[HN Gopher] OpenVINO AI effects for Audacity
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       OpenVINO AI effects for Audacity
        
       Author : wazoox
       Score  : 150 points
       Date   : 2025-02-14 11:19 UTC (3 days ago)
        
 (HTM) web link (www.audacityteam.org)
 (TXT) w3m dump (www.audacityteam.org)
        
       | sorenjan wrote:
       | This only works with Intel GPUs, and CPUs and NPUs. No Nvidia
       | support for instance.
       | 
       | https://docs.openvino.ai/2024/about-openvino/release-notes-o...
        
         | idunnoman1222 wrote:
         | So use your cpu
        
           | htsh wrote:
           | A lot of us have ryzen / nvidia combos... hopefully, soon,
           | though.
        
             | bigbones wrote:
             | Openvino runs fine on AMD last I checked
        
               | _carbyau_ wrote:
               | Maybe it does, however the system requirements page makes
               | it looks like it supports everything BUT AMD.
               | 
               | https://docs.openvino.ai/2024/about-openvino/release-
               | notes-o...
        
               | 7speter wrote:
               | It supports AMD cpus because, if I understand correctly,
               | AMD licenses x86 from Intel, so it shares the same bits
               | needed to run openVINO as Intel's cpus.
               | 
               | Go look at CPUs benchmarks on Phoronix; AMD Ryzen cpus
               | regularly trounce Intel cpus using openVINO inference.
        
           | dragonwriter wrote:
           | Or use the underlying open-source models directly; this is
           | just several existing open models packaged by an Intel-
           | specific deployment framework and wrapped as Audacity
           | plugins.
        
             | 7speter wrote:
             | This is a great suggestion and all, but don't you need a
             | frontend/pipeline to run data through these models?
        
               | dragonwriter wrote:
               | There are existing frontends for these models that aren't
               | tied to Intel hardware. It may be somewhat less
               | convenient than having them packaged as audacity plugins,
               | but they certainly exist, for people who would want to
               | use them but do not want to be limited to Intel hardware.
        
         | VTimofeenko wrote:
         | Nvidia has Broadcast which is Windows-only:
         | 
         | https://www.nvidia.com/en-us/geforce/broadcasting/broadcast-...
        
           | sorenjan wrote:
           | Doesn't work on files so can't be used in Audacity, only on
           | live mic audio.
        
         | 7speter wrote:
         | It might also work with AMD CPUs too
        
           | jogu wrote:
           | I've used this plugin on an AMD CPU, it definitely works.
        
         | Aromasin wrote:
         | I used to work at Intel doing OpenVINO stuff. Should work on
         | AMD too; it's just not validated for it so there might be
         | quirks.
        
         | vient wrote:
         | They have some NVIDIA support in the form of external project:
         | https://github.com/openvinotoolkit/openvino_contrib/tree/mas...
        
       | smusamashah wrote:
       | Is there a tool that can remove very noisy audio recording of a
       | song using actual song as a reference?
       | 
       | I found a very old audio cassette from my childhood with me and
       | some other kids talking while a song is playing in background. I
       | tried subtracting the song using Audacity but for that to work
       | reference song and recording must align "perfectly" which is very
       | very hard. Not just the timing (which i found can be a problem
       | with cassettes) loudness/frequency distribution must also align
       | perfectly.
       | 
       | Found Smartsubtract
       | https://oxfordwaveresearch.com/products/smartsubtract/ which
       | seems to do exactly the same but it's not available for download.
       | 
       | Is there any (AI even?) tool that might do that? I tried an
       | online AI tool which claimed it can extract voices but it
       | returned back silence. I want to try OpenVino but not sure it
       | will be useful with faint spoken words in a noisy environment
       | with a song.
        
         | oDot wrote:
         | Try iZotope RX
        
           | smusamashah wrote:
           | Thanks for suggestion. Some quick lookup suggests it should
           | be able to do it. Will give this a try.
        
         | regularfry wrote:
         | I don't know if there's an available tool to do it, but
         | "assuming these sources are aligned in time, remove _this_
         | reference B from _that_ recording A " would be quite a nice
         | undergrad problem. You'd do something like cross-correlate A
         | with B, multiply B by the correlation coefficient and then
         | subtract the result from A. In the frequency domain, because
         | that makes things a little easier.
         | 
         | The next question on the problem would be "Give at least three
         | reasons why this doesn't perfectly remove the reference sound,"
         | of course.
        
       | mmastrac wrote:
       | I tried the Audacity noise-removal plugin recently and it's
       | complete crap. I fed a high-quality audio stream from a Rode mic
       | into a few different options to see which could remove the noise
       | of my server rack. iMovie made the voice sound like a robot and
       | Audacity barely did anything. The only thing that worked was
       | DeepFilterNet and it's free, open-source and cargo installable.
       | 
       | There's no reason to lock yourself into an intel-only solution.
       | Just use DeepFilterNet. The results of this on my noisy server
       | room were insanely good. Almost no voice dropout with 100% fan
       | noise removal.
       | 
       | https://github.com/Rikorose/DeepFilterNet
       | 
       | EDIT: Even more interesting, it looks like OpenVino is just
       | DeepFilterNet glued to Whisper.cpp and tied to Intel hardware.
       | 
       | https://github.com/intel/openvino-plugins-ai-audacity/tree/m...
        
         | dragonwriter wrote:
         | OpenVINO is an Intel toolkit for deploying AI models. This
         | particular project is an Intel project using the OpenVINO
         | toolkit to package several existing models as audacity plugins.
        
         | refulgentis wrote:
         | > an intel-only solution.
         | 
         | > OpenVino is just DeepFilterNet glued to Whisper.cpp and tied
         | to Intel hardware.
         | 
         | Well, no.
         | 
         | When you want to run a model on a truly wide set of devices,
         | you end up sort of wedged into either ONNX, OpenVINO,
         | TensorFlow Lite, and a few other frameworks.
         | 
         | They're all FOSS, and they're _software libraries_.
         | 
         | YMMV on which is best, of course, but broadly and widely: where
         | are your users, mostly? Desktop? OpenVINO. Web? TensorFlow.
         | Mobile and desktop? ONNX. This isnt entirely accurate because
         | ex. I reach for ONNX every time because that is what I'm
         | familiar with. All of them make effort to reach every platform,
         | ex. OpenVINO goes supports ARM, and not in a trivial manner.
         | 
         | That all being said, TL;DR:
         | 
         | It is "not even wrong", in the Pauli sense, to imply OpenVINO
         | is Intel-only, and to describe OpenVINO as "just glu[ing a
         | model to inference code]"
         | 
         | You're describing 3 different components (a hardware
         | acceleration library, and inference library, and a model) and
         | suggesting the hardware accelerated inference library just
         | glues together a model-specific inference library and a model.
         | The mastroyshka doll is inverted: whisper.cpp uses openvino to
         | acclerate its model-specific inference code.
        
         | zeckalpha wrote:
         | The Noise Removal plugin takes a bit getting used to, but I
         | have had great results from it. I don't mean to point to
         | operator error... it's got too many options for someone new to
         | it to tune.
        
       | kmfrk wrote:
       | I'm a big fan of RTX Voice, but it seems like the kind of feature
       | you can only use in real-time as virtual audio and not as
       | postprocessing. Anyone if Nvidia makes this possible?
        
       | pabs3 wrote:
       | Wonder if these are open models like RNNoise now is.
       | 
       | https://github.com/xiph/rnnoise
        
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