the opposite to experience a tiny inter ocular
             | distance).
        
               | Jarmsy wrote:
               | Found it http://eyestilts.com/intro.html
        
               | regularfry wrote:
               | A pair of periscopes laid flat will do it, but it'll
               | really confuse your eyes. I can feel it on these images:
               | the eye muscles are trying to converge on a distance
               | closer than the focusing muscles want to focus on, and I
               | can tell that's a bit weird. That might be an age thing
               | though.
        
             | regularfry wrote:
             | The reason you need to change the inter-frame distance is
             | because the amount of information carried by the parallax
             | drops off quite quickly, to the extent that at the sort of
             | distance in the tree photo, your brain is mostly using
             | motion cues for 3d reconstruction, not stereo vision.
             | Increasing the horizontal distance simulates bringing
             | everything correspondingly closer.
        
         | alnwlsn wrote:
         | I remember seeing video done this way on youtube during the 3D
         | tv craze about 10 years ago (not the 3d stuff that youtube
         | supported, this was just people messing about with 2 images
         | side by side). It worked about as well as the examples here,
         | but was not a particularly comfortable experience for anything
         | longer than a few minutes.
        
           | alnwlsn wrote:
           | For that matter, there are a couple of "Magic Eye" videos out
           | there, which look like TV static until you cross your eyes
           | enough.
        
         | mncharity wrote:
         | > I wonder how difficult it would be to do video
         | 
         | One approach is time-shifted side-window video. Time-offset
         | frame pairs from mono video that's pointed perpendicular to
         | camera motion. Pretending that frames offset in space, time,
         | and orientation, are offset only in horizontal-space-
         | perpendicular-to-shot. Sufficiently perpendicular that
         | difference in apparent size within pairs doesn't bite, and
         | similarly for motion stability, orientation, distance from
         | subjects, and non-horizontal motion. Phone video out the side
         | window of a train/plane/bus/car with a view, or a drone footage
         | segment that meets constraints. River seen from bridge-crossing
         | train window; waiting rocket seen from circling drone. Upside
         | is easy capture. Downsides include: non-static things don't
         | fuse (traffic by river, fog off rocket); it can be a pain to
         | find usable segments in existing video.
        
       | Karawebnetwork wrote:
       | When they wrote "your screen can display 3D photos", I thought it
       | would be a hardware hack and not something that depends on a
       | human physiology hack.
       | 
       | Something like stereoscopic GIFs come to mind, e.g.
       | https://tenor.com/fr-CA/view/dain-stereoscopic-daingifs-3d-m...
       | 
       | In other words, taking the two images and swapping them quickly
       | creates the illusion of depth.
       | 
       | Edit:
       | 
       | Looking into it, there's a word for it. Wiggle stereoscopy:
       | https://en.wikipedia.org/wiki/Wiggle_stereoscopy
        
         | zro wrote:
         | There's a whole bunch of these over at
         | https://old.reddit.com/r/wigglegrams/ if you want more
        
       | stronglikedan wrote:
       | > Your screen can display 3D photos.
       | 
       | That's a stretch, but I guess clickbait is required to get
       | engagement nowadays.
        
         | moultano wrote:
         | As long as you don't regret the click, I don't regret baiting
         | the click. :)
        
         | ellenhp wrote:
         | > nowadays
         | 
         | People have been writing provocative titles for things since
         | before the internet.
        
       | thih9 wrote:
       | I prefer wigglegrams. If you're looking for an example -
       | Wikipedia page has one from 1927[1]!
       | 
       | [1]: https://en.wikipedia.org/wiki/Wiggle_stereoscopy
        
         | blululu wrote:
         | Was going to say the same thing. Presenting stereo pairs has a
         | lot of layout and resolution issues to say nothing of the fact
         | that some people have stereo blindness to varying degrees (lazy
         | eye is an extreme case). The author is correct that stereo
         | depth can greatly enhance an image, but a wigglegram does this
         | at full resolution with no visual puzzle solving.
        
       | haunter wrote:
       | Nintendo 3DS gang rise up! Though it wasn't perfect or useful
       | that much it was still a nice feature, made some fun photos with
       | it.
        
       | ben7799 wrote:
       | I can generally see the Magic Eye pictures very well.. these are
       | way harder.
       | 
       | The tiny thumbnails at the bottom of the page work, but the
       | larger images I can't cross my eyes enough.
       | 
       | I think it depends greatly on getting the screen/image size just
       | the right size and also getting the viewing distance right. On
       | large monitors it seems harder to see.
        
         | moultano wrote:
         | Yes, making them smaller certainly helps.
        
         | Agree2468 wrote:
         | > You can do this by holding your finger substantially in front
         | of the image, and focusing solely on the finger with your eyes,
         | while turning your mind's attention to the image behind it
         | while keeping your eyes still.
         | 
         | This tip in the article helped me a lot, it's much easier to
         | cross your eyes further with something to actually focus on
        
         | ortusdux wrote:
         | It's helpful if you can smoothly zoom in on the images. Start
         | zoomed out far enough that you can easily see the effect, and
         | then slowly enlarge the images. Your brain will work to keep
         | them in focus.
        
         | on_the_train wrote:
         | I believe the author switched left and right. Because the
         | inverse ones at the bottom work fine
        
           | moultano wrote:
           | Magic eye pictures are viewed by diverging your eyes, so the
           | "parallel view" versions at the bottom work correctly with
           | that method.
           | 
           | "Cross view" pictures require converging your eyes, so the
           | images have to be in the opposite position from what your eye
           | would see.
        
             | ben7799 wrote:
             | You're right.. guess I always thought Magic Eye was
             | converged.
             | 
             | Once I look at the ones at the bottom and just zoom in/out
             | in the browser I can see them perfectly.
             | 
             | I have a 33" monitor and seeing them means sitting much
             | closer than normal and then zooming out in the browser.
        
         | spookie wrote:
         | The best way I came across doing this is to try and do a
         | "thousand yard stare" while looking at the image. It's super
         | reliable.
        
       | colingauvin wrote:
       | This is very common in structural biology papers, where you need
       | to make figure of complex 3D arrangements of atoms, but the
       | figures must be printed in 2D. Typically using molecular modeling
       | software, you find your view of choice. Then you rotate +- 0.5deg
       | and render two images, and put those side by side as a stereo
       | pair figure.
       | 
       | It takes quite a bit of practice to see them well:
       | 
       | https://spdbv.unil.ch/TheMolecularLevel/0Help/StereoView.htm...
        
         | regularfry wrote:
         | I did this on a school project back in the 90's, with a
         | structure of quinol clathrate that was completely wrong but
         | very pretty. I was _very_ into povray at the time. My chemistry
         | teacher didn 't quite know what to make of it...
        
         | BrandoElFollito wrote:
         | Thanks for that! It is quite impressive and I learned to see
         | the 3D molecule on first try.
         | 
         | I remember seeing something similar, but made of an array of
         | dots (you did not know what was behind the doors until you see
         | it by crossing your eyes)
        
       | throwaway494932 wrote:
       | The video game Magic Carpet had a couple of 3D modes, anaglyph 3d
       | requiring blue/red classes, and stereogram mode [1]. The latter
       | was not really usable, but it was a cool trick, expecially for
       | the time ('94).
       | 
       | [1] https://youtu.be/iZT-S2F191I?si=8k9jniqA98wgq0Hu&t=1090
        
       | StevenNunez wrote:
       | Jokes on you! I can only see from one eye at a time!
        
         | fffrantz wrote:
         | Yep, same here. Discovered I was stereoblind quite late as well
         | as I thought it was the norm and my brain just got used to it.
        
       | rahimnathwani wrote:
       | most stereograms are designed to look correct when you cross your
       | eyes
       | 
       | This is how I look at stereograms (looking nearer than the page),
       | but at least some of the images on this page seem like they're
       | designed for the other way around (looking in the distance,
       | beyond the page).
       | 
       | This one looks weird when I look at it cross eyed, but fine when
       | I look at the other way.
       | 
       | https://moultano.wordpress.com/wp-content/uploads/2025/02/17...
        
         | moultano wrote:
         | Yes, the ones at the bottom, in the "Parallel View" section are
         | designed to be viewed the other way.
        
           | rahimnathwani wrote:
           | Sorry, I stopped reading part way and was just viewing the
           | cool images! That will teach me!
           | 
           | I was confused that some were fine and others (the later
           | ones) looked weird!
        
       | fritzo wrote:
       | A great source for stereo pairs is NOAA's aerial imagery data,
       | consisting of various snapshots along an airplane's trajectory.
       | For example here is a stereo pair of Desecheo Island:
       | 
       | https://cdn.coastalscience.noaa.gov/datasets/aerialphotodb/u...
       | 
       | https://cdn.coastalscience.noaa.gov/datasets/aerialphotodb/u...
       | 
       | EDIT it can be tedious to discover such pairs. If only there were
       | a tool...
        
       | LVB wrote:
       | I've been able to view these type of pictures forever. But I'll
       | credit the article with today being the first time I've actually
       | taken them myself, put them side by side in my notes app, and
       | been pretty impressed with how simple it was to get a neat
       | effect.
        
         | moultano wrote:
         | Great! I wrote this in the hopes that more people would start
         | making them, because I love them.
        
       | smusamashah wrote:
       | Those who fail to cross eye/parallel eye these images can try
       | looking at these through a (DIY) binocular (empty pipes/used
       | kitchen roll should work the same).
       | 
       | It will only work with parallel eye images though (at the end of
       | this article).
        
       | CGamesPlay wrote:
       | Since the advent of models like Depth Anything, you can now
       | convert 2D images into this effect using them plus a bit of
       | creative processing. Here's a non-technical overview that plugs
       | some software and talks about the underlying models:
       | https://www.owl3d.com/blog/2d-to-stereoscopic-3d-with-ai-dep...
       | 
       | Bonus, I also found this real-time 3D-ifier for your screen:
       | https://github.com/zjkhurry/stereopsis-anything
        
       | whycome wrote:
       | I'm surprised that phone manufacturers don't stick cameras on
       | opposite ends of the phone to allow the quick capture of these.
        
       | JKCalhoun wrote:
       | To simplify capture, I've picked up a couple of digital stereo
       | cameras (Fujifilm FinePix REAL 3D is a good one). The image
       | quality is so-so and they're fairly affordable still on eBay
       | (maybe $200 or so).
       | 
       | Last summer on a road trip to Alaska, it was almost my exclusive
       | camera for the trip. When I got back I wrote an app to take the
       | MPO files it contains and turn them into a printable parallel-
       | view image. The side-by-side images are intended to be printed
       | and used in an old-fashioned stereoscope.
       | 
       | https://github.com/EngineersNeedArt/Stereographer
        
       | jasonjmcghee wrote:
       | I had to, hopefully you don't mind moultano!
       | 
       | Same content, but all lined up and rendered the whole article in
       | cross-view.
       | 
       | You can now read the article and see the pictures while in cross-
       | view.
       | 
       | https://jasonjmcghee.github.io/you-should-make-cross-views-3...
        
         | moultano wrote:
         | Clever!
        
       | BrandoElFollito wrote:
       | What I find funny is that once you get the fix, you can move your
       | eyes around the 3D picture without losing the fix
        
       | Agingcoder wrote:
       | I'd love to look at these pictures but have never succeeded. In
       | particular, I find crossing my eyes to be a rather painful ( as
       | in, it physically hurts ) experience so stop immediately if I
       | try.
        
         | jrmg wrote:
         | I can _just about_ do it, but it messes up my ability to focus
         | normally for ages afterwards. Doesn't feel like it's good for
         | my eyes...
        
         | veilrap wrote:
         | This is why I never do the cross-eyed version of focusing on
         | these. For me that's always been uncofortable.
         | 
         | Using the parallel view, or focusing out beyond the picture to
         | make the images converge has always been easier and more
         | comfortable for me.
        
       | jjtheblunt wrote:
       | january 1983 issue of Creative Computing had an article on stereo
       | vision, and I build the stereoscope in it, and wrote basic for my
       | IBM PC to do this. Awesome!
       | 
       | https://www.atarimagazines.com/creative/v9n1/162_Stereo_grap...
        
       | perching_aix wrote:
       | Often underappreciated detail when it comes to stereoscopic 3D is
       | that the image produced is not actually fully 3D still.
       | 
       | Even with just a single eye, it is possible to see depth: this
       | would be via monocular depth cues, such as depth of field.
       | 
       | If you ever wondered why 3D visuals, no matter how technically
       | advanced, never quite felt right, this is likely the culprit.
       | When your eyes adapt to the stereo 3D cues, the monocular cues
       | are lost and vice versa. There are some VR technologies that do
       | hope to achieve both at the same time using eye (and iris?)
       | tracking, but I haven't been following the topic for a while.
       | It's essentially a quest for a lightfield display.
        
         | mxfh wrote:
         | The monocular depth cues are not lost; rather, the main issue
         | with VR and stereoscopic images is the forced depth focus. This
         | creates a mismatch between vergence and accommodation, which
         | can interfere with natural depth perception. There is extensive
         | research on this topic, particularly regarding the vergence-
         | accommodation conflict:
         | 
         | https://en.wikipedia.org/wiki/Vergence-accommodation_conflic...
        
           | perching_aix wrote:
           | Yes, that's the effect I'm referring to. Maybe my wording was
           | too sloppy.
        
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       (page generated 2025-02-26 23:00 UTC)