[HN Gopher] Saying goodbye to FFmpegKit
       ___________________________________________________________________
        
       Saying goodbye to FFmpegKit
        
       Author : ericdiao
       Score  : 129 points
       Date   : 2025-02-14 21:53 UTC (4 days ago)
        
 (HTM) web link (tanersener.medium.com)
 (TXT) w3m dump (tanersener.medium.com)
        
       | ericdiao wrote:
       | FFMpegKit at https://github.com/arthenica/ffmpeg-kit is
       | discontinued by the author
        
       | bsimpson wrote:
       | Paying contractors to support your free GitHub project is wild.
       | 
       | Open source is beautiful and broken at the same time.
        
         | freeone3000 wrote:
         | I don't see this being broken in the slightest! What's the
         | issue with paying someone to write code you don't want to?
        
           | bsimpson wrote:
           | Feeling obligated to appease unseen internet freeloaders.
           | 
           | If you do it because you want it for your stuff, cool.
           | 
           | If you do it because you feel obliged to appease "the
           | community" who takes for granted that you support them,
           | that's a symptom of the broken model that is open source.
           | 
           | Has echos of the Linux for Apple Silicon guy last week who
           | used to be a Wii modder, tired of the support tickets from
           | entitled pirates, moved to a niche Linux distro, and
           | discovered a similar sense of entitlement in the issue
           | tracker.
        
           | kelnos wrote:
           | In general, nothing, but it made me a bit sad that the
           | maintainer believed he "owed" the community (likely 99% full
           | of people who were using his work for free) to the point that
           | he spent money for someone else to do work that he couldn't
           | find time to do himself. Instead of just shuttering the
           | project earlier, and saving that money.
           | 
           | I _really_ hope the  "significant sum" he paid was out of
           | donations to the project, and not his own money. Even then,
           | it sounds like he's poured a ton of his time and energy into
           | the project over the years, so even if it was all donated
           | money, he certainly could have kept it for himself without
           | any moral/ethical concerns.
        
       | pjc50 wrote:
       | Ah, it's MPEG-LA again, the reason why we can't have nice things.
        
         | stackedinserter wrote:
         | FTFY the laws that allow MPEG-LA to exist are the reason why we
         | can't have nice things.
        
           | DrillShopper wrote:
           | It can be both - just because it's legal for MPEG-LA to act
           | that way it doesn't require them to do so
        
             | kelnos wrote:
             | No, but human nature is such that all it takes is a handful
             | of unscrupulous people who see laws that they can use to
             | their financial advantage. We can certainly assign blame to
             | the people who work for MPEG-LA/Via-LA, but ultimately
             | there will _always_ be organizations like that as long as
             | the law allows or incentivizes that sort of thing.
             | 
             | If we care about outcomes, the only thing to do is get the
             | law changed so companies like that can't exist. Not because
             | they are banned, but because there's no business model
             | there.
        
       | amiga386 wrote:
       | > However, in 2023, MPEG LA was acquired by Via-LA, and
       | everything changed. When I reached out to Via-LA in late 2024 to
       | confirm FFmpegKit's position under their terms, I received no
       | response.
       | 
       | The real reason. Greedy bastards, and the risk of your business
       | being set on fire by greedy bastards, even if they don't have a
       | right to anything - they can still threaten to waste your time
       | and money and offer a shakedown instead.
       | 
       | I've never used FFmpegKit (I've mostly just used the command-
       | line, or indirectly via yt-dlp and Handbrake) but just hearing
       | about it now, the maintainer sounds like an awesome person who
       | really went above and beyond to support free software, so hooray
       | for them! I bet it was useful for thousands of other projects,
       | and those people are all grateful too.
        
         | cm2187 wrote:
         | From the article, Via-LA just didn't respond to the author,
         | that doesn't really say anything about their position. It's a
         | bit premature to call them greedy bastard. The author is doing
         | this out of an abundance of caution, not in response of a legal
         | action.
        
           | bayindirh wrote:
           | Considering that MPEG-LA and in turn Via-LA only provides
           | non-commercial licenses with the hardware which can
           | encode/decode the codecs under their umbrella, and (Via-LA)
           | stays silent on a matter so they can snipe people from the
           | distance, they are the de-facto greedy ones.
           | 
           | ref: https://news.ycombinator.com/item?id=42736254
        
           | amiga386 wrote:
           | If I write to the Mafia asking to confirm they won't burn my
           | store to the ground, they won't write back saying "no".
           | 
           | They're not obligated to respond, and they enjoy the fear,
           | uncertainty and doubt their non-response creates.
        
       | bobbob1921 wrote:
       | Its unfortunate that more corporations don't contribute to the
       | same open source that they make use of for profit. (I know some
       | do however).
        
       | Gormo wrote:
       | It seems really strange that a library that wraps FFMpeg is being
       | discontinued due to patent concerns with the underlying codecs,
       | but those codecs are only implemented in FFMpeg itself, which
       | continues along without issues.
        
         | amiga386 wrote:
         | ffmpeg, VLC and its associated projects are hosted in France.
         | There aren't any US companies for the MAFIAA to shakedown, and
         | if they tried to file for software patent infringement in
         | France, the French courts would tell them to fuck off.
         | 
         | So they go after ffmpeg's US-based users/customers instead.
        
           | HeatrayEnjoyer wrote:
           | Do French courts enforce patents differently?
        
             | amiga386 wrote:
             | France was one of the first countries in Europe to ban
             | software patents, in 1968.
             | 
             | France is also a party to the European Patent Convention,
             | which specifically states that programs for computers are
             | not patentable.
             | 
             | https://en.wikipedia.org/wiki/Software_patents_under_the_Eu
             | r...
             | 
             | Software patents are mainly a US-only thing.
        
               | palata wrote:
               | US people coming to complain about European regulations
               | in 3... 2... 1...
        
               | imglorp wrote:
               | The LPF tried to warn everyone. /r/stallmanwasright
               | 
               | https://web.archive.org/web/20031013020204/http://progfre
               | e.o...
        
               | jcranmer wrote:
               | There are over 300 French patents in the H.264 license
               | pool, and the very first one looks like a software patent
               | to me, and I suspect most of the rest are the software
               | patents that you confidently claim don't exist.
        
               | palata wrote:
               | Are those patents for Europe? I guess a French could file
               | for a US patent, right?
        
               | amiga386 wrote:
               | Maybe the examiner erred in issuing it then, and it needs
               | to be cancelled because it's non-patentable subject
               | matter as per Article 52 of the European Patent
               | Convention.
               | 
               | I don't know how I can be clearer about that. It's
               | literally not allowed, and you think the first one you've
               | looked at has somehow escaped the very direct statement
               | that programs for computers are _not patentable subject
               | matter_
               | 
               | Perhaps if you'll cite any of those French patents (I
               | note you alluded to "over 300" but managed not to cite
               | _any_ ), we can get started on the cancellations
        
               | jcranmer wrote:
               | The first patent I found was EP3975559 (https://patentima
               | ges.storage.googleapis.com/08/b8/01/acb4bfe...)
               | 
               | The complete list of patents in the MPEG-LA for H.264 is
               | here: https://www.via-la.com/wp-content/uploads/Final-
               | February-1-2...
        
               | amiga386 wrote:
               | The first patent you found is Danish - though is issued
               | in several jurisdictions simultaneously via the EPO.
               | 
               | And yes, it is carefully written to not imply it's
               | patenting a computer program, and yet try to get the
               | maximum "I'll sneak this past the examiners because I
               | really want to patent computer programs" without actually
               | breaching their direct rules about what are and aren't
               | computer programs (and what is and isn't a technical
               | solution, and what is and isn't novel).
               | 
               | So if you want to say "looks like a software patent", the
               | EPO would disagree directly with you, as they literally
               | followed their rules saying don't do that - but the
               | adversary is also trying their best to get software-
               | implementation-fucking patent claims _despite_ those
               | rules. I 'd like the EPO to be even stricter, and reject
               | even more claims.
        
               | kelnos wrote:
               | I'm a little confused what your argument is, then. You
               | claim that software is not patentable in the EU, but then
               | accept that some companies manage to get software
               | patented in EU countries by writing their patents
               | creatively.
               | 
               | So... software _is_ patentable in the EU, at least in
               | some circumstances. That 's the end result, even if
               | technically it's not allowed.
               | 
               | Unless these patents in question don't actually cover
               | video codec software, which it seems they do?
               | 
               | The ultimate test, of course, is if these patents would
               | stand up in court. But it seems no one has challenged
               | them? Which indicates to me that either a) people
               | believes they would hold up in court, and so they don't
               | try to challenge them, or b) no one is sure, and is
               | afraid to find out. Either outcome has the end result of
               | "software can be patented in the EU sometimes".
        
               | speedgoose wrote:
               | Either those patents are invalid or they are not French.
               | 
               | Article L611-10:
               | 
               | ... 2. Ne sont pas considerees comme des inventions au
               | sens du premier alinea du present article notamment :
               | 
               | a) Les decouvertes ainsi que les theories scientifiques
               | et les methodes mathematiques ;
               | 
               | b) Les creations esthetiques ;
               | 
               | c) Les plans, principes et methodes dans l'exercice
               | d'activites intellectuelles, en matiere de jeu ou dans le
               | domaine des activites economiques, ainsi que les
               | programmes d'ordinateurs ;
               | 
               | d) Les presentations d'informations.
               | 
               | https://www.legifrance.gouv.fr/codes/article_lc/LEGIARTI0
               | 000...
               | 
               | DeepL translation:
               | 
               | 2. The following in particular shall not be regarded as
               | inventions within the meaning of the first paragraph of
               | this Article
               | 
               | a) discoveries as well as scientific theories and
               | mathematical methods ;
               | 
               | b) aesthetic creations
               | 
               | c) plans, principles and methods for carrying out
               | intellectual activities, games or economic activities, as
               | well as computer programs;
               | 
               | d) Information presentations.
        
               | jcranmer wrote:
               | My suspicion is that software is no less patentable in
               | France (or the EU as a whole) than it is in the US. Which
               | is to say, throw in a generic processor and it's kosher
               | enough to get granted. (Even in the US, Alice says that
               | "do it on a computer" isn't enough to get granted but...
               | that's exactly what happens, and given the long, long
               | list of European patents in the video codec space, it's
               | clearly happening just as much in the EU).
        
               | speedgoose wrote:
               | My suspicion is that patent offices are accepting obvious
               | invalid patents for money.
        
               | somat wrote:
               | Which is why you always present your patent as if it were
               | a mechanical machine. Then in court you need to prove how
               | their mechanism of instructions for a general purpose
               | solver(software) is the same as your patent mechanism.
               | 
               | This is sort of a half-joke, But honestly I would not
               | have a problem with software patents if they had to be
               | filed in this manner. The problem I have is with patents
               | that are "existing device (on a computer)" as if putting
               | it on a computer was novel.
               | 
               | I feel that patents are a critical legal device. I think
               | having economic exploitation protection for your novel
               | mechanism is an important thing. However there are enough
               | people exploiting the patent system itself that it does
               | need some reform. However I am uncertain what that reform
               | should be. A stricter interpretation of novel? a tighter
               | interpretation of infringement? Honestly I am worried
               | about the law of unintended consequences here.
        
               | amiga386 wrote:
               | > I think having economic exploitation protection for
               | your novel mechanism is an important thing.
               | 
               | Sure. But if it's software: fuck off and use copyright.
               | If people copy you, you're injured, you can show they
               | copied you and obtain damages/injunctions. But if you
               | want monopoly control over an _idea_ , no matter who else
               | comes up with it... that's rent-seeking.
               | 
               | Patents don't offer monopolies for fun, they're supposed
               | to advance society by offering incentives for disclosure.
               | The amount of incentive, and the likelyhood of non-
               | disclosure was very different in the past, it certainly
               | doesn't fit for computer software, so soceity shouldn't
               | continue to offer that pact for computer software.
        
           | rs186 wrote:
           | Part of me wish that there are teams in China or Russia who
           | can take over the development and ignore all the idiotic
           | demands from these associations.
        
       | doawoo wrote:
       | Having dealt with MPEG-LA before, it makes me so wildly angry
       | that a company composed of nothing but lawyers can suck money out
       | of any product that wants to use a widely supported, arguably
       | critical video codec.
       | 
       | The process for reporting to them for sales is also horrible.
       | Uploading excel spreadsheets to an ASP.NET backend that's barely
       | holding together. It's minimal effort from them to leverage all
       | possible legal action over you. Horrible.
        
         | chefandy wrote:
         | As an artist, this sort of shit makes me apoplectic. I'm
         | frustrated that society has no way to compensate people that do
         | creative work for a living other than the same mechanism that
         | virii like this extract money from other people's work using a
         | paper turnstile and heavy penalties for violations. And between
         | the two kinds of entities, only one realistically even has the
         | significant resources needed to engage the mechanism. I
         | understand that a lot of folks in tech consider both of these
         | usages to be largely equivalent but that's a different
         | conversation.
        
           | echelon wrote:
           | > I'm frustrated that society has no way to compensate people
           | that do creative work for a living other than the same
           | mechanism that virii like this extract money from other
           | people's work using a paper turnstile and heavy penalties for
           | violations.
           | 
           | Steam, YouTube, Instagram, Patreon, BandCamp, commissions...
           | The creator economy is booming and is on the rise. I've seen
           | some metrics say it's got a 40% CAGR.
           | 
           | MrBeast, PsychicPebbles, VivziePop, Joel Haver - all made
           | brands for themselves. The currency is personal brand. Most
           | of the creators I follow these days are indies, not big
           | studios.
           | 
           | But even excepting that, you can always work for a big studio
           | if you're not interested in the additional headache of
           | working for yourself and building a personal brand. Gaming,
           | film, and music are huge and there are companies hiring in
           | these spaces.
        
             | doawoo wrote:
             | > all made brands for themselves
             | 
             | Ah there's the magic word! You shouldn't have to be a
             | "brand"... the people you listed are not who I would call
             | "independent".
             | 
             | Capitalism is the root of evil to all this. Sorry.
        
               | echelon wrote:
               | Every single indie band I like is a brand.
               | 
               | Pardon my French, but get the stick out of your eye and
               | lighten up a little bit about this.
               | 
               | Not everything should be "kumbaya, my lord" neighborhood
               | arts and crafts, string beads, hillbilly woodworking, or
               | stay at home mom Etsy finds. You can enjoy things that
               | have their own distinctive brand identity. Where the
               | artist becomes inseparable from the art.
               | 
               | Web comics, their own brands. Fan fiction authors, their
               | own brands and followings. YouTubers and Twitch
               | streamers, even the smallest of the small - duh. Brand.
               | Bloggers. Columnists. Photographers. Even illustrators
               | have their own brands. They don't want to be generic
               | fungible goods. They want to be unique. That's what it is
               | to be an artist and the name of the artist carries
               | recognition, accolade, and following.
               | 
               | So sorry there's an element of marketing and self
               | promotion involved, but that's the name of the business
               | for everyone. If you don't like it, you can work for
               | somebody else and follow their brand guidelines and
               | direction.
        
               | ToucanLoucan wrote:
               | > Every single indie band I like is a brand.
               | 
               | because they have to be.
               | 
               | > Not everything should be "kumbaya, my lord"
               | neighborhood arts and crafts, string beads, hillbilly
               | woodworking, or stay at home mom Etsy finds.
               | 
               | False dichotomy.
               | 
               | The commenter is not bemoaning that it is impossible to
               | make a living as a creative (though it is difficult);
               | they are bemoaning that the mechanisms of enforcing, in
               | law, that what is yours is yours requires a substantial
               | amount of capital and legal expertise. If Ubisoft, for
               | example, were to steal the IP of an indie developer and
               | integrate it into their own game, is there a realistic
               | path for that developer to take to get the dividends of
               | their creation from Ubisoft? Yes, technically. But how
               | much money, time, and work will it take? And how can it
               | possibly be fair, when Ubisoft has an entire legal
               | division at their disposal who's job it is to make sure
               | they don't have to pay, and the indie developer has to
               | _take time away from their job_ to do all of the same
               | things?
        
             | dbspin wrote:
             | 'MrBeast' please don't compare this nonsense to creativity.
             | He's a business man, and an extremely dishonest one
             | [https://www.youtube.com/watch?v=dslLBsHkVzE]. A genius at
             | 'optimising' 'content' for 'the algorithm'. The man has not
             | one creative or artistic bone in his body.
             | 
             | It's enormously disingenuous to compare the rise of
             | hucksters like this to artists or creative professionals.
             | 
             | Further - gaming has just seen the greatest layoffs in
             | history, as all the major studios and publishers attempt to
             | reduce costs and leverage 'AI', since the games as a
             | service model is winner takes all. Independent film is all
             | but dead since the franchise film has taken the box office.
             | And music, are you kidding? Spotify has so cucked musicians
             | that it's actively replacing them with AI generated mush,
             | trained on their work, and the economic disparity is so
             | great there's nothing they can do about it -
             | https://www.fastcompany.com/91170296/spotify-ai-music
        
             | chefandy wrote:
             | You're conflating "content creators you're aware of" and
             | the entire collection of industries that comprise
             | commercial art. Indeed, the search engine optimizing
             | celebrity influencer content creation market is booming-- a
             | lot of it either being backed by legacy media, re-using
             | other people's content directly, or being better at
             | marketing AI knockoffs of other people's content than the
             | original creators. Do you think that any of those content
             | creators hesitate for a second to use copyright protections
             | against someone gaining popularity using their
             | scripts/footage/audio, etc to make the same kind of
             | content? Beyond that, most commercial art isn't feasible to
             | sell in those mediums. The people benefiting from this is
             | so infinitesimally small compared to and not representative
             | of the many commercial art markets at large-- everything
             | from concept artists to graphic designers to dancers-- that
             | it's entirely forgivable to exclude it from analysis
             | altogether, let alone basing your analysis on it. You might
             | as well deem someone with a gunshot wound perfectly healthy
             | based entirely on their hair.
             | 
             | The other direct-sell platforms you referenced have already
             | been flooded by people bulk-creating AI knock-offs. The
             | giant slop hose has already won the race to the bottom
             | making it nearly impossible for people that aren't already
             | established to get started. It's most obvious in stock
             | photo markets, but in music, some of the creation tools
             | specifically advertise generating output to avoid
             | triggering copyright scanners.
             | 
             | And no, you can't just go grab a job at the big studios
             | because a) a lot of them are using, or assuming they'll
             | soon be able to effectively use, the same AI tools that
             | everyone else is based in other peoples labor and
             | eliminating FTEs, b) since so many commercial artists have
             | been displaced by tech companies essentially selling their
             | work, everybody-- including former freelancers and indies--
             | is shooting for the same dwindling set of jobs, and c)
             | nobody in those industries is leaving their jobs because
             | they know it might be the end of their career if they do.
             | 
             | I don't expect you to understand the markets outside of
             | your area of expertise, but I would appreciate your being
             | less patronizing while you attempt to explain my career to
             | me.
        
         | duped wrote:
         | I'm no lawyer but I feel like a company shouldn't have standing
         | to contest a patent if they can't demonstrate damages, like a
         | product losing sales because someone else is selling a
         | competing product using technology under their patent.
         | 
         | And "we paid for something and want ROI" are not damages.
         | There's no legal right to profit from an investment. You gotta
         | use it or lose it.
        
           | dylan604 wrote:
           | In this case though, licensing their code is their use of the
           | product. Don't let your ire of patent trolls lump everyone
           | together. I'm not saying MPEG/Via-LA are angels, but they own
           | rights to code that is used by millions while holding active
           | licenses with people using that code.
        
             | duped wrote:
             | I don't have ire for patent trolls, they exist within the
             | system they create. I have ire for the patent _business_
             | because I 've read and written a number of patent
             | applications, and see the entire thing as mostly bogus.
             | 
             | Normally you can't win a lawsuit without proving damages.
             | My overarching point is that buying IP with no intent to
             | use it _does not_ create damages when someone infringes it.
             | And relicensing IP is not  "using" the IP to me - you
             | either use it, or lose it. Unless of course, you're the
             | original author (and by author, I mean the humans, not
             | businesses that paid them)
             | 
             | The point of IP laws is to protect creators and encourage
             | development. When the resulting markets do the opposite you
             | have to ask if the design of those laws is flawed, and I
             | really believe that.
        
             | kelnos wrote:
             | My ire for patent trolls is distinct.
             | 
             | The patent "business" is just garbage. A company full of
             | lawyers collecting rents on mathematical algorithms does
             | not "promote the progress of science and useful arts".
             | 
             | I think there is still a place for patents, but most of the
             | time they seem to just stifle innovation and increase the
             | cost of everything.
        
           | DannyBee wrote:
           | Unfortunately, patent rights are quite literally the right to
           | exclude others from doing things. That's it.
           | 
           | Patent owners don't even have the right to make the invention
           | themselves (because it may infringe on other patents).
           | 
           | So your problem is fairly foundational.
        
             | webstrand wrote:
             | The judiciary has decided to ignore the preamble "to
             | promote the progress of science and useful arts". If that
             | language was respected, the way parents currently work
             | would be clearly unconstitutional.
        
               | mjevans wrote:
               | 'useful arts' in that era meant what we'd call 'trades
               | skills' today.
               | 
               | 'To promote the progress of science (total human
               | knowledge) and skilled technical artisans.'
               | 
               | Arguably, given the pace of technical innovation, and the
               | clear effects on independent artisans, there shouldn't be
               | patents at all. Copyright should also be re-evaluated,
               | and if it still exists (it's so very easy to copy
               | anything these days), and targeted towards maximum
               | cultural diffusion of expressions of ideas within pop-
               | culture cycles (20 years sounds LONG for such a
               | timescale).
               | 
               | Trade Marks, however, those are consumer protection and
               | product reputation issues and call for registered (pay a
               | fee to the government) marks that renew as long as paid.
        
               | DannyBee wrote:
               | I'm not a fan of patents, but i'm not sure this is fair.
               | 
               | That phrase had a fairly specific meaning back when it
               | was written, and they seem to be hewing to it.
               | 
               | It does not match today's colloquial understanding for
               | sure, but that doesn't mean they are ignoring it.
        
       | weinzierl wrote:
       | _" To get clarity, I consulted an IP law firm. Their review
       | raised concerns about potential risks related to licensing and
       | patents. They recommended retiring the project and removing older
       | binaries as the safest option. They did suggest some alternative
       | paths, but those options would have required significant time,
       | effort, and money, neither of which I could commit."_
       | 
       | Thanks to Taner Sener for putting in all the effort! I guess most
       | technical people shudder at the mere thought of dealing with all
       | the legal matters.
        
       | jamesfmilne wrote:
       | I was under the impression you can't ship FFMPEG in an app on
       | iOS/tvOS/iPadOS anyway given FFMPEG is licensed as LGPL.
        
         | lstamour wrote:
         | While there might be incompatibilities with GPL and the App
         | Store due to Apple's insistence that developers must accept
         | Apple's terms to run Xcode and apps on developer devices, LGPL
         | and other open source licenses are generally compatible with
         | the App Store and Apple's licenses. You can ship programs that
         | use open source or are themselves open source within closed
         | ecosystems by providing source code to end users via a website
         | linked to within credits within the app. This distinction is
         | because LGPL in particular permits more usage than GPL,
         | allowing you to use the library in non-open source apps or
         | those licensed under different terms, so ffmpeg has been
         | somewhat adopted by a variety of open and closed source apps
         | when a shared codebase is desired or particular codecs or
         | functionality is required. That said, Apple themselves would
         | prefer that you use their audio/video frameworks, due to device
         | performance optimization, binary sizes, licensing and ecosystem
         | lock-in. As far as I know, ffmpeg has adopted some of these
         | Apple optimizations when appropriate frameworks are detected
         | and configured at compile time.
        
       | pipeline_peak wrote:
       | "Guy gets tired of doing whole ass job in his spare time"
       | 
       | Jk, thank you for your work!
        
       | j1elo wrote:
       | _Why #1_ : not enough time and money.
       | 
       | The project had become a time sink, I get it. But that's exactly
       | why OSS is a "What You See Is What You Get".
       | 
       | Normally I'd encourage any OSS maintainer in this position to
       | just announce their intentions and let the community (as small as
       | it might be) decide to either inherit maintenance and development
       | of the project, or let it languish. I don't see any reason to
       | close the repos so dramatically, depriving potential future
       | readers of reaching the source code and improving upon it, as is
       | the spirit of OSS.
       | 
       | The project had also become an actual cost, getting to the point
       | of hiring contractors to make releases and please users (who
       | would most probably have been unwilling to pay for that
       | themselves, as my experience tells me most FOSS users are just
       | freeloaders with no intention at all of supporting the project in
       | any way or means). Well, what can I say, this conversation
       | appears from time to time in HN. OSS maintainers need to have
       | that special kind of ability to say "No" or even "I don't care"
       | because otherwise the project (and its users) tend to absorb the
       | author's attention, goodwill, wallet, and enthusiasm. It's very
       | healthy, as a maintainer, to be able to ruthlessly point to the
       | License file whenever someone complains and even _requires_
       | attention. The "Provided on an AS-IS BASIS, WITHOUT WARRANTIES OR
       | CONDITIONS OF ANY KIND" phrase is wonderful.
       | 
       | I understand the author. The feeling of attachment and goodwill,
       | the desire to show the highest attention to detail and quality
       | support for a project is always there. We all experience it. But
       | it's important to remember at all times that OSS is just an act
       | of generosity to the universe, it cannot become a self-induced
       | hell.
       | 
       |  _Why #2_ : legal concerns around potential litigations.
       | 
       | Yeah, I know it myself too: distributing FFmpeg binaries can be a
       | legal risk if some codecs were enabled in the build.
       | 
       | Still no reason to shut everything down... or is it? My gut
       | instinct for this is to "just" (I know, not a trivial change, but
       | not astronomically complicated either) change to a "provide your
       | own FFmpeg executable, please" model. _Then_ , proceed with
       | abandoning the project, as per the previous point.
       | 
       | Or just move everything to an anonymous Chinese Git provider..
       | and forget about receiving legal threats in there (just half-
       | joking!)
        
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