[HN Gopher] Introduction to CUDA programming for Python developers
       ___________________________________________________________________
        
       Introduction to CUDA programming for Python developers
        
       Author : t55
       Score  : 338 points
       Date   : 2025-02-20 22:19 UTC (1 days ago)
        
 (HTM) web link (www.pyspur.dev)
 (TXT) w3m dump (www.pyspur.dev)
        
       | spps11 wrote:
       | Thanks for sharing, enjoyed reading it!
       | 
       | I have a slightly tangential question: Do you have any insights
       | into what exactly DeepSeek did by bypassing CUDA that made their
       | run more efficient?
       | 
       | I always found it surprising that a core library like Cuda,
       | developed over such a long time, still had room for improvement--
       | especially to the extent that a seemingly new team of developers
       | could bridge the gap on their own.
        
         | t55 wrote:
         | They basically ditched CUDA and went straight to writing in
         | PTX, which is like GPU assembly, letting them repurposing some
         | cores for communication to squeeze out extra performance. I
         | believe that with better AI models and tools like Cursor, we
         | will move to a world where you can mold code ever more specific
         | to your use case to make it more performant.
        
           | spps11 wrote:
           | got it, thanks for explaining.
           | 
           | > with better AI models and tools like Cursor, we will move
           | to a world where you can mold code ever more specific to your
           | use case to make it more performant
           | 
           | what do you think the value of having the right abstraction
           | will be in such a world?
        
             | t55 wrote:
             | I think that for at least for us dumb humans with limited
             | memory, having good abstractions makes things much easier
             | to understand
        
               | spps11 wrote:
               | Yes, but I wonder how much of this trait is carried over
               | to the LLMs from us.
        
               | t55 wrote:
               | what do you mean, the LLM abstracting things for us while
               | we speak to it?
        
               | spps11 wrote:
               | No I meant something else. As you said: us humans love
               | clean abstractions. We love building on top of them. Now
               | LLMs are trained on data produced by us. So I wonder if
               | they would also inherit this trait from us and end up
               | loving good abstractions, and would find it easier to
               | build on top of them. Other possibility is that they end
               | up move-37ing the whole abstraction shebang. And find
               | that always building something up bespoke, from low-level
               | is better than constraining oneself to some general
               | purpose abstraction.
        
               | tomnipotent wrote:
               | It's an interesting idea.
               | 
               | If code is ever updated by an LLM, does it benefit from
               | using abstractions? After all they're really a tool for
               | us lowly sapients to aid in breaking down complex
               | problems. Maybe LLM's will create their own class of
               | abstractions, diverse from our own but useful for their
               | task.
        
               | t55 wrote:
               | ah gotcha. I think that with the new trend of RLing
               | models, the move 37 may come up sooner than we think --
               | just provide the pretrained models some outcome-goal and
               | the way it gets there may use low-level code without
               | clean abstractions
        
           | suresk wrote:
           | Are you sure they ditched CUDA? I keep hearing this, but it
           | seems odd because that would be a ton of extra work to
           | entirely ditch it vs selectively employing some ptx in CUDA
           | kernels which is fairly straightforward.
           | 
           | Their paper [1] only mentions using PTX in a few areas to
           | optimize data transfer operations so they don't blow up the
           | L2 cache. This makes intuitive sense to me, since the main
           | limitation of the H800 vs H100 is reduced nvlink bandwidth,
           | which would necessitate doing stuff like this that may not be
           | a common thing for others who have access to H100s.
           | 
           | 1. https://arxiv.org/abs/2412.19437
        
             | t55 wrote:
             | I should have been more precise, sorry. Didn't want to
             | imply they entirely ditched CUDA but basically circumvented
             | it in a few areas like you said.
        
           | pjmlp wrote:
           | Targeting directly PTX is perfectly regular CUDA, and used by
           | many toolchains that target the ecosystem.
           | 
           | CUDA is not only C++, as many mistake it for.
        
         | saagarjha wrote:
         | They didn't. They used PTX, which is what CUDA C++ compiles
         | down to, but which is part of the CUDA toolchain. All major
         | players have needed to do this because the intrinsics for the
         | latest accelerators are not actually exposed in the C++ API,
         | which means using them requires inline PTX at the very minimum.
        
       | t55 wrote:
       | Related: https://sakana.ai/ai-cuda-engineer/
       | 
       | https://www.reddit.com/r/MachineLearning/comments/1itqrgl/p_...
        
         | saagarjha wrote:
         | Wasn't this a bunch of kernels that didn't work?
        
           | t55 wrote:
           | What do you mean?
        
             | pavelstoev wrote:
             | The hallucinated code was reusing memory buffers filled
             | with previous results so not performing the actual
             | computations. When this was fixed the AI generated code was
             | like 0.3x of the baseline.
        
               | neodypsis wrote:
               | It is mentioned on section "Limitations and Bloopers" of
               | the page [0]:
               | 
               | > Combining evolutionary optimization with LLMs is
               | powerful but can also find ways to trick the verification
               | sandbox. We are fortunate to have Twitter user
               | @main_horse help test our CUDA kernels, to identify that
               | The AI CUDA Engineer had found a way to "cheat". The
               | system had found a memory exploit in the evaluation code
               | which, in a small percentage of cases, allowed it to
               | avoid checking for correctness (...)
               | 
               | 0. https://sakana.ai/ai-cuda-engineer
        
               | rnrn wrote:
               | As I write this (after the updates to the evaluation
               | code), https://pub.sakana.ai/ai-cuda-
               | engineer/kernel/2/23/optimize-... is on their top of
               | their list of speedups, with a claim of 128x speed up on
               | a fused 3D convolution + groupnorm + mean.
               | 
               | The generated implementation doesn't do a convolution.
               | 
               | The 2nd kernel on the leaderboard also appears to be
               | incorrect, with a bunch of dead code computing a
               | convolution and then not using it and writing tanhf(1.0f)
               | * scaling_factor for every output.
        
             | imtringued wrote:
             | They don't verify the correctness of their kernels. They
             | expect you to pick the working ones from their kernel
             | junkyard yourself.
             | 
             | The very idea is also dumb as hell. They could have done
             | CUDA -> HIP/oneAPI/Metal/Vulkan/SYCL/OpenCL. Then they
             | wouldn't need to beat the performance of anything, just the
             | automatic porting would be worth an acquisition by AMD or
             | Intel.
        
               | bwfan123 wrote:
               | Problem with startups like Devin (AI sw engineer) and
               | Sakana (AI research scientist) is that they are full of
               | hot-air.
               | 
               | They get caught up in the hype, and focus on the
               | marketing and not the essential engineering.
        
       | ferguess_k wrote:
       | Stupid question: Is there any chance that I, as an engineer, can
       | get away from learning the Math side of AI but still drill deeper
       | into the lower level of CUDA or even GPU architecture? If so, how
       | do I start? I guess I should learn about optimization and why we
       | chose to use GPU for certain computations.
       | 
       | Parallel question: I work as a Data Engineer and always wonder if
       | it's possible to get into MLE or AI Data Engineering without
       | knowing AI/ML. I thought I only need to know what the data looks
       | like, but so far I see every job description of an MLE requires
       | background in AI.
        
         | danielmarkbruce wrote:
         | Yes. They are largely unrelated. Just go to Nvidia's site and
         | find the docs. Or there are several books (look at amazon).
         | 
         | A "background in AI" is a bit silly in most cases these days.
         | Everyone is basically talking about LLMs or multimodal models
         | which in practice haven't been around long. Sebastian Raschka
         | has a good book about building an LLM from scratch, Simon
         | Prince has a good book on deep learning, Chip Huyen has a good
         | book on "AI engineering". Make a few toys. There you have a
         | "background".
         | 
         | Now if you want to _really_ move the needle... get really
         | strong at all of it, including PTX (nvidia gpu assembly, sort
         | of). Then you can blow people away like the deep seek people
         | did...
        
           | t55 wrote:
           | Agreed, Rashka's book is amazing and will probably become the
           | seminal book on LLMs
        
             | barrenko wrote:
             | Just to add that he has a video series on DL (youtube),
             | completely approachable and accompanied by code notebooks.
        
               | ra7 wrote:
               | How does it compare with Andrej Karpathy's video series
               | on building GPTs from scratch? Are they pretty much
               | teaching the same things?
        
               | barrenko wrote:
               | Karpathy focuses on GPT, well, NLP-related specifics,
               | while Raschka overviews Deep Learning as a whole,
               | starting from the Perceptron basically.
               | 
               | Karpathy's teaching style is well, Karpathy, Raschka is
               | more conventional (but not buttoned down).
        
           | ferguess_k wrote:
           | Thank you! This really helps. I'll concentrate on Computer
           | Architecture and lower level optimization then. I'll also
           | pick one of the books just to get some ideas.
        
           | jms55 wrote:
           | Lets say you already have deep knowledge of GPU architecture
           | and experience optimizing GPU code to saves 0.5ms runtime for
           | a kernel. But you got that experience from writing graphics
           | code for rendering, and have little knowledge of AI stuff
           | beyond surface level stuff of how neural networks work.
           | 
           | How can I leverage that experience into earning the huge
           | amounts of money that AI companies seem to be paying? Most
           | job listings I've looked at require a PhD in specifically
           | AI/math stuff and 15 years of experience (I have a masters in
           | CS, and no where close to 15 years of experience).
        
             | pavelstoev wrote:
             | Is this hypothetical person someone you know? if yes,
             | please email me to pavel at centml dotz ai
        
             | danielmarkbruce wrote:
             | I don't have a great answer except learn as much about AI
             | as possible - the easiest starting point is Simon Prince's
             | book - and it's free online. Maybe start submitting changes
             | to pytorch? Get a name for yourself? I don't know.
             | 
             | Most companies aren't doing a lot of heavy GPU
             | optimization. That's why deepseek was able to come out of
             | nowhere. Most (not all) AI research basically takes the
             | given hardware (and most of the software) stack as a given
             | and is about architecture, loss functions, data mix,
             | activation functions blah blah blah.
             | 
             | Speculation - a good amount of work will go towards
             | optimizations in future (and at the big shops like openAI,
             | a good amount already is).
        
             | saagarjha wrote:
             | You can get paid that without the GPU experience so yes.
             | Getting up to speed with this is mostly just a function of
             | how able you are to understand what modern ML architectures
             | look like.
        
             | suresk wrote:
             | I've only done the CUDA side (and not professionally), so
             | I've always wondered how much those skills transfer either
             | way myself. I imagine some of the specific techniques
             | employed are fairly different, but a lot of it is just your
             | mental model for programming, which can be a bit of a shift
             | if you're not used to it.
             | 
             | I'd think things like optimizing for occupancy/memory
             | throughput, ensuring coalesced memory accesses, tuning
             | block sizes, using fast math alternatives, writing parallel
             | algorithms, working with profiling tools like nsight, and
             | things like that are fairly transferable?
        
         | t55 wrote:
         | IMO absolutely yes. I would start with the linked introduction
         | and then ask myself if I enjoyed it.
         | 
         | for a deeper dive, check out the sth like Georgia Tech's CS
         | 8803 O21: GPU Hardware and Software.
         | 
         | To get into MLE/AI Data Engineering, I would start with a brief
         | introductory ML course like Andrew Ng's on Coursera
        
           | ferguess_k wrote:
           | Thanks! I'll follow the link and see what happens. And thanks
           | for recommending Andrew Ng's course too, hopefully it gives
           | enough background to know how the users (AI scientists) want
           | us to prepare the data.
        
         | llm_trw wrote:
         | I mean yes, but without knowing the maths then knowing how to
         | optimize the maths is a bit useless?
         | 
         | At the very least you should know enough linear algebra that
         | you understand scalar, vector and matrix operations against
         | each of the others. You don't need to be able to derive back
         | prop from first principles, but you should know what happens
         | when you multiply a matrix by a vector and apply a non-linear
         | function to the result.
        
           | ferguess_k wrote:
           | Thanks! Yeah I do know some Math. I'm not sure how much I
           | need to know. I guess the more the merrier, but it would be
           | nice to know a line that I don't need to cross to properly do
           | my job.
        
             | llm_trw wrote:
             | It's a tough one, I've never seen a book that actually
             | covers the _bare_ minimum of the maths you need for ML.
             | 
             | The little learner comes close but I'd only really suggest
             | that to people who already know the maths because the
             | presentation is very non-standard and can get very
             | misleading.
             | 
             | If you're interested drop me a line on my profile email and
             | I'll have a look at some numerical algebra books and papers
             | to see what's out there.
        
         | esafak wrote:
         | You will probably have fewer job opportunities than the people
         | working higher up, but be safer from AI automation for now :)
        
         | SJC_Hacker wrote:
         | The math isn't that difficult. The transformers paper (https://
         | proceedings.neurips.cc/paper_files/paper/2017/file/3...) was
         | remarkably readable for such a high impact paper. Beyond the
         | AI/ML specific terminology (attention) that were thrown out
         | 
         | Neural networks are basically just linear algebra (i.e matrix
         | multiplication) plus an activation function (ReLu, sigmoid,
         | etc.) to generate non-linearities.
         | 
         | Thats first year undergrad in most engineering programs - a
         | fair amount even took it in high school.
        
           | OtherShrezzing wrote:
           | I'd like to re-enforce this viewpoint. The math is non-
           | trivial, but if you're a software engineer, you have the
           | skills required to learn _enough_ of it to be useful in the
           | domain. It's a subject which demands an enormous amount of
           | rote learning - exactly the same as software engineering.
        
           | t55 wrote:
           | hot take: i don't think you even need to understand _much_
           | linear algebra /calculus to understand what a transformer
           | does. like the math for that could probably be learned within
           | a week of focused effort.
        
             | SJC_Hacker wrote:
             | Yeah to be honest its mostly the matrix multiplication,
             | which I got in second year algebra (high school)0.
             | 
             | You don't really need even need to know about determinants,
             | inverting matrices, Gauss-Jordan elimination, eigenvalues,
             | etc. that you'd get in a first year undergrad linear
             | algebra
        
         | codelion wrote:
         | It's definitely possible to focus on the CUDA/GPU side without
         | diving deep into the math. Understanding parallel computing
         | principles and memory optimization is key. I've found that
         | focusing on specific use cases, like optimizing inference, can
         | be a good way to learn. On that note, you might find
         | https://github.com/codelion/optillm useful - it optimizes LLM
         | inference and could give you practical experience with GPU
         | utilization. What kind of AI applications are you most
         | interested in optimizing?
        
         | Falimonda wrote:
         | If you want to dive into CUDA specifically then I recommend
         | following some of the graphics tutorials. Then mess around with
         | it yourself, trying to implement any cool graphic/visualization
         | ideas or remixes on the tutorial material.
         | 
         | You could also try to recreate or modify a shader you like from
         | https://www.shadertoy.com/playlist/featured
         | 
         | You'll inevitably pick up some of the math along the way and
         | probably have fun doing it along the way.
        
         | fulafel wrote:
         | Try dipping your toes into graphics programming, you can still
         | use GPUs for that as well.
        
         | physicsguy wrote:
         | Yes, but the problems that need GPU programming also tend to
         | require you to have some understanding of maths. Not
         | exclusively - but it needs to be a problem that's divisible
         | into many small pieces that can be recombined at the end, and
         | you need to have enough data to work through that the compute
         | cost + data transfer cost is much lower than just doing it on
         | CPU.
        
         | moondev wrote:
         | From an infrastructure perspective, If you have access to the
         | hardware, a fun starting point is running NCCL tests across the
         | infrastructure. Start with a single GPU, then 8 GPUs on a host,
         | then 24 GPU multi hosts over IB or RoCE. You will get a feel
         | for MPI and plenty of knobs to turn on the Kubernetes side.
        
         | the__alchemist wrote:
         | I will provide general advice that applies here, and elsewhere:
         | Start with a project, and implement it, using CUDA. The key
         | will be identifying a problem that is SIMD in nature. Choose
         | something you would normally use a loop for, but that has many
         | (e.g. tens of thousands or more) iterations, which do not
         | depend on the output of the other iterations.
         | 
         | Some basic areas to focus on:                 - Setting up the
         | architecture and config       - Learning how to write the
         | kernels, and what makes sense for a kernel       - Learning how
         | the IO and synchronization between CPU and GPU work.
         | 
         | This will be as learning any new programming skill.
        
         | bwfan123 wrote:
         | I found the gpumode lectures, videos and code right on the
         | money. check them out.
        
         | codelion wrote:
         | Not a stupid question at all! Imo, you can definitely dive deep
         | into CUDA and GPU architecture without needing to be a math
         | whiz. Think of it like this: you can be a great car mechanic
         | without being the engineer who designed the engine.
         | 
         | Start with understanding parallel computing concepts and how
         | GPUs are structured for it. Optimization is key - learn about
         | memory access patterns, thread management, and how to profile
         | your code to find bottlenecks. There are tons of great
         | resources online, and NVIDIA's own documentation is
         | surprisingly good.
         | 
         | As for the data engineering side, tbh, it's tougher to get into
         | MLE without ML knowledge. However, focusing on the data
         | pipeline, feature engineering, and data quality aspects _for_
         | ML projects might be
        
           | t55 wrote:
           | Agreed, not sure how much math is really needed.
        
           | ferguess_k wrote:
           | Thanks for the help!
           | 
           | > As for the data engineering side, tbh, it's tougher to get
           | into MLE without ML knowledge. However, focusing on the data
           | pipeline, feature engineering, and data quality aspects for
           | ML projects might be
           | 
           | I have a feeling that companies usually expect MLE to do both
           | ML/AI and Data Engineering, so this might indeed be a dead
           | end. Somehow I'm just not very interested in the MLE part of
           | ML so I'll dormant that thought for the meanwhile.
           | 
           | > Start with understanding parallel computing concepts and
           | how GPUs are structured for it. Optimization is key - learn
           | about memory access patterns, thread management, and how to
           | profile your code to find bottlenecks. There are tons of
           | great resources online, and NVIDIA's own documentation is
           | surprisingly good.
           | 
           | Thanks a lot! I'll take these points in mind when learning. I
           | need to go through more basic CompArch materials first I
           | think. I'm not a good programmer :D
        
         | dragandj wrote:
         | May I plug-in with ClojureCUDA, a high-level library that lets
         | you write CUDA with almost no overhead, but write it in the
         | _interactive_ Clojure REPL.
         | 
         | https://github.com/uncomplicate/clojurecuda
         | 
         | There's also tons of free tutorials at https://dragan.rocks And
         | a few books! (not free) at https://aiprobook.com
         | 
         | Everything from scratch, interactive, line-by-line, and each
         | line is executed in the live REPL.
        
         | JAlexoid wrote:
         | > Math side of AI but still drill deeper into the lower level
         | of CUDA or even GPU architecture
         | 
         | CUDA requires clear understanding of mathematics related to
         | graphics processing and algebra. Using CUDA like you would use
         | traditional CPU would yield abysmal performance.
         | 
         | > MLE or AI Data Engineering without knowing AI/ML
         | 
         | It's impossible to do so, considering that you need to know
         | exactly how the data is used in the models. At the very least
         | you need to understand the basics of the systems that use your
         | data.
         | 
         | Like 90% of the time spent in creating ML based applications is
         | preparing the data to be useful for a particular use case. And
         | if you take Google ML Crash Course, you'll understand why you
         | need to know what and why.
        
         | musebox35 wrote:
         | I suggest having a look at https://m.youtube.com/@GPUMODE
         | 
         | They have excellent resources to get you started with
         | Cuda/Triton on top of torch. It also has a good community
         | around it so you get to listen to some amazing people :)
        
       | lukaspetersson wrote:
       | I needed this
        
         | t55 wrote:
         | Hehe glad you did!
        
       | rtkal10 wrote:
       | Interestingly, the CUDA implementations are more readable than
       | the pytorch ones.
        
         | t55 wrote:
         | interesting, you mean they are less obscure?
        
       | m_kos wrote:
       | Since this is on PySpur's website, does anyone have experience
       | with these UI tools for AI agents like PySpur and n8n? I am
       | looking for something to help me prototype a few ideas for fun. I
       | would have to self-host it ($), so I would prefer something
       | relatively easy to configure like Open Hands.
        
         | spps11 wrote:
         | pyspur is apache 2. it is free to self-host.
        
         | t55 wrote:
         | Disclaimer: I work on pyspur
         | 
         | I'd recommend pyspur if you seek
         | 
         | 1) More AI-native features eg. Evals, RAG, or even UI decisions
         | like seeing outputs directly on the canvas when running on the
         | agent 2) Truly open-source Apache license 3) Python-based (in
         | the sense that you can run and extend it via python)
         | 
         | On the other hand, n8n is 1) more mature for traditional
         | workflows 2) offering overall more integrations (probably every
         | single integration you can think of) 3) TypeScript based and
         | runs on Node.js
        
           | m_kos wrote:
           | Thanks for replying. Do you know when your docs will be a bit
           | more comprehensive? Right now, there is very little
           | information and some links don't work, e.g., Next Steps on
           | this page: https://docs.pyspur.dev/quickstart
        
             | t55 wrote:
             | > Do you know when your docs will be a bit more
             | comprehensive?
             | 
             | Yes, we're actively working on this, and we should have
             | some more pages by next week. If you have any questions,
             | you can always shoot us an email: founders@pyspur.dev or
             | join our Discord.
             | 
             | > some links don't work, e.g., Next Steps on this page
             | 
             | This might be confusing, the cards below "After
             | installation, you can:" are not meant to be links. Thanks
             | for making us aware, we will improve the wording.
        
       | nitrogen99 wrote:
       | If you are a Python dev, why not just use Triton?
        
         | t55 wrote:
         | Triton sits between CUDA and PyTorch and is built to work
         | smoothly within the PyTorch ecosystem. In CUDA, on the other
         | hand, you can directly manipulate warp-level primitives and
         | fine-tune memory prefetching to reduce latency in eg. attention
         | algorithms, a level of control that Triton and PyTorch don't
         | offer AFAIK.
        
           | pjmlp wrote:
           | MLIR extensions for Python do though, as far as I could tell
           | from LLVM developer meeting.
        
             | 6gvONxR4sf7o wrote:
             | MLIR is one of those things everyone seems to use, but
             | nobody seems to want to write solid introductory docs for
             | :(
             | 
             | I've been curious for a few years now to get into MLIR, but
             | I don't know compilers or LLVM, and all the docs I've found
             | seem to assume knowledge of one or the other.
             | 
             | (yes this is a plea for someone to write an 'intro to
             | compilers' using MLIR)
        
               | pjmlp wrote:
               | Not sure if you will be able to follow along, but here it
               | is what I was talking about,
               | 
               | "PyDSL: A MLIR DSL for Python developers"
               | 
               | https://www.youtube.com/watch?v=iYLxgTRe8TU
               | 
               | "PyDSL, a subset of Python for constructing affine &
               | transform dialects"
               | 
               | https://www.youtube.com/watch?v=nmtHeRkl850
               | 
               | And MLIR channel,
               | 
               | https://www.youtube.com/@MLIRCompiler
        
         | pavelstoev wrote:
         | or use Hidet compiler (open source)
        
           | t55 wrote:
           | never heard of Hidet before; for when/what would I use it
           | over CUDA/Triton/Pytorch?
        
             | pavelstoev wrote:
             | It is written in Python itself and emits efficient CUDA
             | code. This way, you can understand what is going on. The
             | current focus is on inference, but hopefully, training
             | workloads will be supported soon. https://github.com/hidet-
             | org/hidet
        
         | saagarjha wrote:
         | Triton is somewhat limited in what it supports, and it's not
         | really Python either.
        
       | LegNeato wrote:
       | Also check out https://github.com/rust-gpu/rust-gpu and
       | https://github.com/rust-gpu/rust-cuda
        
         | t55 wrote:
         | this looks really cool and i love rust. just a matter of time
         | until everything runs on rust.
        
         | the__alchemist wrote:
         | Rust-Cuda is broken and has been for years.`cudarc` is the
         | [only?] working one.
        
           | LegNeato wrote:
           | I am in the process of rebooting it: https://rust-
           | gpu.github.io/blog/2025/01/27/rust-cuda-reboot/
        
       | musicale wrote:
       | What Jensen giveth, Guido taketh away.
        
         | t55 wrote:
         | lol. i guess this tutorial is about cutting out guido ;)
        
       | signa11 wrote:
       | this book:                   Programming Massively Parallel
       | Processors by Wen-mei W. Hwu , David B. Kirk , Izzat El Hajj
       | 
       | seems to be tailor mode for folks transitioning from cpu -> gpu
       | arch.
        
         | t55 wrote:
         | Yes, it is great for key concepts but a bit outdated. Hence we
         | added an LLM/FA section in the linked post!
        
       | whatever1 wrote:
       | Any idea what changed recently and we can have end to end
       | simulations (with branches) in the gpu (eg isaac sim) vs in the
       | past where simulations were a cpu thing ?
        
         | jamiejquinn wrote:
         | Always been possible, but now the time cost of moving data
         | between the GPU and CPU memory is too high to ignore. Branching
         | may be slower on the GPU but it's still faster than moving data
         | to the CPU for a time then back. The maturation of direct GPU-
         | GPU transfers over the network also helped enable GPU-only MPI
         | codes.
        
       | android521 wrote:
       | pyspur graph is cool, is there a startup building this kind of
       | product but in typescript?
        
       | AchintyaAshok wrote:
       | Thanks for unraveling this!
        
         | t55 wrote:
         | you're welcome!
        
       | ultrasounder wrote:
       | Very nice-write up. The in-line quiz, which i think is AI
       | generated(QnA) is very useful to test understanding. Wish all
       | tutorials incorporated that feature.
        
         | t55 wrote:
         | thank you!
        
       | ralphc wrote:
       | Are all the CUDA tutorials geared towards AI or are there some,
       | for example, like regular scientific computing? Airflow over
       | wings and things that you used to see for high-performance
       | computing would be fun to try.
        
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